Despite its ongoing financial woes, Nacon will still be going ahead with its Nacon Connect 2026 showcase. The show was previously slated for March 4th before the company delayed it due to a “difficult economic environment.” With a new teaser video, which you can check out below, Nacon has now confirmed that its showcase will take place on May 17th.
The teaser includes a host of games made by studios owned by Nacon, including The Mound: Omen of Cthulhu, Edge of Memories, Endurance Motorsport Series, and Hunter: The Reckoning – Deathwish. The showcase will bring with it a host of new trailers, and many titles will also likely get release dates.
A couple of month after the showcase, The Mound: Omen of Cthulhu will be coming out on PC, PS5, and Xbox Series X/S on July 15th. Hunter: The Reckoning – Deathwish is slated for Summer 2027 release, however, and is unlikely to get a solid release date just yet. The title was unveiled last month with a trailer.
In February, Nacon had announced that it was filing for insolvency, leading to the trading of its shares on the Euronext Paris markets being suspended. The company said in a press release that it needed a “rapid implementation of a financial restructuring,” and noted that it didn’t have enough available assets that could be used to pay its debts off in a timely manner.
Following the announcement, a report indicated that the company had put pause on paying employees working at Cyanide Studios, Spiders, and Kylotonn. An estimated 320 employees had been seemingly affected by this decision.
This, in turn, had led to the French game industry union—Syndicat des Travailleureuses du Jeu Video—to call the company out for making decisions that would lead to its studios also needing to file for insolvency.
“Years of mismanagement and strategic nothingness, both at the group and company levels, have blocked studios from modernizing, organizing, and developing themselves,” said the union in a statement. “Today, even after completely emptying its studios’ coffers – dozens of millions of euros which should have ensured studio stability and safe jobs! – Nacon comes out with a deficit.”
“Makeshift solutions like canceling all recruitments and raises for more than a year, or snake oil solutions like ‘AI,’ which Nacon is gradually forcing on its studios without even knowing what for, will not save money and clean up the company accounts. The deterioration of working conditions in the last years, and the creation of new studios with the barely hidden goal of sabotaging existing ones, were already convoluted ways of reducing headcount, and they only made matters worse.”
Syndicat des Travailleureuses du Jeu Video went as far as to call for the removal of Nacon’s executive team from their leadership positions. The union has also demanded better working conditions, a policy put in place to prevent more talent drain across studios, and updated tools and processes to aid developers with their work.
Chief among the affected studios has been Spiders, which recently released its RPG GreedFall: The Dying World. In March, Nacon had announced that it was looking to sell Spiders and that the studio had been told that a bidding process for its acquisition had begun.