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	<title>Xbox One &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Capcom Wants to Nurture Old IP Like Devil May Cry, Ace Attorney With &#8220;Sequels, Remakes, Ports&#8221;</title>
		<link>https://gamingbolt.com/capcom-wants-to-nurture-old-ip-like-devil-may-cry-ace-attorney-with-sequels-remakes-ports</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 13 May 2026 16:23:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ace attorney]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Dead Rising]]></category>
		<category><![CDATA[Devil May Cry]]></category>
		<category><![CDATA[Devil May Cry 5]]></category>
		<category><![CDATA[Dragon's Dogma 2]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[onimusha]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643683</guid>

					<description><![CDATA[The company has revealed in its earnings report that it wants to also expand its old franchises into other media, like anime.]]></description>
										<content:encoded><![CDATA[<p>With Capcom bringing back some of its older IPs with upcoming projects like the <a href="https://gamingbolt.com/okami-sequel-announced-directed-by-hideki-kamiya"><em>Okami</em> sequel</a> and a <a href="https://gamingbolt.com/onimusha-way-of-the-sword-team-is-working-on-the-final-stages-of-development-says-director">brand new <em>Onimusha</em> game</a>, the studio has still left franchises like <em>Devil May Cry</em> and <em>Ace Attorney</em> behind. In its new <a href="https://www.capcom.co.jp/ir/english/data/pdf/explanation/2025/full/explanation_2025_full_01.pdf" target="_blank" rel="noopener">financial report</a>, however, Capcom has said that it wants to &#8220;nurture&#8221; some of its classic IPs, like <em>Mega Man</em>, <em>Devil May Cry</em>, <em>Onimusha</em>, <em>Okami</em>, and <em>Ace Attorney</em> with &#8220;sequels, remakes, ports, etc.&#8221;</p>
<p>As part of its plans, Capcom wants to make more use of the franchises its own with content outside of games, like the <em>Devil May Cry</em> animated adaptation, new amusement equipment, and arcade operations, among other things. Along with this, the company is also making use of pricing strategies and catalogue sales to further boost awareness of its games so that it can then make new entries.</p>
<p>Interestingly, while franchises like <em>Dead Rising</em> and <em>Dragon&#8217;s Dogma</em> are also included in its presentation slide, some of the company&#8217;s older IPs, like the classic <a href="https://gamingbolt.com/capcom-wants-to-know-if-you-want-revivals-for-dino-crisis-breath-of-fire-onimusha-and-more"><em>Breath of Fire</em> RPG franchise</a>, fighting game series <em>Darkstalkers</em>, or dinosaur-themed survival horror franchise <em>Dino Crisis</em>, seemingly remain missing from these plans.</p>
<p>Capcom COO Haruhiro Tsujimoto had <a href="https://gamingbolt.com/capcom-wants-to-bring-back-mega-man-devil-may-cry-and-ace-attorney-franchises">previously spoken</a> about bringing these classic franchises back, while also maintaining a focus on the company&#8217;s trio of core IPs &#8211; <em>Street Fighter</em>, <em>Resident Evil</em>, and <em>Monster</em> <em>Hunter</em>.</p>
<p>“To improve our chance of success, we are working to resolve business challenges, issue by issue,” wrote Tsujimoto in his statement. “Our efforts are focused on core IP such as the <em>Resident</em> <em>Evil</em>, <em>Monster</em> <em>Hunter</em>, and <em>Street</em> <em>Fighter</em> franchises, and mapping out mainline series entries and sequels, remakes, new IP, and ports of content to the latest hardware. We consistently release two to three major new titles each year, but recognize the need to grow our pipeline going forward.”</p>
<p>“Capcom owns a wealth of globally popular brands, such as <em>Mega Man</em>, <em>Devil May Cry</em>, and <em>Ace Attorney</em>. We aim to expand our user base and improve our performance through new releases, remakes, and ports of titles in these series to new hardware. By enhancing brand power and cultivating loyal fan bases, we will grow these into core IPs.”</p>
<p>The last entry in the <em>Devil May Cry</em> franchise was 2019&#8217;s <a href="https://gamingbolt.com/devil-may-cry-5-crosses-10-million-units-sold"><em>Devil May Cry 5</em></a>, which saw the franchise return after an 11-year break, not counting 2013&#8217;s <em>DmC: Devil May Cry</em>, following up on 2008&#8217;s <em>Devil May Cry 4</em>. The newest entry picked up where its predecessor left off, bringing back Nero as one of the playable characters alongside Dante, as well as introducing a brand new character, V, who plays an integral role in the story. The title also got a <em>Special Edition</em> upgrade that brought in Vergil as a playable character, complete with his own moveset and iconic theme song.</p>
<p><em>Okami</em>, on the other hand, is getting a new game. However, according to Clovers president and CEO Kento Koyama, <a href="https://gamingbolt.com/okami-sequel-still-a-ways-off-as-clovers-ceo-promises-an-experience-that-surpasses-expectations">this new game is &#8220;still a ways off&#8221;</a>.</p>
<p>“Although the release is still a ways off, we cannot wait to get the finished game into your hands,&#8221; he said in a New Year&#8217;s message. &#8220;We will continue to work tirelessly this year to deliver an experience that surpasses the expectations of players all over the world.”</p>
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		<title>Palworld Online Trademark Filed in US and South Korea May Be Related to Palworld&#8217;s 1.0 Release</title>
		<link>https://gamingbolt.com/palworld-online-trademark-filed-in-us-and-south-korea-may-be-related-to-palworlds-1-0-release</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 12 May 2026 10:52:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[palworld]]></category>
		<category><![CDATA[Palworld Online]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[pocketpair]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643564</guid>

					<description><![CDATA[While a name change for its existing multiplayer mode, developer Pocketpair may be planning a larger revamp for the same.]]></description>
										<content:encoded><![CDATA[
<p>It&#8217;s been a hot minute since we&#8217;ve heard anything about <em>Palworld</em>, especially with early access <a href="https://gamingbolt.com/palworld-is-exiting-early-access-in-2026">still slated to end this year</a>. One can&#8217;t help but wonder where it could slot in, given the ever-increasing threat of <em>Grand Theft Auto 6</em> in November, but Pocketpair may already be making moves. <a href="https://www.gematsu.com/2026/05/pocketpair-trademarks-palworld-online" target="_blank" rel="noreferrer noopener">Gematsu</a> discovered a trademark for <em>Palworld Online</em> in the <a href="https://tmsearch.uspto.gov/search/search-results/99788802" target="_blank" rel="noreferrer noopener">United States</a>, while <a href="https://www.inven.co.kr/webzine/news/?news=316324" target="_blank" rel="noreferrer noopener">Inven</a> found the same in South Korea.</p>



<p>Both were filed within days of each other (April 27th and 24th), and usually, that would mean an announcement is afoot. Lest you think this is for a brand-new game (which is always possible), it could be related to <em>Palworld&#8217;s</em> current multiplayer mode, which supports up to 32 players on one server.</p>



<p>On the one hand, this could be a simple name change, but perhaps Pocketpair is looking to expand on the same with 1.0. Maybe we&#8217;ll see increased player counts or a more MMO-like approach to multiplayer. We&#8217;ll have to wait to find out, but these trademarks could indicate an announcement at some point in the near future.</p>



<p><em>Palworld</em> is currently available on Xbox Series X/S, Xbox One, PS5, and PC. While the developer has yet to really dive into everything coming in 1.0, publishing head and communications lead John Buckley <a href="https://gamingbolt.com/palworld-1-0-is-going-to-shock-players-with-how-much-content-it-adds-says-publishing-head">claims</a> that it will &#8220;surprise people.&#8221; Of course, there&#8217;s the hope that it delivers &#8220;kind of something for everyone.&#8221;</p>
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		<title>Lies of P Sequel Enters Full-Scale Development Stage</title>
		<link>https://gamingbolt.com/lies-of-p-sequel-enters-full-scale-development-stage</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 May 2026 21:42:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[lies of p 2]]></category>
		<category><![CDATA[neowiz]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Round8 Studio]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643556</guid>

					<description><![CDATA[About 2.5 years after director Choi Ji-won confirmed the sequel's existence, it seems NEOWIZ and ROUND8 are ramping up production.]]></description>
										<content:encoded><![CDATA[
<p>With <em>Lies of P</em> fans coming up on almost a year since the release of the <em>Overture</em> expansion, you think there would have been an update on the sequel. Thankfully, NEOWIZ has obliged, confirming that it&#8217;s passed the prototype stage and entered full-scale development. Unfortunately, it didn&#8217;t have much else to share in its <a href="https://cdn.neowiz.com/neowiz-site/assets/ir-library/1Q26_NWZ-IR-PPT_EN_vF-tf1sbum2.pdf" target="_blank" rel="noreferrer noopener">Q1 2026 earnings results</a>.</p>



<p>The company did speak about ROUND8, which also worked on the Souls-like action RPG, and how it considered narrative to be a &#8220;core competency&#8221; of the team. It&#8217;s why Seung-ho Jin and Kay Lee were recruited as directors despite having backgrounds as scenario writers.</p>



<p>Of course, both are busy leading their own projects, with Choi Ji-won heading up <em>Lies of P 2</em> (or whatever it ends up called). However, it wouldn&#8217;t be surprising if they lent their narrative experience to the project, even in an advisory role.</p>



<p>With Summer Game Fest coming up on June 5th, and <a href="https://gamingbolt.com/lies-of-p-overture-is-officially-out-today"><em>Overture</em> having shadow-dropped</a> at the showcase last year, you have to wonder if perhaps NEOWIZ will share a teaser for the sequel. Time will tell, but with <a href="https://gamingbolt.com/lies-of-p-has-sold-more-than-4-million-copies">more than four million copies sold</a> for the base game and Ji-won <a href="https://gamingbolt.com/lies-of-p-director-says-he-will-not-disappoint-you-with-the-sequel">promising</a> he wouldn&#8217;t disappoint fans with the sequel, anything is possible. Stay tuned for updates until then.</p>
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		<title>Werewolf: The Apocalypse &#8211; Rageborn Announced by Session: Skate Sim Studio, Out in 2027</title>
		<link>https://gamingbolt.com/werewolf-the-apocalypse-rageborn-announced-by-session-skate-sim-studio-out-in-2027</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 07 May 2026 18:46:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[creā-ture Studios]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Werewolf: The Apocalypse - Rageborn]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643303</guid>

					<description><![CDATA[As Taylor, players explore the harsh unforgiving wilderness of Alaska, swapping between three forms and seeking revenge.]]></description>
										<content:encoded><![CDATA[
<p><em><a href="https://gamingbolt.com/hunter-the-reckoning-deathwish-dev-diary-outlines-all-the-essentials-of-the-hunt" data-type="post" data-id="643292">Hunter: The Reckoning &#8211; Deathwish</a></em> isn&#8217;t the only <em>World of Darkness</em> title published by Nacon. creā-ture Studios (<em>Session: Skate Sim</em>) has announced <em>Werewolf: The Apocalypse &#8211; Rageborn</em> &#8211; a top-down Metroidvania-style action-adventure title. Based on the 5th Edition, it sees players controlling a werewolf named Taylor, as he seeks vengeance in the Alaskan wilderness.</p>



<p>Homid form is ideal because you can use long-range firearms. Crinos is ideal for brawling, and Lupus is more like a traditional wolf with far more agility than either option. Shifting between these forms will significantly expand your exploration and combat capabilities. For example, drones that fly above the player may not go down easily if you&#8217;re in Werewolf form, but are easy pickings in human form, thanks to your guns.</p>



<p>This also plays a role in boss fights, including the Security Core. It&#8217;s essentially a confined lab environment with laser wires and other hazards. Even navigating the base it&#8217;s contained in becomes much easier if you&#8217;re using Lupus form, since you can gross gaps more easily.</p>



<p><em>Werewolf: The Apocalypse &#8211; Rageborn</em> launches in 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch 2. Here&#8217;s hoping for more details soon, and that it doesn&#8217;t turn out like 2022&#8217;s much-maligned <em><a href="https://gamingbolt.com/werewolf-the-apocalypse-earthblood-review-underbaked" data-type="post" data-id="469221">Werewolf: The Apocalypse &#8211; Earthblood</a></em>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Werewolf: The Apocalypse - Rageborn | Reveal Trailer" width="500" height="281" src="https://www.youtube.com/embed/YyxU4RqD0G0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<title>Halo Infinite Drops Surprise Firefight: Gauntlet Update After Announcing End of Support Last Year</title>
		<link>https://gamingbolt.com/halo-infinite-drops-surprise-firefight-gauntlet-update-after-announcing-end-of-support-last-year</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 07 May 2026 02:43:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[halo infinite]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643167</guid>

					<description><![CDATA[Battle through five areas in Firefight, taking on bosses and upgrading your attributes, as the difficulty steadily ramps up.]]></description>
										<content:encoded><![CDATA[<p>We wouldn&#8217;t have blamed you for looking at <a href="https://gamingbolt.com/halo-infinites-final-content-update-is-now-live-as-new-trailer-outlines-every-infinite-moment"><em>Halo Infinite&#8217;s Operation: Infinite</em> update</a> with a tinge of sadness. It was supposed to be the very last content drop for a title that had its troubles but managed to pull through over the years and offer some competitive fun.</p>
<p>But it seems that Halo studios isn&#8217;t quite done with the title just yet, and the Spartans now have a <a href="https://www.halowaypoint.com/news/firefight-gauntlet" target="_blank" rel="noopener">new PvE mode</a> called <em>Firefight: Gauntlet. </em>You&#8217;re going to be taking on a bunch of enemies and bosses across five areas, with a small stop to resupply in between. Progressing to the next area means defeating the boss in the one you&#8217;re currently in, and things get pretty interesting when you factor in &#8220;upgradeable attributes, elimination objectives, and auto-scaled difficulty settings to a boss-filled Firefight experience.&#8221;</p>
<p>It&#8217;s probably safe to say that you&#8217;re going to need to bring your best skills, as each area gets progressively harder than the last one, and the developers have also been emphatic about retrieving a certain Oddball from the Harbinger. We&#8217;ll let you figure that one out for yourselves.</p>
<p>We already find <em>Halo Infinite</em> quite fun to play, and this new mode is sure to keep a lot of you coming back to this one as we wait for more news about <em>Halo: Campaign Evolved.</em></p>
<p><iframe title="The GAUNTLET is here! ⚔️" width="500" height="281" src="https://www.youtube.com/embed/9JNf0ZRXLd0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Mina the Hollower Launches on May 29th</title>
		<link>https://gamingbolt.com/mina-the-hollower-launches-on-may-29th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 06 May 2026 17:48:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mina the Hollower]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<category><![CDATA[Yacht Club Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643156</guid>

					<description><![CDATA[The 8-bit retro-inspired action-adventure is finally coming to consoles and PC, nearly seven months after its originally announced date.]]></description>
										<content:encoded><![CDATA[
<p>Weeks after going gold, Yacht Club Games has finally announced that <em>Mina the Hollower</em> will launch on May 29th. Retailing for $19.99, it will be available on Xbox Series X/S, PS5, Nintendo Switch 2, Xbox One, PS4, PC, and Nintendo Switch.</p>



<p>For the developers behind the beloved <em>Shovel Knight</em>, it&#8217;s been a long time coming. While meant to launch on October 31st, it was <a href="https://gamingbolt.com/mina-the-hollower-delayed-to-unknown-date">delayed to an unknown date</a> for polish. Yacht Club assured at the time that this wasn&#8217;t a &#8220;major&#8221; delay, but your mileage may vary on that in retrospect.</p>



<p>Of course, the extra time is understandable since the studio needs this to be a success. An interview with Bloomberg&#8217;s Jason Schreier <a href="https://www.bloomberg.com/news/articles/2025-12-02/creator-of-hit-game-shovel-knight-is-at-make-or-break-moment" target="_blank" rel="noreferrer noopener">revealed</a> that it laid off staff and even paused development on a 3D <em>Shovel Knight</em> title to ensure <em>Mina the Hollower</em> gets the time it needs.</p>



<p>Whether it becomes a megahit or not remains to be seen. However, there&#8217;s no denying that the project has grown beyond the <a href="https://gamingbolt.com/mina-the-hollower-announced-by-shovel-knight-developer-kickstarter-now-live">initial 2022 Kickstarter</a> into <a href="https://gamingbolt.com/mina-the-hollower-has-grown-larger-than-initially-anticipated-new-gameplay-trailer-released">something truly massive</a> with an overworld and other RPG elements. The true scale of the adventure remains to be unraveled, but odds are it could end up even bigger than <em>Shovel Knight</em>. Stay tuned for updates in the meantime.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Mina the Hollower - Release Date Announcement!" width="500" height="281" src="https://www.youtube.com/embed/kwX7lQeRKuc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Control Has Sold Over 6 Million Units</title>
		<link>https://gamingbolt.com/control-has-sold-over-6-million-units</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 05 May 2026 14:53:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[control: ultimate edition]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643031</guid>

					<description><![CDATA[Control Resonant hype and being an "easy entry-point" into Remedy's bizarre universe have propelled the 2019 classic to new heights.]]></description>
										<content:encoded><![CDATA[
<p>Remedy Entertainment&#8217;s <a href="https://storage.googleapis.com/inderes-widgets-prod-assets/remedy/attachments/f78ccbf0-7603-4262-9134-6660bb7e8807/remedy-q1-2026-business-review.pdf" target="_blank" rel="noreferrer noopener">latest Business Review</a> for the period of January to March 2026 is now available, and after last year&#8217;s <a href="https://gamingbolt.com/remedy-posts-staggering-loss-of-revenue-after-fbc-firebreaks-underwhelming-launch" data-type="post" data-id="630748">disappointing <em>FBC: Firebreak</em></a>, things are looking up. &#8220;Solid sales momentum&#8221; in the quarter led to 2019&#8217;s <em>Control</em> crossing six million units sold in its lifetime, said CEO Jean-Charles Gaudechon.</p>



<p>You can thank the hype around <em>Control Resonant</em>, among other factors, but Remedy also feels that it&#8217;s an &#8220;easy entry-point&#8221; into the universe and &#8220;expands our addressable audiences.&#8221; Alongside PS4, PS5, Xbox One, Xbox Series X/S, and PC, it&#8217;s <a href="https://gamingbolt.com/control-ultimate-edition-surprise-launches-for-ipad-and-iphone-for-5">now playable on iPad and iPhone</a>.</p>



<p>Other notable titles include <em>Alan Wake 2</em>, which continues to earn royalties (no update on its total sales, unfortunately), and contributes to &#8220;normal back-catalogue sales&#8221; alongside other titles in the franchise.</p>



<p><em>FBC: Firebreak</em> received a courtesy mention with Remedy noting that server upkeep, which allows it to remain playable after its last major update, should &#8220;not incur significant costs.&#8221; Could it pivot down the line if it&#8217;s not worth the expense? Probably, but for now, enjoy the co-op shooter while it lasts.</p>



<p><em>Control Resonant</em> still doesn&#8217;t have a release window, but it&#8217;s scheduled to launch this year on Xbox Series X/S, PS5, and PC. It&#8217;s <a href="https://gamingbolt.com/control-resonant-reaffirmed-as-open-ended-instead-of-open-world-set-7-years-after-control" data-type="post" data-id="635803">set more than seven years later</a>, with the Federal Bureau of Control failing to maintain its lockdown, bringing calamity to Manhattan. With Jesse Faden missing, her brother Dylan steps up to potentially save humanity. You can learn more about how it&#8217;s handling New Game Plus <a href="https://gamingbolt.com/control-resonants-new-game-plus-strengthens-combat-flexibility-adds-new-boss-behaviors">here</a>, or about some of the new threats, including a bus, <a href="https://gamingbolt.com/control-resonant-features-multiple-factions-and-way-more-creatures-to-fight-including-a-bus">here</a>.</p>
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		<title>Forza Horizon 6, Subnautica 2, and Mixtape Headline Wave 1 of Game Pass in May</title>
		<link>https://gamingbolt.com/forza-horizon-6-subnautica-2-and-mixtape-headline-wave-1-of-game-pass-in-may</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 05 May 2026 13:57:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ben 10 Power Trip]]></category>
		<category><![CDATA[Black Jacket]]></category>
		<category><![CDATA[Call of the Elder Gods]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[descenders next]]></category>
		<category><![CDATA[DOOM: The Dark Ages]]></category>
		<category><![CDATA[elite dangerous]]></category>
		<category><![CDATA[Final Fantasy 5]]></category>
		<category><![CDATA[forza horizon 6]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Game Pass Premium]]></category>
		<category><![CDATA[game pass ultimate]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mixtape]]></category>
		<category><![CDATA[Outbound]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PC Game Pass]]></category>
		<category><![CDATA[Subnautica 2]]></category>
		<category><![CDATA[Wheel World]]></category>
		<category><![CDATA[Wildgate]]></category>
		<category><![CDATA[Wuchang: Fallen Feathers]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643021</guid>

					<description><![CDATA[Several new indie titles are also available this week, including Descenders Next, Wheel World, Wildgate, Mixtape, and more.]]></description>
										<content:encoded><![CDATA[
<p>It&#8217;s a new month, which means a <a href="https://news.xbox.com/en-us/2026/05/05/xbox-game-pass-may-2026-wave-1/" target="_blank" rel="noreferrer noopener">new wave of releases for Game Pass</a>, starting with the previously announced <em>Final Fantasy 5</em> on Ultimate, Premium and PC, available now. It&#8217;s followed by <em>Ben 10 Power Trip, Descenders Next, Wheel World</em>, and <em>Wildgate</em> for the same tiers, and, perhaps least surprising, <em>Wuchang: Fallen Feathers</em> for Premium subscribers on May 6th.</p>



<p>Leenzee&#8217;s Souls-like action RPG, now <a href="https://gamingbolt.com/wuchang-fallen-feathers-ip-rights-acquired-by-digital-bros-for-e4-million">owned by 505 Games&#8217; parent company Digital Bros</a>, is <a href="https://gamingbolt.com/wuchang-fallen-feathers-nine-sols-and-ea-sports-fc-26-free-with-ps-plus-in-may">also available for PlayStation Plus Essential subscribers</a> starting today. It follows reports about <a href="https://gamingbolt.com/wuchang-fallen-feathers-team-dissolved-after-refusal-to-shift-to-support-work-rumor">the dissolution of the core development team</a> and the <a href="https://gamingbolt.com/wuchang-fallen-feathers-producer-fired-studio-faces-layoffs-rumor">firing of director/producer Xia Siyuan</a>. Whether the franchise has a future or not, the new owners are wasting no time to ensure more people can play the original.</p>



<p><em>Mixtape</em>, the next game from <em>The Artful Escape</em> developer Beethoven and Dinosaur, is available on May 7th for Ultimate and PC subscribers. The same tiers will also receive cozy exploration crafting title <em>Outbound</em> on May 11th, followed by <em>Black Jacket</em> and <em>Call of the Elder Gods</em> on May 12th.</p>



<p>Interestingly, <em>Elite Dangerous</em> is also coming to Ultimate and Premium on May 12th, and may be worth checking out for <em>Starfield</em> fans who want deeper space exploration. <em>DOOM: The Dark Ages</em> debuts for Premium on May 14th alongside, at long last, <em>Subnautica 2</em> on Game Preview for Ultimate and PC subscribers.</p>



<p>Then on May 19th, clear your schedule because <em>Forza Horizon 6</em> goes live on May 19th for Ultimate and PC subscribers. If you&#8217;re subscribed to either and purchase the Premium Upgrade, then you can get early access on May 15th.</p>



<p>Check out all the titles that will be leaving Game Pass on May 15th (and which you can purchase at a 20 percent discount):</p>


<ul>
<li><em>Galacticare</em> (Cloud, Console, and PC)</li>
<li><em>Go Mecha Ball</em> (Cloud, Console, and PC)</li>
<li><em>Kulebra and the Souls of Limbo</em> (Cloud, Console, and PC)</li>
<li><em>Paw Patrol Rescue Wheels: Championship</em> (Cloud, Console, and PC)</li>
<li><em>Planet of Lana</em> (Cloud, Console, and PC)</li>
</ul>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">643021</post-id>	</item>
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		<title>Xbox is Exploring &#8220;a Range of Options&#8221; to Reach 30 Percent Profit Margins by 2030 &#8211; Rumor</title>
		<link>https://gamingbolt.com/xbox-is-exploring-a-range-of-options-to-reach-30-percent-profit-margins-by-2030-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 05 May 2026 13:25:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643020</guid>

					<description><![CDATA[Documents have reportedly noted that Xbox leadership is discussing ideas like cutting out backwards compatibility in Xbox consoles.]]></description>
										<content:encoded><![CDATA[<p>Reports from October 2025 had indicated that Xbox was facing quite a bit of pressure from Microsoft to <a href="https://gamingbolt.com/xbox-division-has-been-asked-by-microsoft-to-raise-its-profit-margins-rumour">raise its &#8220;accountability margins&#8221; by 30 percent</a>. According to <a href="https://www.windowscentral.com/gaming/xbox/to-save-xbox-asha-sharma-doesnt-have-to-defeat-playstation-or-steam-she-has-to-defeat-microsoft-itself" target="_blank" rel="noopener">Windows Central&#8217;s Jez Corden</a>, there are now documents that have been &#8220;verified by proven sources,&#8221; noting that there are &#8220;a range of options&#8221; that are being considered to achieve this goal by 2030. These options include potential cost-saving measures like, for example, cutting backwards compatibility for Xbox One and Xbox Series X/S with future console hardware. There are also discussions about &#8220;evolving to be more software-based vs. hardware-based.&#8221;</p>
<p>A notable part of the current issues faced by Xbox as a whole, according to the report, is the general lack of console hardware being available in the market. In his report, Corden wrote that the &#8220;aspirational&#8221; profitability metrics led to the company sacrificing hardware stocks by essentially ordering too few units. This meant that, despite there being demand for Microsoft&#8217;s current-gen console hardware, there wasn&#8217;t any way for consumers to actually buy one. This is also important since the upcoming Grand Theft Auto 6 is expected to further drive up hardware sales, and a lack of Xbox Series X/S consoles on store shelves will likely play a major role.</p>
<p>The subject of the 30 percent &#8220;accountability margins&#8221;, which are essentially Microsoft&#8217;s internal way of referring to profit margins, first came to light back in October. The same mandate has reportedly led to the company raising the prices for its Xbox hardware, as well as Game Pass subscriptions. The mandate has also had far-reaching effects, including the closure of studios and the cancellation of several in-development projects. At the time, the report compared the gaming industry&#8217;s average profit margin as sitting between 17 and 22 percent, while Xbox&#8217;s had fallen by between 10 and 20 percent. The margin target was seemingly set by Microsoft CFO Amy Hood.</p>
<p>In a statement, a spokesperson for Xbox has said that the 30 percent target isn&#8217;t universally applied to all companies under the Xbox banner, and as such, not all projects are expected to hit it.</p>
<p>“We look at the business as a whole, balancing creativity, innovation, and sustainability across a diverse portfolio of offerings,” they said. “As with any creative business, sometimes that means making hard decisions and stopping work on things that are no longer working for a variety of reasons, and shifting resources toward the projects that are more aligned with our direction and priorities.”</p>
<p>In the meantime, after quite a bit of backlash from its user base, Xbox announced that it is <a href="https://gamingbolt.com/xbox-game-pass-price-drops-announced-no-more-new-call-of-duty-games-on-day-one">reducing the price for its Game Pass subscription</a>. However, as a notable side-effect, new entries in the <em>Call of Duty</em> franchise will stop appearing on the service on day one of their release. “Our players cover a wide breadth of geographies, preferences, and tastes, so while there isn’t a single model that’s best for everyone, this change responds to a lot of feedback we’ve gotten so far. We’ll continue to listen and learn,” said Microsoft in its announcement.</p>
<p>Microsoft is also getting ready to reveal more details about its next-generation console, dubbed <a href="https://gamingbolt.com/project-helix-pricing-availability-will-be-impacted-by-memory-shortages-says-xbox-ceo">Project Helix</a>, with a <a href="https://gamingbolt.com/project-helix-will-receive-a-closer-look-on-may-7th-in-first-xbox-game-dev-update">game development update this week</a>.</p>
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		<title>Star Wars: Battlefront (2015) is the Top-Selling Star Wars Game in US History</title>
		<link>https://gamingbolt.com/star-wars-battlefront-2015-is-the-top-selling-star-wars-game-in-us-history</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Mon, 04 May 2026 21:37:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Star Wars: Battlefront]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=642989</guid>

					<description><![CDATA[Even with its sequel hogging the spotlight in recent years, the reboot has cemented itself as the Star Wars game to beat in the US.]]></description>
										<content:encoded><![CDATA[<p>The magic of a story set in a galaxy far, far away never seems to fade away, and Circana analyst Mat Piscatella shared an interesting fact about <em>Star Wars: Battlefront (2015)</em> to celebrate May 4th, a date that&#8217;s now universally associated with the franchise.</p>
<p>It seems that <em>Star Wars</em> continues to hold sway among gamers, ranking 7th in its earnings overall, with <em>Battlefront </em>being the best-selling title in the entire Star Wars franchise. Of course, there have been other heavy hitters adding to its allure over the years, and we&#8217;ve <em>Star Wars: Galactic Racer</em> already up for pre-orders ahead of its <a href="https://gamingbolt.com/star-wars-galactic-racer-officially-launches-on-october-6th">upcoming release</a>.</p>
<p>While we found the original release of <em>Battlefront</em> <a href="https://gamingbolt.com/star-wars-battlefront-review">quite good</a>, if a tad flawed, it has since risen to fame among fans and players alike. But if you&#8217;re a <em>Star Wars</em> fan, you&#8217;re likely to have enjoyed <em>Star Wars: Battlefront 2</em>, which had a much worse start but became <a href="https://gamingbolt.com/from-controversy-to-comeback-the-state-of-star-wars-battlefront-2-in-2025">absolutely beloved among fans</a>.</p>
<p>As for the franchise&#8217;s future, we&#8217;d have loved some news about <em>Star Wars: Eclipse</em>, but it looks like the long wait for more information <a href="https://gamingbolt.com/star-wars-eclipse-development-is-very-slow-going-over-4-years-after-its-reveal-rumor">continues</a>, with no end in sight, and a lot of external factors that have its fate hanging in the balance. We&#8217;re not holding our breath for that one, but it&#8217;s nice to know that <em>Battlefront</em> is getting its due more than a decade after its release.</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mkzwjawnn22v" data-bluesky-cid="bafyreiffxef6igxw25ljkocbsw4onfwejs6co5jyygpnrrinzowklk3bj4">
<p lang="en">Oh, it&#39;s May the 4th.Star Wars: Battlefront (2015) is the best-selling Star Wars video game in US tracked history, and Star Wars as a property ranks 7th overall in lifetime franchise full game dollar sales (excludes digital add-on content).Source: Circana Retail Tracking Service</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mkzwjawnn22v?ref_src=embed">2026-05-04T14:55:17.692Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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