Along with balance changes to its heroes (which should head to all platforms and users in the coming weeks), Blizzard Entertainment revealed that it would be introducing a one-hero limit to Competitive Play in Overwatch. This change is currently live on the PTR.
Speaking to GameSpot, principal designer Scott Mercer said, “The big thing for Competitive Play is we’re going to turn on one-hero limit, so players will not be able to stack more than one of the same hero within a Competitive match. It’s not going to affect Quick Play at all, but it is something we’re going to turn on for Competitive.”
Mercer also talked about implementing ties into Competitive Play, especially with Sudden Death going away in Season 2. “We definitely want players to feel like if they had a tie, their time wasn’t completely wasted. So we’re trying to find the sweet spot of a lot of players feel like, ‘Oh, well, we got something out of it,’ but at the same time not create situations where players might collude and create some nasty situations there. We’re still discussing that.”
What are your thoughts on Overwatch‘s hero changes and the addition of Ana? Let us know in the comments.