Following the latest trailer from the PlayStation Showcase, Gran Turismo 7 has been receiving several new details courtesy of creator Kazunori Yamauchi. Speaking to Eurogamer, Yamauchi offered some more details on the game’s always online requirement for the single-player campaign. First, he noted that it’s not just specific to GT Cafe, where players would acquire cars from the “past, present and future” that have a unique cultural meaning, but to prevent cheating in general.
“The requirement for the online connection isn’t specific to the Cafe per se – it’s just to prevent cheating overall from people trying to modify the save data, so that’s the reason for the online connection. And just to update on the feature itself, there’s two functions to it. One is to direct the user to the next objective meeting, and also to get them to get involved in collecting some of those cars.
“And the other is, when they come back with the cars they’re asked to collect, it gives a little bit of background history for the culture, and the history behind these significant cars that they have added to their collection.”
Yamauchi also confirmed that it would be possible for players to open up their garages and showcase their collections to others, which is made possible through the online requirement. But as for whether there would be any offline option for the campaign, he stated that an online connection is required. The only mode that doesn’t need to be played online is Arcade Mode.
“Because that has no effect on the save data, so that’s possible. But anything that has to do with the save data requires a connection. For example things like the livery data as well – that’s something that is downloaded from the online server.”
Gran Turismo 7 is currently in development for PS4 and PS5. It will be releasing on March 4th 2022 so stay tuned for even more details in the coming months.