Bungie Catching Flack For Destiny’s Prison of Elders Layout

Prison of Elders doesn't have enough checkpoints and it takes too long for a large swath of Destiny players.

Now that Destiny’s newest DLC has officially launched and people have been playing it non-stop, gamers are getting to see both the good and the bad of the new title. In particular one Reddit thread has been devoted almost entirely to complaints about one particular location, the Prison of Elders is being handled. The complaints center around the fact that there are very few spawn points so players are stuck playing for long periods of time, then dying and basically having to start all over.

These kinds of locations have existed in Destiny from the beginning. A location where you run into a boss or several tough enemies will usually be deemed as an area where your death is a bigger set back than in most of the rest of the game. Prison of Elders is apparently different because of just how hard it is, and just how long users have to go between checkpoints. Prison of Elders is divided into four stages each, of three rounds plus a final stage dedicated to the Boss fight. Each stage can be finished in in four or five minutes for experienced gamers and about 10 minutes for those new to the title. This means finishing Prison of Elders takes at least 30 minutes and sometimes closer to 45 or 50 minutes. 

The lack of checkpoints means that players can lose an hour if they happen to die during the boss fight. The boss battle alone can actually add an additional 10, 15 or 20 minutes depending on how experienced a player is. The question people on Reddit and elsewhere on the net is asking is whether Bungie will address this problem. Could the company drop a patch that will add more checkpoints? So far the company isn’t saying.

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