Saros Patch is Here, Brings Balancing Changes, Fixes, and New UI Color Settings

Expect a more smoother time on Carcosa, but don’t go looking for any game-changing adjustments other than the Power Generator nerf.

Saros has been getting quite a lot of attention since its release, proving to be a familiar yet fresh take on Housemarque’s bullet-ballet gameplay loop. And while things on Carcosa have been running pretty smoothly for the most part, there’s always room for improvement.

Well, the developers have just dropped a new patch for the game, with some balancing changes and other noteworthy additions. You’re going to see a reduction in the amount of juice the Power Generator perk puts out, while damage scaling on the Powered Dash Artifact is sure to improve its utility. There’s also more accuracy on bouncing bullets, while the UI is getting a few tweaks and toggles to make it more readable and intuitive. There are also a few minor performance fixes – check out the full list below if you want to see more, although it’s shorter than you would think.

Saros might be the more approachable title among Housemarque’s lineup of titles. However, its niche nature has us questioning whether it can lead to long-term security for the studio. You can check out our thoughts on that here. In the meantime, stay tuned for more patches and further improvements that will hopefully help Saros inch ever closer to perfection than it already is.

Patch 01.004.000

Gameplay & Balance

  • Improved the accuracy of bullet bounces
  • Lowered the amount of Power gained from the Power Generator weapon trait
  • Added damage scaling to the Powered Dash artifact and updated the visuals

World & Level Design

  • Fixed collision and geometry issues in multiple biomes

Audio

  • General minor bug fixes and improvements

UI / Accessibility

  • Colour settings:
    – New colour categories
    – Added preview images
    – Settings for HUD Power Indicator
    – Added colour matching for Armor Integrity Gauge Corruption
  • Fixed issues regarding ammo, weapon charge bar and boss invulnerability indicator
  • Fixed Second Chance visibility when using Carcosan Modifiers

Technical & Performance

Optimization

  • Adjusted reflection quality

Cinematics

  • Prologue and Eclipse Device sequence improvements
  • Optimizations to Depth of Field
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