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		<title>Deadly Premonition 2: A Blessing in Disguise Review &#8211; Disappointing</title>
		<link>https://gamingbolt.com/deadly-premonition-2-a-blessing-in-disguise-review-disappointing</link>
					<comments>https://gamingbolt.com/deadly-premonition-2-a-blessing-in-disguise-review-disappointing#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 17 Jul 2020 12:17:51 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Deadly Premonition 2: A Blessing in Disguise]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Rising Star Games]]></category>
		<category><![CDATA[ToyBox Inc.]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=448680</guid>

					<description><![CDATA[Diminishing returns kick in, hard.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e live in a world where a <em>Deadly Premonition</em> sequel exists. In a year that gave us a new&nbsp;<em>Half-Life</em> game as well as a&nbsp;<em>Final Fantasy VII</em> remake, this might actually be the most shocking game to exist. The original&nbsp;<em>Deadly Premonition</em> was&#8230; an interesting game, let&#8217;s go with that. It was entirely broken, and a technical disaster, but its wacky characters, <em>Twin Peaks</em> style intriguing story, and surprisingly evocative atmosphere made it a sort of cult classic over the years. A lot of people swear by&nbsp;<em>Deadly Premonition</em>, not in spite of its issues, but perhaps <em>because</em> of them, since they add so much flavor, charm, and just a bonkers sense of aesthetic, to the game that just adds to its intangible appeal.</p>
<p>What I&#8217;m trying to say is,&nbsp;<em>Deadly Premonition</em> isn&#8217;t the kind of game where a review score tells you the whole story. Given how technically <em>bad</em> and broken the original game is (I&#8217;m not even getting into how awful the shooting was, or the banal driving that comprised the traversal across its surprisingly well realized open world), you can&#8217;t really give it much of a high score. But that misses a lot of the game&#8217;s appeal, which is rooted in things you need to experience for yourself to truly understand (or not, as I am sure will be the case for a lot of people).</p>
<p><iframe title="Deadly Premonition 2: A Blessing in Disguise Review - Disappointing" width="500" height="281" src="https://www.youtube.com/embed/kL933bHe6to?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"So, a lot of the same problems that plagued the original game? Those still apply here. The framerate is hilariously bad, and I&nbsp;<em>do</em> mean hilariously so, often stuttering worse than a poorly drawn flipbook."</p>
<p>All of that applies to&nbsp;<em>Deadly Premonition 2</em> as well. In spite of the success(?) of the original game, as well as of subsequent projects by auteur creator Hidetaka Suehiro (better known as Swery to his fans) such as&nbsp;<em>The Missing</em>, this is not a high budget game. It&#8217;s not even a budget game, honestly. This is the kind of insane, poorly made low budget experimental game we used to get so much of back in the day in the PS1 and PS2 era, when development costs hadn&#8217;t gotten prohibitively expensive.</p>
<p>So, a lot of the same problems that plagued the original game? Those still apply here. The framerate is hilariously bad, and I&nbsp;<em>do</em> mean hilariously so, often stuttering worse than a poorly drawn flipbook. The loading times are interminably long, sometimes literally exceeding minutes upon minutes of waiting. The shooting and aiming? Absolutely awful. As bad as the original game, probably worse given that we&#8217;ve had 10 years of advancements made to third person shooters in the intervening period. And the crashes! Oh, the crashes. The game can randomly freeze on an image, buttons can stop responding, necessitating a full restart, and I have never had as many hard locks on my Switch as I did with this game. <em>Deadly Premonition 2</em> almost seems to&nbsp;<em>revel</em> in its jank, whole-heartedly embracing it along with the unintentional(?) hilarity that can ensue as a result.</p>
<p>None of this is really news to anyone, and I would argue that for a lot of fans of the original, it would have been almost disappointing if the game&nbsp;<em>hadn&#8217;t</em> had this kind of jankiness, given how strongly it&#8217;s been associated with the first game at this point. But there&nbsp;<em>is</em> a difference between laughing at a minor glitch that makes your character model clip through the floor, and randomly dying because the buttons stopped responding.&nbsp;<em>Deadly Premonition 2</em> is a test of patience for many players, even veterans of the original.</p>
<p>Wade through that jank, though, and you get&#8230; well, you get more&nbsp;<em>Deadly Premonition</em>, really, although it&#8217;s hard to say that this outing is as &#8220;good&#8221; as the original. <em>A Blessing in Disguise</em> is a prequel<em> and</em> a sequel to the original game, following two parallel stories. One follows Francis York Morgan (Francis Zach Morgan now), the batcrap insane self-styled investigator, who is following another murder that seems to eerily invoke the first game&#8217;s events in Le Carré, while the other is set in 2019, and follows a far more subdued Morgan as the prime suspect in an investigation.</p>
<p>Much like the&nbsp;<em>Danganronpa&nbsp;</em>series,&nbsp;<em>Deadly Premonition 2</em> gets extremely meta. The game overtly echoes story beats from the original game, and calls attention to them &#8211; this actually works to its credit, because the self-awareness here helps compensate for the sameness of the story, which does make it far less special than the first game as a result. On the whole, however, it&#8217;s hard to shake the feeling that this isn&#8217;t quite as special a tale as the original.</p>
<p>Some of that, surely, has to do with the fact that while the original game came out of nowhere and practically blindsided everyone, this sequel is a known quantity, and has the baggage and expectations that come from being a sequel. By definition, it cannot feel as delightfully off-beat as the original game. If it tries, it feels like it is trying too hard to recapture the original&#8217;s magic. When it doesn&#8217;t, it feels like it is unnecessarily more somber. It&#8217;s a catch-22 situation.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-large" src="https://gamingbolt.com/wp-content/uploads/2020/04/Deadly-Premonition-2.jpg" width="620" height="349"></p>
<p class="review-highlite" >"In spite of the bevy of criticisms I leveled at it, it&#8217;s still a game I feel fans of the original game will enjoy &#8211; just not as much as they did the first one."</p>
<p>One area where the game has seen an improvement is the ancillary mechanics. The extremely trite driving from the original game has been replaced with skateboarding, and it&#8217;s a lot more fun now. Or at least, it is when the framerate co-operates (it gets especially nasty in outdoor environments). Similarly, for example, the life sim elements all return, and they add hilarity and a solemn weight to proceedings both at once &#8211; try going without a bath for a few days, and you&#8217;ll see exactly what I mean.</p>
<p>Also improved in this game, or at the very least as good as the original, is the dialog. It&#8217;s sharp and witty and often surprisingly profound, and more than anything else, is almost singlehandedly responsible for this game&#8217;s incredible characterization. A lot of times, the dialog can even spice up the story, which, as mentioned, can feel a bit rote at times. The interactions between York and his assistant Patricia, especially, are a joy.</p>
<p>One area where this game&nbsp;<em>does</em> take a hit &#8211; and this one hurts &#8211; is the atmosphere. This, again, ultimately comes down to the game&#8217;s self-awareness. The original game had a slightly chilling and eerie sense to things, permeating every scene and dialog, every interaction and plot point, standing in sharp juxtaposition to the absurd antics the characters got up to.&nbsp;<em>Deadly Premonition 2</em>&#8230; doesn&#8217;t? The game&#8217;s own self-awareness of what the original game was, and the seeming overt attempts to try and recreate that brand of wackiness, end up undermining a lot of the atmosphere (although there are certainly moments when&nbsp;<em>A Blessing in Disguise</em> outdoes the original in this respect). This is, more than anything else, this game&#8217;s biggest failing &#8211; the atmosphere of the original game gave it an incredible sense of place, adding a feeling of tangible tactility to the characters, and the supernatural mystery that you were chasing. All of that is, not gone, but greatly diluted in the sequel.</p>
<p>In spite of the bevy of criticisms I leveled at it, it&#8217;s still a game I feel fans of the original game will enjoy &#8211; just not as much as they did the first one. It&#8217;s still got oodles of charm and off-beat humor, the story, while diminished in its impact, still has some great moments (especially as it moves towards its resolution), and it feels nice to get to spend some more time with Morgan. If you liked the original, you will still find something in this one to your liking &#8211; maybe you&#8217;ll even get more out of it than I did. If you didn&#8217;t particularly appreciate the original, or never even got around to playing it, but got intrigued by the sequel once it got prominently featured in a Nintendo Direct, stop. This is not the game for you. Go play something else instead.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on Nintendo Switch.</strong></em></span></p>
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		<title>Deadly Premonition 2 Update Coming Next Week</title>
		<link>https://gamingbolt.com/deadly-premonition-2-update-coming-next-week</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 27 Apr 2020 15:23:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[deadly premonition 2]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Rising Star Games]]></category>
		<category><![CDATA[ToyBox Inc.]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=439586</guid>

					<description><![CDATA[Director Swery65 confirms "something will happen next week." ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg"><img decoding="async" class="aligncenter wp-image-414631" src="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg" alt="deadly-premonition-2-" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Since its <a href="https://gamingbolt.com/deadly-premonition-2-a-blessing-in-disguise-announced-for-switch-first-game-available-now">announcement</a> in September of last year, we haven&#8217;t really heard an awful lot about <em>Deadly Premonition 2: A Blessing in Disguise, </em>but that might be about the change soon. Earlier this year, the game&#8217;s publisher promised that new information on the title <a href="https://gamingbolt.com/deadly-premonition-2-news-is-coming-soon-says-publisher">would be shared soon</a>, and now we can narrow down what &#8220;soon&#8221; exactly means.</p>
<p>Taking to Twitter, <em>Deadly Premonition 2 </em>director Hidetaka Suehiro a.k.a. Swery65 confirmed while talking about the game that &#8220;something will happen next week.&#8221; That&#8217;s as vague as it could possibly be, but we can at least be sure that a new update on the game will be shared in the coming days- here&#8217;s hoping for a gameplay trailer, at the very least.</p>
<p>In the same tweet, Swery also provided brief updates on other titles that he&#8217;s working on, stating that besides <em>Deadly Premonition 2 </em>and <em><a href="https://gamingbolt.com/hotel-barcelona-2021-release-teased-by-suda-51-maybe">Hotel Barcelona</a>, </em>he&#8217;s also working on two other games- <em>The Good Life </em>(which is &#8220;going well&#8221;) and another new project for mobile devices.</p>
<p><em>Deadly Premonition 2: A Blessing in Disguise </em>is out for the Switch later this year.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">2. Business:<br />Remote work is fit and be working well for us.<br />I am working 3 project now. (other than &quot;Hotel Barcelona&quot;)<br />The Good Life: Going well<br />DP2: Something will happen in next week<br />One more: New something for mobile</p>
<p>&mdash; Hidetaka SWERY SueHERO (@Swery65) <a href="https://twitter.com/Swery65/status/1254210491246772224?ref_src=twsrc%5Etfw">April 26, 2020</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">439586</post-id>	</item>
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		<title>Deadly Premonition 2 News Is Coming Soon, Says Publisher</title>
		<link>https://gamingbolt.com/deadly-premonition-2-news-is-coming-soon-says-publisher</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 18 Jan 2020 13:14:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[deadly premonition 2]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Rising Star Games]]></category>
		<category><![CDATA[ToyBox Inc.]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=428241</guid>

					<description><![CDATA[Rising Star Games CEO Ed Valiente says we'll be hearing more about the upcoming Switch game soon.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-414631" src="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg" alt="deadly-premonition-2-" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In September 2019, it was confirmed that a sequel to the 2010 cult classic survival horror title <em>Deadly Premonition </em>was going to release exclusively for the Switch, <a href="https://gamingbolt.com/deadly-premonition-2-a-blessing-in-disguise-announced-for-switch-first-game-available-now">with <em>Deadly Premonition 2: A Blessing In Disguise</em></a>. It will also see Swery65 returning as director and writer, so expectations are certainly high. And though there hasn&#8217;t been too much info on the game since its reveal last year, we probably won&#8217;t have to wait too long to hear an update.</p>
<p>Speaking with <a href="https://www.gamereactor.es/deadly-premonition-2-esta-jugable-y-habra-noticias-pronto/" target="_blank" rel="noopener noreferrer">Gamereactor</a>, Ed Valiente – CEO of <em>Deadly Premonition 2 </em>publisher Rising Star Games – provided an update on the sequel&#8217;s development. Valiente confirmed that the game is now in a playable state – having played over an hour of it himself – and that Rising Star Games are working with both Nintendo of America and Nintendo of Europe very closely, since the game is going to launch exclusively for the Switch. Valiente also said that we would be hearing more about the game in early 2020.</p>
<p><em>Deadly Premonition 2: A Blessing In Disguise </em>is due out on the Switch some time in 2020. As for when we might hear something new about the game, speculation suggests that Nintendo might have a Direct presentation scheduled soon- read more on that <a href="https://gamingbolt.com/switch-listings-on-gamestop-hint-at-upcoming-nintendo-direct">through here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">428241</post-id>	</item>
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		<title>Deadly Premonition 2: A Blessing In Disguise Announced For Switch; First Game Available Now</title>
		<link>https://gamingbolt.com/deadly-premonition-2-a-blessing-in-disguise-announced-for-switch-first-game-available-now</link>
					<comments>https://gamingbolt.com/deadly-premonition-2-a-blessing-in-disguise-announced-for-switch-first-game-available-now#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Thu, 05 Sep 2019 02:10:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Deadly Premonition]]></category>
		<category><![CDATA[deadly premonition 2]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=414630</guid>

					<description><![CDATA[Well, that was unexpected.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg"><img loading="lazy" decoding="async" class="alignnone wp-image-414631" src="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg" alt="deadly-premonition-2-" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/deadly-premonition-2--1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><a href="https://www.nintendo.com/nintendo-direct/09-04-2019/" target="_blank" rel="noopener noreferrer">Nintendo really brought the fire for their Direct today</a>. We saw various announcements, some expected and some less so. But things took a turn to the very unexpected, and the very weird, when it was announced that the Switch would get a sequel to the cult classic <em>Deadly Premonition</em>, as well as the original itself.</p>
<p>First up we got the sequel announcement of <em>Deadly Premonition 2: A Blessing in Disguise</em>. Unfortunately, that&#8217;s about all we got from it outside a few brief scenes in the video. There was no mention of the original Director, Swery, but he confirmed via Twitter he will be writing and directing the sequel thankfully. So whatever it&#8217;ll end up being, it&#8217;s going to be quite the ride.</p>
<p>If you&#8217;re not familiar with the first game&#8230;well, it&#8217;s hard to describe. Despite some real janky gameplay, it might be a strong contender for the weirdest game in recent memory, with a bizarre storyline and meta-narrative heavily inspired by the works of filmmaker David Lynch. It was never released on a Nintendo console, until now. The game will launch today on the system as <em>Deadly Premonition: Origins</em>. If you want a physical copy, you&#8217;ll have to wait until November.</p>
<p><em>Deadly Premonition 2: A Blessing in Disguise</em> releases in 2020, and as of now only a Switch version has been announced. <em>Deadly Premonition: Origins</em> is available digitally as of today.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Finally, we announced &quot;DEADLY PREMONITION 2&quot;. I am feeling that &quot;CLEAR AS A CRISP SPRING MORNING&quot;. Absolutely, I am Director / Writer for that. See you guys in Boston and Louisiana.<a href="https://twitter.com/hashtag/deadlypremonition?src=hash&amp;ref_src=twsrc%5Etfw">#deadlypremonition</a>… <a href="https://t.co/sDoZXFQRak">https://t.co/sDoZXFQRak</a></p>
<p>&mdash; Hidetaka SWERY SueHERO (@Swery65) <a href="https://twitter.com/Swery65/status/1169391528772399104?ref_src=twsrc%5Etfw">September 4, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Hometown Story Releasing in October in North America, Q1 2014 in Europe</title>
		<link>https://gamingbolt.com/hometown-story-releasing-in-october-in-north-america-q1-2014-in-europe</link>
					<comments>https://gamingbolt.com/hometown-story-releasing-in-october-in-north-america-q1-2014-in-europe#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 03 Oct 2013 18:27:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[harvest moon]]></category>
		<category><![CDATA[Hometown Story]]></category>
		<category><![CDATA[Natsume]]></category>
		<category><![CDATA[Rising Star Games]]></category>
		<category><![CDATA[ToyBox Inc.]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=174357</guid>

					<description><![CDATA[The spiritual successor to Harvest Moon is coming soon.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/hometown_story.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/05/hometown_story.jpg" alt="hometown_story" width="620" height="349" class="aligncenter size-full wp-image-157456" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/hometown_story.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/05/hometown_story-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Yasuhiro Wada&#8217;s Hometown Story finally has a fixed release date. The newest game from the Harvest Moon creator, slated to release on the Nintendo 3DS, will be arriving on October 31st in North America and in Q1 2014 for Europe.</p>
<p>Much like Harvest Moon, Hometown Story will see you working to build up a new life, only this time it will be a shop you inherit from your recently deceased grandmother. You&#8217;ll need to stock the shop, expand on its size and make contacts, with the initial town&#8217;s population going from 10 individuals to 30, each with their own preferences. That number can expand to more than 100 depending on the actions of the player through the story.</p>
<p>Hometown Story is developed by ToyBox Inc. and will be published by Natsume in North America and Rising Star Games in Europe. A release date for Japan is to be announced and the game will also be arriving on iOS next year.</p>
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