The Last of Us new details revealed: “Different from Uncharted,” and emphasis on Story

Naughty Dog is hellbent on pushing the story medium forward in videogames, and Bruce Straley and Neil Druckmann, who are veterans at Naughty Dog, revealed a little more info about the main protagonists of The Last of Us, and also commented on the inevitable comparison with Uncharted in an interview with PSM UK.

It’s no secret that the game looks like Uncharted. I mean, it uses the same engine – so the colour palette and textures really reminds people of Uncharted, but the Naughty Dog devs  say that it’s not really a cause for concern and it’s going to be nothing like Uncharted.

“Uncharted is a different genre to this. Uncharted is pulp action. And with this game, everything is constructed around the tone,” said Druckmann. They emphasise on the fact that this won’t be a shooterfest, and there will scarcity of ammo, delivering a true survival feel.

The emphasis on story is the main point of the game, and Druckmann added, “Both of these characters are going to go through something that will change them forever. And that’s the whole focus of this project, getting through that with these two characters.”

Joel’s voice actor, Troy Baker revealed some new information about Joel, and he said that “He’s not a hero, he’s not a badass. He’s a survivor.”

“He’s a guy that learned how to use a gun because he had to, and he’s fighting every day because that’s what you do. Does that mean that [he] steals this, that [he] does this? Maybe. But it’s not that he has a plan, or that he’s a strong archetypal character. I really think it’s gonna turn the model of the hero on its ass.”

It will be interesting to see how the game turns out, as whatever information we have about it right now, seems to suggest that it will be a spectacular game.

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