Marathon’s Budget is Over $200 Million, Potentially Nearing $250 Million – Rumor

Maintenance and new content are allegedly not factored into this, creating even more worry about the shooter's player numbers.

Following its announcement in 2023 and delays for the sake of polish, the response to Bungie’s Marathon has been…interesting. This isn’t to say it’s a disaster – reports claim it sold 1.2 million across all platforms since launching last month – but it’s nowhere near the numbers of, say, Helldivers 2.

That said, it is a triple-A title and that reportedly extends to the budget. Forbes’ Paul Tassi claims that its budget is “over $200 million” and may even be closer to $250 million. The kicker is that it allegedly doesn’t include maintenance or new content. Are end-game activities like Ranked Mode and Cryo Archive, which launched several weeks after, included? We can’t really say.

However, it’s very likely that the mid-season balance patch and new Implants fall under new content, as will any new maps, Runners, weapons, cosmetics, and much more.

A lifetime peak concurrent player count of 88,337 on Steam and less than 30,000 in the past 24 hours would sound disastrous with that kind of budget. After all, Marathon costs $40, and if it reportedly sold 1.2 million, that’s nowhere close to breaking even. However, Sony could be playing the long game and relying more on recurring revenue from a dedicated hardcore player base.

We’ll find out in the coming months, so stay tuned. In the meantime, check out our review of Marathon here.

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