Here’s the reasoning behind Far Cry 3: Blood Dragon

They want to make fun games.

Far Cry 3: Blood Dragon seems like an interesting game because it’s a tribute to the 80s, and creative director Dean Evans has revealed why the team opted for such a direction.

“It’s about that single glow. Mum and dad have gone to bed and you’re downstairs, there’s the Vic-20 over there on the black and white TV, the Atari over there,” he told Eurogamer.

“You’ve seen those consoles change, but the one thing that’s stayed the same is these shitty action movies burning your retina, watching Robocop again and again and again and watching that police station scene in Terminator and rewinding it, pressing play and watching it again.”

It’s going to be an open world game and you will see some unique settings in the game.

“I’m certainly a bit tired of shooters that take place in a modern setting and that have quite a lot of warfare. So it’s nice to be able to just fucking go off and do something else. Things don’t have to make much sense,” he said.

“Look at Platinum Games, the stuff that Kojima does. They get a lot of flak for the kind of stuff they do, but ultimately it’s that attitude – so fucking what? Let’s go! Was it ridiculous? Yes, awesome! Was it fun? Yes, brilliant! That’s the goal of games, to have as much fun as possible.”

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