While the Final Fantasy 7 Remake trilogy hasn’t exactly been known for the narrative choices it allows players to make, director Naoki Hamaguchi has revealed that the upcoming Final Fantasy 7 Revelation will give players a few choices. In an interview with GamesRadar, Hamaguchi noted that these choices will also impact the story. Despite this, however, there won’t be multiple endings for players to unlock.
In the interview, Hamaguchi spoke about how the core themes of Final Fantasy 7 Revelation will revolve around the idea of “resolve”, since all of the protagonists are now heading into their final battle against Sephiroth while his meteor looms ominously in the sky. He noted that, with all of this in mind, the developers didn’t want to develop just a singular storytelling experience that would be the same for everyone. Rather, the team wanted each fan to have their own adventure in the world.
“As our party head into the final battle, the game is going to show the resolve that they carry within them,” Hamaguchi said. “This goes without saying, but our heroes, Cloud and his companions, are beloved by a lot of fans around the world. But when we thought about that, we didn’t want to just kind of deliver a singular storytelling experience for every single player around the world. We wanted each player – each fan – to have a unique experience as they head on to the final battle.”
The choices that players will get to make will end up having an effect on the state of the characters as they head into the climactic confrontation against Sephiroth. Hamaguchi noted that these changes will tell their own smaller stories that would be unique for each player based on the choices they made throughout their time with the game. However, the ultimate ending is still going to be the same for everyone.
“There will be some moments where players will be faced with choices – so player choices – and based on the choices that they make, these specific moments where we see each character facing the final battle – and the story moment where it shows their resolve as they head into this final battle that determines the fate of the planet – that’s going to change a bit between the players based on the choices that they made throughout the game,” he explained. “The idea is to kind of change the approach and the depth of these story moments for these characters in this final chapter. We hope players look forward to that moment in the game.”
“There won’t be multiple endings that would change depending on the players’ choices, but the process of how we get there to that singular ending might be a bit different between the players based on the choices that they make throughout the game,” he continued. “That might mean that some players might have a different emotion as they get to the story ending, so that’s kind of the difference that they might have.”
Hamaguchi also admitted that, since Final Fantasy 7 Revelation will mark the ending of a trilogy that has been seven years in the making, with Final Fantasy 7 Remake originally coming out on PS4 back in 2020, many are likely paying close attention to how the finale will play out.
“The concluding chapter of this remake series, how it’s going to play out, is probably going to receive a lot of attention from our fans,” he said. “I think a lot of fans are worrying – or just being curious – about how it’s going to play out in the end.”
Final Fantasy 7 Revelation is being developed for PC, PS5, Xbox Series X/S, and Nintendo Switch 2, and is slated for a simultaneous release across all platforms in Spring 2027. For more details, check out its announcement trailer, what Hamaguchi has said about its side content, and how its open world will be available quite early in the game.