The Order 1886 Dev On The Recent Review Score Misquote & Tech Limitations

"Never in a million years I would dare to say what the "appropriate" review score for our game should be."

The Order: 1886 has been subject to much criticism regarding its gameplay length and replay value. The criticism is somewhat justified but we still think there is a solid shooter to be found in the game, specially for folks who are interested in cinematic games.

A few days ago, EuroGamer Italy published an interview with Ready At Dawn Studios’ founder and CTO Andrea Pessino. Unfortunately, Andrea’s statements about the game’s review score was misquoted by a few sites/forums. This resulted into players accusing Andrea of a statement that he actually never made. In order to further clarify the issues, Andrea took to his Twitter feed to state that he would never do such a thing.

“Never in a million years I would dare to say what the “appropriate” review score for our game should be,” he tweeted. It’s rather unfortunate that developers have to clarify something that they actually never stated in the first placed. Regardless, Andrea did the right thing by putting an end to this so called confusion.

If you have played through the game, you must have observed that Galahad does not cast a reflection on windows. This was something that was also pointed out by our tech analyst Bill Smith in his tech article for The Order: 1886. Andrea has clarified that this was a technical limitation. Given the game’s graphical prowess, I wonder why Ready At Dawn missed on such a minor detail.

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