2K Games have released a new developer diary which provides some insight into the development of their upcoming release, The Bureau: XCOM Declassified, and gives us a look at how the members of the 2K Games team work together.
Our narrator for this video, in large part, speaks specifically to the time period that The Bureau: XCOM Declassified is set in: 1962 was in many ways a very tumultuous time for America, with counter-culture inspired distrust of government, the Cuban Missile Crisis, and being right around the time of the Kennedy assassination.
With all of this governmental chaos on the inside, and mistrust on the outside, the idea of a secret war going on between government agents and aliens really throws one’s perspective for a loop. Petty conflicts between different sects of humans start to feel trivial once you start getting into inter-species war.
In terms of the actual development of the game, we are told that since it’s commencement in 2010, it has seen quite a few revamps, but one aspect has remained true: This is a character focused game. The idea behind the main character is tried and true, and has survived the entire process.
The Bureau: XCOM Declassified is slated to release August 20, 2013 for Windows, Xbox 360, and PS3.