Cloud Chamber Games has ben working on the next mainline BioShock title for a number of years now, and as production continues to ramp up, the developer is expanding the team at work on the highly anticipated sequel. To that end, the studio has also recruited a new Narrative Lead.
Liz Albl recently took to Twitter and confirmed that she has joined Cloud Chamber Games as Narrative Lead on BioShock 4 (or whatever it ends up being called).
Albl has been involved in writing teams on a number of major projects over the years. According to her LinkedIn page, after starting out as writing intern on Assassin’s Creed 4: Black Flag, she was a writer on a number of other Ubisoft titles, including Far Cry 5 and Watch Dogs: Legion, following which she moved to Sucker Punch to serve as a senior writer on Ghost of Tsushima. Most recently, Albl was at Monolith Productions, where she worked on the upcoming Wonder Woman game for a period of nearly two years.
Details on BioShock 4 have been scant since it was officially announced in late 2019 that the game was in development. As per recent leaks, it will be set in fictional 1960s Antarctic city called Borealis, while job listings have also suggested that the game is being developed using Unreal Engine 5.
Job listings have hinted at other details for the first person shooter as well, such as a potential open world setting, highly reactive environments, dialogue choices, and more.