System Shock 3 Studio No Longer Involved with the Project, Warren Spector Suggests

OtherSide Entertainment hasn't worked on System Shock 3 since 2019, and Tencent seems to be in full control of the IP. as per Spector.

Posted By | On 13th, Mar. 2022

System Shock 3

Earlier this month, developer OtherSide Entertainment that led by legendary designer Warren Spector, the studio had started development of a new immersive sim IP. Many, understandably enough, were quick to question what the status of the long-in-development System Shock 3 was- and it seems things have only stalled further for the game and its already-beleaguered development cycle.

Speaking in an interview with GamesBeat, Spector referred to the announcement a couple of years ago that Tencent had taken control of System Shock 3and said that there was nothing more to add about the project. “We released a statement last year,” he said. “There’s not much more to say at this point. Tencent is taking the franchise forward. It’ll be up to them to say what they want to say. There’s not much clarification I can give you.”

When asked about how long exactly OtherSide Entertainment worked on System Shock 3, Spector said, “We worked on it in 2018 and 2019. That was it.”

Of course, when the development of System Shock 3 stalled, OtherSide ended up having to downsize, after which, according to Spector, the studio went into a state of recovery. “There was certainly a period of personal recovery,” he said. “I’m not sure how to say it. I take this personally, you know? Game development is not just a job to me. It took me a while to get my creative juices flowing again. And then COVID hit. The world got crazy.”

Incredibly enough, these aren’t the only hurdles System Shock 3’s development has faced. In 2019, its publishing rights were reverted back from Starbreeze to OtherSide Entertainment, with the former struggling with financial issues at the time. What exactly Tencent plans to do with the project now – if anything – remains to be seen.


Keep On Reading!

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

IO Interactive’s Project Fantasy Faces Layoffs After Xbox Ends Partnership

The studio remains "100 percent committed" to the role-playing game, and that its "wonderful universe" would "...

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

SAND: Raiders of Sophie Early Access Review – As Rough As Sand

New PvPvE extracion shooter SAND: Raiders of Sophie introduces its own twists to the formula. But how well doe...

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2

Physical pre-orders for the 2025 remake are now live, and it appears to ship on a cartridge instead of utilisi...

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

Helldivers 2 Kicks Off Construction of Terminid Control System 2.0 in Latest Campaign Brief

This time around, Helldivers will be tasked with supporting the construction of massive walls in space to bloc...

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

1666: Amsterdam Was Originally Going to be Published by Xbox Before Funding Was Cut

Developer Panache Digital Games joins the likes of Romero Games as studios that had projects under development...

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Ace Combat 7: Skies Unknown Has Sold 7.5 Million Copies Since Launch

Sales for the 2019 Ace Combat title have been growing steadily since it came out, and the Switch port in 2024 ...