Crysis 3 1.3 patch released, notes inside

Massive patch.

Crytek has released a new patch for Crysis 3. It brings the game to 1.3 and fixes a lot of features.

There are a lot of multiplayer fixes, including PS3, Xbox 360, and PC exclusive fixes. The game came out last month and we gave it a 6.5/10 score.

“Crysis 3 is a really disappointing game from Crytek and it’s something I cannot recommend to people at a full price point,” I wrote. “It will however make mince meat of your PC at high settings so PC enthusiasts can try it out as it is truly a glimpse of what developers can achieve in the future, but for people who want at a fun game with a decent amount of content, this is not the game to spend your money on.”

Check out the fixes below.

Multiplatform

  • Reduction in bandwidth usage
  • Fixed issue where other player’s weapons may not be visible when joining the game
  • The “Scout” perk now saves progress correctly
  • Fix for rip & throw items occasionally entering a state where players cannot interact with them
  • Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
  • End of round audio now works correctly
  • Fix for nanovisor becoming locked in some cases
  • Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
  • Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
  • Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
  • Fixed secret email not unlocking properly after collecting all Intel in the levels
  • Fix for after match award dogtags failing to unlock

PC exclusive fixes

  • Option to turn off squad & clan support when balancing
  • Anti cheat improvements
  • Ability to customize ADS sensitivity through console commands
  • Fixes for weapon customization when bound to a non-default key
  • Fix for vsync not applying on first boot of the game (even if on in menus)
  • Fix drawnear fov being reset every player spawn
  • AMD feature updates for Eyefinity, DBT and HD3D support
  • Improvements made regarding the SLI performance issues
  • Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early

Xbox 360 exclusive fixes

  • Minimised risk of crash when transitioning from SP to MP when in a party with active VOIP
  • Fix for aim assist not working correctly in some areas of maps
  • Fix for an issue that could cause host migration failures
  • Potential fixes for issues related to audio stuttering

PS3 exclusive fixes

  • Fix for aim assist not working correctly in some areas of maps
  • Fix for an issue that could cause host migration failures

Via CVG

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