Archive For Saros Tag

Saros Features Returnal’s Visually Sleek and Creepy-Sounding “Tentacle Technology”

Saros Features Returnal’s Visually Sleek and Creepy-Sounding “Tentacle Technology”

You can also expect reactive lighting, layered dynamic particle systems and bullets that have "never looked sharper or felt more dynamic."

Saros – Nixxes and PlayStation Studios Creative Arts Working With Housemarque

Saros – Nixxes and PlayStation Studios Creative Arts Working With Housemarque

Two-time Grammy Award-winning composer Sam Slater (Chernobyl, Joker, more) is also confirmed to be working on the soundtrack.

Saros is Developed on Unreal Engine 5, Includes “Surreal and Mysterious” Narrative Sequences

Saros is Developed on Unreal Engine 5, Includes “Surreal and Mysterious” Narrative Sequences

The gameplay reaches 60 FPS on PS5, but Housemarque says it's a "work in progress" with "tweaks, fixes, and upgrades" to come.

Saros Launches on March 20th, 2026, First Gameplay Revealed

Saros Launches on March 20th, 2026, First Gameplay Revealed

Housemarque showcases new features like the Soltari Shield for absorbing projectiles and Second Chance to revive in a run.

Saros Developer Housemarque is “Fully Focused on Single Player and Premium” Titles

Saros Developer Housemarque is “Fully Focused on Single Player and Premium” Titles

"You don't need to spend the rest of your free time on our games," says studio head Ilari Kuittinen, likening them to "movies or TV series."

Saros Will Receive Extended Gameplay Reveal Later This Year

Saros Will Receive Extended Gameplay Reveal Later This Year

Housemarque's rogue-lite shooter launches in 2026 for the PS5 and follows Arjun Devraj as he attempts to break the cycle on Carcosa.

Saros Wouldn’t Have Been Possible Without Sony Acquisition, Says Housemarque

Saros Wouldn’t Have Been Possible Without Sony Acquisition, Says Housemarque

The studio's CEO also revealed that the development budget for Saros is comparable to the one for Remedy's horror title Alan Wake 2.

Saros Features an “Evolving Set of Weapon and Suit Upgrades,” Says Creative Director

Saros Features an “Evolving Set of Weapon and Suit Upgrades,” Says Creative Director

Housemarque reveals more details on the game's progression mechanics, including the ability to "permanently upgrade" their loadout.

Saros Announced by Returnal Developer Housemarque, Launches 2026

Saros Announced by Returnal Developer Housemarque, Launches 2026

The studio behind Returnal, Nex Machina, Resogun, and more has announced its next title, another AAA sci-fi roguelike shooter.