It’s very hard to blame you if you have forgotten, but Bethesda and Zenimax Online’s MMORPG take on the Elder Scrolls universe, The Elder Scrolls Online, which hit PC earlier this year, was also supposed to come to Xbox One and PlayStation 4. The console versions were abruptly delayed, and since then, we have been largely in the dark about them, barring a few isolated updates here and there.
Well, if you were afraid that they had become vaporware, or just wondering as to what they would be like, you don’t need to worry- the game’s director has splurged more details on the game, promising it is coming along well, and that it won’t be a straight port of the PC version on consoles.
“As I’ve mentioned, we have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO,” he wrote in a new blog. “They are playable and fun right now, but there’s still some work to do before we can set an official launch date.
“First and foremost, we want to make sure that two of our most important systems still in development – the Justice and Champion Systems – are included in the console release. Those two systems will introduce a huge amount of content to the game, and we know everyone is looking forward to the new types of gameplay they provide.”
He added: “It’s also important to note that the Xbox One and PlayStation 4 versions of ESO are not just ports of the PC/Mac game. We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind. We’ve also added voice chat and full integration with XBL and PSN.
“Expect to see lots of news about our console versions in early 2015.”
Well, we’ll keep you guys covered on it all.