It looks like Sony’s restrictions placed on mods for Bethesda’s games on PlayStation 4 are hurting the community and longevity of the title, as well as the modding scene. According to WCCFTech, the PS4 version of the game has 38 mods, while the Xbox One version has more than 115 published mods- a difference of over three times.
The discrepancy probably owes itself to the fact that Sony’s policies for what mods to allow on their system are far more restrictive than Microsoft’s, meaning fewer mods can be approved for use on PS4. That, plus according to Bethesda, the Creation Kit was made available first on Xbox One, which might explain the difference, too.
“We’re currently in beta for the Skyrim SE Creation Kit and it went active first on Xbox One. PS4 has only been active for a few days”, Bethesda told IGN recently.
Of course, given that the mods are a great selling point for this remaster, and especially on consoles, this does make the PS4 version of Skyrim‘s remaster far less appealing than the Xbox One version. For once, then, the Xbox One version of a multiplatform game is actually easier to recommend than the PS4 version. Sony really need to do something about this situation, and fast.