Psyonix’s Rocket League is more popular than ever before but it’s been facing issues. Server issues, for instance, have resulted in matchmaking taking a long time.
Dave Hagewood, CEO of Psyonix, talked about these issues recently. “In regards to both backend (PsyNet) issues, and game server performance, we agree that the server outages and recent lengthy matchmaking times are totally unacceptable.
“We sincerely apologize to all of our players for the quality of online play, and we are focusing all of our available resources on addressing PsyNet’s capabilities and performance, and the quality of our game servers.”
Some of the issue is the result of Rocket League’s rising popularity as Hagewood noted that 2017 has already seen a 40 percent rise in monthly active players compared to the beginning of 2016. “We need to do a better job at scaling up our systems and internal processes to handle this kind of growth.
“We are effectively becoming an Online Service company, as Rocket League is primarily an online game, and we continue to grow in size and scope. Growing this team is one of our top priorities as we approach Rocket League’s two-year anniversary in July.”
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