The PC version of Gears of War: Ultimate Edition was an utter and complete mess when it launched, exemplifying all that is bad about Microsoft’s push for PC gaming via Windows 10 and the Universal Windows Platform. The PC version was so bad that it lacked some very basic options- such as a V-Sync toggle, or unlocked framerate. And owing to the closed down nature of UWP, there was no way for mods to fix the game, either.
Well, at least Microsoft themselves have added at least some of the missing functionality to the game. The new update comes in the wake of the new update for the OS itself, which allows UWP apps to gain the kind of functionality that legacy Win32 apps have had for years.
The full patch notes for the game’s update follow:
- Added v-sync toggle to video options. Toggle ‘off’ to not be limited by your monitors refresh rate.
- Added frame rate limit selector to video options. Use to reduce your frame rate if you are getting too much tearing, or choose unlimited to let the game render as fast as possible. Note: This option is best used with v-sync off. With v-sync on, it will force the game onto a refresh interval (render every refresh, every second refresh, etc.).
- Added anisotropic filtering setting to video options.
- Added FPS counter toggle to video options.
- Fixed a bug where post processing could become disabled.
- Fixed a bug where PSO’s could be created on the fly instead of read from the cache, causing hitches.
Gears of War: Ultimate Edition is available now on Windows 10 PCs and Xbox One.