Ubisoft always try to bill the PC versions of their games as super high end- and at least as far as the specs requirements of their games go, there is no doubting the fact that Ubisoft games are high end. And to Ubisoft’s credit, allegations of graphical downgrades notwithstanding, a lot of their games are graphical marvels and wonders.
So it should come as no surprise that the PC version of Watch Dogs 2, a game that already looks set to be a stunner visually, will require some pretty high end specs to run properly. You can check out the full list of specs for the PC version of Watch Dogs 2 below. The game will launch on November 15 for PS4 and Xbox One, with the PC version releasing on November 29.
MINIMUM
Supported OS – (64-bit versions only)
Windows 7 SP1, Windows 8.1, Windows 10
Processor
Intel Core i5 2400S @ 2.5 GHz | AMD FX 6120 @ 3.5 GHz
RAM
6GB
Video Card
NVIDIA GeForce GTX 660 (2GB) | AMD Radeon HD 7870 (2GB) or better
Hard Disk Space
50 GB
Peripherals
Windows-compatible keyboard and mouse, Microsoft Xbox One Controller, Dual Shock 4 Controller
Multiplayer
256 Kbps or faster broadband connection
RECOMMENDED
Supported OS – (64-bit versions only)
Windows 7 SP1, Windows 8.1, Windows 10
Processor
Intel Core i5 3470 @ 3.2GHz | AMD FX 8120 @ 3.9 GHz
RAM
8GB
Video Card
NVIDIA GeForce GTX 780 (3GB) | NVIDIA GeForce GTX 970 (4GB) | NVIDIA GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
Hard Disk Space
50 GB
Peripherals
Windows-compatible keyboard and mouse, Microsoft Xbox One controller, Dual Shock 4 controller
Multiplayer
256 Kbps or faster broadband connection
ADDITIONAL FEATURES
General
• 4K support
• Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
• No FPS cap
• Full SLI/Crossfire support at launch
• Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
• Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
• Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.
Improved Graphic Features
• Screen Space Reflections
• Headlight Shadows – Support for additional shadows from car headlights
• Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.
Improved Graphics Options
• FOV sliders
• Pixel Density sliders
• Sharpness sliders
• Ultra Textures pack available at launch
• Anti-aliasing options:
o TXAA
o MSAA
o Post Processing Anti-Aliasing options SMAA and FXAA
Improved Keyboard/Mouse controls
• Full adaptation with mouse and keyboard
• We’re using raw mouse input to reduce latency and use the Windows hardware cursor throughout the game without any additional signal filtering to smooth or accelerate mouse movement by default
• Advanced keyboard support – Keyboard hotkeys for every menu and app for faster access. Additionally, all hotkeys can be remapped.
• Mouse-centric UI – Any UI screen, menus or smartphone app supports full mouse interaction, so the player can finish any UI task with the mouse only. Everything is clickable and has appropriate button states.
• Toggle/Hold modes for different controls (aim, sprint, walk, inventory, etc.)
Driving
• Driving has been adapted to suit the keyboard controls, with adjustable steering sensitivity. Same goes for driving camera sensitivity and auto-centering camera behavior
Gamepad support
• On-the-fly switching between mouse and keyboard to gamepad, without any additional options, UI will just switch to gamepad mode
• Supported gamepads: Xbox One controller, PlayStation 4 DualShock controller