WILD HEARTS Patch Improves CPU Performance, Adds Weapon Connections

A bug on consoles and PC that prevented the first attack of "Unbound: Iai Sunder Slash” from hitting has also been fixed.

Following its addition of Grimstalker, Fulgent armor and new weapons, Omega Force’s WILD HEARTS has received a new patch. It contains several fixes, including improvements to CPU performance. Those using AMD processors, in particular, should see better performance.

Connections have also been added for several weapons. The Karakuri Katana now connects to Nature’s Flashblade and Blade of Nature’s Splendor 5. The Nodachi connects to Nature’s Twinedge and Nodachi of Nature’s Splendor 5, while the Bow connects to Nature’s Piercing and Bow of Nature’s Splendor 5. Check out the full patch notes below for more details.

Other features include a confirmation window when beginning co-op, asking if a player wants to join a session where the host has made more story progress. There are also fixes for problems like the first hit of the Karakuri Katana’s “Unbound: Iai Sunder Slash” not hitting if the frame rate is 30 FPS. It could also occur on PS5 and Xbox Series X/S if “Prioritize Performance” was selected for the graphics.

WILD HEARTS is available for Xbox Series X/S, PS5 and PC. Check out our review here. New Kemono and Karakuri are coming in April, so stay tuned for more updates.

WILD HEARTS Patch – March 27, 2023

Improvements, Other Adjustments

  • Improved CPU performance, especially for AMD processors.

Added connections for reinforcement between the following combinations of weapons.

Karakuri Katana

  • Nature’s Flashblade and Blade of Nature’s Splendor 5
  • Apex Blade: Kemonobane and Wrack Blade: Rashōmon

Nodachi

  • Nature’s Twinedge and Nodachi of Nature’s Splendor 5
  • Apex Nodachi: Kemono Carver and Wrack Nodachi: Rashōmon

Bow

  • Nature’s Piercing and Bow of Nature’s Splendor 5
  • Apex Bow: Kemono Hunter and Wrack Bow: Rashōmon

Bladed Wagasa

  • Nature’s Twists and Bladed Wagasa of Nature’s Splendor 5
  • Apex Bladed Wagasa: Kemono’s End and Wrack Bladed Wagasa: Rashōmon

Maul

  • Nature’s Gravity and Maul of Nature’s Splendor 5
  • Apex Maul: Kemono’s Doom and Wrack Maul: Rashōmon

Karakuri Staff

  • Nature’s Seasons and Nature’s Splendor Karakuri Staff 5
  • Apex Karakuri Staff: Kemono Chaos and Agate Karakuri Staff 2

Hand Cannon

  • Nature’s Might and Cannon of Nature’s Splendor 5
  • Apex Cannon: Kemono’s Oblivion and Wrack Cannon: Rashōmon

Claw Blade

  • Nature’s Talon and Claw of Nature’s Splendor 5
  • Apex Claw: Kemono’s Curse and Wrack Claw: Rashōmon

Added a confirmation window at the start of online co-op that asks whether the player wants to join the session or not when the host is further along in the story than they are.

Fixes

  • Fixed an issue in which the mutation level of the karakuri staff could be increased beyond the limit displayed.
  • [PC] Fixed an issue in which the first attack of “Unbound: Iai Sunder Slash” with karakuri katana would not hit when the FPS limit was set to 30.
  • [PS5/Xbox X|S] Fixed an issue in which the first attack of “Unbound: Iai Sunder Slash” with karakuri katana would not hit when Graphical Priority was set to Prioritize Performance.
  • Fixed an issue where giant kemono would continuously move in a single direction during online co-op.
  • Fixed an issue where dragon karakuri would disappear after moving to another hunting ground if they were hit by the maul’s “Power Smash” or by specific kemono attacks.
  • Fixed an issue where chain trap would sometimes not activate when the player experienced a drop in frame rate.
  • Fixed an issue where Amaterasu would stop moving when players joined as guests in the “Hunting Song – Rising Glissando” and “Hunting Encore – Auspice of Minato” quests.
  • Fixed an issue where sometimes after progressing Minato requests during online co-op, the subsequent Minato request would not appear.
  • Fixed an issue during online co-op where exiting a session just before death could change one’s story progression.
  • Fixed an issue where the story objective “Hunt the kemono causing the fire” would occasionally not reflect the correct progress.
  • Fixed an issue that could cause the game to crash when loading into Minato.
  • Fixed an issue where sound would not play on certain sound cards.
  • Fixed an issue where small kemono spawned in greater numbers than intended.
  • Fixed and improved other miscellaneous issues.
EAkoei tecmoOmega Forceps4ps5Wild HeartsXbox OneXbox Series SXbox Series X