The guys over at UC Berkeley’s Department of Electrical Engineering and Computer Sciences have created a unique new aerial vehicle that avoids many kinds of obstacles using non other than Microsoft’s Kinect.
The developers state that the Kinect hardware “delivers a point cloud to the on-board computer” and that a “consensus algorithm fits a planar model to the points on the floor, and this planar model is fed into the controller as the sensed altitude.”
We also have a video for you so you can check out what the fuzz is all about, it looks very impressive:
Who knows, maybe a new game will use this idea in the not so distant future.