To live in the Life is Strange universe may be to fear that nothing is permanent, but for Max Caulfield, it’s perhaps the fact that actions have consequences. Cue Chloe Price, her former best friend, who arrives at Caledon University, seeking help for her nightmarish visions, in Life is Strange: Reunion.
As it turns out, Max’s decision in Double Exposure has seemingly brought Chloe back to life. But as wonderful as the reunion sounds, it’s far from a new beginning, as senior brand manager Andrew James says this is the “thrilling finale” to both characters’ long-running saga, “a chapter that brings their book to a close.”
“This is a full circle moment for both developers and fans — one that builds on everything that has come before. And even as the game delivers a reunion long-thought impossible, it also caps off our time at Caledon University in a literal blaze of glory,” James said on Xbox Wire.
Instead of simply playing as Max throughout, players also control Chloe. While the former regains the power to use Rewind, including the ability to remain in the past depicted in a photograph, the latter can Backtalk against characters. Chloe also has the benefits of being able to go places where Max can’t, potentially chasing down new leads.
Your choices will also define how the two were in the past and what ultimately happened on the fateful night in Arcadia Bay. Life is Strange: Reunion launches on March 26th for Xbox Series X/S, PS5, and PC. There’s a Standard Edition, which includes the base game; a Deluxe Edition featuring the digital soundtrack, art book, documentary, and prequel comic; and the Twin Pack that also bundles Double Exposure.