Senua’s Saga: Hellblade 2 Combat Will be “Extra Real and Brutal”, Work Montage Revealed

The development team is currently "building a good chunky slice of the game before moving to full production" for the rest.

Ninja Theory chief creative Tameem Antoniades appeared on the Xbox Games Showcase Extended to offer an update on Senua’s Saga: Hellblade 2. While no gameplay was showcased, Antoniades did present a work-in-progress montage for all of the different things – from art and animation to real-life visits to Iceland – that are happening with development. Check it out below.

Currently, Ninja Theory is “Building a good chunky slice of the game before moving to full production to build out the rest” as per Antoniades. The developer didn’t want to do a straight sequel to the original, instead opting for something “extra special” even if it meant making life difficult for themselves. The title is set in 9th century Iceland and along with satellite data and photogrammetry to bring it to life, Ninja Theory is building real costumes and scanning them in.

Furthermore, the combat will be “extra real and brutal” with actress Melina Juergens having trained for two years for the same. Senua’s Saga: Hellblade 2 is currently in development for Xbox Series X/S and PC with a day one launch planned for Xbox Game Pass. Stay tuned for more details in the meantime.

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