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	<title>Tokyo Jungle &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Bloodborne Producer is Leaving SIE Japan Studio</title>
		<link>https://gamingbolt.com/bloodborne-producer-is-leaving-sie-japan-studio</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 25 Feb 2021 10:58:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[deracine]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sia japan studio]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=471326</guid>

					<description><![CDATA[Masaaki Yamagiwa is the latest in a number of high profile departures from the studio. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/bloodborne.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-393567" src="https://gamingbolt.com/wp-content/uploads/2019/04/bloodborne.jpg" alt="bloodborne" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/bloodborne.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/bloodborne-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/bloodborne-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/bloodborne-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>In the face of constant reports and speculation that Sony is <a href="https://gamingbolt.com/playstation-is-in-decisive-decline-in-japan-analyst-says-following-ps5s-underwhelming-launch">de-emphasizing the Japanese market</a> – even with <a href="https://gamingbolt.com/playstation-ceo-insists-sony-is-not-shifting-away-from-japanese-market-with-ps5">denials about the same</a> from Sony (including one that came as recently as <a href="https://gamingbolt.com/jim-ryan-says-sony-has-strong-relationships-with-japanese-licenses-will-continue-developing-for-market">earlier this week</a>) – news of departures from SIE Japan Studio hasn&#8217;t exactly been encouraging for PlayStation fans. Now, another high profile figure from the studio is following suit.</p>
<p>Masaaki Yamagiwa recently took to Twitter to confirm that he will be leaving SIE Japan Studio at the end of this month. He says that he will continue to create games, but as you&#8217;d expect, hasn&#8217;t yet stated where he will be doing that after leaving PlayStation. Yamagiwa has been involved with several SIE Japan projects in recent years, having serves as producer on the likes of <em>Bloodborne, Deracine, </em>and <em>Tokyo Jungle</em>.</p>
<p>As I mentioned earlier, he&#8217;s not the first to leave SIE Japan over the last few weeks. <em>Silent Hill </em>and <em>Gravity Rush </em>creator Keichiiro Toyama, along with Junya Okura and Kazunobu Sato, <a href="https://gamingbolt.com/silent-hill-and-gravity-rush-creators-leave-sony-to-form-bokeh-game-studio">left Sony to form their own studio</a> (and are <a href="https://gamingbolt.com/silent-hill-gravity-rush-creator-teases-next-horror-game-in-new-video">currently working on a multiplatform horror game</a>). Not long afterward, <em>Astro Bot Rescue Mission </em>and <em>Demon&#8217;s Souls </em>remake producer Teruyuki Toriyama <a href="https://gamingbolt.com/bloodborne-and-demons-souls-remake-producer-leaves-sie-japan-studio">also announced his departure</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="ja" dir="ltr">2月末でSIE JAPAN Studioを離れることになりました。これまでありがとうございました。次の場所でもゲーム制作を頑張ります。<br />I’m leaving Sony Interactive Entertainment at the end of this month. I’m going to continue working hard on creating games. Many thanks to everyone! <a href="https://t.co/WPpiLpCtoY">pic.twitter.com/WPpiLpCtoY</a></p>
<p>&mdash; 山際眞晃 Masaaki Yamagiwa (@giwamasa) <a href="https://twitter.com/giwamasa/status/1364776713280913412?ref_src=twsrc%5Etfw">February 25, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">471326</post-id>	</item>
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		<title>Tokyo Jungle Received &#8220;Negative Feedback&#8221; in US</title>
		<link>https://gamingbolt.com/tokyo-jungle-received-negative-feedback-in-us</link>
					<comments>https://gamingbolt.com/tokyo-jungle-received-negative-feedback-in-us#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 03 May 2014 12:55:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Ranko Tsukigime’s Longest Day]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=195049</guid>

					<description><![CDATA[US gamers didn't quite take to the subject matter, according to director Yohei Kataoka.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/08/20726TOKYOJUNGLE_c03_copy.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/08/20726TOKYOJUNGLE_c03_copy.jpg" alt="20726TOKYOJUNGLE_c03_copy" width="620" height="360" class="aligncenter size-full wp-image-104808" /></a></p>
<p>Despite doing relatively well on the PlayStation 3 in Japan and even seeing some success in Europe, Tokyo Jungle performed badly in the United States. This was according to director Yohei Kataoka, who also noted that it could be due to the subject not quite resonating with the audience.</p>
<p>“Europe loved it, and we got a lot of great feedback from that audience, but [in] America… that simply wasn’t the case. We received a lot of negative feedback for the game.</p>
<p>“It takes time to make an unfamiliar audience understand something like ukiyo-e, right? So it might take something like travelling around an abandoned Tokyo as a Pomeranian a little bit of time to sink in, too. At least, that’s how we saw it.”</p>
<p>As for Kataoka&#8217;s next game, the action platformer Ranko Tsukigime’s Longest Day, there was a desire to bring “unfamiliar cultural elements into a familiar setting&#8221; and make it worth playing “even for people who don’t play games very often. We lowered the difficulty of the game, too, to make it accessible,” he said. “Another thing I’d like people to know about it is that, like the films, I want viewers to learn something about Japan.”</p>
<p>What did you think of Tokyo Jungle though? Let us know in the comments. Ranko Tsukigime’s Longest Day will be out on PS3 in Spring for North America and Europe.</p>
<p><a href="http://www.siliconera.com/2014/05/02/europe-loved-tokyo-jungle-america-didnt-says-director/">(Source)</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">195049</post-id>	</item>
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		<title>C.A.M.P to Release Tokyo Jungle on PlayStation Mobile</title>
		<link>https://gamingbolt.com/c-a-m-p-to-release-tokyo-jungle-on-playstation-mobile</link>
					<comments>https://gamingbolt.com/c-a-m-p-to-release-tokyo-jungle-on-playstation-mobile#comments</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Wed, 03 Jul 2013 07:08:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CAMP]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Playstation Mobile]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<category><![CDATA[Vita]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=163343</guid>

					<description><![CDATA[Playable also on Vita]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle.jpg"><img decoding="async" class="aligncenter size-full wp-image-77263" alt="tokyo jungle" src="https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>According to the Japanese gaming magazine Famitsu, C.A.M.P will be releasing Tokyo Jungle for PlayStation Mobile. In Tokyo Jungle users controlled many different animals that lived in Japan. It&#8217;s a bizarre, yet creative game, and now it will be coming to PlayStation Mobile, which means it will be playable on the PlayStation Vita and certain Android devices.</p>
<p>Tokyo Jungle is coming to PlayStation Mobile on July 10th and will only cost $3 dollars in the USA and 300 Yen in Japan. However, after the game launches the price will eventually go back up to the original $6 or 600Yen price-tag.</p>
<p>Let us know what you think of Tokyo Jungle in the comments below.</p>
<p>Stay tuned to GamingBolt for more news and updates.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">163343</post-id>	</item>
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		<title>Best of PlayStation Network Volume 1 Releasing This June</title>
		<link>https://gamingbolt.com/best-of-playstation-network-volume-1-releasing-this-june</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 22 May 2013 19:25:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Best of PlayStation Network Volume 1]]></category>
		<category><![CDATA[fat princess]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Sound Shapes]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<category><![CDATA[When Vikings Attack]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=156422</guid>

					<description><![CDATA[Now get some of the best PSN games available at retail.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/best-of-playstation-network-vol-1.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/05/best-of-playstation-network-vol-1.jpg" alt="best-of-playstation-network-vol-1" width="620" height="349" class="aligncenter size-full wp-image-156423" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/best-of-playstation-network-vol-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/05/best-of-playstation-network-vol-1-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Sony&#8217;s Best of PlayStation Network compilation aims to bring the exclusive digital downloadable games of PSN to gamers without high-speed internet access. Now, the first volume of this compilation has been announced on the <a href="http://blog.us.playstation.com/2013/05/22/best-of-playstation-network-vol-1-arrives-this-june/">official PlayStation blog</a> for release on June 25th.</p>
<p>It includes four PSN-exclusive titles such as When Vikings Attack, Fat Princess, Tokyo Jungle and Sound Shapes, some of which have become associated with the PlayStation brand since their release (read: Fat Princess in PlayStation All Stars Battle Royale). Of course, others like Sound Shapes have been critically acclaimed for their gameplay and are alone worth the price of admission.</p>
<p>If any single game in the collection entices you, the Best of PlayStation Network Vol. 1 disc will be available for $39.99. Which is apparently a good $15 off what you&#8217;d have to pay to get it on the PlayStation Network. Certainly a good deal, if not a suspicious enough ploy for exercise.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">156422</post-id>	</item>
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		<title>Tokyo Jungle Review</title>
		<link>https://gamingbolt.com/tokyo-jungle-review</link>
					<comments>https://gamingbolt.com/tokyo-jungle-review#comments</comments>
		
		<dc:creator><![CDATA[Kirk Mckeand]]></dc:creator>
		<pubDate>Tue, 09 Oct 2012 19:34:12 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Japan Studio]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=115012</guid>

					<description><![CDATA[You have seen apocalyptic wastelands before, but i can guarantee you have never seen one quite like this.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/10/23s341.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-115018" src="https://gamingbolt.com/wp-content/uploads/2012/10/23s341.jpg" alt="" width="505" height="252" srcset="https://gamingbolt.com/wp-content/uploads/2012/10/23s341.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/10/23s341-300x149.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>You have seen apocalyptic wastelands before, but i can guarantee you have never seen one quite like this. In my time with the game I witnessed: cats sporting builders hats and hanging around in gangs, gangs of dogs; their leader kitted out in what looks like something a chinese emperor would wear, and to top it off with a bit of background detail, a giant fish slapped up against the side of a building. There is no mistaking the game is Japanese, I would have loved to be a fly on the wall when the concept was pitched, you just don&#8217;t get games like this anymore, which for me makes it even more appealing and I found it the perfect antidote for genre fatigue. It is essentially a side-scroller but you can move up and down the screen as well, you can move into other sections by moving through funnels on the vertical plane, and the game also uses its verticality nicely to get access to rooftops and the like.</p>
<p>The humans have all gone and the streets of Tokyo are now a proving ground for various animal factions, even extinct ones. You play the game as various animals, but at the start you have a choice of 2: a Pomeranian dog who looks like butter wouldn&#8217;t melt but can drop a sheep in one lunge, or a Sika deer whose only advantage is its speed. These 2 animals might not sound very exciting to play as, but they are both actually quite fun, and if you stick at it you will eventually unlock much more formidable mammals.</p>
<div id="attachment_115036" style="width: 510px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2012/10/pomeranian1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-115036" class="size-full wp-image-115036" src="https://gamingbolt.com/wp-content/uploads/2012/10/pomeranian1.jpg" alt="" width="500" height="375" srcset="https://gamingbolt.com/wp-content/uploads/2012/10/pomeranian1.jpg 500w, https://gamingbolt.com/wp-content/uploads/2012/10/pomeranian1-300x225.jpg 300w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a><p id="caption-attachment-115036" class="wp-caption-text"><strong>You know you wouldn&#8217;t mess with him.</strong></p></div>
<p><span style="text-align: center;"> </span>There is a huge selection of animals, you unlock them by completing various challenges, and inevitably some are locked out unless you pay for them as DLC.  The tutorial is pretty lengthy and is compulsory, it teaches you the basics of the game and it is essential to learn the differences between playing as a carnivore or a herbivore. The game&#8217;s narrative and tutorial are all text-based, and the sound effects are very basic to say the least. The game seems to layer a hyperactive, and admittedly annoying drum-loop over all the action; with no option to turn it off. So your choice is to either put up with it or use your TV&#8217;s mute functionality.</p>
<p>When the game starts you realise how left-field the game actually is; you play survival mode first to unlock the story mode, in most games the opposite would be true. The learning curve will put some off as the game fails to explain the basics of story progression to the player, and you must therefore figure it out for yourself, personally I found this refreshing in a world of games terrified of alienating their audience.The in-game clock ticks through the years in minutes, and your Pomeranians&#8217; breathing makes it look like he&#8217;s bopping along to the ever-present drum-loop. The time going so fast adds to the sense of urgency that is looming throughout the game.</p>
<div id="attachment_115019" style="width: 510px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2012/10/weird-outfits.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-115019" class="size-full wp-image-115019" src="https://gamingbolt.com/wp-content/uploads/2012/10/weird-outfits.jpg" alt="" width="500" height="281" srcset="https://gamingbolt.com/wp-content/uploads/2012/10/weird-outfits.jpg 500w, https://gamingbolt.com/wp-content/uploads/2012/10/weird-outfits-300x168.jpg 300w" sizes="auto, (max-width: 500px) 100vw, 500px" /></a><p id="caption-attachment-115019" class="wp-caption-text"><strong>The game really is a surreal experience.</strong></p></div>
<p>You have a hunger gauge in the top left corner of your HUD, and if this empties your health is next and you are dead. Certain areas have toxic fumes, these slowly build up a toxicity meter on the bottom right of your HUD, if this reaches 100% it will also eat into your health and again you are dead; the toxic fumes also affect the meat of you prey and the gauge will rise quicker if you eat tainted meat.  If you reach the age of 15 before you reproduce, you are dead. Everything you do must be pre-planned; want to go to a different area but plan on coming back this way? You had better leave yourself some food for the return trip.</p>
<p>You start life as a &#8220;rookie&#8221; and when you intake a set amount of calories you rise to &#8220;veteran&#8221; and then &#8220;boss&#8221;, thus increasing your stats. There is another reason for increasing your rank, other than the obvious statistical benefits, and that is to attract a better mate. The better quality your mate, the better stats you pass on to your offspring. Mates come in 3 categories  Prime, average and desperate &#8211; beware, for desperate bitches give you fleas and if you do contract them you will be paralyzed whilst you scratch. The first step to acquiring a mate is the claim a territory as your own, this is achieved by marking flags dotted around the area. Once the territory is occupied a choice of different grade mates appear on the map, seemingly attracted by your manly pheromones. The game does not tell you what grade they are, and I could not find a way to send them away once approached, so this can be a bit of a lottery.</p>
<div id="attachment_115020" style="width: 510px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2012/10/mating.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-115020" class="size-full wp-image-115020" src="https://gamingbolt.com/wp-content/uploads/2012/10/mating.jpg" alt="" width="500" height="282" /></a><p id="caption-attachment-115020" class="wp-caption-text"><strong>Luckily the camera pulls away shortly after this scene.</strong></p></div>
<p>Once the deed is done control passes over to your offspring and the cycle begins anew; yet this time if you die control switches to one of your siblings, until there is one left. Another advantage of having sibling is that you can use them as a distraction against a formidable enemy, by holding down triangle. The combat itself is simple fun, R1 performs instant kills against the right animal, but these can only be performed if the animal is fleeing, if you are unseen, or if you evade an incoming insta-kill and immediately counter in riposte. Evades are performed with a flick of the right stick and can be used in combat or when fleeing a big animal; doing so eats your stamina gauge so be careful. The controls take some getting used to, I personally kept flicking the right stick to control the camera, and instead jumping into the maws of an enemy.</p>
<p>When playing as a herbivore the game is pretty much Metal Deer Solid 3: Grass Eater. You hide in the long grass from predators, run away a lot and do everything the same but more carefully. It feels great when playing as a Sika Deer when you hide in the grass next to an unsuspecting crow, then press R1 to kick it in the face ending its life instantly. There are even a couple of sections in the Story mode where you control a Deer whilst hiding under a plastic container, this really does evoke images of MGS.</p>
<p>There is just something really compelling about the game, it is very addictive it&#8217;s a shame there are no &#8220;friends only&#8221; scoreboards because it is a score-based game after all. I think what makes the game feel good to play is purity of design, the game isn&#8217;t trying to appeal to everybody, it hates you and it wants you to know it. It knows it&#8217;s a weird curiosity and it wants you to embrace it, and lets face it where else can you play as a Cat and take on a Velociraptor?</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 3.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">115012</post-id>	</item>
		<item>
		<title>Tokyo Jungle Launch Trailer Now Available</title>
		<link>https://gamingbolt.com/tokyo-jungle-launch-trailer-now-available</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 27 Sep 2012 14:34:12 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[crispy's]]></category>
		<category><![CDATA[playstation c.a.m.p.]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sce japan]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=112872</guid>

					<description><![CDATA[Now with 100% less humans! ]]></description>
										<content:encoded><![CDATA[<p>Like The Last of Us but set in Tokyo and maybe not even half as good, Sony&#8217;s Tokyo Jungle is out now. Now you too can experience the pleasure of trying to survive in a city while playing as a little animal that would be gobbled up within seconds.</p>
<p>Tokyo Jungle will feature a Story and Survival mode, and over 50 playable animals with the object of hunting your way up to the top of the food chain. It&#8217;s a perilous journey, one that&#8217;s not at all contrived. Check out the trailer above.</p>
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		<title>Tokyo Jungle: Sony didn&#8217;t receive the pitch well initially &#8211; Japan Studio</title>
		<link>https://gamingbolt.com/tokyo-jungle-sony-didnt-receive-the-pitch-well-initially-japan-studio</link>
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		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 27 Sep 2012 07:03:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Studio Japan]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=112755</guid>

					<description><![CDATA[Who wouldn't?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-77263" title="tokyo jungle" src="https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/tokyo-jungle-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Tokyo Jungle is a pretty unique game, we all know that, but when the concept was presented to Sony, they gave it a disapproving nod before approving it for being, you know, unique.</p>
<p>&#8220;It was bad. Initially. It wasn’t received so well at the very beginning. I think there weren’t so many people that thought this game would sell just based on the concept, but as the game started to take form there was good user reaction and feedback,&#8221; Yohei Kataoka of Japan Studio revealed to the <a href="http://blog.eu.playstation.com/2012/09/26/tokyo-jungle-the-story-behind-2012s-most-eccentric-action-game/">PS Blog</a>.</p>
<p>&#8220;Initially when Yoshida-san said that he didn’t necessarily have a positive view of the project, he explained there was a catchiness to the concept but the gameplay itself wasn’t at the same level.</p>
<p>&#8220;So we had to take some time to bring that up to the same level. That’s why it took some time from Tokyo Game Show 2010 for these adjustments to take place.&#8221;</p>
<p>Yoshida is the same guy who refused to publish Demon&#8217;s Souls because it looked nasty. Although, he admitted his mistake.</p>
<p>Tell us what you think in the comments section below.</p>
<p>Thanks, <a href="http://www.vg247.com/2012/09/27/tokyo-jungle-pitch-elicited-bad-reaction-from-sony-executives/">VG247</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">112755</post-id>	</item>
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		<title>Tokyo Jungle Launch Trailer Shows a Cute Pom</title>
		<link>https://gamingbolt.com/tokyo-jungle-launch-trailer-shows-a-cute-pom</link>
					<comments>https://gamingbolt.com/tokyo-jungle-launch-trailer-shows-a-cute-pom#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 13 Sep 2012 03:53:42 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=110236</guid>

					<description><![CDATA[Wait, what?]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">Check out the amazing launch trailer for Tokyo Jungle which is set to launch this month in Japan.</p>
<p style="text-align: justify;">With humans extinct, pets have gone feral, zoo animals have escaped captivity and wild creatures are ruling the streets of Tokyo &#8212; and all are facing a savage battle for survival. As the animal of your choice, you must use your cunning, natural instincts and ruthless aggression to seize territory and escape the jaws of your enemies in this original action adventure game.</p>
<p style="text-align: justify;">Tell us what you think in the comments section below.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">110236</post-id>	</item>
		<item>
		<title>Tokyo Jungle: 4 screenshots</title>
		<link>https://gamingbolt.com/tokyo-jungle-4-screenshots</link>
					<comments>https://gamingbolt.com/tokyo-jungle-4-screenshots#respond</comments>
		
		<dc:creator><![CDATA[Zahida Sayed]]></dc:creator>
		<pubDate>Fri, 17 Aug 2012 03:50:33 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=104760</guid>

					<description><![CDATA[Check out these screenshots from Tokyo Jungle .]]></description>
										<content:encoded><![CDATA[<p>Check out these screenshots from Tokyo Jungle .<br />

<a href='https://gamingbolt.com/wp-content/uploads/2012/08/20726TOKYOJUNGLE_c03_copy.jpg'><img loading="lazy" decoding="async" width="1280" height="739" src="https://gamingbolt.com/wp-content/uploads/2012/08/20726TOKYOJUNGLE_c03_copy.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/20726TOKYOJUNGLE_c03_copy.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/08/20726TOKYOJUNGLE_c03_copy-300x173.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/08/20726TOKYOJUNGLE_c03_copy-1024x591.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/08/20727TOKYOJUNGLE_c05_copy.jpg'><img loading="lazy" decoding="async" width="1280" height="739" src="https://gamingbolt.com/wp-content/uploads/2012/08/20727TOKYOJUNGLE_c05_copy.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/20727TOKYOJUNGLE_c05_copy.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/08/20727TOKYOJUNGLE_c05_copy-300x173.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/08/20727TOKYOJUNGLE_c05_copy-1024x591.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/08/20724TOKYO_JUNGLE_SS03_copy.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2012/08/20724TOKYO_JUNGLE_SS03_copy.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/20724TOKYO_JUNGLE_SS03_copy.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/08/20724TOKYO_JUNGLE_SS03_copy-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/08/20724TOKYO_JUNGLE_SS03_copy-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/08/20725TOKYOJUNGLE_c01_copy.jpg'><img loading="lazy" decoding="async" width="1280" height="739" src="https://gamingbolt.com/wp-content/uploads/2012/08/20725TOKYOJUNGLE_c01_copy.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/20725TOKYOJUNGLE_c01_copy.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2012/08/20725TOKYOJUNGLE_c01_copy-300x173.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/08/20725TOKYOJUNGLE_c01_copy-1024x591.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">104760</post-id>	</item>
		<item>
		<title>Tokyo Jungle Teaser Wants You to Fight for Survival</title>
		<link>https://gamingbolt.com/tokyo-jungle-teaser-wants-you-to-fight-for-survival</link>
					<comments>https://gamingbolt.com/tokyo-jungle-teaser-wants-you-to-fight-for-survival#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 15 Aug 2012 15:35:57 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[playstation c.a.m.p.]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sony Computer Entertainment]]></category>
		<category><![CDATA[Tokyo Jungle]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=103898</guid>

					<description><![CDATA[But with a twist. Once the trailer opens, you&#8217;d be forgiven for assuming this like The Last of Us or even the movie The Road. And then you&#8217;re informed that you can play as the Pomeranian. And the Chick. And the Deer. All these different animal factions, fighting for survival, and some how stopping the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>But with a twist.</p>
<p>Once the trailer opens, you&#8217;d be forgiven for assuming this like The Last of Us or even the movie The Road.</p>
<p>And then you&#8217;re informed that you can play as the Pomeranian. And the Chick. And the Deer. All these different animal factions, fighting for survival, and some how stopping the fighting long enough to allow two Panda to mate.</p>
<p>Huh.</p>
<p>The game looks weird and really not that great, but we&#8217;ll forgo that for see Velociraptor versus Hyena death matches. No global release date yet but it is PS3-exclusive.</p>
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