Jade Raymond wants better Kinect/Move integration in hardcore games

Jade Raymond who is currently working on Splinter Cell Blacklist at Ubisoft has revealed that she wants motion controls to be better integrated in hardcore games which is actually benefical and increases the overall experience rather than being tacked-on.

“As more of a hardcore gamer I want to see that stuff integrated into hardcore games in a way that makes them better because as fun as all those games are, I don’t really play exercise games – I can’t picture myself doing that,” she told OXM UK.

“I’d love to be able to lean and look round the corner and just integrate more natural motions. The tech for those things isn’t quite there, but I hope it will soon.

“You have to master face buttons, triggers and they all do different things, so obviously we’re never going to get to that really mass-market place where we’re touching a really broad audience with our messages with controllers, so Kinect and other more natural ways to interact with games are incredibly important. I think we can go further.”

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