For Honor Patch 2.35 Delivers Plenty of Bug Fixes

For Honor's new patch delivers a number of bug fixes, ranging from character-specific tweaks to audio fixes and more.

Ubisoft’s PvP game For Honor has stuck around with a dedicated player base even years on from its launch, and with the developers heading into the sixth year of the game, the support for it has only been more active. To keep the experience balanced and bug-free, the developers, of course, periodically update the game, and have, to that end, released another update. 

Patch 2.35 delivers some essential bug fixes and seems to be solely focused on that, so don’t go in expecting new content. The bug fixes ranges from UI improvements such as Breaking now covering less screen space to fighter bug fixes such as Nobushi’s heavy sprint attack animation stuttering when switching stances to chain other moves, and audio bug fixes such as Year 6 Season 1 music being incorrect, and a lot more.

The patch notes for the update are pretty extensive, so make sure to look through them for more details on its many tweaks and fixes. You can read them in full down below.

FOR HONOR PATCH 2.35

IMPROVEMENTS

UI

  • Breaking now block less screen space

BUG FIXES

FIGHTERS

Nobushi

  • [Bug Fix] Fixed an issue that caused the Nobushi heavy sprint attack animation shuttering when switch stance to chain other moves.
  • [Bug Fix] Fixed an issue that caused the Nobushi Hidden Stance into Zone Attack to perform a Light or Heavy attack instead of the Zone Attack.

Shaman

  • [Bug Fix] Fixed an issue that caused the Shaman perform a Guard Break instead of the Bite Pounce when used on the last Bleed tick

Zhanhu

  • [Bug Fix] Fixed an issue that caused the Zhanhu bash to incorrectly apply a damage reduction on the hit reaction

Kyoshin

  • [Bug Fix] Fixed an issue that caused the Kyoshin’s Fujin Force to have an inconsistent forward movement when inputting Fujin Force and a directional movement at the same time

Pirate

  • [Bug Fix] Fixed an issue that caused the Pirate left hand to flicker and twist when going in left guard from side to side while locked onto an opponent

MAP

  • [Bug Fix] Fixed an issue that caused the Players to be able to see the back of the map structure through windows on Qing Pass

USER INTERFACE

  • [Bug Fix] Fixed an issue where the Renown Widget inaccurately displayed renown values when contesting a zone.

AUDIO

  • [Bug Fix] Fixed an issue that caused the Year 6 Season 1 Music to be incorrect
  • [Bug Fix] Fixed an issue that caused the Bleed or Fire Sound Effect to continue playing during the respawn and after
  • [Bug Fix] Fixed an issue that caused the Kyoshin “Through the Head” Execution sound Effect to sometimes play multiple times

CUSTOMIZATION

  • [Bug Fix] Fixed an issue that caused Extra controller rumble during the execution “Flying Sword” when hero throws the sword on the victim’s body in barracks and in game
  • [Bug Fix] Fixed an issue that caused the Hitokiri Helms to have a frowny face
  • [Bug Fix] Fixed an issue that caused the have Berserker to miss the Large Revive tattoo from Year 1 Heroes bundle
  • [Bug Fix] Fixed an issue that caused the Black Prior’s “Erzebet’s Valor” Helm to not have air holes while using Body Type 2
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