In a recent interview with Edge Magazine, head of Xbox Phil Spencer reveals that Kinect was one of Xbox's biggest contributions to gaming.
Xbox has shown a willingness to learn from its mistakes and grow.
From motion controls to the possibilities of VR, there's plenty Microsoft have said that they haven't lived up to.
Some controllers immerse you seamlessly in the game but not these.
A look at how the three leading companies performed in the last ten years.
Motion what, now?
Companies owning each other, themselves or just weird happenings, E3 has it all.
The end of Kinect.
Sometimes new concepts alter how we play games forever. These 15 did not.
“We learned with Kinect and the Wii that just translating a typical game experience to VR is not a winning strategy."
"We're going to continue to focus on making sure it's a supported part of the platform."
But if you already own a Kinect, you get it for free.
But they still won't discuss whether or not it will be on the Xbox One Scorpio.
Microsoft offering free adapters with the console to existing Kinect owners.
'The Kinect was not a pleasant experience.'
To work on services like HoloLens and Microsoft Edge.
Phil Spencer, Vanquisher of Kinect.
More for biometric sign-in and user interface and less for games though.
Company still adamant on consumers choosing Kinect.
E3 is home to some of the coolest, most memorable and downright odd moments in gaming.