Every corporation in the world often makes promises that it cannot keep up, and promises to do things but then doesn’t do them- sometimes for the better, sometimes for the worse. That much, of course, is true for the video games industry as well- and as one of the biggest companies in the industry, Microsoft have often walked back on several of their promises, one way or another. Here, we’ll be looking at nine such instances.
THE CRACKDOWN 3 HYPE
Crackdown 3 was in development for a long, long time. It was delayed multiple times, it changed developers, and just had a messy development all around- but throughout it all, Microsoft continued to promise the world to Crackdown fans. For starters, they would not stop talking about the “power of the cloud” and the cloud-powered destruction in the game- which, in the final product, was only in the multiplayer, and was quite underwhelming at that. The game itself was also sourly disappointing, and somehow managed to even be a step back from its predecessors. Before its launch, Microsoft talked about how they wanted Crackdown to sit alongside the likes of Halo and Gears as one of their premier franchises- but clearly they did not put their money where their mouth was.