Crimson Desert Has Sold 4 Million Copies Worldwide

The studio announced the latest milestone through a social media post thanking players for having spent so much time with the game.

Pearl Abyss has announced that Crimson Desert has passed yet another major sales milestone, having sold through 4 million copies worldwide. The announcement was made through a social media post where the studio thanked players for supporting the open-world action adventure title.

Crimson Desert has sold through 4 million copies worldwide,” wrote the studio. “Thank you to all the Greymanes who have been a part of this journey with us and for all of your incredible love and support.”

Interestingly, CEO Heo Jin-young had confirmed just last week that Crimson Desert was close to hitting the 5 million copies sold milestone, and that the studio is looking to “quickly share the news” when it happens. “Next, we aim to quickly share news of reaching 5 million copies sold with our shareholders, and all employees will work hard to achieve the best possible results by the end of the year,” he said.

Jin-young went on to note that Pearl Abyss has also begun investigating a potential Nintendo Switch 2 port of Crimson Desert. However, this might be a challenge, since “Compared to other consoles, the Switch still has lower specifications, so there are things we would have to give up.” However, the studio has “begun R&D with interest.”

Since its release last month, Pearl Abyss has continued to support Crimson Desert with a host of post-launch updates addressing many of the biggest criticisms that players have leveled against the title.

One of the more recent updates, for example, aimed at players complaining about the lack of mount variety in the game, brought in five permanent mounts. Along with this, the update also brought in other fixes, like reduced stamina costs for flying. The five new mounts include three legendary animals: White Bear, Silver Fang, and Snowwhite Deer, along with two boss mounts – Rock Tusk Warthog and Icicle Edge Alpine Ibex.

Another early patch for the game gave players access to a private storage chest, allowing them easier ways to manage their inventories. The update also brought in more fast travel points throughout the world of Pywel, making traveling around the world much simpler.

These updates have had a positive impact on the game, with the release of the last one pushing Crimson Desert‘s concurrent player record on Steam to over 270,000 over the weekend.

However, there are some problems with Crimson Desert that can’t simply be fixed with an update. Among these is the lacklustre story, which Jin-young has acknowledged, “to an extent.” In a Q&A session, he spoke about the “lacking” main story of the game and took responsibility for the fact that it wasn’t improved over the course of development.

“The disappointment regarding the lack of story is something the development team feels just as strongly as the users do. The fact that we could not improve it is due to our shortcomings,” he said, before going on to note that the studio instead “focused on strengthening the gameplay aspects that we are good at, and we hope to better complement this part in our next project.”

Crimson Desert is available on PC, PS5, and Xbox Series X/S. Check out our review for more.

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