DNF Duel – Version 1.06 Patch is Out Now, Nerfs Swift Master

Striker, Grappler and Hitman also receive a few minor changes, but this update is all about dialing down the Wind mage's power.

Arc System Works, Neople and Eighting have released a new update for DNF Duel. It’s relatively small but contains nerfs for Swift Master, which has been dominating the competition. Whether these nerfs will be significant in the long run remains to be seen.

Changes include decreased MP regeneration rate and increased time needed to start MP regeneration for Wind Twist, Wind Orb, and Storm Quaker. Storm Strike, Vortex Hurricane and Storm Quaker also have reduced guaranteed minimum damage. Storm Quaker, along with Wind Blaster and Sonic Move, reduces the guard gauge less. If that weren’t enough, Wind Blaster now deals reduced damage and guard stun time.

Other changes include reduced guard stun after the second strike with Striker’s Rising Fist, reduced guard stun and increased guard pushback after the final strike of Hitman’s Bill Drill, and more. Check out the full notes below for more details.

DNF Duel is available for PS4, PS5 and PC. Check out our review for the game here.

[Ver1.06] Patch Notes

Striker

Rising Fist

  • Reduced guard stun after 2nd strike.

Grappler

Magnumsault

  • Reduced time unable to tech during the Charged Effect version.

Hitman

Bill Drill

  • Reduced guard stun after final strike.
  • Increased guard pushback after final strike.

Swift Master

MP regeneration

  • Decreased MP regeneration rate.

Wind Twist

  • Increased time needed to start MP regeneration.
  • Reduced duration time.

Wind Orb

  • Increased time needed to start MP regeneration.

Storm Quaker

  • Increased time needed to start MP regeneration.
  • Reduced guaranteed minimum damage
  • Reduced guard gauge reduction amount.
  • Reduced guard stun time.
  • Reduced damage.

Wind Twist

  • Reduced duration time.
  • Increased stun time.
  • Disappears when Guard Break is inflicted upon Swift Master.

Sonic Move

  • Reduced white damage against opponents when guarded.
  • Guard stun decreased when triggered in ↘direction.
  • Reduced guard gauge reduction amount.

Vortex Hurricane

  • Reduced guaranteed minimum damage

Storm Strike

  • Reduced guaranteed minimum damage
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