Ubisoft Montreal’s Jade Raymond has revealed why Splinter Cell series is not as popular as some of the other games in the genre. It has to do with its complexity, she revealed.
“One of the things that held it back is despite all of the changes that have happened over the years, it’s still one of the more complex and difficult games to play,” she told Eurogamer.
“Even though we do have core fans who are like, ‘Oh, I want to have more of this experience,’ when you play any other game that has stealth elements, they’re all a lot more forgiving than Splinter Cell. I guess Splinter Cell stayed with the most pure approach to that stealth experience.”
The latest game in the series will be the best one because she believes it is something that does not have an action oriented approach.
“Splinter Cell still really is a thinking game. It’s really about being intelligent and taking that time in the first phase to plan out how you’re going to do things, and understanding the elements, and even planning your gadgets and your load-out and being smart about it.
“That’s where you get the thrill, but it’s a different way of playing than most games on the market these days.”
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