RuneScape: Dragonwilds Has Sold More Than 600,000 Copies

Jagex CEO Jon Bellamy took to LinkedIn to celebrate the success of the studio's latest survival crafting game based on RuneScape.

Developer Jagex is celebrating the recent release of survival crafting game RuneScape: Dragonwilds. In post on LinkedIn, Jagex CEO Jon Bellamy revealed some of the milestones that the game has hit since its release earlier this month.

“The response from players, the RuneScape community, and the industry so far has exceeded even our most hopeful expectations,” wrote Bellamy on LinkedIn. “And it’s reminded me just how much games — and the people behind them — can still surprise, and inspire us in the most unexpected ways. It’s the alchemy of this industry.”

According to Bellamy, more than 600,000 copies of RuneScape: Dragonwilds have been sold so far, and the game has also hit other community-oriented landmarks, including being the third most-watched game on streaming platform Twitch. When it comes to its reception, the game is currently sitting on an aggregate of Very Positive on Steam with more than 14,000 player reviews. According to Bellamy, this means that 84 percent of the game’s reviews on Steam are positive.

Bellamy has also thanked various parts of the game’s development team, including development and design teams led by Jesse America, Richard Turek, Carlos Verlee Vazquez, Robert Spencer Fox-Galassi, and Barry Hoffman. He has also thanked Gene Rozenberg and Ashton Mills for leading the audio team that worked on the game.

“Your creativity and commitment are fingerprints covering every part of this game,” wrote Bellamy. “At Jagex, we pride ourselves on putting our player communities at the centre of what we do. During the launch I saw that come to life in the most powerful way.”

“To everyone involved: A huge thank you. It really is a privilege to lead such dedicated teams, and I’m incredibly excited about the journey ahead for Jagex, our people and our players.”

RuneScape: Dragonwilds is available on PC (via Steam) as an Early Access title, and is priced at $29.99. The studio plans to keep the game as an Early Access title for “as long as it takes.” It has, however, stated that it hopes to do a 1.0 launch some time in early 2026. In the mean time, the game will get more content, including more systems, spells, and even new skills entirely.

In its current state, RuneScape: Dragonwilds has its first few regions, core survival systems, RuneScape Skills, and magic survival spells. There is also plenty of gear for players to craft, as well as a building system that players can take advantage of to build out their home base. The title also currently features the first planned Dragon boss – General Velgar – along with a host of dungeons to explore.

In its most recent update, the game got some tuning to its event systems, with the cooldowns between the Ghornfell Raids being raised from 2 in-game days to 4 days. These raid events have also seen other changes, including a reduction in frequency, and other balance changes, like the number of meteors in Velgar Meteor Barrages being reduced. More technical issues and UI bugs have also been fixed.

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