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	<title>4A Games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Metro 4 Will Have &#8220;an Even Darker Story,&#8221; 4A Games Says</title>
		<link>https://gamingbolt.com/metro-4-will-have-an-even-darker-story-4a-games-says</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 18 Mar 2025 03:16:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[metro]]></category>
		<category><![CDATA[Metro 4]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=614593</guid>

					<description><![CDATA["Rest assured, you are in for quite the ride," the studio says about its upcoming, as yet unannounced first-person shooter.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been <a href="https://gamingbolt.com/next-metro-title-in-development-for-xbox-series-x-s-ps5-and-pc">close to five years</a> since 4A Games officially confirmed it was working on a sequel to <em>Metro Exodus.</em> Though a formal reveal of the title is still pending, the studio has provided a fresh update.</p>
<p>In a <a href="https://www.4a-games.com.mt/4a-dna/2025/3/16/metro-15th-anniversary-update" target="_blank" rel="noopener">blog post</a> commemorating the 15th anniversary of the <em>Metro </em>franchise, 4A Games has spoken about the impact of Russia&#8217;s invasion of Ukraine and the war that continues in the studio&#8217;s home nation. <a href="https://gamingbolt.com/next-metro-games-story-influenced-by-war-in-ukraine">In 2022</a>, it issued a similar statement, and once again, the developer speaks about how real-world events have impacted the next <em>Metro&#8217;s </em>development.</p>
<p>In a nutshell, you can expect &#8220;an even darker story&#8221; that focuses on the series&#8217; staple &#8220;hard-hitting, political, anti-war&#8221; harder than ever before. And yes, <em>Metro </em>author Dmitry Glukhovsky is still deeply involved, as previously confirmed.</p>
<p>&#8220;As we said in our last studio update, in 2022, a full-scale Russian invasion changed how we wanted to tell the story of the next <em>Metro</em> game,&#8221; 4A Games&#8217; message reads. &#8220;As art became life for many of our developers in Ukraine, we drew from that lived experience to create an even darker story, those themes already present in <em>Metro</em> becoming ever-more apparent and important.</p>
<p>&#8220;As conflict, the struggle for power, the horrors of tyranny, and the price of freedom have become part of our lives over the past 3+ years, we are still living and working during this wartime, and that inevitably shapes the games we make.</p>
<p class="">&#8220;<em>Metro</em> has always had a hard-hitting, political, anti-war and often emotional story &#8211; and you can be sure these themes will continue thanks to our ongoing collaboration with franchise creator, author, and activist Dmitry Glukhovsky.</p>
<p class="">&#8220;Dmitry has always spoken out against the war in Ukraine from the start – a courageous decision for any Russian that has seen him sentenced to jail (in absentia) &#8211; and we are proud to have him as a friend and co-creator as we tell this next, and never more relevant chapter of <em>Metro</em> together.</p>
<p class="">&#8220;Rest assured, you are in for quite the ride.&#8221;</p>
<p>When exactly we can expect the next <em>Metro </em>to be announced remains to be seen, but it&#8217;s safe to say that there will be plenty of excitement surrounding the game. <em>Metro Exodus, </em>which is available on PS4, Xbox One, and PC, has <a href="https://gamingbolt.com/metro-exodus-crosses-10-million-copies-solid">sold over 10 million units</a> worldwide. A VR prequel, <a href="https://gamingbolt.com/metro-awakening-interview-bringing-the-horrors-of-metro-to-vr"><em>Metro Awakening</em></a>, from Vertigo Games also launched last November.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">614593</post-id>	</item>
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		<title>Metro Developer Issues Statement Following 4A Games Ukraine&#8217;s Renaming</title>
		<link>https://gamingbolt.com/metro-developer-issues-statement-following-4a-games-ukraines-renaming</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 03 Mar 2025 09:34:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[4A Games Ukraine]]></category>
		<category><![CDATA[La Quimera]]></category>
		<category><![CDATA[metro]]></category>
		<category><![CDATA[Metro 4]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Reburn]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=613190</guid>

					<description><![CDATA[While Reburn is a "completely separate entity", 4A Games reassures fans it's still the team that "built the Metro games you know and love."]]></description>
										<content:encoded><![CDATA[<p>Indie studio Reburn recently revealed its next project, <a href="https://gamingbolt.com/la-quimera-is-the-next-shooter-by-the-studio-formerly-known-as-4a-games-ukraine"><em>La Quimera</em></a>, a futuristic first-person shooter set in Latin America during 2064. While it looks promising, there was some confusion regarding the studio, formerly 4A Games Ukraine.</p>
<p><em>Metro</em> developer 4A Games has <a href="https://www.4a-games.com.mt/4a-dna/2025/2/28/4a-games-studio-update" target="_blank" rel="noopener">since stated</a>, “We are 4A Games. We are the team that created and built the<em> Metro</em> games you know and love. We’re still making the next <em>Metro</em> with Dmitry Glukhovsky, the same core founders, leadership, developers, and nearly 20 years of experience on the series. We also have our other new IP project in the works. We’ll reveal more about both when we’re ready.”</p>
<p>4A Games is Ukraine-based, with studios in Kyiv and Sliema. While there are remote workers and developers in Malta, about 150 of its 200+ team members reside in Ukraine.</p>
<p>“In 2014, we, led by the original &#8216;four A&#8217;s&#8217; &#8211; the founders of 4A Games &#8211; formed &#8216;4A Games Limited&#8217; and created a new HQ in Malta with roughly 50 of our fellow team members. We have since grown and work to this day on <em>Metro</em> under contract with Deep Silver and Plaion.”</p>
<p>It revealed a close working relationship with 4A Games Ukraine, who also assisted with <em>Metro Exodus</em>. After the title and its DLC were released, 4A Games formed another studio in Kyiv with “roughly” 50 more developers. Meanwhile, 4A Games Ukraine sought to pursue <em>La Quimera</em> as a “completely separate entity,” which it renamed to Reburn.</p>
<p>“We wish them every success,” said 4A Games. However, it assured fans, “The 4A Games you know and love have not changed, and we are not rebranding. We are the same developers of <em>Metro</em> that brought you <em>Metro 2033, Metro: Last Light, Metro Redux</em>, and <em>Metro Exodus</em>.” The developer is looking forward to the 15th anniversary of <em>Metro 2033</em> later this month and showcasing what it&#8217;s been working on at a “later date.”</p>
<p><em>La Quimera</em> is in development for PC, though it doesn&#8217;t have a release date. As for the next <em>Metro</em> game, Deep Silver <a href="https://gamingbolt.com/metro-4s-development-is-continuing-separately-at-4a-games-deep-silver">assured in February 2024</a> that its development will continue. Stay tuned for updates in the coming months.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">613190</post-id>	</item>
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		<title>4A Games and Zen Studios Will Not be Sold to Saber Interactive, Embracer Group Confirms</title>
		<link>https://gamingbolt.com/4a-games-and-zen-studios-will-not-be-sold-to-saber-interactive-embracer-group-confirms</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 13 Sep 2024 22:08:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[embracer group]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[zen studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=598813</guid>

					<description><![CDATA[Saber Interactive will not be exercising the option to acquire the Metro and Zen Pinball studios from its former parent company, it has been confirmed.]]></description>
										<content:encoded><![CDATA[<p>When it was announced earlier in the year that Saber Interactive was <a href="https://gamingbolt.com/saber-interactive-has-left-embracer-group-in-a-deal-worth-247-million">leaving Embracer Group in a deal worth $247 million</a> – with the deal also seeing the former <a href="https://gamingbolt.com/saber-interactive-deal-includes-3d-realms-slipgate-ironworks-and-more">taking ownership</a> of the likes of Slipgate Ironworks, 3D Realms, New World Interactive, and others from the latter – it was also confirmed at the time that though <em>Metro </em>developer 4A Games and <em>Zen Pinball </em>developer Zen Studios would both remain under Embracer Group&#8217;s ownership, as part of the deal, Saber Interactive would be able to <a href="https://gamingbolt.com/metro-series-publishing-rights-will-remain-with-embracer-but-saber-has-the-option-to-acquire-4a-games">exercise the option to acquire both</a>. It has now been <a href="https://embracer.com/releases/embracer-group-receives-early-payment-for-sale-of-saber-assets-4a-games-and-zen-studios-will-remain-within-embracer-group/">announced</a> by Embracer that that option will not be exercised.</p>
<p>In a release published on its website, Embracer announced that 4A Games and Zen Studios will remain under its ownership, and also confirmed that the former currently has two unannounced AAA titles in development. One of these is <a href="https://gamingbolt.com/next-metro-title-in-development-for-xbox-series-x-s-ps5-and-pc">confirmed to be the next mainline instalment in the <em>Metro </em>franchise</a>.</p>
<p>&#8220;We are satisfied with the conclusion of this transaction and very glad to see the great teams and assets of 4A Games and Zen Studios remain within Embracer,&#8221; said Embracer Group CEO Lars Wingefors. &#8220;They will be important building blocks in our continued journey. 4A Games has currently two AAA titles under development that we eagerly await to announce.&#8221;</p>
<p>Wingefors also went on to congratulate Saber Interactive on the recent successful launch of <em><a href="https://gamingbolt.com/warhammer-40000-space-marine-2-review-gears-of-warhammer">Warhammer 40,000: Space Marine 2</a>, </em>which surpassed <a href="https://gamingbolt.com/warhammer-40000-space-marine-2-hits-2-million-players">2 million players</a> on all platforms shortly after its global release.</p>
<p>&#8220;I would also like to take this opportunity to thank Matthew Karch for his contributions over the years, and at the same time congratulate the Saber team on the successful release of the iconic <em>Warhammer 40,000: Space Marine</em> <em>2</em>, that will make a great start in their new structure,&#8221; he said.</p>
<p>As for 4A Games&#8217; next <em>Metro </em>title or its second unannounced AAA project, it remains to be seen when either will be announced. Earlier this year, publisher Deep Silver provided a brief update on the former, confirming that <a href="https://gamingbolt.com/metro-4s-development-is-continuing-separately-at-4a-games-deep-silver">development on the game was continuing at 4A Games</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">598813</post-id>	</item>
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		<title>The Rise of the Metro Series</title>
		<link>https://gamingbolt.com/the-rise-of-the-metro-series</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 07 May 2024 11:28:00 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[metro]]></category>
		<category><![CDATA[Metro 2033]]></category>
		<category><![CDATA[metro exodus]]></category>
		<category><![CDATA[Metro: Last Light]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PLAION]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581474</guid>

					<description><![CDATA[A look back at 4A Games' admirably consistent post-apocalyptic shooter franchise. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he late 2000s/early 2010s were a strange time for the first person shooter genre. On one hand, with the massive explosion in popularity that multiplayer and online gaming saw, first person shooters were enjoying more popularity amongst the masses than they ever had. The market was flooded with games in the genre, a number of major (and not-so-major) franchises were flourishing, and by and large, the FPS had very much become the games industry&#8217;s leading genre.</p>
<p>At the same time, however, it was also clear that the single player first person shooters that had once been the genre&#8217;s lifeblood were dying out. Multiplayer was growing in popularity at a rapid rate, and with the likes of <em>Call of Duty, Halo, </em>and <em>Battlefield </em>eating up an increasingly larger share for the market, it felt like there was no room anymore for narrative-driven single player first-person shooters. Or, well, that&#8217;s what the majority of us thought, at any rate, because in 2010, along came Ukrainian studio 4A Games&#8217; debut project, <em>Metro 2033, </em>to prove us all wrong.</p>
<p><iframe title="The Rise and Rise of The METRO Series" width="500" height="281" src="https://www.youtube.com/embed/mZZNAHjyKIE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Developed by a team of former GSC Game World staff that had previously worked on the <em>S.T.A.L.K.E.R. </em>series, <em>Metro 2033 </em>was based on a novel of the same name by Russian author Dmitry Glukhovsky, telling the story of a group of survivors in a post-nuclear Russia, living in the cracks and shadows of Moscow&#8217;s underground Metro system in order to avoid the heavily irradiated surface. Launching for Xbox 360 and PC, <em>Metro 2033 </em>instantly became something of a poster child for the notion that narrative-driven single player first person shooters still very much had a place in the games industry.</p>
<p>Though the game received some criticism for a few of its technical issues, some clunkiness with its combat, and AI-related bugs, by and large, <em>Metro 2033 </em>was received well by critics and audiences alike, and with its excellent post-apocalyptic setting, its horror elements, its grueling survival mechanics, its excellent story and the way it told it, and more, it instantly endeared itself to a sizeable audience. Though it didn&#8217;t set the world on fire with its sales the way so many other shooters at the time would do (especially the multiplayer-centric ones), with over 1.5 million units sold, it became clear that the game had been enough of a success to warrant a sequel.</p>
<p>And it didn&#8217;t take long for that sequel to arrive. In 2013, around three years on from the launch of <em>Metro 2033, </em>4A Games put out <em>Metro: Last Light, </em>and with it, the studio chose to head down a path of its own making. Rather than adapting the second <em>Metro </em>book, <em>Metro 2034</em>, 4A Games instead worked with <em>Metro </em>author Dmitry Glukhovsky to write an original, new story that would serve as a direct follow-up to <em>2033&#8217;s </em>bad ending. Thankfully, it was a risk that paid off, because <em>Last Light </em>continued to prove that there was still a place in the games industry for linear, narrative-driven shooters.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/02/metro-2033-switch-.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-432719" src="https://gamingbolt.com/wp-content/uploads/2020/02/metro-2033-switch-.jpg" alt="metro redux" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/02/metro-2033-switch-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/02/metro-2033-switch--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/02/metro-2033-switch--1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/02/metro-2033-switch--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/02/metro-2033-switch--1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>By and large, other than choosing to tell its own original story, <em>Metro: Last Light </em>didn&#8217;t stray <em>too </em>much from the path that its predecessor laid out, which meant it had a lot of the same strengths, and a lot of the same weaknesses. The game attracted some criticism for issues related to its AI and its technical state, but at the same time, garnered widespread praise for its story and storytelling, its tense atmosphere, and its stellar storytelling. At the same time, it also made relatively smaller improvements to the gameplay, which came together to uplift the combat and stealth in some noticeable ways.</p>
<p>Like its predecessor, <em>Metro: Last Light </em>was a critical and commercial hit, and it was clear to everyone that another sequel would arrive at some point in the future. The wait for the third <em>Metro </em>game, however, turned out to be a much longer one than the wait for the second one had been. By this point, both the series and 4A Games had become known quantities in the AAA space (to say the least), and with expectations higher than ever, the studio started envisioning a much more ambitious experience for the series&#8217; next instalment.</p>
<p><em>Metro Exodus </em>arrived six years after its predecessor, in 2019, and though it was a long wait, the game proved to be worth it. One of the biggest changes it made was adopting a semi-open world structure, and taking players out of the dank, cramped, underground tunnels that they had spent the majority of their time in in the first two games. In <em>Metro Exodus, </em>Artyom and his crew travelled the remains of post-apocalyptic Russia, hopping from one large, open-ended map to the next, with the game once again telling an original, new story written in collaboration with Glukhovsky. The game definitely swung for the fences- and for the most part, the results were impressive.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3.jpg"><img decoding="async" class="aligncenter wp-image-484777" src="https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3.jpg" alt="metro exodus" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-3-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Metro Exodus&#8217; </em>larger emphasis on exploration and the optional content it had on offer lent new weight and depth to the experience, while at the same time, the game also continued to deliver a healthy amount of the tense, linear, guided sections that had been the series&#8217; bread and butter over the course of its two previous instalments. It also continued to tell a riveting story, one that benefited from its larger, more expansive worldview, while gameplay elements like combat and stealth also saw further noticeable improvements.</p>
<p>Unsurprisingly, <em>Metro Exodus </em>went on to become the series&#8217; biggest and most successful game yet. As of February this year, the shooter has sold over 10 million units worldwide, which, of course, means the series&#8217; future is assured. In fact, we already have a pretty good idea of what to expect from <em>Metro </em>in the coming months and years. First up is <em>Metro Awakening</em>, a virtual reality FPS being developed by Vertigo Games that will serve as a prequel to <em>Metro 2033</em>, and is promising a more linear, guided experience in vein of the series&#8217; earlier entries.</p>
<p>And of course, there&#8217;s more things to look forward to as well. 4A Games has confirmed on a number of occasions that it&#8217;s working on the next <em>Metro </em>game for PS5, Xbox Series X/S, and PC. In fact, the series&#8217; next instalment was officially confirmed to be in development all the way back in 2020- but, as 4A Games revealed a little over a year ago, the game&#8217;s development had (understandably enough) been impacted by the war on Ukraine. Work on the sequel is still continuing, but it should go without saying that 4A Games&#8217; primary focus right now is going to be ensuring the health and safety of its team, rather than finishing the project. What exactly does that mean for when the next <em>Metro </em>game will arrive? We don&#8217;t know, but we <em>do </em>know that it&#8217;s coming.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-484775" src="https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-2-1024x576.jpg" alt="metro exodus" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/06/metro-exodus-image-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Thankfully, the games industry has gotten to a point where the notion that story-driven single player experiences (especially shooters) don&#8217;t have much of an audience doesn&#8217;t hold much water, and the <em>Metro </em>series has had a significant role to play in that turnaround. Ironically, 4A Games has confirmed that it&#8217;s also working on a standalone multiplayer-centric <em>Metro </em>experience, but honestly, as long as the series also continues to put out the narrative-driven solo experiences it&#8217;s become known for, a multiplayer spinoff doesn&#8217;t really sound like a bad idea. One way or another, there&#8217;s a lot of <em>Metro</em> to look forward to in the future, and we couldn&#8217;t be more pumped about it.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Saber Interactive Deal Includes 3D Realms, Slipgate Ironworks, and More</title>
		<link>https://gamingbolt.com/saber-interactive-deal-includes-3d-realms-slipgate-ironworks-and-more</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 14 Mar 2024 09:04:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[34 big things]]></category>
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		<category><![CDATA[fractured byte]]></category>
		<category><![CDATA[Mad Head Games]]></category>
		<category><![CDATA[New World Interactive]]></category>
		<category><![CDATA[nimble giant]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Sandbox Strategies]]></category>
		<category><![CDATA[shiver entertainment]]></category>
		<category><![CDATA[Slipgate Ironworks]]></category>
		<category><![CDATA[snapshot]]></category>
		<category><![CDATA[Tripwire Interactive]]></category>
		<category><![CDATA[Tuxedo Labs]]></category>
		<category><![CDATA[zen studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581619</guid>

					<description><![CDATA[However, Embracer Group will retain ownership of Aspyr Media, Tripwire Interactive, Tuxedo Labs, 34 Big Things, and more. ]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been <a href="https://embracer.com/releases/embracer-group-ceases-all-operations-in-russia-through-the-divestment-of-selected-assets-from-the-operative-group-saber-interactive/" target="_blank" rel="noopener">confirmed</a> that <a href="https://gamingbolt.com/saber-interactive-has-left-embracer-group-in-a-deal-worth-247-million">Saber Interactive is splitting from parent company Embracer Group</a> in a deal worth $247 million, and the former will be taking a number of projects and studios that were previously under Embracer&#8217;s ownership with it.</p>
<p>For starters, a number of studios that were operating under the Saber Interactive label will be part of Embracer Group&#8217;s divestment. That will include 3D Realms, Slipgate Ironworks, New World Interactive, Nimble Giant, Sandbox Strategies, Mad Head Games, Fractured Byte, and Digic. In total, Embracer says its divested assets include 38 ongoing game projects, as well as &#8220;certain proprietary engine technology and game tools relating to the divested companies.&#8221;</p>
<p>However, a number of studios that were previously operating under Saber are not being divested, and will continue to be owned by Embracer Group. This includes Tuxedo Labs (as well as the ongoing development of <a href="https://gamingbolt.com/teardown-ps5-review-bring-the-house-down"><em>Teardown</em></a>), Demiurge Studios, Beamdog, 34 Big Things, Tripwire Interactive, Snapshot Games, Shiver Entertainment, and Aspyr Media.</p>
<p>Embracer is also retaining control of ownership of 14 projects that were previously under Saber Interactive&#8217;s oversight, including two that are being worked on as joint projects with Saber itself.</p>
<p>These 14 projects include 4A Games&#8217; next AAA project (which is presumably <a href="https://gamingbolt.com/metro-4s-development-is-continuing-separately-at-4a-games-deep-silver">the next <em>Metro </em>game</a>), a &#8220;previously announced AAA game based on a major license&#8221;, an unannounced AAA title that&#8217;s currently in the concept stage of production, a new AAA multiplayer shooter based on an IP owned by Embracer, a new AA game based on an Asmodee-owned IP, a new AA game by 34 Big Things based on an IP owned by Embracer, and the entire back catalog and all future upcoming projects by Aspyr Media, Tripwire Interactive (including <a href="https://gamingbolt.com/killing-floor-3-announced-for-xbox-series-x-s-ps5-and-pc"><em>Killing Floor 3</em></a>), and Zen Studios.</p>
<p>It&#8217;s also been confirmed that Embracer and Saber&#8217;s deal includes an option for the latter to acquire Zen Studios and <em>Metro </em>developer 4A Games, though <a href="https://gamingbolt.com/metro-series-publishing-rights-will-remain-with-embracer-but-saber-has-the-option-to-acquire-4a-games">licensing and publishing rights for all existing and future <em>Metro </em></a><a href="https://gamingbolt.com/metro-series-publishing-rights-will-remain-with-embracer-but-saber-has-the-option-to-acquire-4a-games">titles will be retained by Embracer Group&#8217;s PLAION</a>.</p>
<p><a href="https://gamingbolt.com/saber-interactive-is-leaving-the-embracer-group-going-private-in-500-million-deal-rumor">Reports had previously indicated</a> that development of <em>Star Wars: Knights of the Old Republic &#8211; Remake </em>would continue at Saber Interactive following the deal&#8217;s completion, though that has yet to be officially confirmed.</p>
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		<title>Metro Series Publishing Rights Will Remain with Embracer, but Saber Has the Option to Acquire 4A Games</title>
		<link>https://gamingbolt.com/metro-series-publishing-rights-will-remain-with-embracer-but-saber-has-the-option-to-acquire-4a-games</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 14 Mar 2024 09:04:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[embracer group]]></category>
		<category><![CDATA[metro]]></category>
		<category><![CDATA[Metro 2033]]></category>
		<category><![CDATA[Metro Awakening]]></category>
		<category><![CDATA[metro exodus]]></category>
		<category><![CDATA[Metro: Last Light]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PLAION]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=581620</guid>

					<description><![CDATA[Long-term licensing and publishing rights for all existing and future games in the Metro series will continue to be held by PLAION, regardless of whether Saber acquires developer 4A Games. ]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been officially <a href="https://embracer.com/releases/embracer-group-ceases-all-operations-in-russia-through-the-divestment-of-selected-assets-from-the-operative-group-saber-interactive/" target="_blank" rel="noopener">announced</a> that <a href="https://gamingbolt.com/saber-interactive-has-left-embracer-group-in-a-deal-worth-247-million">Saber Interactive is splitting from parent company Embracer Group</a>, with the deal also seeing <a href="https://gamingbolt.com/saber-interactive-deal-includes-3d-realms-slipgate-ironworks-and-more">the latter divesting many (but not all) of the studios that had been previously operating under the Saber label</a>. But what exactly does the deal stipulate for <em>Metro </em>developer 4A Games, which lists Saber Interactive as its parent company?</p>
<p>Embracer Group and Saber Interactive&#8217;s deal includes an option for the latter to purchase both 4A Games and Zen Studios (developer of the <em>Zen Pinball </em>series). Due to &#8220;commercial reasons&#8221;, Embracer and Saber haven&#8217;t mentioned the exact price that has been set for both studios, but say that it &#8220;reflects at least the studios’ market value and is significantly higher than the current net book value (including goodwill) of USD 81 million (SEK 829 million).&#8221; This will be on top of additional &#8220;earnout liabilities of approximately USD 31 million (SEK 317 million)&#8221;.</p>
<p>Interestingly, however, even if Saber should exercise the option to acquire 4A Games, long-term licensing and publishing rights for all existing and future PC and console <em>Metro </em>games will be retained by Embracer-owned PLAION. <em>Metro </em>publisher <a href="https://gamingbolt.com/deep-silver-prime-matter-and-ravenscourt-are-being-merged-into-plaion">Deep Silver was merged into PLAION</a> last year.</p>
<p>Embracer has also retained control and ownership of 4A Games&#8217; next AAA project (which will presumably be <a href="https://gamingbolt.com/metro-4s-development-is-continuing-separately-at-4a-games-deep-silver">the next <em>Metro </em>game</a>).</p>
<p>Meanwhile, another <em>Metro </em>title is also currently in the works, with Vertigo Games developing the VR-exclusive first-person shooter <a href="https://gamingbolt.com/metro-awakening-is-a-prequel-to-metro-2033-coming-to-playstation-vr2"><em>Metro Awakening</em></a>.</p>
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		<title>Metro Exodus Crosses 10 Million Copies Solid</title>
		<link>https://gamingbolt.com/metro-exodus-crosses-10-million-copies-solid</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 15 Feb 2024 15:37:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[metro exodus]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=579023</guid>

					<description><![CDATA[The 2019 post-apocalyptic shooter received extensive acclaim and is playable on Xbox One, Xbox Series X/S, PS4, PS5 and PC.]]></description>
										<content:encoded><![CDATA[<p>4A Games is working on not one but two new games in the<em> Metro</em> series. However, its last game, <em>Metro Exodus</em>, continues to perform well. The developer confirmed over 10 million copies sold since it launched in February 2019, <a href="https://gamingbolt.com/metro-exodus-has-sold-8-5-million-units">up from 8.5 million sales</a> announced in May 2023.</p>
<p>As a sequel to <em>Metro: Last Light,</em> <em>Exodus</em> sees Artyom, Anna and their allies leaving Moscow to search for remnants of humanity onboard the locomotive Aurora. Unlike previous titles, there are missions with large play spaces with collectibles and points of interest. Some crafting is now possible on the go, and completing side missions nets upgrades.</p>
<p><em>Metro Exodus</em> is available for Xbox One, PS4, Xbox Series X/S, PS5 and PC &#8211; check out our review <a href="https://gamingbolt.com/metro-exodus-review-diamond-in-the-rough">here</a>. 4A Games&#8217; next title, <a href="https://gamingbolt.com/metro-awakening-is-a-prequel-to-metro-2033-coming-to-playstation-vr2"><em>Metro Awakening</em></a>, is a VR prequel to <em>Metro 2033</em> and launches this year for PlayStation VR2, Meta Quest 2 and 3, and PC VR headsets. It&#8217;s also <a href="https://gamingbolt.com/metro-4s-development-is-continuing-separately-at-4a-games-deep-silver">working on the fourth mainline title</a>, which will be released &#8220;when it’s ready.&#8221;</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Metro Exodus turns 5 years old today, and has now sold over 10 Million copies.</p>
<p>Metro will return in VR with Metro Awakening from <a href="https://twitter.com/vertigogames?ref_src=twsrc%5Etfw">@vertigogames</a> in 2024 &#8211; and the next mainline Metro from <a href="https://twitter.com/4AGames?ref_src=twsrc%5Etfw">@4AGames</a>…</p>
<p>When it’s ready</p>
<p>Thank you for coming on the journey so far with us. <a href="https://t.co/qlOW9du4Jc">pic.twitter.com/qlOW9du4Jc</a></p>
<p>&mdash; Metro (@MetroVideoGame) <a href="https://twitter.com/MetroVideoGame/status/1758138117704618340?ref_src=twsrc%5Etfw">February 15, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Metro 4&#8217;s Development is &#8220;Continuing Separately&#8221; at 4A Games &#8211; Deep Silver</title>
		<link>https://gamingbolt.com/metro-4s-development-is-continuing-separately-at-4a-games-deep-silver</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 01 Feb 2024 09:32:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[Metro 4]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=577706</guid>

					<description><![CDATA[Following VR-exclusive Metro Awakening's announcement, Deep Silver has reiterated that development continues on the series' next mainline instalment. ]]></description>
										<content:encoded><![CDATA[<p>At Sony&#8217;s recent State of Play presentation, Vertigo Games and Deep Silver <a href="https://gamingbolt.com/metro-awakening-is-a-prequel-to-metro-2033-coming-to-playstation-vr2">announced <em>Metro Awakening</em></a>, a VR-exclusive first-person shooter that will serve as a prequel to <em>Metro 2033 </em>the first game in 4A Games&#8217; post-apocalyptic franchise. Following that announcement, Deep Silver has also given assurances that the next mainline series is still very much in development.</p>
<p>In a <a href="https://www.gamespress.com/en-US/METRO-UNIVERSE-EXPANDS-WITH-VR-PREQUEL-METRO-AWAKENING-LAUNCHING-IN-20" target="_blank" rel="noopener">press release</a> sent out to go along with <em>Metro Awakening&#8217;s </em>announcement, the publisher has said that separately from the VR title, 4A Games is continuing its work on <em>Metro 4</em>, or whatever the next mainline game ends up being called.</p>
<p>&#8220;In addition, development continues separately at 4A Games on the next mainline installment of the <em>Metro</em> series,&#8221; the publisher said.</p>
<p>4A Games announced several years ago that it was <a href="https://gamingbolt.com/next-metro-title-in-development-for-xbox-series-x-s-ps5-and-pc">developing the next <em>Metro </em>game for PS5, Xbox Series X/S, and PC</a>. In January last year, the developer spoke about how the game&#8217;s development had been <a href="https://gamingbolt.com/next-metro-games-story-influenced-by-war-in-ukraine">impacted by Russia&#8217;s invasion of Ukraine</a>, confirming that the war had influenced the game and its story, which would continue to carry “a strong political and anti-war message”.</p>
<p>It was also claimed last year that <em>Metro 4 </em>was &#8220;fully playable&#8221; behind the scenes, and that it was <a href="https://gamingbolt.com/metro-exodus-sequel-could-be-revealed-later-this-year-targeting-2024-launch-rumour">targeting a launch sometime in 2024</a>. It remains to be seen whether that&#8217;s still the plan.</p>
<p>The series&#8217; last game, <a href="https://gamingbolt.com/metro-exodus-review-diamond-in-the-rough"><em>Metro Exodus</em></a>, is available on PS5, Xbox Series X/S, PS4, Xbox One, and PC. It has <a href="https://gamingbolt.com/metro-exodus-has-sold-8-5-million-units">sold 8.5 million units</a> worldwide.</p>
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		<title>Next Metro Game is Metro Awakening, Possible Announcement at State of Play &#8211; Rumor</title>
		<link>https://gamingbolt.com/next-metro-game-is-metro-awakening-potential-announcement-at-state-of-play-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Jan 2024 07:58:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[Metro Awakening]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[state of play]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=577209</guid>

					<description><![CDATA[4A Games' next Metro title could be VR-focused, with an announcement happening "very soon", potentially at the next State of Play.]]></description>
										<content:encoded><![CDATA[<p>Amid the many titles <a href="https://gamingbolt.com/playstation-state-of-play-potentially-on-january-31st-february-1st-includes-death-stranding-2-rumor">teased for the next potential State of Play</a>, Xbox Era co-founder Nick Baker mentioned <em>Metro</em>. It may seem completely innocuous, but 4A Games is confirmed to be working on a new title in the post-apocalyptic series. What isn&#8217;t so apparent is that it&#8217;s rumored to be a VR title.</p>
<p>As reported by Kurakasis on Twitter, it&#8217;s called <em>Metro Awakening</em>, with an announcement coming &#8220;very soon.&#8221; The next State of Play is rumored for January 31st/February 1st, so it could very well make an appearance.</p>
<p>4A Games <a href="https://gamingbolt.com/next-metro-title-in-development-for-xbox-series-x-s-ps5-and-pc">first announced</a> a new single-player title in the series for Xbox Series X/S, PS5, and PC in 2020, later <a href="https://gamingbolt.com/next-metro-games-story-influenced-by-war-in-ukraine">confirming</a> the story to be influenced by Russia&#8217;s invasion of Ukraine. <a href="https://insider-gaming.com/metro-gamescom-2023/">Insider Gaming</a> reported in August 2023 that external playtests were &#8220;consistently&#8221; ongoing for the past year.</p>
<p>It&#8217;s possible that <em>Metro Awakening</em> launches this year, with the State of Play announcement revealing the first trailer and release window. However, if it&#8217;s a VR title, will it still launch on Xbox Series X/S (assuming this is the same title)? It could be a traditional first-person shooter with a VR mode for the PS5 and PC versions, but we&#8217;ll need more details.</p>
<p>4A Games also said it was &#8220;actively exploring multiplayer concepts that will offer a new way to experience the world of <em>Metro</em>.” Its plans were unclear, but it&#8217;s &#8220;committed to more single-player, story-driven experiences in the <em>Metro</em> universe that our fans have come to know and love.”</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">I can reveal that a new Metro game, which is going to be announced very soon, is a VR game titled</p>
<p>METRO AWAKENING<a href="https://twitter.com/hashtag/metro?src=hash&amp;ref_src=twsrc%5Etfw">#metro</a> <a href="https://twitter.com/hashtag/metrogame?src=hash&amp;ref_src=twsrc%5Etfw">#metrogame</a> <a href="https://twitter.com/hashtag/metroawakening?src=hash&amp;ref_src=twsrc%5Etfw">#metroawakening</a> <a href="https://t.co/xFwpJE0vV5">pic.twitter.com/xFwpJE0vV5</a></p>
<p>&mdash; Kurakasis (@Kurakasis) <a href="https://twitter.com/Kurakasis/status/1751772582771093615?ref_src=twsrc%5Etfw">January 29, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Metro Exodus Has Sold 8.5 Million Units</title>
		<link>https://gamingbolt.com/metro-exodus-has-sold-8-5-million-units</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 24 May 2023 10:29:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4A Games]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[metro exodus]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=553604</guid>

					<description><![CDATA[4A Games is currently working on a sequel to the post-apocalyptic first person shooter, which is still continuing to sell well. ]]></description>
										<content:encoded><![CDATA[<p>Single player narrative-driven first person shooters are increasingly becoming a rarity in the era of multiplayer and live service games, but a few do still come along every so often to cement themselves as fan favourites. 4A Games&#8217;&nbsp;<em>Metro&nbsp;</em>series is one such franchise, and the most recent instalment in the post-apocalyptic franchise is continuing to sell well.</p>
<p>During its recent quarterly fiscal meeting, Embracer Group announced that&nbsp;<a href="https://gamingbolt.com/metro-exodus-review-diamond-in-the-rough"><em>Metro Exodus </em></a>has now sold over 8.5 million units worldwide across all platforms, four years on from its launch. It sold another 500,000 units during 2023&#8217;s first quarter (January-March). The game&#8217;s player base, meanwhile, has exceeded 10 million players.</p>
<p>Meanwhile, 4A Games is currently also <a href="https://gamingbolt.com/next-metro-title-in-development-for-xbox-series-x-s-ps5-and-pc">at work on the next instalment in the&nbsp;<em>Metro&nbsp;</em>franchise</a> for PS5, Xbox Series X/S, and PC. The developer, based partially in Ukraine, has said that the game&#8217;s story <a href="https://gamingbolt.com/next-metro-games-story-influenced-by-war-in-ukraine">will be influenced by Russia&#8217;s ongoing invasion of the nation</a>. Earlier this year, leaks claimed that the game could be revealed later in 2023, and was <a href="https://gamingbolt.com/metro-exodus-sequel-could-be-revealed-later-this-year-targeting-2024-launch-rumour">targeting a 2024 launch</a>.</p>
<p>4A Games is also developing a standalone&nbsp;<em>Metro&nbsp;</em>multiplayer game, and <a href="https://gamingbolt.com/metro-exodus-developer-4a-games-new-ip-will-be-an-fps-job-ad-suggests">working on a new first person shooter IP</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Embracer Group <a href="https://twitter.com/search?q=%24EMBRAC&amp;src=ctag&amp;ref_src=twsrc%5Etfw">$EMBRAC</a> has revealed that <a href="https://twitter.com/hashtag/MetroExodus?src=hash&amp;ref_src=twsrc%5Etfw">#MetroExodus</a> has now sold 8.5 million units to date!</p>
<p>Metro Exodus has been played by more than 10 million people.</p>
<p>The game sold more than 500.000 units last quarter (Jan-Mar 2023).<a href="https://twitter.com/hashtag/PS5?src=hash&amp;ref_src=twsrc%5Etfw">#PS5</a> <a href="https://twitter.com/hashtag/PS4?src=hash&amp;ref_src=twsrc%5Etfw">#PS4</a> <a href="https://twitter.com/hashtag/Xbox?src=hash&amp;ref_src=twsrc%5Etfw">#Xbox</a> <a href="https://t.co/1kfEvvkXXJ">pic.twitter.com/1kfEvvkXXJ</a></p>
<p>&mdash; EmbracerInvestor (@EmbracerInvest) <a href="https://twitter.com/EmbracerInvest/status/1661230017408299009?ref_src=twsrc%5Etfw">May 24, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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