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	<title>The Game Kitchen &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Ninja Gaiden: Ragebound Update Adds Free Yakumo Outfit Ahead of Ninja Gaiden 4 Launch</title>
		<link>https://gamingbolt.com/ninja-gaiden-ragebound-update-adds-free-yakumo-outfit-ahead-of-ninja-gaiden-4-launch</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 15 Oct 2025 11:09:29 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=629780</guid>

					<description><![CDATA[Kenji, the protagonist of Ragebound, can don an outfit befitting the Raven Clan's ace ninja before the sequel launches next week.]]></description>
										<content:encoded><![CDATA[
<p><em>Ninja Gaiden 4</em>, developed by Team Ninja and PlatinumGames, is releasing next week, so unsurprisingly, there&#8217;s a small crossover with The Game Kitchen&#8217;s <em>Ninja Gaiden: Ragebound</em>. A new update <a href="https://store.steampowered.com/news/app/2542120/view/515222130291378296" target="_blank" rel="noreferrer noopener">is available</a> for the latter, which features a free Yakumo outfit for protagonist Kenji.</p>



<p>It probably doesn&#8217;t make the most sense lore-wise, but the Raven Clan outfit does look pretty good. Yakumo is the newest playable character and star of <em>Ninja Gaiden 4</em>, on a mission to defeat the Dark Dragon. That runs against what Ryu Hayabusa and the Divine Dragon Order want, though, so conflict is inevitable. Of course, Ryu is still playable <a href="https://gamingbolt.com/ninja-gaiden-4-offers-a-very-robust-amount-of-content-with-ryu-hayabusa">throughout more of the game than many would think</a>.</p>



<p><em>Ninja Gaiden 4</em> launches on October 21st for Xbox Series X/S, PS5, and PC. It&#8217;s also playable on day one for Game Pass Ultimate and PC Game Pass subscribers, with <a href="https://gamingbolt.com/ninja-gaiden-4-is-now-available-to-pre-load-on-xbox-series-x-s-and-pc">pre-loading now available</a>. As for <em>Ninja Gaiden: Ragebound</em>, it&#8217;s playable on Xbox Series X/S, Xbox One, PS4, PS5, PC, and Nintendo Switch, and offers one of the better retro throwbacks in gaming. Check out our review <a href="https://gamingbolt.com/ninja-gaiden-ragebound-review-master-ninja-tier" data-type="post" data-id="625019">here</a>.</p>



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<iframe title="NINJA GAIDEN: Ragebound | Yakumo Skin Trailer" width="500" height="281" src="https://www.youtube.com/embed/lq9G3LIIDGc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<post-id xmlns="com-wordpress:feed-additions:1">629780</post-id>	</item>
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		<title>Ninja Gaiden: Ragebound Accolades Trailer Highlights Critical Praise</title>
		<link>https://gamingbolt.com/ninja-gaiden-ragebound-accolades-trailer-highlights-critical-praise</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 08 Aug 2025 15:50:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Ninja Gaiden: Ragebound]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=625582</guid>

					<description><![CDATA[The Game Kitchen's sleek, retro-style 2D side-scroller is available for Xbox One, Xbox Series X/S, PS4, PS5, PC, and Nintendo Switch.]]></description>
										<content:encoded><![CDATA[
<p>Over a week since launch, <em>Ninja Gaiden: Ragebound</em> has received a new trailer, highlighting the praise from critics. You can also check out <a href="https://gamingbolt.com/ninja-gaiden-ragebound-review-master-ninja-tier">our review</a>, where we gave it a nine out of ten.</p>



<p>Developed by The Game Kitchen and published by Dotemu, <em>Ragebound</em> follows a new shinobi of the Hayabusa clan, Kenji Mozu. Following an attack on the village and a run-in with Kumori of the rival Black Spider Clan, the two team up to prevent the Demon Lord&#8217;s revival.</p>



<p>Similar to the pre-3D <em>Ninja Gaiden</em> titles, this is a 2D side-scrolling action platformer with plenty of challenging foes and jumps. It also packs new mechanics like Hypercharge for breaking through obstacles and tanky foes, and at some points, you swap to Kumori to traverse timed sections to open the way forward.</p>



<p><em>Ninja Gaiden: Ragebound</em> is available for Xbox Series X/S, PS5, PS4, PC, Xbox One, and Nintendo Switch. If you&#8217;re still hankering for more from the series,<em> Ninja Gaiden 4</em> launches on October 21st for Xbox Series X/S, PS5, and PC. Check out over an hour&#8217;s worth of new gameplay <a href="https://gamingbolt.com/ninja-gaiden-4-gets-new-video-with-more-than-an-hour-of-gameplay" data-type="post" data-id="625571">here</a>.</p>



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<iframe title="NINJA GAIDEN: Ragebound — Accolades Trailer" width="500" height="281" src="https://www.youtube.com/embed/zqirQL1d1Yc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<post-id xmlns="com-wordpress:feed-additions:1">625582</post-id>	</item>
		<item>
		<title>Ninja Gaiden: Ragebound Review &#8211; Master Ninja Tier</title>
		<link>https://gamingbolt.com/ninja-gaiden-ragebound-review-master-ninja-tier</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 30 Jul 2025 15:02:52 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=625019</guid>

					<description><![CDATA[Ninja Gaiden: Ragebound deftly balances the feel of the original side-scrolling titles with excellent new mechanics and gameplay.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s gruesomely epic as the 3D<em> Ninja Gaidens</em> have been (and the upcoming <em>Ninja Gaiden 4</em> looks to be the very best when it launches in October), there&#8217;s a place for the 2D side-scrolling games of yore. Relegated to the good old days of the NES,<em> Ninja Gaiden</em> was as brutally difficult as they come while receiving extensive acclaim for its action and presentation. While <em>Ninja Gaiden: Ragebound</em> isn&#8217;t purporting to offer that same level of challenge, it is a fast-paced action side-scroller where precision platforming can be just as important as systematically tearing apart enemies. And it&#8217;s pretty darn fun in the process.</p>
<p>In a twist from previous games, 2D and 3D, you don&#8217;t control Ryu Hayabusa. Instead, Kenji Mozu, a young upstart, is the star. After an attack on Hayabusa and hearing their plans to resurrect the Demon Lord, Kenji sets out to stop them, venturing into the hornet&#8217;s nest with little caution. Parallel to all of this is Kumori of the Black Spider Clan, whose headquarters were ambushed by the same demons during a meeting between the higher-ups. She&#8217;s also sent out to meet the demons but to forcefully broker a deal and capture the Demon Lord using the Tamashi Kunai.</p>
<p>Naturally, things go terribly for both of them, and the two mortal enemies are forced to fuse their souls to survive. It should be noted throughout all of this that <em>Ninja Gaiden: Ragebound</em> offers some surprisingly good writing and pacing to carry the plot (for this genre, at least). Both Kenji and Kumori straddle a fine line between confidence and arrogance, which is reflected well in their dialogue.</p>
<p><iframe title="NINJA GAIDEN Ragebound Review - An Amazing Side Scroller" width="500" height="281" src="https://www.youtube.com/embed/2UWL1isBjzE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><p class="review-highlite" >"Of course, this can become a more challenging endeavor when juggling two different Hypercharged states. Due to their predicament, players essentially run around as Kenji, hacking and slashing foes with a blade as per usual, but can also utilize Kumori&#8217;s abilities with enough Ki."</p></p>
<p>I wouldn&#8217;t have expected to praise a <em>Ninja Gaiden</em> title for its narrative or characterization, but I took a liking to both protagonists pretty much immediately. Despite the relatively straightforward nature of the story, the inherent tension between them makes for some fun banter (and a bit of mystery on how their situation could be resolved). There is a bit of ridiculousness involved, like random run-ins with the military, but it&#8217;s nothing out of the ordinary for <em>Ninja Gaiden</em>.</p>
<p>Of course, at its core, <em>Ragebound</em> is a challenging side-scrolling hack-and-slash platformer. You&#8217;re still running through some gorgeous retro-style environments, slaying enemies, and usually facing off against a boss before progressing to the next stage. Both characters possess some sleek mobility options, including the ability to kick off enemies and projectiles using the Guillotine Boost, dealing a bit of damage but mostly extending their air time (which can be useful for crossing perilous gaps).</p>
<p>The other core mechanic is the Hypercharged Strike. By defeating certain foes or sacrificing a portion of their health, Kenji and Kumori can unleash powerful melee or ranged attacks. These are essential for defeating tankier enemies with a single slice and maintaining momentum. However, there&#8217;s a bit of resource management and guesswork involved. Will you wait for a specific enemy to show up and die so you can enter the Hypercharged state, or sacrifice some health to push forward? The fact that Hypercharged Strikes can stagger bosses, opening them for a hefty helping of slashes and kunai (and thus shortening the overall length of the fight), lends an extra layer of strategy.</p>
<p>Of course, this can become a more challenging endeavor when juggling two different Hypercharged states. Due to their predicament, players essentially run around as Kenji, hacking and slashing foes with a blade as per usual, but can also utilize Kumori&#8217;s abilities with enough Ki. These include Kama, which passes through walls to defeat enemies and kunai, which you can aim in any direction. Defeat a red charged enemy to Hypercharge the Spider Weapons or a melee strike to Hypercharge Kenji&#8217;s attacks.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-623861" src="https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound.jpg" alt="ninja gaiden ragebound" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"Any seasoned action platformer player won&#8217;t find too much difficulty with R<em>agebound</em>. Which isn&#8217;t to say it&#8217;s not worth your time. Once you&#8217;re in the groove, seamlessly platforming and annihilating enemies before they even know what&#8217;s happening, it&#8217;s incredibly fun."</p></p>
<p>You would think this could dull the overall pacing, but once you learn enemy placement and spawns, it becomes as second nature as platforming and slashing. Of course, there are specific sections in levels where you&#8217;ll directly control Kumori, venturing through an alternate dimension to open the way forward. These sections are on a timer, and though there are items to help extend this, it can be a bit of trial and error to find the right path and properly platform through, almost like a microcosm of the levels at large.</p>
<p>Despite the relative “newness” of all this compared to the old-school <em>Ninja Gaiden</em>, it&#8217;s still in keeping with the series&#8217; punishing gameplay, especially since a single drop into deadly terrain means a return trip to the nearest checkpoint. Once you have a rhythm for a level&#8217;s layout and enemies, however, the overall difficulty doesn&#8217;t feel nearly as oppressive.</p>
<p>The presence of Talismans, which provide game-changing effects like slight healthy recovery upon slaying enemies above a certain combo score, certainly helps in that regard. But even the boss fights didn&#8217;t require too many retries. I also found some level design elements to be a little repetitive at times, especially when it came to platforming. The Game Kitchen does a decent job of mixing things up, throwing in a sudden ambush of enemies or a boss chasing you while destroying the flooring. However, despite completely different locations, that feeling of platforming deja vu would crop up more than not. The side areas also couldn&#8217;t use a bit more work to make them shine beyond pursuing collectibles.</p>
<p>On top of clearing a level, there are optional challenges available, like not getting hit or slaying a certain number of enemies with Guillotine Boosts, to incentivize perfection (not to mention collecting Crystal Skulls and Golden Scarabs). But any seasoned action platformer player won&#8217;t find too much difficulty with <em>Ragebound</em>. Which isn&#8217;t to say it&#8217;s not worth your time. Once you&#8217;re in the groove, seamlessly platforming and annihilating enemies before they even know what&#8217;s happening, it&#8217;s incredibly fun.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-617096" src="https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound.jpg" alt="ninja gaiden ragebound" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"The sprite work for both characters and environments looks great, and the animations of enemies, bosses, and the protagonists flow extremely well, and even the scenes between levels look extremely sharp."</p></p>
<p>Significant praise must be given to the controls, which feel seamlessly responsive. I didn&#8217;t face a single point where my actions didn&#8217;t feel like my own, though, of course, in that respect, every mistake is completely on me. For those who find the difficulty a little too extreme, some accessibility options are available, like reducing incoming damage and game speed, extending the Hypercharged state, and even increasing the size of the Guillotine Boost to make platforming that much less punishing.</p>
<p>While the visuals won&#8217;t necessarily be deemed as the most visually cutting edge, they&#8217;re simply gorgeous from a 2D standpoint. The sprite work for both characters and environments looks great, and the animations of enemies, bosses, and the protagonists flow extremely well, and even the scenes between levels look extremely sharp. I also appreciated the little animated highlights when defeating bosses, adding even more panache to the kill. Further enhancing the mood is the music, which captures the 80s vibe of the original games but with much fuller instrumentation. From the main menu to downtime at Muramasa&#8217;s shop, each track feels lovingly crafted to pay homage to the classics while remaining catchy in their own right.</p>
<p><em>Ninja Gaiden: Ragebound</em> won&#8217;t necessarily break the mold when it comes to side-scrollers, but it doesn&#8217;t have to. It&#8217;s a well-made, contemporary tribute to the classics that also channels their gameplay loop to deliver a new story with sleek new mechanics and challenges while providing plenty of optional goals to keep you coming back.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">625019</post-id>	</item>
		<item>
		<title>NINJA GAIDEN: Ragebound &#8211; Everything You Need to Know</title>
		<link>https://gamingbolt.com/ninja-gaiden-ragebound-everything-you-need-to-know</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Fri, 11 Jul 2025 13:53:20 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=623859</guid>

					<description><![CDATA[Whether you're a series veteran or a newcomer, this feature covers everything about NINJA GAIDEN: Ragebound's mechanics and story.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>inja fans are eating well in 2025. Fresh off the back of <em>Assassin’s Creed: Shadows’</em> Japanese subterfuge fantasy is the 2D side-scrolling return of <em>Shinobi</em> in <em>Art of Vengeance</em>. More iconic than <em>Shinobi</em>, arguably, is <em>Ninja Gaiden</em>, and with not-one-but-three <em>Ninja Gaiden</em> games coming (or already here) this year, the future&#8217;s looking bright for what is one of the most legendary series ever committed to video games. <em>Ninja Gaiden: Ragebound</em> is a return to the original trilogy’s side-scrolling action, imbued however with modernisation. This rundown proves <em>Ninja Gaiden: Ragebound</em> isn’t mere nostalgia bait by highlighting all there is to know before you buy.</p>
<p><strong>Where it fits, chronologically</strong></p>
<p><iframe loading="lazy" title="Ninja Gaiden Ragebound - 15 DETAILS You Need To Know Before You Pick It Up" width="500" height="281" src="https://www.youtube.com/embed/ECdXvpHZE98?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Cast your mind back, if you can, to 1988. Ryu Hayabusa, learning of his father’s death, journeys to a retro-future United States on a quest for bloody vengeance. Whilst he’s whipping katanas Stateside during the events of <em>Ninja Gaiden I</em> through <em>III</em> he’s left Hayabusa Village in the lurch; a mysterious portal opened the very night Ryu left, with demons pouring out into the world. With Ryu preoccupied, his disciple Kenji Mozu &#8211; <em>Ninja Gaiden: Ragebound’s</em> protagonist &#8211; steps up to protect the village from ransacking demonic threat. The unfolding events in <em>Ragebound</em> then, it seems, take place chronologically alongside Ryu’s exploits in 1988’s <em>Ninja Gaiden</em>.</p>
<p><strong>There is a prologue</strong></p>
<p>Getting players up to speed before beginning <em>Ragebound’s</em> story is a playable prologue whereby command of Ryu’s father is served, as is his death. <em>Ninja Gaiden</em>, as a series, trail-blazed between-level cutscenes; cinematography, like 1988’s original intro scene with Ryu Hayabusa’s father in spectacular duel, hadn’t been seen in video games to this degree before. <em>Ninja Gaiden: Ragebound</em> allows players to experience these moments in-game, the events leading up to Hayabusa senior’s death and Hayabusa junior’s subsequent abscondment.</p>
<p><strong>Extreme difficulty</strong></p>
<p>A huge part of <em>Ninja Gaiden’s</em> legacy &#8211; in arcades, on the NES, it’s turn-of-the-century 3D departures &#8211; is its brutal difficulty. 8-bit and 16-bit sidescollers, especially, were punishing in their challenge, demanding surgically precise timing to slice through encounters. These skills, perhaps, might be lost on modern gamers but should your dexterity be up for it <em>Ninja Gaiden: Ragebound</em> ships with an extreme difficulty mode, unlockable once levels are completed.</p>
<p><strong>Base difficulty not too challenging</strong></p>
<p>Make no mistake, <em>Ninja Gaiden: Ragebound</em> won’t be an easy game to complete but, in keeping with the title’s ethos, it combines the series’ infamous challenge with modernisation via snappy controls and tight level design. <em>Ragebound’s</em> fluid action is intuitive. As a result, any mistakes made will be due to player error, such is the game’s responsiveness. Once level layouts are memorised and timings are committed to muscle memory, even gamers with modest skills will be able to avoid feeling overly punished.</p>
<p><strong>Gameplay and combat design</strong></p>
<p>Progression in <em>Ragebound</em> is structured in traditional levels, the completion of which demands a combination of perfect platforming and precise combat. Upon finishing levels players are graded on the time it&#8217;s taken to complete, number of kills, and the ‘style’ in which they killed; using combos, powerups, that sort of thing.</p>
<p>The challenge of combat doesn’t take the form of ‘more hits equals higher difficulty’. No, more often than not enemies in <em>Ninja Gaiden: Ragebound</em> can be taken out with a single katana slice or kunai throw. Combat designed any other way would give the impression Kenji needs to spend time sharpening his blades. He’s a pupil of Ryu’s, sure, but his gear is up to the task. So, yes, whilst every enemy can be killed in single swipes, the difficulty curves upward via demand for surgical timing and sheer enemy number. Further challenge comes in the form of the enemy&#8217;s glowing auras which suggest &#8211; not dictate &#8211; which weapon they should be killed with. Blue auras denote katana kills, whilst purple auras indicate kunai ranged attacks. Again, enemies can be killed whichever way you like but match the weapon to the aura colour and a Hypercharge powerup attack becomes available. We’ll explain Hypercharge in detail via its own entry next.</p>
<p><strong>Hypercharge</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-623861" src="https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-1024x576.jpg" alt="ninja gaiden ragebound" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/07/ninja-gaiden-ragebound.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Remember <em>Ragebound’s</em> enemies we said can be killed in one hit? Well, that’s not entirely true of them all. Some of Kenji’s opposition present sterner tests, but he’s got a trick up his ninja sleeve &#8211; Hypercharge. He can, at a pinch, absorb some of his own health to reach Hypercharge state, but the most effective way is to slay enemies in tune with the colour of their aura. For a few seconds after that, Kenji can unleash a more devastating attack capable of knocking down tougher enemies. On screens with multiple enemy types, rapid-fire skill comes into play; a balletic puzzle of aura kills to larger enemies, slicing them all down in single strikes.</p>
<p><strong>Two playable characters</strong></p>
<p>Kenji isn’t the only character <em>Ragebound</em> players can take command of. Intertwining at some point during <em>Ninja Gaiden: Ragebound’s</em> story is Kumori, member of Hayabusa rivals the Black Spider Clan who despite being ideologically opposed shares Kenji’s fate. The pair work together; as a spector, Kumori has access to an underworld in which she can traverse in ways Kenji can’t. Lobbing teleporting kunai, for instance. Her inclusions are ostensibly time-based puzzling platforms, opening up new throughways for Kenji to progress. She does bequeath Kenji with some new toys too; a throwing sickle and screen clearing Ragebound Arts.</p>
<p><strong>Guillotine Boost</strong></p>
<p>This new mechanic ensures <em>Ragebound’s</em> gameplay fluidity, once its flow has been mastered that is. Guillotine Boost is, essentially, a mid-air bounce off anything that happens to be, well, in the air (or beneath Kenji as he’s about to land). Enemy heads, projectiles, certain enemy attacks, environmental apparatus and obstacles, Kenji can effectively use anything to keep himself airborne. Guillotine Boosts can be chained together to reach previously out of reach places or, as we’re seeing in <em>Ninja Gaiden: Ragebound’s</em> gameplay shared thus far, to maintain an aqueous rhythm to combat, using in tandem with aura kills and Hypercharge to breeze through levels without interruption.</p>
<p><strong>Replaying levels is rewarding</strong></p>
<p>Side-scrolling action which channels the spirit of its original trilogy, <em>Ninja Gaiden: Ragebound</em> turns mostly-linear design into strength. Firstly, the act of replaying levels &#8211; memorising enemy patterns, growing knowledgeable on level design, chasing higher scores and quicker finish times &#8211; is in itself a reward for repeated level playthroughs. There are collectibles in wait too, however. Straying Kenji or Kumori slightly off path could present a platforming puzzle or cool collectible or, even, currency which can be collected and spent at Muramasa’s shop.</p>
<p><strong>Platforms, release date, price</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-617096" src="https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-1024x576.jpg" alt="ninja gaiden ragebound" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/ninja-gaiden-ragebound.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Ninja Gaiden: Ragebound</em> is coming to past and current PlayStation and Xbox consoles, plus Nintendo Switch and PC via Steam on July 31st. Whilst digital pricing is not confirmed at the time of this feature’s creation, if we take the price of newly announced physical releases into consideration fans can expect to pay £34.99 / $39.99 for the base game. Those just-mentioned physical releases are coming to PS5 and Nintendo Switch, with a more expensive special edition available for pre-order. Priced at £59.99 / $69.99, the special edition comes with a cloth map, four metal pins, double-sided medal, poster, and collector’s box, and will be released on September 12th. Presently, a physical Xbox edition isn’t incoming, nor is a release on Nintendo Switch 2.</p>
<p><strong>No plans for DLC</strong></p>
<p>Currently, there are no DLC plans announced. It can’t be ruled out, however.</p>
<p><strong>PC requirements</strong></p>
<p>To run <em>Ninja Gaiden: Ragebound</em> on your PC, at a minimum you will need an Intel Core Duo E8300 or AMD Phenom II X2 550 processor, NVIDIA GeForce GT 220 or AMD Radeon HD 4550, both 1GB, GPU. Recommended specs, which the game’s Steam listing confirms as required to run the game at 60FPS 1080p include Intel Core Quad Q8300 or AMD Phenom II X3 710 processor, and NVIDIA GeForce GT 640 4GB or AMD Radeon R7 250 2GB GPU. Whether minimum or recommended, you’ll need at least 6GB RAM.</p>
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		<title>Ninja Gaiden: Ragebound Releases on July 31st, Free Demo Available on June 9th</title>
		<link>https://gamingbolt.com/ninja-gaiden-ragebound-releases-on-july-31st-free-demo-available-on-june-9th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 05 Jun 2025 00:13:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DotEmu]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Ninja Gaiden: Ragebound]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=621143</guid>

					<description><![CDATA[The main composers of the legendary original NES trilogy also return, contributing to the action side-scroller's soundtrack.]]></description>
										<content:encoded><![CDATA[<p>Between <a href="https://gamingbolt.com/ninja-gaiden-2-black-review-paint-it-black"><em>Ninja Gaiden 2 Black</em></a> and the upcoming <a href="https://gamingbolt.com/ninja-gaiden-4-announced-launches-in-fall-2025"><em>Ninja Gaiden 4</em></a>, fans of 3D hack-and-slash gameplay have it good this year. However, for those who enjoyed the action side-scrolling of older titles, <em>Ninja Gaiden: Ragebound</em> launches on July 31st. Check out the latest gameplay-packed trailer below.</p>
<p><em>Ragebound</em> is developed by The Game Kitchen (known for the <em>Blasphemous</em> series) and stars a new Hayabusa Village ninja, Kenji. After demons invade following Ryu&#8217;s absence, the newcomer must meet them head-on. Such is the threat that he works with <a href="https://gamingbolt.com/ninja-gaiden-ragebound-trailer-reveals-new-playable-character">Kumori</a> of the antagonistic Black Spider Clan, who serves as a second playable character.</p>
<p>Besides the 8-bit visuals, it&#8217;s <a href="https://store.steampowered.com/news/app/2542120/view/506202246554322948" target="_blank" rel="noopener">confirmed</a> that Keiji Yamagishi, Kaori Nakabai and Ryuichi Niita, who composed the original NES trilogy, have contributed to the soundtrack. A free demo will also be available on June 9th for PC as part of Steam Next Fest for fans to go hands-on.</p>
<p><em>Ninja Gaiden: Ragebound</em> is coming to Xbox Series X/S, PS5, PS4, Xbox One, PC, and Nintendo Switch.</p>


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<iframe loading="lazy" title="Ninja Gaiden: Ragebound - Release Date Announcement | PS5 &amp; PS4 Games" width="500" height="281" src="https://www.youtube.com/embed/X7sIONOU1TI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<post-id xmlns="com-wordpress:feed-additions:1">621143</post-id>	</item>
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		<title>Ninja Gaiden: Ragebound Trailer Reveals New Playable Character</title>
		<link>https://gamingbolt.com/ninja-gaiden-ragebound-trailer-reveals-new-playable-character</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 17 Apr 2025 03:35:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DotEmu]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Ninja Gaiden: Ragebound]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=617095</guid>

					<description><![CDATA[A member of the Black Spider Clan, Kumori relies on a combination of modern and ancient weaponry and abilities to dispatch her foes.]]></description>
										<content:encoded><![CDATA[<p>With <em><a href="https://gamingbolt.com/ninja-gaiden-2-black-review-paint-it-black">Ninja Gaiden 2 Black</a> </em>earlier in the year and <em><a href="https://gamingbolt.com/ninja-gaiden-4-10-things-you-need-to-know">Ninja Gaiden 4</a> </em>set to follow later, Koei Tecmo&#8217;s beloved action franchise is making a big comeback in 2025. That isn&#8217;t limited to just the series&#8217; 3D line of titles. Sidescrolling 2D action game <a href="https://gamingbolt.com/ninja-gaiden-ragebound-announced-launches-in-summer-2025"><em>Ninja Gaiden: Ragebound </em></a>was announced by publisher Dotemu (<em>Streets of Rage 4</em>) and developer The Game Kitchen (<em>Blasphemous</em>).</p>
<p>A new gameplay trailer is now available, revealing a second playable protagonist in Kumori. Interestingly enough, she&#8217;s a member of the villainous Black Spider Clan, who served as enemies in<em> Ninja Gaiden 2</em> and <em>Ninja Gaiden: Dragon Sword</em>. Just as capable with modern weapons and equipment as she is with more traditional ninjutsu methods, Kumori will share the spotlight with co-protagonist Kenji.</p>
<p>Check out the trailer below. <em>Ninja Gaiden: Ragebound </em>is due out sometime this summer for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC. </p>


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<iframe loading="lazy" title="NINJA GAIDEN: Ragebound - Kumori Reveal | Coming Summer 2025" width="500" height="281" src="https://www.youtube.com/embed/U1X0Ot401Tk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<post-id xmlns="com-wordpress:feed-additions:1">617095</post-id>	</item>
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		<title>Ninja Gaiden: Ragebound Announced, Launches in Summer 2025</title>
		<link>https://gamingbolt.com/ninja-gaiden-ragebound-announced-launches-in-summer-2025</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 13 Dec 2024 00:42:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DotEmu]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Ninja Gaiden: Ragebound]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<category><![CDATA[the game awards 2024]]></category>
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		<category><![CDATA[Xbox One]]></category>
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		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=606395</guid>

					<description><![CDATA[The side-scrolling action platformer captures the feel of the old-school Ninja Gaiden titles and is coming to consoles and PC.]]></description>
										<content:encoded><![CDATA[<p>Dotemu of <em>Streets of Rage 4</em> fame and Koei Tecmo kicked off The Game Awards pre-show to announce a new<em> Ninja Gaiden</em> title. Unlike the 3D hack-and-slash series from Team Ninja, this is a 2D side-scrolling action title akin to the older 8-bit <em>Ninja Gaiden</em> titles. Check out the first trailer below.</p>
<p>Developed by The Game Kitchen of <em>Blasphemous</em> fame, <em>Ninja Gaiden: Ragebound</em> sees Ryu Hayabusa venturing to America as demons suddenly invade the human world. Fortunately, he won&#8217;t be alone as newcomer Kenji Mozu joins the fray to help.</p>
<p>Combat looks delightfully fast-paced, with both characters able to slash enemies to pieces on the ground and mid-air (even resetting jumps in the process. Of course, there are some overwhelming bosses to overcome as well, including a monstrous demon bat creature.</p>
<p><em>Ninja Gaiden: Ragebound</em> launches in Summer 2025 for Xbox One, Xbox Series X/S, PS4, PS5, PC, and Nintendo Switch. Stay tuned for more details and gameplay in the coming months.</p>


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<iframe loading="lazy" title="NINJA GAIDEN: Ragebound | Reveal Trailer | Coming Summer 2025 | The Game Awards 2024" width="500" height="281" src="https://www.youtube.com/embed/DVZXr1jVoLo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<post-id xmlns="com-wordpress:feed-additions:1">606395</post-id>	</item>
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		<title>Blasphemous 2 Collector&#8217;s Edition Unveiled, Slated for Release on PS5 and Nintendo Switch in Early 2024</title>
		<link>https://gamingbolt.com/blasphemous-2-collectors-edition-unveiled-slated-for-release-on-ps5-and-nintendo-switch-in-early-2024</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 22 Dec 2023 02:19:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blasphemous 2]]></category>
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		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Selecta Play]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=574606</guid>

					<description><![CDATA[The collector's edition of Blasphemous 2 includes quite a few unique goodies, including a Steelbook and a lot of art based on the game.]]></description>
										<content:encoded><![CDATA[<p>Publisher and distributor Selecta Play has unveiled the contents of the upcoming <em>Blasphemous 2</em> Collector&#8217;s Edition. Slated for release on PS5 and Nintendo Switch in early 2024, Blasphemous 2 Collector&#8217;s Edition will feature quite a few physical goodies alongside the game itself.</p>
<p><em>Blasphemous 2</em> Collector&#8217;s Edition will include a Steelbook case with exclusive art, a game manual created by the developers with a thank you letter from the studio, a Marca del Martitio metal coin, three art cards with new illustrations, two CDs of the game&#8217;s music encased in a collector&#8217;s CD case, a code to download the digital soundtrack of the game, a game guide with more than 60 pages of lore about Blasphemous, an album of illustrations, and a certificate of authenticity. All of this will be housed in a premium collector&#8217;s box.</p>
<p>The game was <a href="https://gamingbolt.com/blasphemous-2-is-out-now-on-ps5-xbox-series-x-s-pc-and-nintendo-switch">released on PC, PS5, Xbox Series X/S, and Nintendo Switch</a> back in August, with a <a href="https://gamingbolt.com/blasphemous-2-is-out-now-on-ps4-and-xbox-one">release on PS4 and Xbox One</a> coming in later in November. <em>Blasphemous 2</em> puts players in the shoes of the Penitent One as he finds himself in a creepy new location and must once again pick up his weapons to try and find answers to the game&#8217;s lingering mysteries.</p>
<p><iframe loading="lazy" title="Trailer Blasphemous II Collector&#039;s Edition" width="500" height="281" src="https://www.youtube.com/embed/HDzNtDsw7Q4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">574606</post-id>	</item>
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		<title>Blasphemous 2 is Out Now on PS4 and Xbox One</title>
		<link>https://gamingbolt.com/blasphemous-2-is-out-now-on-ps4-and-xbox-one</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 03 Nov 2023 01:12:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blasphemous 2]]></category>
		<category><![CDATA[ps4]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=569662</guid>

					<description><![CDATA[A few months after its release on PC, PS5, Xbox Series X/S, and Nintendo Switch, Blasphemous 2 is now available on older-gen consoles as well.]]></description>
										<content:encoded><![CDATA[<p>Devloper The Game Kitchen and publisher Team17&#8217;s <em>Blasphemous 2</em> is out now on PS4 and Xbox One. This release on older-gen systems follows the game&#8217;s <a href="https://gamingbolt.com/blasphemous-2-is-out-now-on-ps5-xbox-series-x-s-pc-and-nintendo-switch">original release on PC, PS5, Xbox Series X/S, and Nintendo Switch</a> back in August.</p>
<p>Celebrating the Xbox One and PS4 release for <em>Blasphemous 2</em> is a new launch trailer showing off some more of the game&#8217;s gorgeously grotesque pixel art style and fast-paced gameplay inspired in equal parts by <em>Castlevania: Symphony of the Night</em> and FromSoftware&#8217;s <em>Souls</em> titles.</p>
<p><a href="https://gamingbolt.com/blasphemous-2-announced-for-summer-2023-release-on-pc-playstation-xbox-and-nintendo-switch"><em>Blasphemous 2</em></a> puts players in the shoes of the Penitent One once more, picking up directly after the events of the original game&#8217;s <em>Wounds of Eventide</em> DLC. The Heart in the Sky has heralded the return of The Miracle, and it&#8217;s up to the Penitent One to find answers as he is once again stuck in an endless cycle of life and death.</p>
<p>The game features a host of new enemy types, along with new boss fight that have been just as intricately designed as the fights in its predecessors.</p>
<p><iframe loading="lazy" title="Blasphemous II: PS4 &amp; Xbox One Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/J0d8tKdRR18?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">569662</post-id>	</item>
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		<title>Blasphemous 2 Announced for Summer 2023 Release on PC, PlayStation, Xbox, and Nintendo Switch</title>
		<link>https://gamingbolt.com/blasphemous-2-announced-for-summer-2023-release-on-pc-playstation-xbox-and-nintendo-switch</link>
					<comments>https://gamingbolt.com/blasphemous-2-announced-for-summer-2023-release-on-pc-playstation-xbox-and-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 20 Apr 2023 01:37:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blasphemous]]></category>
		<category><![CDATA[Blasphemous 2]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=550305</guid>

					<description><![CDATA[A sequel to side-scrolling metroidvania game Blasphemous has been unveiled along with a new trailer and a Summer 2023 release window.]]></description>
										<content:encoded><![CDATA[<p>Publisher Team17 and developer The Game Kitchen have announced a sequel to side-scrolling metroidvania <em>Blasphemous</em>. Appropriately titled <em>Blasphemous 2</em>, the game was announced alongside a trailer, which you can check out below.</p>
<p><em>Blasphemous 2</em> features the return of the protagonist from the original <em>Blasphemous</em>—The Penitent One. The sequel&#8217;s story is set to continue from where things left off at the end of the Wounds of Eventide DLC for the original game.</p>
<p>The Penitent One will find himself in a stange new land as he is once again trapped in an endless cycle of life, death, and resurrection. The Penitent One will have to explore the strange new world and fight off its denizens to try and return to his final resting place.</p>
<p><em>Blasphemous 2</em> will feature a host of new enemies, as well as intricate new bsoses to fight. The game will also feature a new skill set that can be further customised, along with new unique weapons to wield.</p>
<p><em>Blasphemous 2</em> doesn&#8217;t yet have a solid release date aside from a Summer 2023 release window. It is slated to come out on PC, PS5, Xbox Series X/S, and Nintendo Switch.</p>
<p><iframe loading="lazy" title="Blasphemous II | Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/ReA837m2VgY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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