<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>tantalus media &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/tantalus-media/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 04 Feb 2025 19:37:40 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Age of Mythology: Retold Launches on March 4th for PS5</title>
		<link>https://gamingbolt.com/age-of-mythology-retold-launches-on-march-4th-for-ps5</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 04 Feb 2025 19:37:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Age of Mythology: Retold]]></category>
		<category><![CDATA[Age of Mythology: Retold - Immortal Pillars]]></category>
		<category><![CDATA[Forgotten Empires]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[tantalus media]]></category>
		<category><![CDATA[Virtuos]]></category>
		<category><![CDATA[worlds edge]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=610843</guid>

					<description><![CDATA[The real-time strategy title will launch alongside the Immortal Pillars expansion, which adds a new campaign and seven fresh maps.]]></description>
										<content:encoded><![CDATA[<p>Following in <a href="https://gamingbolt.com/forza-horizon-5-is-coming-to-ps5-in-spring"><em>Forza Horizon 5&#8217;s</em> footsteps</a>, Microsoft&#8217;s <em>Age of Mythology: Retold</em> is <a href="https://www.youtube.com/watch?v=1vBe-Tcehu4" target="_blank" rel="noopener">coming to PS5</a>. Out on March 4th, it will be available alongside the <em>Immortal Pillars</em> expansion. Pre-orders are available, with the <a href="https://store.playstation.com/en-us/product/UP6312-PPSA18653_00-0600728796128379" target="_blank" rel="noopener">Standard Edition</a> costing $29.99.</p>
<p>Of course, those who want to play earlier can pick up the <a href="https://store.playstation.com/en-us/product/UP6312-PPSA18653_00-0498321349758666" target="_blank" rel="noopener">Premium Edition</a> for $49.99. It features five days of advanced access, <em>Immortal Pillars</em>, <em>Gods Pack: Freyr</em> and <em>Legacy Deity Portraits Pack</em>. Access to a second unannounced expansion is also included.</p>
<p>The PS5 version will include all previously released updates and features cross-platform play. Even better, all versions will have update parity, ensuring they receive the latest patches simultaneously.</p>
<p>As for <em>Immortal Pillars</em>, it includes 12 new playable gods, including Fuxi, Nüwa, Gonggong, and Zhurong, with different powers and mythological units like Yazi, Zhuque, and Taou. There&#8217;s also a new campaign based on Chinese mythology, spanning nine levels and seven new maps. Check out the trailer below to see it in action.</p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Age of Mythology: Retold - Immortal Pillars" width="500" height="281" src="https://www.youtube.com/embed/1vBe-Tcehu4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">610843</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD Has Sold 1.57 Million Units</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-has-sold-1-57-million-units</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 05 Nov 2024 15:18:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi’s Mansion 2 HD]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=603304</guid>

					<description><![CDATA[The action-adventure remaster sold over a million and a half units over the course of the quarter, Nintendo has announced.]]></description>
										<content:encoded><![CDATA[<p>The <em>Luigi&#8217;s Mansion </em>franchise has always been a bigger seller for Nintendo than most would expect, and its latest release is also enjoying solid sales, based on the first sales update for the game <a href="https://www.nintendo.co.jp/ir/pdf/2024/241105_5e.pdf" target="_blank" rel="noopener">shared</a> by the company as part of its recent quarterly earnings report.</p>
<p>As per Nintendo, <em>Luigi&#8217;s Mansion 2 HD, </em>which launched for the Switch at the end of June, has sold 1.57 million units worldwide as of September 30. Previously, it was announced that the remaster <a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-sells-1-76-million-units-luigis-mansion-2-hd-hits-1-19-million">had sold 1.19 million units</a> as of the end of the previous quarter (which ended on June 30), which means it sold under 400,000 units over the course of the subsequent three-month period.</p>
<p>In our review of <em>Luigi&#8217;s Mansion 2 HD</em>, we awarded it a score of 8/10, saying, &#8220;<span style="color: initial;">Luigi&#8217;s sophomore solo adventure is still an absolute blast, and even though this is a fairly conservative remaster, it makes for a welcome return to the haunts of Evershade Valley.&#8221; Read the full review <a href="https://gamingbolt.com/luigis-mansion-2-hd-review-reach-for-the-moon">through here</a>.</span></p>
<p>Alongside <em>Luigi&#8217;s Mansion 2 HD</em>, Nintendo has also provided updated sales figures for <em><a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-remake-has-sold-1-94-million-units">Paper Mario: The Thousand-Year Door</a>, <a href="https://gamingbolt.com/the-legend-of-zelda-echoes-of-wisdom-sold-2-58-million-units-in-five-days">The Legend of Zelda: Echoes of Wisdom</a>, </em>and the Switch&#8217;s <a href="https://gamingbolt.com/mario-kart-8-deluxe-has-sold-64-27-million-units-animal-crossing-new-horizons-sells-46-45-million">current ten best-selling first-party titles</a>. Additionally, the console has <a href="https://gamingbolt.com/nintendo-switch-sells-146-04-million-units">sold 146.04 million units</a> worldwide, the company has announced.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">603304</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD Tops Japanese Charts for Third Consecutive Week</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-tops-japanese-charts-for-third-consecutive-week</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 18 Jul 2024 22:09:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi’s Mansion 2 HD]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=593759</guid>

					<description><![CDATA[It sold an additional 16,000-plus units, with the Nintendo Switch once again topping proceedings on the hardware side of things. ]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/luigis-mansion-2-hd-review-reach-for-the-moon">Luigi&#8217;s Mansion 2 HD</a> </em>has topped the weekly charts for physical software sales in Japan for the <a href="https://gamingbolt.com/luigis-mansion-2-hd-tops-japanese-charts-again">third consecutive week</a>, as per the latest data released by <a href="https://www.famitsu.com/article/202407/11202" target="_blank" rel="noopener">Famitsu</a>. The HD remaster sold an additional 16,000-plus units, taking its lifetime total in the region to over 138,000 units.</p>
<p>The top 10 also feature a couple of new releases. For starters, there&#8217;s the Nintendo Switch port of <em>Ace Combat 7: Skies Unknown</em>, which sold over 14,000 units on debut, slotting in at No. 2 in the charts. Then there&#8217;s Bliss Brain&#8217;s remastered life sim, <em>Princess Maker 2 Regeneration</em>, which comes in at No. 10 in the charts with only over 3,600 units sold.</p>
<p>Interestingly, every single game in the top 10 is a Switch title- though this hasn&#8217;t exactly been an uncommon occurrence in the Japanese charts in recent years.</p>
<p>On the hardware side of things, the Nintendo Switch was once again the best-selling console in Japan last week, having sold an additional 53,000-plus units. The PS5 follows behind in second place by a healthy margin, having sold over 29,000 units over the course of the week.</p>
<p><strong>Software sales (followed by lifetime sales):</strong></p>
<ol>
<li>[NSW] <em>Luigi’s Mansion 2 HD</em> – 16,425 (138,678)</li>
<li>[NSW] <em>Ace Combat 7: Skies Unknown Deluxe Edition</em> – 14,322 (New)</li>
<li>[NSW] <em>Mario Kart 8 Deluxe</em> – 8,291 (5,900,715)</li>
<li>[NSW] <em>Animal Crossing: New Horizons</em> – 7,948 (7,834,703)</li>
<li>[NSW] <em>Minecraft</em> – 5,645 (3,565,290)</li>
<li>[NSW] <em>Super Mario Bros. Wonder</em> – 4,314 (1,886,211)</li>
<li>[NSW] <em>Paper Mario: The Thousand-Year Door</em> – 4,258 (202,362)</li>
<li>[NSW] <em>Super Smash Bros. Ultimate</em> – 4,161 (5,540,928)</li>
<li>[NSW] <em>Splatoon 3</em> – 3,700 (4,329,481)</li>
<li>[NSW] <em>Princess Maker 2 Regeneration</em> – 3,685 (New)</li>
</ol>
<p><strong>Hardware sales (followed by last week&#8217;s sales):</strong></p>
<ul>
<li><strong>Nintendo Switch –</strong> 53,505 (52,725)</li>
<li><strong>PS5 –</strong> 29,313 (29,724)</li>
<li><strong>Xbox Series X/S –</strong> 760 (1,999)</li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">593759</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD Tops Japanese Charts Again</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-tops-japanese-charts-again</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 11 Jul 2024 15:23:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=593081</guid>

					<description><![CDATA[The HD remaster sold an additional 33,000-plus units in Japan over the course of its second week on sale. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.famitsu.com/article/202407/10410" target="_blank" rel="noopener">Famitsu</a> has released its latest weekly data for hardware and physical software sales in Japan, and where charts for the latter are concerned, <em><a href="https://gamingbolt.com/luigis-mansion-2-hd-review-reach-for-the-moon">Luigi&#8217;s Mansion 2 HD</a> </em>leads the way for a second week in a row. The HD remaster <a href="https://gamingbolt.com/luigis-mansion-2-hd-debuts-on-top-of-weekly-physical-japanese-charts-with-over-88000-units-sold">debuted on top of the charts last week</a> and holds on to that spot in its second week, having sold an additional 33,000-plus units.</p>
<p>Unsurprisingly, the overwhelming majority of the top 10 is dominated by Nintendo Switch titles, with first-party Nintendo games continuing to exhibit long legs, including the likes of <em>Animal Crossing: New Horizons </em>at No. 2, <em>Mario Kart 8 Deluxe </em>at No. 3, <em>Paper Mario: The Thousand-Year Door </em>at No. 6, <em>Super Smash Bros. Ultimate </em>at No. 7, and <em>Super Mario Bros. Wonder </em>at No. 8.</p>
<p>Meanwhile, on the hardware front, the Switch is once again the best selling console for the week, having sold over 52,000 units over the course of the tracking period. Trailing by quite some distance in second place is the PS5, which sold over 29,000 units in Japan last week.</p>
<p>You can check out the full Japanese hardware and physical software sales charts for the week ending July 7 below.</p>
<p><strong>Software sales (followed by lifetime sales):</strong></p>
<ol>
<li>[NSW] <em>Luigi’s Mansion 2 HD</em> – 33,828 (122,253)</li>
<li>[NSW] <em>Animal Crossing: New Horizons</em> – 10,965 (7,826,755)</li>
<li>[NSW] <em>Mario Kart 8 Deluxe</em> – 8,112 (5,892,324)</li>
<li>[NSW] <em>Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru!</em> – 6,155 (1,082,636)</li>
<li>[NSW] <em>Minecraft</em> – 5,637 (3,559,645)</li>
<li>[NSW] <em>Paper Mario: The Thousand-Year Door</em> – 4,962 (198,104)</li>
<li>[NSW] <em>Super Smash Bros. Ultimate</em> – 4,147 (5,536,767)</li>
<li>[NSW] <em>Super Mario Bros. Wonder</em> – 4,124 (1,881,896)</li>
<li>[NSW] <em>Dragon Saikyou Ou Zukan: Battle Colosseum</em> – 4,042 (New)</li>
<li>[PS5] <em>Elden Ring: Shadow of the Erdtree Edition</em> – 3,881 (34,886)</li>
</ol>
<p><strong>Hardware sales (followed by last week&#8217;s sales):</strong></p>
<ul>
<li><strong>Nintendo Switch –</strong> 52,725 (46,265)</li>
<li><strong>PS5 –</strong> 29,724 (27,505)</li>
<li><strong>Xbox Series X/S –</strong> 1,999 (1,592)</li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">593081</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD Debuts on Top of Weekly Physical Japanese Charts with Over 88,000 Units Sold</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-debuts-on-top-of-weekly-physical-japanese-charts-with-over-88000-units-sold</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 04 Jul 2024 14:03:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=592480</guid>

					<description><![CDATA[The remaster was also accompanied by Luigi's Mansion 3 re-entering the top 10, taking the No. 7 spot. ]]></description>
										<content:encoded><![CDATA[<p>Last week may have been a fairly quiet one in terms of major new gaming releases, but we did get <a href="https://gamingbolt.com/luigis-mansion-2-hd-review-reach-for-the-moon"><em>Luigi&#8217;s Mansion 2 HD</em></a>, and unsurprisingly, it was one of the best-sellers in multiple regions across the world. In addition to the UK, as per <a href="https://www.famitsu.com/article/202407/9729" target="_blank" rel="noopener">Famitsu&#8217;s</a> weekly regional charts for hardware and physical software sales, Nintendo&#8217;s latest remaster has debuted on top of Japan&#8217;s charts as well.</p>
<p>Specifically, the game sold over 88,000 physical units, which is the second lowest start for a <em>Luigi&#8217;s Mansion </em>game in Japan, with the lowest being the original game&#8217;s 2017 3DS remake (which sold under 30,000 physical units upon release). It is, however, a solid start for what&#8217;s a fairly unambitious remaster at the tail end of a console&#8217;s lifecycle, so there&#8217;s that.</p>
<p>Interestingly enough, excitement surrounding the series amidst the HD remaster&#8217;s release has also seen 2019&#8217;s <em><a href="https://gamingbolt.com/luigis-mansion-3-review-who-you-gonna-call">Luigi&#8217;s Mansion 3</a> </em>jumping up in the charts as well, re-entering the top 10 at No. 7 with over 4,000 units sold.</p>
<p>On the hardware side of things, the Switch was, predictably enough, the best-selling console of the week in Japan, moving over 46,000 units. It was followed in second place by PS5, which trails by a healthy margin with over 27,000 units sold over the course of the week.</p>
<p>You can check out the full hardware and physical software sales charts for the week ending June 30 below.</p>
<p><strong>Software sales (followed by lifetime sales):</strong></p>
<ol>
<li>[NSW] <em>Luigi’s Mansion 2 HD</em> – 88,425 (New)</li>
<li>[NSW] <em>Animal Crossing: New Horizons</em> – 8,977 (7,815,790)</li>
<li>[NSW] <em>Mario Kart 8 Deluxe</em> – 7,473 (5,884,212)</li>
<li>[PS5] <em>Elden Ring: Shadow of the Erdtree Edition</em> – 6,993 (31,005)</li>
<li>[NSW] <em>Paper Mario: The Thousand-Year Door</em> – 6,457 (193,142)</li>
<li>[NSW] <em>Minecraft</em> – 5,037 (3,554,008)</li>
<li>[NSW] <em>Luigi’s Mansion 3</em> – 4,438 (994,862)</li>
<li>[NSW] <em>Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru!</em> – 4,367 (1,076,481)</li>
<li>[NSW] <em>Super Mario Bros. Wonder</em> – 3,807 (1,877,772)</li>
<li>[NSW] <em>Super Smash Bros. Ultimate</em> – 3,679 (5,532,620)</li>
</ol>
<p><strong>Hardware sales:</strong></p>
<ul>
<li><strong>Nintendo Switch &#8211;</strong> 46,265</li>
<li><strong>PS5 &#8211;</strong> 27,505</li>
<li><strong>Xbox Series X/S &#8211;</strong> 1,592</li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">592480</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD Review &#8211; Reach for the Moon</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-review-reach-for-the-moon</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 02 Jul 2024 16:42:30 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591998</guid>

					<description><![CDATA[Luigi's return to Evershade Valley is a welcome one. ]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">L</span>uigi&#8217;s Mansion 3 </em>was when the <em>Luigi&#8217;s Mansion </em>series really became a &#8220;big&#8221; IP for Nintendo, selling upwards of 14 million units and enjoying widespread critical acclaim, but even though it wasn&#8217;t as big as the game that succeeded it, <em>Luigi&#8217;s Mansion: Dark Moon</em> – the franchise&#8217;s sophomore outing, which released for the 3DS in 2013 – was an impressive critical and commercial success in its own right. Now, with the Switch on its last legs, Nintendo has brought the 3DS title back with the help of Tantalus Media in the form of an HD remaster with <em>Luigi&#8217;s Mansion 2 HD</em>, and though it&#8217;s obviously not an experience on the level of its 2019 follow-up, it&#8217;s still a hugely enjoyable game that, thanks to its remaster, is now not only playable on the Switch, but also looks and plays much better than it did in its original form.</p>
<p>What I found most surprising going back to <em>Luigi&#8217;s Mansion 2 </em>over a decade on from when I first played it was just how full of personality it was, and how much attention to detail it boasted. That has, of course, become a hallmark of this franchise by this point, but with <em>Luigi&#8217;s Mansion: Dark Moon </em>having been a 3DS game, I had convinced myself that it did not have the same kind of absurd detail and charm in its environments, animations, and more that <em>Luigi&#8217;s Mansion 3 </em>did. And while that is technically true, it does have a lot more of that going on than I remembered.</p>
<p><iframe title="Luigi&#039;s Mansion 2 HD Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/ArAndsn4TrY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><p class="review-highlite" >"<em>Luigi&#8217;s Mansion 2 HD </em>is bursting to the seams with little flourishes and more, making each room an absolute joy to explore."</p></p>
<p>From watching Luigi react to the things around him with hilarious animations and voice lines to marveling at just how many different objects there are in each room, how different they all look, how many of them you can interact with, and how differently so many of them behave when you do- <em>Luigi&#8217;s Mansion 2 HD </em>is bursting to the seams with all of these little flourishes and more, making each room an absolute joy to explore. And of course, beyond those visual flourishes, there&#8217;s plenty else going on that makes exploration and digging deep into each environment an absolute joy.</p>
<p>Take, for instance, the fact that <em>Luigi&#8217;s Mansion 2 HD </em>gives you a handful of different ways to interact with your surroundings. You start off with just the ability to use your Strobulb, which is a flashlight that can stun ghosts, and Luigi&#8217;s trusty Poltergust, his iconic ghost-sucking vacuum cleaner, and over time, begin to acquire more abilities- like a dark light that is capable of revealing doors and objects in the environment that have been hidden away by pesky ghosts. Your arsenal of tools is ultimately a compact one, but each one lets you do different things, and figuring out which tool you&#8217;re required to use to deal with whatever puzzle you&#8217;re faced with is always a fun time.</p>
<p>Your tools are only one half of the puzzle though, because just as important to the bulk of <em>Luigi&#8217;s Mansion 2&#8217;s </em>enjoyment is how things in your surroundings react to what you&#8217;re doing. Using your vacuum cleaner on a ceiling fan might cause it to spin really fast, revealing a secret compartment above you, while flashing Luigi&#8217;s Strobulb on a wall safe can open it up and spit out bucketloads of money, which is used to level up and gain new abilities. Tugging on a rope with your Poltergust could cause a trapdoor to open up, which in turn could lead you to a previously inaccessible room, while using your dark bulb on a painting could cause a hidden gem to pop out.</p>
<p>Every single room in each of <em>Luigi&#8217;s Mansion 2 HD&#8217;s </em>many haunted mansions is absolutely stuffed to the brim with tiny little details and flourishes, begging to be poked and podded so it can gleefully burst open like a pinata, revealing its delightful and charming host of varied animations, secrets, collectibles, and what have you. It&#8217;s a wonder that the game is able to keep coming up with new ideas on this front across the length of its experience, because there really is a never-ending string of delightful secrets to find, puzzles to solve, and collectibles to hunt down, among other things.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-586423" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"It&#8217;s a wonder that the game is able to keep coming up with new ideas, because there really is a never-ending string of delightful secrets to find, puzzles to solve, and collectibles to hunt down, among other things."</p></p>
<p>Combat is <em>almost </em>just as enjoyable. Once again, a large part of the fun is down to how much variety the game boasts- chiefly in the enemies you face. Many of these will, of course, be familiar to series fans, but there&#8217;s a host of different ghosts that you&#8217;ll be coming across throughout the game. Each comes with unique attributes and strengths, so you have to meaningfully change up your strategy based on which ghosts you&#8217;re faced with. Some like to hide in different objects in the environments, so you have to find them first before you can defeat them. Some might be wearing shades, which means you can&#8217;t stun them with your Strobulb before you&#8217;ve removed their shades with your vacuum. Some might be big brutes who don&#8217;t much care for hiding, and on account of their larger health pool, prefer to just take swings at you.</p>
<p>Dealing with each ghost requires you to do different things, and from what they look like to how they animate to the things that you have to do to defeat them, there&#8217;s always an incredible amount of variety on offer, making every encounter feel fun- something that, as you might imagine, is especially true for the boss fights at the end of each mansion. Unlike the original 3DS title, <em>Luigi&#8217;s Mansion 2 HD </em>also introduces the twin-stick controls that <em>Luigi&#8217;s Mansion 3 </em>was built around, which means movement and combat are both significantly more intuitive. Aiming your Poltergust or flashlight around while you&#8217;re using it can still be a bit finnicky, especially when the game requires some degree of precision (which can happen from time to time), but by and large movement and combat are much improved in this remaster.</p>
<p>One area where <em>Luigi&#8217;s Mansion 2 HD </em>may frustrate some players is how it&#8217;s structured. This is a mission-based game, which means you&#8217;re heading out into whatever mansion you&#8217;re currently on for missions from Profession E. Gadd&#8217;s lab and instantly coming back as soon as you&#8217;ve completed your objective. You sequentially move through missions, get to the boss fight at the end of the mansion, and then move on to the next mansion, your ultimate goal being to restore the Dark Moon and restore peace to Evershade Valley and its enraged ghostly denizens.</p>
<p>For my part, I enjoyed the game&#8217;s structure, because I feel it ultimately strikes a good balance between letting me take things at my own pace and do plenty of optional exploration and collectible hunting, while still being an experience with forward-momentum that is based around sequential, bite-sized (or semi-bite sized, depending on how you&#8217;re playing) missions. But if you&#8217;re looking for something that is more seamless and free-flowing, in vein of <em>Luigi&#8217;s Mansion 3</em>, the structure here may leave you frustrated. Meanwhile, outside of its substantial campaign – which can easily take you upwards of 20 hours, depending on how extensively you&#8217;re engaging with its optional content – <em>Luigi&#8217;s Mansion 2 HD </em>also brings back the co-op tower-based multiplayer mode ScareScraper, and though it&#8217;s fun to play, it&#8217;s bafflingly missing local co-op, so the only way to play it is with multiple Switches and copies of the game.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-586425" src="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg" alt="luigi's mansion 2 hd" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/luigis-mansion-2-hd-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"If you&#8217;re looking for something that is more seamless and free-flowing, in vein of <em>Luigi&#8217;s Mansion 3</em>, the structure here may leave you frustrated."</p></p>
<p>As a remaster, <em>Luigi&#8217;s Mansion 2 HD </em>is a solid effort- at least as far as its visuals are concerned. Developer Tantalus Media – who also worked on <em>The Legend of Zelda: Twilight Princess HD </em>and <em>Skyward Sword HD – </em>has done a solid job of touching up the visuals of what was originally a 3DS title, with character models, environments, animations, and what have you sporting an impressive level of detail, sheen, and polish. Is it anywhere close to the level of <em>Luigi&#8217;s Mansion 3</em>? Well, no- but given the fact that <em>Luigi&#8217;s Mansion 3 </em>is flat-out one of the best-looking games on the Switch, maybe that&#8217;s too high a bar for a remaster of a decade-plus old 3DS title to reach.</p>
<p>At the same time, it&#8217;s worth pointing out that <em>Luigi&#8217;s Mansion 2 HD&#8217;s </em>launch price – $60 – might seem a bit steep to some, given the fact that outside of its quality-of-life improvements, tweaked controls, and upgraded visuals, there&#8217;s not much else here on offer- no new content, no additional mode, not even any new art of music to check out in a gallery. While I do fully recommend <em>Luigi&#8217;s Mansion 2 HD</em> to anyone who has never played the original game before, or even to anyone who <em>has </em>played it but still has a hankering to go back to it, not everyone may want to pay full-price for it.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the Nintendo Switch.</span></strong></em></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">591998</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD Debuts on Top of Weekly UK Charts</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-debuts-on-top-of-weekly-uk-charts</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 01 Jul 2024 14:41:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=592128</guid>

					<description><![CDATA[It is the second-fastest selling Nintendo Switch game of the year in the UK, behind Paper Mario: The Thousand-Year Door. ]]></description>
										<content:encoded><![CDATA[<p>Since its launch last week, <em><a href="https://gamingbolt.com/luigis-mansion-2-hd-trailer-sets-up-a-goofy-horror-adventure">Luigi&#8217;s Mansion 2 HD</a> </em>has attracted some backlash for some over its perceived overpriced nature, launching at a price of $60 with not too many major enhancements or additions to speak of. It has, however, got off to a solid start in terms of sales nonetheless.</p>
<p>As shared on Twitter by GamesIndustry&#8217;s Christopher Dring, as per Gfk&#8217;s weekly charts for physical sales in the UK, <em>Luigi&#8217;s Mansion 2 HD </em>was the highest selling game in the UK last week, debuting in first place.</p>
<p>As per Dring, it did not see &#8220;a huge launch&#8221;, but is likely to enjoy sustained sales over a prolonged period, as <em>Luigi&#8217;s Mansion </em>titles often do. Interestingly, the HD remaster has also become the second fastest selling Switch game of the year in the UK so far, <a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-remake-tops-uk-charts-on-debut">second only to the remake of <em>Paper Mario: The Thousand-Year Door</em></a>.</p>
<p><em>Luigi&#8217;s Mansion 2 HD,</em> which is <a href="https://gamingbolt.com/luigis-mansion-2-hd-is-developed-by-tantalus-media">developed by Tantalus Media</a> of <em>Skyward Sword HD </em>fame, is available on the Nintendo Switch. Stay tuned for our review of the game.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Luigi’s Mansion 2 HD is No.1 in the UK charts. It’s the 2nd fastest selling Switch game this year behind Paper Mario. It’s not a huge launch, but Luigi’s Mansion games often have a long tail. So we shall see how it does over time (physical only. Nintendo doesn’t share digital)</p>
<p>— Christopher Dring (@Chris_Dring) <a href="https://twitter.com/Chris_Dring/status/1807655046789652494?ref_src=twsrc%5Etfw">July 1, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">592128</post-id>	</item>
		<item>
		<title>Luigi&#8217;s Mansion 2 HD is Developed by Tantalus Media</title>
		<link>https://gamingbolt.com/luigis-mansion-2-hd-is-developed-by-tantalus-media</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 25 Jun 2024 14:48:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Luigi's Mansion 2 HD]]></category>
		<category><![CDATA[Next Level Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591578</guid>

					<description><![CDATA[Tantalus Media previously also worked on The Legend of Zelda: Twilight Princess HD and The Legend of Zelda: Skyward Sword HD. ]]></description>
										<content:encoded><![CDATA[<p>Nintendo is in the habit of often <a href="https://gamingbolt.com/mario-and-luigi-brothership-involves-some-of-the-original-developers-says-nintendo">not revealing the studios</a> that work on the games that it puts out, which means the identities of its games&#8217; developers are often not revealed until they have released. <em><a href="https://gamingbolt.com/luigis-mansion-2-hd-overview-trailer-outlines-ghost-types-puzzles-and-co-op">Luigi&#8217;s Mansion 2 HD</a> </em>is one of several titles that the company has followed that practice for, but with the remaster now set for launch in a couple days&#8217; time, details on who developed it have emerged.</p>
<p>As reported by <a href="https://www.videogameschronicle.com/news/luigis-mansion-2-hd-developer-revealed-as-skyward-sword-hd-studio/" target="_blank" rel="noopener">VGC</a>, <em>Luigi&#8217;s Mansion 2 HD </em>was developed by Tantalus Media. The Australian studio is known for its work on porta and remasters, and has worked on multiple of them with Nintendo in particular in the past, including <em><a href="https://gamingbolt.com/the-legend-of-zelda-twilight-princess-hd-review">The Legend of Zelda: Twilight Princess HD</a> </em>for the Wii U and <em><a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-review-a-major-test-of-patience">The Legend of Zelda: Skyward Sword HD</a> </em>for the Nintendo Switch.</p>
<p>That, of course, means Next Level Games – the studio that originally developed <em>Luigi&#8217;s Mansion: Dark Moon </em>for the 3DS – isn&#8217;t responsible for its Switch remaster, which begs the question what it is that it is currently working on. Perhaps the studio has <em>Luigi&#8217;s Mansion 4 </em>in the pipeline? One can always hope.</p>
<p><em><a href="https://gamingbolt.com/luigis-mansion-2-hd-15-details-you-need-to-know">Luigi&#8217;s Mansion 2 HD</a> </em>launches for the Nintendo Switch on June 27.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">591578</post-id>	</item>
		<item>
		<title>Age of Empires 4 Hits Nearly 74,000 Peak Concurrent Players on Steam</title>
		<link>https://gamingbolt.com/age-of-empires-4-hits-nearly-74000-peak-concurrent-players-on-steam</link>
					<comments>https://gamingbolt.com/age-of-empires-4-hits-nearly-74000-peak-concurrent-players-on-steam#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Nov 2021 09:58:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Age of Empires 2: Definitive Edition]]></category>
		<category><![CDATA[age of empires 4]]></category>
		<category><![CDATA[Forgotten Empires]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[relic entertainment]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[tantalus media]]></category>
		<category><![CDATA[World&#039;s Edge]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=498287</guid>

					<description><![CDATA[That's almost double the all-time peak of Age of Empires 2: Definitive Edition, which is 38,275 players according to SteamDB.]]></description>
										<content:encoded><![CDATA[<p><em>Age of Empires 4</em> <a href="https://gamingbolt.com/age-of-empires-4-receives-live-action-launch-trailer-ahead-of-imminent-release">released a few days ago</a> and has been doing pretty well on Steam. Along with topping the global top sellers list, out-selling even the likes of <em>Forza Horizon 5</em>, it hit a peak concurrent player count of 73,928 as per <a href="https://steamdb.info/app/1466860/graphs/" target="_blank" rel="noopener">SteamDB</a>. Compare this to <a href="https://steamdb.info/app/813780/graphs/" target="_blank" rel="noopener"><em>Age of Empires 2: Definitive Edition&#8217;s</em></a> all-time peak of 38,725 players.</p>
<p>Along many of the same gameplay tenets as previous titles, <em>Age of Empires 4</em> features eight civilizations like the Holy Roman Empire, the Mongols and even new entries like <a href="https://gamingbolt.com/age-of-empires-4-delhi-sultanate-civilization-and-norman-campaign-revealed">the Delhi Sultanate</a>. This is on top of four campaigns and multiplayer. It also doesn&#8217;t hurt that there&#8217;s <a href="https://gamingbolt.com/age-of-empires-4-features-min-spec-mode-for-older-pc-hardware">a Min Spec mode</a> that allows older and less powerful machines to play the game, further expanding its out-reach.</p>
<p><em>Age of Empires 4</em> is also available on PC via the Microsoft Store and on Xbox Game Pass for PC. Time will tell if it receives <a href="https://gamingbolt.com/age-of-empires-2-definitive-edition-dawn-of-the-dukes-is-out-now">extensive post-launch support</a> like <em>Age of Empires 2: Definitive Edition</em> did so stay tuned for more details in the coming months.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/age-of-empires-4-hits-nearly-74000-peak-concurrent-players-on-steam/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">498287</post-id>	</item>
		<item>
		<title>The Legend of Zelda: Skyward Sword HD Was Developed by Tantalus Media</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-was-developed-by-tantalus-media</link>
					<comments>https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-was-developed-by-tantalus-media#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 15 Jul 2021 07:53:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[tantalus media]]></category>
		<category><![CDATA[the legend of zelda: skyward sword hd]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=486687</guid>

					<description><![CDATA[The Switch remaster's credits confirm that the Australian studio behind Twilight Princess HD returned for the Skyward Sword remaster as well. ]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-launch-trailer-hypes-remastered-release">The Legend of Zelda: Skyward Sword HD</a> </em>releases tomorrow, but ahead of that, a number of media outlets have gone live with their reviews and impressions of the Switch remaster. <a href="https://www.vooks.net/aussie-developers-tantalus-return-to-hyrule-with-skyward-sword-hd/" target="_blank" rel="noopener">Vooks</a> also got their hands on the game, and having seen its credits roll, spotted information about the game&#8217;s development.</p>
<p><em>The Legend of Zelda: Skyward Sword HD </em>was developed by Australian studio Tantalus Media. If their name sounds familiar to you, that&#8217;s because they were also responsible for the Wii U&#8217;s <a href="https://gamingbolt.com/the-legend-of-zelda-twilight-princess-hd-review"><em>The Legend of Zelda: Twilight Princess HD</em></a>. Nintendo has certainly spread around duties for bringing back older <em>Zelda </em>games among various studios. The likes of <em>Ocarina of Time 3D, </em><em>Majora&#8217;s Mask 3D, </em>and <a href="https://gamingbolt.com/the-legend-of-zelda-links-awakening-review-link-to-the-past"><em>Link&#8217;s Awakening </em>for the Switch</a>, for instance, were developed by Grezzo, while <em><a href="https://gamingbolt.com/the-legend-of-zelda-the-wind-waker-hd-review">The Wind Waker HD</a> </em>was developed internally by Nintendo itself.</p>
<p><em>Skyward Sword HD </em>features performance and visual improvements, along with several other additions, such as <a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-features-an-autosave-system">autosaving</a>, <a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-features-free-camera-control-nintendo-confirms">free camera control</a>, <a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-has-a-smoother-play-experience-in-the-opening-hours">improved tutorials</a>, <a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hds-motion-controls-are-smoother-and-more-intuitive-than-the-original-version">more responsive motion controls</a>, and <a href="https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-trailer-details-quality-of-life-features">various other quality of life upgrades</a>.</p>
<p>The game is out for the Switch tomorrow, on July 16.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/the-legend-of-zelda-skyward-sword-hd-was-developed-by-tantalus-media/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">486687</post-id>	</item>
	</channel>
</rss>
