<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Two Point Studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/two-point-studios/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 26 Jun 2025 15:32:36 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Two Point Museum Goes Medieval on July 17th With Fantasy Finds DLC</title>
		<link>https://gamingbolt.com/two-point-museum-goes-medieval-on-july-17th-with-fantasy-finds-dlc</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 26 Jun 2025 15:32:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Museum: Fantasy Finds]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=622960</guid>

					<description><![CDATA[The medieval fantasy-themed DLC adds 40 new exhibits, Fantasy Experts to embark on a new expedition map, and 26 new decorations.]]></description>
										<content:encoded><![CDATA[
<p>Two Point Studios&#8217; latest hit management title, <em>Two Point Museum</em>, will receive its first paid DLC, <em>Fantasy Finds</em>, on July 17th. Medieval fantasy is the focus, permeating through new exhibits, a new expedition map, and even Fantasy Experts. Check out the announcement trailer below.</p>



<p>Among the 40 new exhibits are a Flying Carpet, the Novel Wardrobe and a Teanie Kettle, which also bless (or curse, if you neglect maintenance) your guests. Fantasy Experts encompass different classes like the Bard, Wizard, Rogue, and Barbarian, and their stats will influence specific encounters. Luck and Intelligence are good for dealing with the Picked Lock, thus providing a shortcut, but Strength and Dexterity are a must in close encounters with dragons.</p>



<p>Other new content includes 26 new decorations, banners, wallpapers, floors, utility items and three new guest archetypes. You can also exhibit Mythical Gear, buffing other exhibits, or equip them on staff for different benefits.</p>



<p>Stay tuned for more details en route to the DLC&#8217;s launch. <em>Two Point Museum</em> is available for PS5, Xbox Series X/S, and PC, with a Nintendo Switch 2 version out later this year. Check out <a href="https://gamingbolt.com/two-point-museum-review-carefully-curated-oddity">our review</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Two Point Museum: Fantasy Finds | Coming 17th July" width="500" height="281" src="https://www.youtube.com/embed/GRgEvhYj1L0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">622960</post-id>	</item>
		<item>
		<title>Split Fiction, Star Wars Outlaws, Sonic x Shadow Generations, and More Coming to Switch 2</title>
		<link>https://gamingbolt.com/split-fiction-star-wars-outlaws-sonic-x-shadow-generations-and-more-coming-to-switch-2</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 04:44:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[Avalanche Software]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Civilization 7]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Firaxis]]></category>
		<category><![CDATA[Hazelight Studios]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Kunitsu-Gami: Path of the Goddess]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Team]]></category>
		<category><![CDATA[Sonic X Shadow Generations]]></category>
		<category><![CDATA[Split Fiction]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[wb games]]></category>
		<category><![CDATA[Wild Hearts S]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615969</guid>

					<description><![CDATA[A bunch of previously-released third party titles have been officially announced for Nintendo's upcoming next-gen platform.]]></description>
										<content:encoded><![CDATA[<p>From <em><a href="https://gamingbolt.com/mario-kart-world-announced-as-nintendo-switch-2-launch-title">Mario Kart World</a> </em>and <em><a href="https://gamingbolt.com/donkey-kong-bananza-launches-on-july-17th-for-nintendo-switch-2">Donkey Kong Bananza</a> </em>to <em><a href="https://gamingbolt.com/kirby-air-riders-announced-for-2025-masahiro-sakurai-returns-to-direct">Kirby Air Riders</a> </em>and others, Nintendo unveiled plenty of first-party heavy-hitters for the Switch 2 at the recent Nintendo Direct showcase. On top of that, plenty of third-party titles are also headed for the console. </p>
<p>Several major third-party multiplatform games that have been previously elsewhere were officially announced for the Switch 2. That includes the likes of <em><a href="https://gamingbolt.com/split-fiction-review-split-quality">Split Fiction</a>, <a href="https://gamingbolt.com/star-wars-outlaws-review-flying-so-low">Star Wars Outlaws</a>, <a href="https://gamingbolt.com/civilization-7-post-launch-roadmap-revealed-new-civs-leaders-and-more-confirmed">Civilization 7</a>, <a href="https://gamingbolt.com/hogwarts-legacy-review-mischief-managed">Hogwarts Legacy</a>, <a href="https://gamingbolt.com/wild-hearts-review-kemono-hunting-for-fun-and-profit">Wild Hearts</a>, <a href="https://gamingbolt.com/two-point-museum-review-carefully-curated-oddity">Two Point Museum</a>,</em> and <em><a href="https://gamingbolt.com/kunitsu-gami-review-a-whole-greater-than-its-parts">Kunitsu-Gami: Path of the Goddess</a>. </em>Separately, Sega also <a href="https://www.sega.com/news/sega-announces-yakuza-0-director-s-cut-raidou-remastered-puyo-puyo-tetris-2s-sonic-x-shadow" target="_blank" rel="noopener">announced</a> <em><a href="https://gamingbolt.com/sonic-x-shadow-generations-review-there-is-no-light-without-shadow">Sonic X Shadow Generations</a> </em>for the upcoming Nintendo console. </p>
<p><em>Split Fiction, Civilization 7, Hogwarts Legacy, </em>and <em>Kunitsu-Gami </em>will be available for the Switch 2 on launch day, which is June 5, while <em>Wild Hearts </em>will arrive later that month, on July 25. Meanwhile, <em>Two Point Museum, Sonic X Shadow Generations, </em>and <em>Star Wars Outlaws </em>will all launch before the end of 2025. </p>
<p>That isn&#8217;t the extent of confirmed third-party support for the Switch 2 either. Several major games have been confirmed, including <em><a href="https://gamingbolt.com/elden-ring-tarnished-edition-announced-for-nintendo-switch-2-out-in-2025">Elden Ring</a>, <a href="https://gamingbolt.com/cyberpunk-2077-ultimate-edition-is-a-launch-title-for-nintendo-switch-2">Cyberpunk 2077</a>, <a href="https://gamingbolt.com/final-fantasy-7-remake-intergrade-announced-for-nintendo-switch-2">Final Fantasy 7 Remake Intergrade</a>, <a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2">Hitman: World of Assassination </a></em><a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2">and</a><em><a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2"> Project 007</a></em><em>, <a href="https://gamingbolt.com/borderlands-4-wwe-2k-and-nba-2k-coming-to-nintendo-switch-2">Borderlands 4</a>, <a href="https://gamingbolt.com/yakuza-0-directors-cut-is-coming-to-nintendo-switch-2-on-launch-day">Yakuza 0: Director&#8217;s Cut</a>, </em>and others.  </p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Coming to Nintendo Switch 2: Partner Spotlight Part 1 – Nintendo Direct | Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/_t34cyaGjJA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Coming to Nintendo Switch 2: Partner Spotlight Part 2 – Nintendo Direct | Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/YrXgnDfqP4Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Coming to Nintendo Switch 2: Partner Sizzle Reel – Nintendo Direct | Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/rv0f8mYemL4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615969</post-id>	</item>
		<item>
		<title>Two Point Museum Review &#8211; Carefully Curated Oddity</title>
		<link>https://gamingbolt.com/two-point-museum-review-carefully-curated-oddity</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Wed, 26 Feb 2025 11:45:26 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=612576</guid>

					<description><![CDATA[A museum curator fantasy infused with Two Point's quirkiness.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he ever quirky and refined <em>Two Point</em> series goes back to its roots a bit with some heightened urgency and a nice helping of man-eating plants. Yet, it&#8217;s the perfect jumping-on point for newcomers to the management sim genre, and it&#8217;s tough to put down considering its high skill ceiling. <em>Two Point Museum</em> manages to take the consequence gameplay of <em>Two Point Hospital</em> and pair it with <em>Campus</em>’s more creative toolbox to good effect.</p>
<p>At first I was a bit surprised with the kind of urgency required to keep your museum afloat. But in hindsight, management sims tend to get the trickiest when entertainment and finances intermingle. Museums, with their expensive world wonders housed within, can lay waste to the bank account or reward it handsomely in equal measure. So, it’s rather accurate how <em>Two Point Museum</em> balances challenge and creativity here. Exhibits fall apart and lose their luster over time, causing customers to leave or even potentially get injured from the toxic waste. This is where staff come in. A healthy supply of janitors and exhibit experts are crucial for a cleanly and well-maintained museum.</p>
<p>I like how it’s possible to still accomplish objectives and stars without going super in-depth with the various systems. Yet, the toughest objectives more or less require that kind of in-depth micromanagement, providing a high skill ceiling for veterans. For example, you can set detailed patrol areas for each employee, adjust individual salaries, name various staffers, and even change the colors of their outfits. But if you just want to get by, assigning them a ticket stand to work and occasionally training them with new skills when needed will keep you afloat.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-612604" src="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-01-1024x576.jpg" alt="two point museum review 01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-01-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-01.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"assigning staff to a gift shop and occasionally training them with new skills when needed will keep you afloat"</p></p>
<p>I chose not to name any staff or color anything because there was enough to keep me occupied as is. Turns out museum curators have a lot of plates to spin. Just obtaining exhibits in the first place is an adventure in itself. Instead of an exhibit menu housing an infinite stock of, say, Lone Henges (yes, the game is punny), you have to go on expeditions to procure one. This makes each exhibit feel substantive and valuable since you can&#8217;t just buy them from a menu. Each expedition requires staff members specialized in a particular field and trained in the required qualifications, or skills as I like to think of them. The way the campaign eases you through these expeditions is smooth and balanced. You never quite feel like you don&#8217;t have the staff resources to send out, yet always could train and hire more for the riskier, higher quality exhibits. The riskier the expedition, the more outlandish and popular the exhibit, requiring a large group of highly trained staff to unearth.</p>
<p>Part of the urgency of <em>Two Point Museum</em> lies in the many threats that expeditions pose for staff. Untrained and underleveled staff can go MIA or even eaten alive by wild plant life. There’s a marginal amount of randomness involved in these events, but the game always lets you know when your staff is trained enough to invalidate injuries and possible losses. Each point of interest has a set of possible exhibits to obtain, and the quality of the exhibit depends on collective staff level and amount of training, adding a nice role-playing element to the game.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-612607" src="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-02-1024x576.jpg" alt="two point museum review 02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Untrained and underleveled staff can get MIA or even eaten alive by wild plant life."</p></p>
<p>Your hard-won exhibits have three core conditions which increase their value and popularity with visitors. Buzz defines an exhibit’s popularity and rate at which visitors donate money. Multi-part dinosaur exhibits require all parts for full Buzz, which if accomplished, result in a heap of cash and prospective visitors. Knowledge is the trickiest exhibit attribute to raise, and you’ll want to raise it considering the amount of special guests and fanatic visitors who thirst for high knowledge exhibits. Knowledge also opens up perks for exhibits, which range from slowing the rate of decay to some old fossils managing to energizing guests more.</p>
<p>I also like how there’s always a use for duplicate exhibits. Throwing these duplicate exhibits in the analysis machine generates higher knowledge for that particular exhibit while bestowing some perks. Selling is also viable, or you keep duplicates in your inventory when an old exhibit decays. But a decaying exhibit isn’t all you have to worry about. Thieves like to bag expensive exhibits to sell on the black market, and the more popular the museum, the more attracted they get. In these situations, it’s necessary to fit the museum with a security room and plenty of cameras. A wonderful little wrinkle with security is how customers feel more anxious with lots of cameras and patrols about.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-612608" src="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-03-1024x576.jpg" alt="two point museum review 03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-03.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Multi-part dinosaur exhibits require all parts for full Buzz, but if accomplished, result in a heap of cash and prospective visitors."</p></p>
<p>And so it’s within this gameplay loop of managing expeditions to acquire exhibits and maintaining how the museum is run that sits at the core of <em>Two Point Museum</em>. You always feel pressured to take care of something if you’re not setting up an expedition team to nab your museum’s newest oddity. It’s balanced just right so that management of these systems doesn’t feel too overwhelming, which is admittedly helped by the pause and slow-down features.</p>
<p>So, the game has a lot of intertwined systems and it’s fun juggling them, but how is the overall progression? Like previous <em>Two Point</em> games, earning stars is a primary objective with the campaign mode. Earning curator stars for one of your museums involves completing dozens of objectives and requirements, giving this game a healthy amount of playtime. And there’s always a hefty batch of rewards upon gaining a star, from epic new exhibits to upgraded staff facilities. Unlike past games, museums aren&#8217;t limited to just three stars, allowing for endless advancement of a museum.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-612612" src="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-05-1024x576.jpg" alt="two point museum review 05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-05-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-05.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Unlike past games, museums aren&#8217;t limited to just three stars, allowing for endless advancement of a museum"</p></p>
<p>Oh and yes, I said museums with a plural because you can put your prehistoric museum progress on hold while managing your haunted house one, and with no penalty. Each museum has its own unique theme, complete with oodles of unique exhibits and decorations all its own, and their star objectives vary as well. Of course, you can mix and match different themed exhibits together into a single museum if you wish too, but that’s best demonstrated within the vast sandbox mode.</p>
<p>Sandbox allows you to determine how much cash you start with, how fast exhibits decay, and so on, tailoring your difficulty and restrictions however you want. Access to different themes is pretty much unrestricted, but you still have to obtain the exhibits themselves through expeditions. A lot of the same building tools are here from <em>Two Point Campus</em>, allowing ample freedom regarding the placement of walls and floors and the like. If you have the guts, go and build a super museum containing every theme. I’m looking forward to what the fandom creates within <em>Two Point Museum</em>&#8216;s sandbox mode.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-612614" src="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-06-1024x576.jpg" alt="two point museum review 06" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-06-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-06.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Sandbox allows you to determine how much cash you start with, how fast exhibits decay, and so on, tailoring your difficulty and restrictions however you want."</p></p>
<p>This brings me to the UI and menu design. As usual, Two Point Studios makes some consistently clean menus. There’s a lot of info to keep track of but it’s all generally available without congesting the screen too much. The collapsible menus  at the bottom help declutter things a bit too. However, on console, things aren’t as clean as they could be. Menu build description panels got on my nerves with how often they block other build options. And on console, it’s impossible to collapse these info panels, making me spend more time than I’d like trying to see what decoration or object is hidden behind the description panel. What makes this even more laborious is the control pad responsiveness on controllers, of which there isn’t much. The game often neglects your control pad inputs, making for a janky and inconsistent menu scrolling experience; I’m thankful for control sticks because input delay doesn&#8217;t affect them.</p>
<p>The general interface on consoles is acceptable and clean, sure, but it just isn&#8217;t as convenient and smooth as mouse and keyboard. Every menu action requires you to press the specific menu button to navigate between one of multiple panels. While on PC, you just slide and click exactly where you want to go effortlessly.</p>
<p>That said, every object, room, and NPC type is distinctly outlined and color-coordinated to give the player all the info they need right away. When placing heaters and coolers, for example, an environmental heat map overlays the screen to let you know the temperature of every area, which is useful for frozen exhibits or their hot botanic opposites. Barring the console-specific irritants, <em>Two Point Museum</em> controls wonderfully well, sporting efficiently clean UI.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-612615" src="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-07-1024x576.jpg" alt="two point museum review 07" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-07-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-07-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-07-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-07-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-07-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/two-point-museum-review-07.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"I spend more time than I’d like trying to see what decoration or object is hidden behind the menu&#8217;s description panel."</p></p>
<p>Of course, what really separates <em>Two Point</em> games from the other management titles is its quirky tone, something which <em>Museum</em> proudly puts on display. Tourists get eaten by man-eating plant exhibits, kids climb and fall off stuff constantly, and there’s no shortage of ridiculous yeti guests and the occasional ghost hovering in the ticket queue.</p>
<p>The radio station banter is particularly brilliant, referencing past <em>Two Point</em> games and making fun of itself regularly. Best of all, the Two Point Radio doesn’t outstay its welcome or feel repetitive even after dozens of hours of play. I find <em>Two Point Hospital</em> a bit more clever with its gameplay puns though. Who can forget the lightheaded patients with actual light bulbs for heads?</p>
<p>All and all, <em>Two Point Museum</em> offers a familiar gameplay loop and general fun factor to previous games in the series. It blends the urgency of <em>Hospital</em> with the creative tools of <em>Campus</em> to create an addicting and satisfying management sim experience. There’s a lot of replayability here and its tone and content manage to stay fresh, just like any well maintained museum. While it’s true that this title doesn’t really do much new or invigorating for the series besides the museum structure, it manages to balance the best aspects of past games together into a satisfying experience. <em>Two Point Museum</em> is a must-play for fans of the series and a solid game to dig into for management sim players in general.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 5.</span></strong></em></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">612576</post-id>	</item>
		<item>
		<title>Two Point Museum Trailer Outlines Experts, Expeditions, and Exhibits</title>
		<link>https://gamingbolt.com/two-point-museum-trailer-outlines-experts-expeditions-and-exhibits</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 23 Dec 2024 16:01:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=607308</guid>

					<description><![CDATA[Expeditions to uncover new exhibits are key, but preparation and crucial decision-making from your Experts are also necessary.]]></description>
										<content:encoded><![CDATA[<p>With the coming months packed with many games, management fans can look forward to<a href="https://gamingbolt.com/two-point-museum-launches-march-4th-2025-sonic-the-hedgehog-pre-order-bonus-revealed"><em> Two Point Museum</em></a>, the latest from Two Point Studios. The objective is to manage a museum, and doing that requires <a href="https://gamingbolt.com/two-point-museum-gameplay-showcases-exhibits-visitors-and-more">exhibits</a>. Fortunately, you can hire various Experts to embark on expeditions and retrieve them,  as outlined in the latest trailer.</p>
<p>It&#8217;s easier said than done, though. The Expert must be trained and equipped with items like the First Aid Kit, which can prevent one potential injury. You can also increase XP with the XP-dition Journal, reduce expeditions costs with the Haggling Handbook, and more.</p>
<p>Some expeditions may also present scenarios that require your input. What will you do when a giant snake emerges? How will you manage your team when hunger strikes? Depending on your decisions, there may be significant consequences. Succeed, and your cargo chopper will have another exhibit to add to the museum.</p>
<p><em>Two Point Museum</em> launches on March 4th, 2025, for Xbox Series X/S, PS5, and PC. Those who pre-order can obtain Sonic the Hedgehog items and staff outfits for their museum.</p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Two Point Museum | Exploring for Exhibits" width="500" height="281" src="https://www.youtube.com/embed/Ro-AARVIra8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">607308</post-id>	</item>
		<item>
		<title>Two Point Museum Trailer Showcases the Ghostly Wailon Lodge</title>
		<link>https://gamingbolt.com/two-point-museum-trailer-showcases-the-ghostly-wailon-lodge</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 31 Oct 2024 19:20:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=602980</guid>

					<description><![CDATA[The haunted ruins of Wailon Lodge will be a playable location in the game, Sega and Two Point Studios have confirmed with a new trailer.]]></description>
										<content:encoded><![CDATA[<p>The <em>Two Point </em>franchise has delivered plenty of solid management simulation gameplay with its two outings so far, and its upcoming third entry in <em><a href="https://gamingbolt.com/two-point-museum-gameplay-showcases-exhibits-visitors-and-more">Two Point Museum</a> </em>has also looked equally promising in the lead-up to its release. That continues to be the case in its newest trailer.</p>
<p><i>Two Point Museum&#8217;s </i>newest trailer reveals the haunted ruins of Wailon Lodge as a playable location in the game. An old hotel that is now occupied by all manner of spirits and ghosts, players will be tasked with trying to refurbish the location as a functioning, full-fledged museum.</p>
<p>The lodge&#8217;s ghostly residents will remain in place, however, which means taking care of them with suitable lodgings will be another part of your job. Equally important will be sending expeditions into the Netherworld Rift to keep finding ways to expand your museum with new exhibits. Check out the trailer below for a glimpse of what Wailon Lodge will have in store.</p>
<p><em>Two Point Museum </em>is <a href="https://gamingbolt.com/two-point-museum-launches-march-4th-2025-sonic-the-hedgehog-pre-order-bonus-revealed">due out on March 4, 2025</a> for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC. </p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Two Point Museum | Supernatural Trailer" width="500" height="281" src="https://www.youtube.com/embed/yfqdHURcc5U?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">602980</post-id>	</item>
		<item>
		<title>Two Point Museum Launches March 4th, 2025, Sonic the Hedgehog Pre-Order Bonus Revealed</title>
		<link>https://gamingbolt.com/two-point-museum-launches-march-4th-2025-sonic-the-hedgehog-pre-order-bonus-revealed</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 19 Sep 2024 17:18:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=599242</guid>

					<description><![CDATA[The museum management title retails for $29.99, with the Explorer Edition costing $39.99 and including 5 days of advanced access.]]></description>
										<content:encoded><![CDATA[<p><span style="color: #0e101a;">Two Point Studios&#8217; next management sim, <a href="https://gamingbolt.com/two-point-museum-announced-for-pc-and-consoles"><em>Two Point Museum</em></a>, launches on March 4th, 2025. It will be available for PS5, Xbox Series X/S, and PC for $29.99, with pre-orders receiving a <em>Sonic the Hedgehog</em>-themed pack for free. Check it out in the trailer below.</span></p>
<p><span style="color: #0e101a;">Alongside the Standard Edition, there&#8217;s an Explorer Edition for $39.99, which features the base game, five days of advanced access, and an exclusive location and pop-up challenge. You also get the Prestige Package for one Rare exhibit at the start, 5,000 kudosh, and the Explorer Items and Cosmetics pack.</span></p>
<p><span style="color: #0e101a;">As for the Sonic Pre-Order Pack, it contains a whole bevvy of items from the series. There are decorative statues and a plushie grabber interactive display for Sonic and Shadow. You can also decorate the floors in level-themed designs and set up plushie stands for Sonic and Shadow in the Gift Shop (while selling children&#8217;s onesies for them and Tails). </span></p>
<p><span style="color: #0e101a;">If that wasn&#8217;t enough, there are costumes for Sonic, Tails, and Shadow to dress up museum staff. Stay tuned for <em>Two Point Museum</em> in the coming months and check out some more details <a href="https://gamingbolt.com/two-point-museum-gameplay-showcases-exhibits-visitors-and-more">here</a>.</span></p>
<p><span style="color: #0e101a;">https://www.youtube.com/watch?v=CQTsdT4xS0w</span></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">599242</post-id>	</item>
		<item>
		<title>Two Point Museum Gameplay Showcases Exhibits, Visitors, and More</title>
		<link>https://gamingbolt.com/two-point-museum-gameplay-showcases-exhibits-visitors-and-more</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 22 Aug 2024 13:57:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=596883</guid>

					<description><![CDATA[Two Point Studios showcases new gameplay footage for the upcoming third instalment in its management simulation franchise.]]></description>
										<content:encoded><![CDATA[<p>Sega and Two Point Studios announced <em><a href="https://gamingbolt.com/two-point-museum-announced-for-pc-and-consoles">Two Point Museum</a> </em>earlier this month, and as part of Xbox&#8217;s ongoing Gamescom day 2 stream, members of the management sim&#8217;s development team showcased more of the game and the new features it will bring to the table. </p>
<p>As the curators of their own museums, players will be creating, expanding, and managing plenty of different exhibits, while you will, of course, also have to keep an eye on different kinds of visitors, who&#8217;ll have to be dealt with in different ways. Children, for instance, will be agents of chaos who&#8217;ll need to be safely kept away from dinosaur bones and what have you, while professors will need to be impressed with how informative your exhibits they are so that they donate more money to your museum. </p>
<p>Players will also be able to decorate their museum in different ways, while you&#8217;ll also have the option to open up a variety of shops and what have you in order to get as much profit out of visitors as possible. Meanwhile, the developers also went into detail on a specific exhibit type in the form of the museum, where different kinds of fish will have unique dietary requirements, behaviours, and more.</p>
<p><em>Two Point Museum </em>is in development for PS5, Xbox Series X/S, and PC. A release date has yet to be announced. </p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Xbox @ gamescom 2024 | Day 2" width="500" height="375" src="https://www.youtube.com/embed/67DimNfopZE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">596883</post-id>	</item>
		<item>
		<title>Two Point Museum Announced for PC and Consoles</title>
		<link>https://gamingbolt.com/two-point-museum-announced-for-pc-and-consoles</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 14 Aug 2024 17:35:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=596096</guid>

					<description><![CDATA[The third instalment in Sega and Two Point Studios' management sim series will task players with building and expanding their very own museum.]]></description>
										<content:encoded><![CDATA[<p>Sega and Two Point Studios have delivered two solid management simulation games in recent years in the form of <em><a href="https://gamingbolt.com/two-point-hospital-review-trauma-center">Two Point Hospital</a> </em>and <a href="https://gamingbolt.com/two-point-campus-review-back-to-school"><em>Two Point Campus</em></a>, and they&#8217;ve now announced the next instalment in the franchise, dubbed <em>Two Point Museum</em>. </p>
<p>As its name suggests, <em>Two Point Museum </em>will task players with building, managing, and expanding their own museum. That will entail building all manner of different exhibits and keeping an eye on the happiness and behaviour of guests.</p>
<p>As the curator, you&#8217;ll also be tasked with sending teams of experts on expeditions to different locations all over the world in order to find and bring back artefacts that you can display in new exhibits. Meanwhile, once you&#8217;ve built a exhibit, your responsibilities will then involve its proper maintenance- from preventing thefts to stopping curious children from messing about with dinosaur bones. </p>
<p>Check out the game&#8217;s announcement trailer below.</p>
<p><em>Two Point Museum </em>is in development for PS5, Xbox Series X/S, and PC. A release date hasn&#8217;t been announced.</p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Two Point Museum | Announce Trailer" width="500" height="281" src="https://www.youtube.com/embed/1uRI3WOfER0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">596096</post-id>	</item>
		<item>
		<title>Two Point Campus is Getting the Medical School DLC on August 17</title>
		<link>https://gamingbolt.com/two-point-campus-is-getting-the-medical-school-dlc-on-august-17</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Sat, 05 Aug 2023 02:08:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Two Point Campus]]></category>
		<category><![CDATA[Two Point Campus: Medical Shcool]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=561507</guid>

					<description><![CDATA[The upcoming DLC brings with it content from Two Point Hospital to Two Point Campus, allowing the next generation of doctors to be trained at your university.]]></description>
										<content:encoded><![CDATA[<p>Developer Two Point Studios and publisher Sega have announced the next major DLC release for university management sim <a href="https://gamingbolt.com/two-point-campus-reaches-1-million-players-milestone-in-two-weeks"><em>Two Point Campus</em></a>. Dubbed <em>Medical School</em>, the DLC is slated for release on August 17 on all platforms. Check out the trailer below.</p>
<p>Tapping into the franchise&#8217;s history with <em>Two Point Hospital</em>, <em>Two Point Campus: Medical School</em> brings with it iconic characters from the hospital management sim, allowing players in-depth options to help train the next generation of doctors.</p>
<p>The DLC brings with it six new types of rooms, like the Noggin&#8217; Nabber, the Head Clinic and the Psychiatry room, as well as over 60 new items to decorate the new rooms and help with the diagonses and treatment of diseases like Brain Farts and Lightheadedness.</p>
<p>There will also be new challenges for students and teachers to overcome, such as ghosts of dead patients haunting the halls of your university, and the risk of a fire from lack of maintenance for the new medical machines.</p>
<p><em>Two Point Campus: Medical School</em> is coming to PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch.</p>
<p><iframe loading="lazy" title="Two Point Campus: Medical School | Coming 17th August | ENG PEGI" width="500" height="281" src="https://www.youtube.com/embed/KuMNPKX073o?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">561507</post-id>	</item>
		<item>
		<title>Two Point Campus: Space Academy DLC Announced, Launches in December</title>
		<link>https://gamingbolt.com/two-point-campus-space-academy-dlc-announced-launches-in-december</link>
					<comments>https://gamingbolt.com/two-point-campus-space-academy-dlc-announced-launches-in-december#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 30 Nov 2022 12:31:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Two Point Campus]]></category>
		<category><![CDATA[Two Point Campus: Space Academy]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=537042</guid>

					<description><![CDATA[The upcoming DLC will bring new campus locations, student archetypes, courses, classrooms, and more. ]]></description>
										<content:encoded><![CDATA[<p><em>Two Point Campus </em>has no shortage of options for players who&#8217;re looking to create and manager their own bizarre college campuses, from <a href="https://gamingbolt.com/two-point-campus-wizardry-course-revealed-in-new-trailer">wizardry schools</a> to <a href="https://gamingbolt.com/two-point-campus-trailer-details-spy-school-course">spy schools</a>, but if you&#8217;re looking for more new content in the game, happily enough, you&#8217;ll be getting it soon.</p>
<p>Sega and Two Point Studios have announced <em>Two Point Campus: Space Academy, </em>a new expansion for the management simulator that will, as its name suggests, allow players to manage and expand their own intergalactic space program. The DLC will bring new campus locations, student archetypes, courses, classrooms, and more. Check out its announce trailer below.</p>
<p><em>Space Academy </em>will launch for PlayStation and Xbox on December 6, and for Nintendo Switch on December 12. The DLC will cost $9.99.</p>
<p><em><a href="https://gamingbolt.com/two-point-campus-reaches-1-million-players-milestone-in-two-weeks">Two Point Campus</a> </em>is available on PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC. Check out our review of the base game <a href="https://gamingbolt.com/two-point-campus-review-back-to-school">through here</a>.</p>
<p><iframe loading="lazy" title="Two Point Campus: Space Academy | Announce Trailer" width="500" height="281" src="https://www.youtube.com/embed/B1soHdxPLn4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/two-point-campus-space-academy-dlc-announced-launches-in-december/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">537042</post-id>	</item>
	</channel>
</rss>
