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	<title>acquire &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Octopath Traveler Series Crosses 6 Million Sales</title>
		<link>https://gamingbolt.com/octopath-traveler-series-crosses-6-million-sales</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 22 Dec 2025 13:12:11 +0000</pubDate>
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		<category><![CDATA[Dokidoki Grooveworks]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=633933</guid>

					<description><![CDATA[The latest title, Octopath Traveler 0, is available for PS4, PS5, Xbox Series X/S, PC, Nintendo Switch and Nintendo Switch 2.]]></description>
										<content:encoded><![CDATA[
<p>Following the release of <em>Octopath Traveler 0 </em>earlier this month, Square Enix has announced that the series has crossed six million sales thus far.</p>



<p>The first title launched in July 2018 for Nintendo Switch before coming to PC, Xbox One, PS4, and PS5. <em>Octopath Traveler 2</em> followed in 2023, launching for all platforms except Xbox (which arrived in 2024). Both titles received notable acclaim for their role-playing mechanics, as each offered eight playable characters with unique Path Actions.</p>



<p><em>Octopath Traveler 0</em> is similar, but this time, you&#8217;re creating a character and embarking on a journey to rebuild Wishvale. Along the way, you&#8217;ll combat the antagonists responsible for its destruction while collecting seven powerful rings. Unlike previous titles, there are more than 30 characters to recruit, either as party members or town members.</p>



<p>You can field eight units in battle, which adds a more tactical layer to the series, and unleash Ultimates. Wishvale also presents its own unique town-building systems, providing valuable resources if you dedicate enough time. Check out <a href="https://gamingbolt.com/octopath-traveler-0-review-the-power-of-eight">our review</a> for more details.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="ja" dir="ltr">『オクトパストラベラー』シリーズが<br>世界累計600万本を突破しました🎊<br>日頃より応援いただいている皆さま<br>本当にありがとうございます🙇‍♂️<br><br>シリーズ最新作『オクトラ0』は好評発売中です！<br>『オクトラ1』『オクトラ2』ダウンロード版も本日60%OFFのセールとなっておりますので… <a href="https://t.co/1TaQt2qmoa">pic.twitter.com/1TaQt2qmoa</a></p>&mdash; オクトパストラベラー0公式 (OCTOPATH TRAVELER 0) (@OCTOPATH_PR) <a href="https://twitter.com/OCTOPATH_PR/status/2002923293331140952?ref_src=twsrc%5Etfw">December 22, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">633933</post-id>	</item>
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		<title>The Legend of Zelda: Echoes of Wisdom Sells 3.14 Million, Mario and Luigi: Brothership at 1.4 Million</title>
		<link>https://gamingbolt.com/the-legend-of-zelda-echoes-of-wisdom-sells-3-14-million-mario-and-luigi-brothership-at-1-4-million</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 04 Feb 2025 11:47:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquire]]></category>
		<category><![CDATA[grezzo]]></category>
		<category><![CDATA[Mario and Luigi: Brothership]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[The Legend of Zelda: Echoes of Wisdom]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=610796</guid>

					<description><![CDATA[While the former marked Zelda's first solo adventure in the series, the latter was the first Mario and Luigi title in over eight years.]]></description>
										<content:encoded><![CDATA[<p>Alongside <a href="https://gamingbolt.com/super-mario-party-jamboree-has-sold-6-17-million-units"><em>Super Mario Party Jamboree</em></a>, the most recent Nintendo Switch exclusives include <em>The Legend of Zelda: Echoes of Wisdom</em> and<em> Mario and Luigi: Brothership</em>. Nintendo has <a href="https://www.nintendo.co.jp/ir/pdf/2025/250204_3e.pdf" target="_blank" rel="noopener">revealed</a> that the former has reached 3.14 million sales, up from <a href="https://gamingbolt.com/the-legend-of-zelda-echoes-of-wisdom-sold-2-58-million-units-in-five-days">2.58 million sold in five days</a>, while the latter is at 1.4 million copies sold, as of December 31st, 2024.</p>
<p><em>The Legend of Zelda: Echoes of Wisdom</em> launched on September 26th and saw Princess Zelda take the leading role for the first time. Players embarked on a quest to save Hyrule and locate the missing Link, utilizing the Tri Rod to create copies of objects and enemies. They could also harness elements like Automatons and Swordfighter Form to fight alongside their Echoes. You can learn more in <a href="https://gamingbolt.com/the-legend-of-zelda-echoes-of-wisdom-review-the-courage-to-defy-power">our review</a>.</p>
<p><em>Mario and Luigi: Brothership</em> is the first mainline title in the franchise since 2016&#8217;s <em>Mario and Luigi: Paper Jam</em>. Developed by Acquire of<em> Octopath Traveler</em> fame and launched on November 7th, it sees the brothers traversing Concordia, a shattered continent, via Shipshape Island to defeat a new foe, Glohm. Check out our review <a href="https://gamingbolt.com/mario-and-luigi-brothership-review-high-tide">here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">610796</post-id>	</item>
		<item>
		<title>Octopath Traveler Series Crosses 5 Million Units Sold</title>
		<link>https://gamingbolt.com/octopath-traveler-series-crosses-5-million-units-sold</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 21 Dec 2024 03:45:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquire]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[octopath traveler]]></category>
		<category><![CDATA[Octopath Traveler 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=607234</guid>

					<description><![CDATA[Square Enix and Acquire's acclaimed H2-2D RPG series has crossed another major sales milestones, with both titles' collective sales hitting 5 million units. ]]></description>
										<content:encoded><![CDATA[<p><em>Octopath Traveler </em>has grown into one of Square Enix&#8217;s bigger and more successful properties over the course of the last few years, and it continues to attract players in decent numbers. As announced by Square Enix, the series has hit another major sales milestone.</p>
<p>Taking to Twitter, the publisher announced that the <em>Octopath Traveler </em>series has collectively sold over 5 million units worldwide across all platforms. The company hasn&#8217;t provided specific, individual sales figures for the titles, but at last count, the original <a href="https://gamingbolt.com/octopath-traveler-worldwide-shipments-and-digital-sales-exceed-3-million-units"><em>Octopath Traveler </em>had hit 3 million units sold</a> as of 2022, while last year, Square Enix announced <a href="https://gamingbolt.com/octopath-traveler-2-crosses-1-million-in-worldwide-shipments-and-digital-downloads"><em>Octopath Traveler 2 </em>had hit 1 million units sold</a>.</p>
<p>Given the critical and commercial success the HD-2D turn-based RPG series has consistently enjoyed, it&#8217;s safe to say we&#8217;ll be seeing more <em>Octopath Traveler </em>games down the line, but for now, Square Enix&#8217;s pipeline has plenty of HD-2D content. <em><a href="https://gamingbolt.com/dragon-quest-3-hd-2d-remake-has-sold-over-2-million-units-worldwide">Dragon Quest 3 HD-2D Remake</a> </em>launched in November, and <em><a href="https://gamingbolt.com/dragon-quest-1-and-2-hd-2d-remake-has-surprises-for-those-playing-dragon-quest-3-hd-2d-remake">Dragon Quest 1 and 2 HD-2D Remake</a> </em>is due out sometime next year.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="ja">「<a href="https://twitter.com/hashtag/%E3%82%AA%E3%82%AF%E3%83%88%E3%83%91%E3%82%B9%E3%83%88%E3%83%A9%E3%83%99%E3%83%A9%E3%83%BC?src=hash&amp;ref_src=twsrc%5Etfw">#オクトパストラベラー</a>」シリーズの全世界累計が500万本を突破いたしました&#x1f389;<br />
応援いただいた皆さま、本当にありがとうございます。</p>
<p>これを記念し<br />
最新作 <a href="https://twitter.com/hashtag/%E3%82%AA%E3%82%AF%E3%83%88%E3%83%A92?src=hash&amp;ref_src=twsrc%5Etfw">#オクトラ2</a><br />
初の半額セールを開始&#x1f4b0;</p>
<p>ぜひこの機会にご検討ください！<a href="https://t.co/jinSDSFmhJ">https://t.co/jinSDSFmhJ</a></p>
<p>イラストはデザイナーの岡﨑里香さんより&#x1f3a8; <a href="https://t.co/h6itndyZN2">pic.twitter.com/h6itndyZN2</a></p>
<p>— オクトパストラベラーII公式 (OCTOPATH TRAVELER II) (@OCTOPATH_PR) <a href="https://twitter.com/OCTOPATH_PR/status/1870272978220658961?ref_src=twsrc%5Etfw">December 21, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Mario and Luigi: Brothership Sells Over 63,000 Units on Japanese Debut, PS5 Pro Enjoys Strong Start</title>
		<link>https://gamingbolt.com/mario-and-luigi-brothership-sells-over-63000-units-on-japanese-debut-ps5-pro-enjoys-strong-start</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 14 Nov 2024 14:52:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=604069</guid>

					<description><![CDATA[The PS5 Pro sold over 78,000 units in Japan in its debut week, taking total PS5 sales for the week to over 88,000 units, making it the best-selling console of the week in the region.]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/mario-and-luigi-brothership-review-high-tide">Mario and Luigi: Brothership</a> </em>was the big new release last week, and where Japan sales are concerned, it seems to have got off to a relatively lower start, at least compared to other <em>Mario </em>RPGs in recent months, <a href="https://gamingbolt.com/mario-and-luigi-brotherships-physical-uk-launch-sales-are-lower-than-super-mario-rpg-and-paper-mario-the-thousand-year-door">similar to how it has performed in the UK</a> at launch. As per weekly data for hardware sales and physical software sales in Japan shared by <a href="https://www.famitsu.com/article/202411/24209" target="_blank" rel="noopener">Famitsu</a>, though <em>Brothership </em>debuted on top of the charts, it did so with over 63,000 units sold.</p>
<p>In comparison, last year&#8217;s <em><a href="https://gamingbolt.com/super-mario-rpg-enjoys-biggest-ever-japanese-launch-for-a-mario-rpg-since-the-original">Super Mario RPG</a> </em>remake launched with over 301,000 units sold in Japan, while earlier this year, <em><a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-debuts-on-top-of-japan-charts-with-over-115000-units-sold">Paper Mario: The Thousand-Year Door</a> </em>sold over 115,000 at launch in the region. <em>Brothership&#8217;s </em>launch sales are also lower than all past <em>Mario and Luigi </em>titles (not counting the remakes on 3DS) other than <em>Paper Jam, </em>which sold over 50,000 units on debut.</p>
<p><em><a href="https://gamingbolt.com/slitterhead-review-wonderfully-bizarre">Slitterhead</a> </em>was another new release last week, though Bokeh Game Studios&#8217; debut action horror title has seen muted sales upon launch, taking the No. 9 spot with only over 4,000 units sold. Meanwhile, the recently released <em><a href="https://gamingbolt.com/super-mario-party-jamboree-enjoys-bumper-japanese-launch-with-over-227000-units-sold">Super Mario Party Jamboree</a> </em>enjoys continued strong sales, with over 43,000 units sold in its fourth week.</p>
<p>On the hardware side of things, last week saw the launch of the <a href="https://gamingbolt.com/ps5-pro-is-now-available-worldwide">PS5 Pro</a>, and the console has got off to a strong start in Japan. The new model sold over 78,000 units, with total sales for the PS5 in the region climbing to over 88,000 for the week. That makes it the best-selling console of the week in Japan, a rare instance of the Switch being outsold. Nintendo&#8217;s console sold over 64,000 units in comparison.</p>
<p>You can check out the full hardware and physical software sales charts for Japan for the week ending November 10 below.</p>
<p><strong>Software sales (followed by lifetime sales):</strong></p>
<ol>
<li>[NSW] <em>Mario &amp; Luigi: Brothership</em> – 63,441 (New)</li>
<li>[NSW] <em>Super Mario Party Jamboree</em> – 43,347 (409,831)</li>
<li>[NSW] <em>Romancing SaGa 2: Revenge of the Seven</em> – 6,729 (91,742)</li>
<li>[NSW] <em>Mario Kart 8 Deluxe</em> – 6,245 (6,050,284)</li>
<li>[NSW] <em>Battle Spirits CrossOver</em> – 5,355 (New)</li>
<li>[NSW] <em>Minecraft</em> – 5,230 (3,671,568)</li>
<li>[NSW] <em>Animal Crossing: New Horizons</em> – 5,015 (7,948,548)</li>
<li>[NSW] <em>The Legend of Zelda: Echoes of Wisdom</em> – 4,907 (299,278)</li>
<li>[PS5] <em>Slitterhead</em> – 4,697 (New)</li>
<li>[NSW] <em>Nintendo Switch Sports</em> – 4,472 (1,457,553)</li>
</ol>
<p><strong>Hardware sales:</strong></p>
<ul>
<li><strong>PS5 –</strong> 88,160</li>
<li><strong>Nintendo Switch –</strong> 64,012</li>
<li><strong>Xbox Series X/S –</strong> 2,405</li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">604069</post-id>	</item>
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		<title>Mario and Luigi: Brothership Review &#8211; High Tide</title>
		<link>https://gamingbolt.com/mario-and-luigi-brothership-review-high-tide</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 12 Nov 2024 11:42:29 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=603682</guid>

					<description><![CDATA[Mario and Luigi's return is a triumphant one.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e&#8217;re in the midst of an unexpected renaissance for <em>Mario </em>RPGs in the twilight years of the Nintendo Switch era, and appropriately enough, that renaissance is being capped off by the most surprising of those new releases. Following back-to-back remakes of beloved <em>Mario </em>RPG classics, we&#8217;re now getting a brand-new <em>Mario and Luigi </em>game, something that many deemed impossible until not too long ago, not only because of how long the series has been on hiatus – with its last new instalment, <em>Paper Jam, </em>being nearly a decade old – but also because the series&#8217; developer, AlphaDream, hasn&#8217;t existed for about five years now.</p>
<p>Now, however, with <em>Octopath Traveler </em>studio Acquire at the helm, everyone&#8217;s favourite plumber duo is back in a new sea-faring odyssey with <em>Mario and Luigi: Brothership</em>, which brings the series back with a bang, even if it it never quite touches the highest highs of the likes of <em>Superstar Saga </em>or <em>Bowser&#8217;s Inside Story</em>. By taking the established and familiar formula of past <em>Mario and Luigi </em>games and building upon it with some key new gameplay mechanics, this newest adventure serves as yet another strong RPG outing for Nintendo&#8217;s mustachioed mascot on the Switch.</p>
<p><iframe title="Mario And Luigi Brothership Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/Q4EF7f5zdX8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><p class="review-highlite" >"By taking the established and familiar formula of past <em>Mario and Luigi </em>games and building upon it with some key new gameplay mechanics, this newest adventure serves as yet another strong RPG outing for Nintendo&#8217;s mustachioed mascot on the Switch."</p></p>
<p><em>Mario and Luigi: Brothership </em>sees the titular duo transported to the kingdom of Concordia, where trouble is afoot. Under mysterious circumstances, Concordia has split apart into multiple disparate islands that are now drifting off in different directions in the sea, following which it now falls to Mario and Luigi to rejoin the kingdom together. And how do they do that? With a pilotable ship-shaped island, called Shipshape Island, that drags all of the islands they have reconnected behind with it as it travels through the seas.</p>
<p>Narratively, <em>Mario and Luigi: Brothership </em>takes a while to get going. The story can feel a bit aimless in the early hours, and even after it does start gathering pace, the actual plot doesn&#8217;t ever feel as captivating or engaging as some of the best <em>Mario </em>RPGs in the past. Instead, the game&#8217;s biggest strength in this area lies in its writing. Typically enough for a <em>Mario and Luigi </em>game, <em>Brothership </em>is bursting to the seams with a bevy of charm, personality, and humour, with the latter&#8217;s effectiveness ranging from inciting sime chuckles here and there to being legitimately laugh-out-loud funny. <span style="font-size: revert; color: initial;">Throughout their journey, Mario and Luigi also meet a vast and varied cast of characters, comprising of both familiar faces from the larger </span><em style="font-size: revert; color: initial;">Mario </em><span style="font-size: revert; color: initial;">franchise and entirely new characters, and these characters also elevate the narrative side of things in their own way. </span></p>
<p>Contributing to the game&#8217;s abundance of charm is its gorgeous new visual aesthetic. <em>Brothership </em>sees the <em>Mario and Luigi </em>series finally transitioning fully into 3D, and in doing so, it also adopts a new, stylized look- and all of those changes work out for the better. <em>Brothership </em>is an absolutely gorgeous game, and it never misses a chance to flex its muscles, even if the frame rate can get a bit choppy occasionally. From the splashing water of a distant background waterfall to the way Luigi animates when he levels up, from the impressive level of detail crammed into the environments to how visually striking some of the game&#8217;s different environments can look, on more than a few occasions, I&#8217;ve been taken aback by how good this game looks. To match that, the game also delivers a spectacular soundtrack, which has had me humming a number of its tunes for the last few days.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-602484" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02.jpg" alt="mario and luigi brothership 02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"On more than a few occasions, I&#8217;ve been taken aback by how good this game looks."</p></p>
<p>And it plays great, too, of course, in a way that will be familiar to anyone who has played a <em>Mario and Luigi </em>game before. Combat is once again a particular highlight, delivering yet another strong dose of the series&#8217; unique brand of turn-based action. Offensive and defensive moves both often require context-sensitive, timing-based button presses, something that&#8217;ll be plenty familiar to series fans, and the way the game keeps switching things up here cannot be praised enough. Hammer attacks, jumps, Bros. Attacks, and different dodges and blocks come with different QTEs, and from those QTEs themselves to the incredible animations you get to witness on-screen, none of it ever loses any charm. The trash mob battles can get a bit repetitive at times, especially given the game&#8217;s long runtime, but thankfully, thanks to the quickness of the battles and the variety on offer in the enemies you face and how to deal with them, such issues never feel too major.</p>
<p>Progression also feels like it strikes the exact right balance between being straightforward and feeling rewarding. Leveling up and watching your stats go up always remains gratifying, especially with every few levels allowing you to unlock a special, major upgrade for one of the two brothers, from unlocking a new gear slot to expanding their max HP to increasing their level up speed and more. Outside of that, the game also tasks you with equipping both brothers with the right and most optimal gear possible, while Battle Plugs, which are introduced several hours into the experience, also add yet more complexity and player freedom. None of the progression and customization systems here are going to pull up any trees, but their simplicity is exactly what ends up working in the game&#8217;s favour- it feels uncomplicated, yes, but it also always feels just engaging and mechanically rewarding enough. Besides, those who want something more complicated will certainly be rewarded for diving deeper into the Battle Plugs system.</p>
<p>The same can be said about exploration as well. Outside of combat, you spend a fair bit of time exploring environments, finding collectibles, doing side quests, and solving puzzles, and it&#8217;s all suitably enjoyable. The environmental puzzles and exploration in particular feel like highlights – the latter especially, thanks to the strong level design and biome diversity the game boasts – though the side quests can end up feeling a bit too thin and formulaic at times. Thankfully, the game benefits from strong writing and clever humour with many of its side quests as well.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06.jpg"><img decoding="async" class="aligncenter wp-image-602488" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06.jpg" alt="mario and luigi brothership 06" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"Combat is once again a particular highlight, delivering yet another strong dose of the series&#8217; unique brand of turn-based action."</p></p>
<p>Meanwhile, the overarching structure tying the whole game together also works very well. Shipshape Island travels from island to island in real-time (though you also get the ability to speed up travel a few hours into the game, conveniently enough), and during that downtime, the game encourages you to go back to previous islands to explore newly opened up areas, explore your hub, talk to NPCs, do side quests, look for special reefs as you sail through the sea, and more. There&#8217;s a healthy variety of well-designed optional content interspersed throughout the excellent critical path content, and the game is, as a result, able to maintain solid pacing for most of its runtime.</p>
<p>All of this is, of course, familiar to anyone who has played a <em>Mario and Luigi </em>game before, though <em>Brothership </em>does introduce some of its own new ideas well. Take, for instance, Luigi Logic, which is one of the game&#8217;s most delightful additions. At certain times during a boss fight or when faced with an environmental puzzle or obstacle, Luigi can conjure up ridiculous plans to get the brothers out of the pickle they&#8217;re in, and as a Luigi aficionado myself, I couldn&#8217;t get enough of these moments. Though <em>Brothership </em>does de-emphasize the simultaneous control of both brothers a little bit when compared to its predecessors, the introduction of Luigi Logic helps make up for that.</p>
<p>Ultimately, though <em>Mario and Luigi: Brothership</em> has some minor annoyances here and there, but by and large, it&#8217;s a triumphant return for the titular duo&#8217;s RPG shenanigans. Oodles of charm, typically humourous writing, enjoyable combat, rewarding progression, compelling exploration, and gorgeous visuals come together in a voyage well worth undertaking.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the Nintendo Switch.</span></strong></em></p>
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		<item>
		<title>Mario and Luigi: Brothership&#8217;s Physical UK Launch Sales Are Lower Than Super Mario RPG and Paper Mario: The Thousand-Year Door</title>
		<link>https://gamingbolt.com/mario-and-luigi-brotherships-physical-uk-launch-sales-are-lower-than-super-mario-rpg-and-paper-mario-the-thousand-year-door</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 11 Nov 2024 17:46:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquire]]></category>
		<category><![CDATA[ArtePiazza]]></category>
		<category><![CDATA[intelligent systems]]></category>
		<category><![CDATA[Mario and Luigi: Brothership]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Paper Mario: The Thousand-Year Door]]></category>
		<category><![CDATA[Super Mario RPG]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=603815</guid>

					<description><![CDATA[The newly-released turn-based RPG debuted at No. 3 in the latest weekly physical UK charts, but failed to sell as well as other recent Mario RPG releases. ]]></description>
										<content:encoded><![CDATA[<p>The back-to-back releases of <a href="https://gamingbolt.com/super-mario-rpg-remake-has-sold-3-14-million-units"><em>Super Mario RPG</em></a> and <em><a href="https://gamingbolt.com/paper-mario-the-thousand-year-door-remake-has-sold-1-94-million-units">Paper Mario: The Thousand-Year Door</a> </em>remakes has been a dream come true for fans of <em>Mario </em>RPGs, and Nintendo has capped off that string of releases with <em><a href="https://gamingbolt.com/mario-and-luigi-brothership-trailer-brings-a-jolly-sea-shanty">Mario and Luigi: Brothership</a>&#8211; </em>though it seems like the newly released turn-based RPG seems to have attracted a smaller audience at launch compared to the aforementioend titles (in the UK, at least).</p>
<p>That&#8217;s as per data shared by GamesIndustry&#8217;s Christopher Dring on Twitter, who revealed that though <em>Mario and Luigi: Brothership </em>debuted in the No. 3 spot of the physical weekly UK charts for last week, its launch physical sales in the region are 23 percent lower than the <em>Super Mario RPG </em>remake, and 29 percent lower than the <em>Paper Mario: The Thousand-Year Door </em>remake.</p>
<p>Of course, it remains to be seen how the game sells over a prolonged period, and how well it does in other regions, but early data does seem to be indicating that <em>Brothership </em>isn&#8217;t attracting quite the same level of attention.</p>
<p><em>Mario and Luigi: Brothership </em>is available on the Nintendo Switch.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Mario &amp; Luigi Brothership managed No.3 in the UK boxed charts this week. Launch sales were 23% lower than last year&#8217;s Super Mario RPG remake, and 29% down vs the Paper Mario: The Thousand Year Door remake. May as well just stick with those remakes, right Nintendo?</p>
<p>— Christopher Dring (@Chris_Dring) <a href="https://twitter.com/Chris_Dring/status/1856008796310516092?ref_src=twsrc%5Etfw">November 11, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">603815</post-id>	</item>
		<item>
		<title>Mario &#038; Luigi: Brothership &#8211; Everything You Need to Know</title>
		<link>https://gamingbolt.com/mario-luigi-brothership-everything-you-need-to-know</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Sun, 03 Nov 2024 07:31:06 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[acquire]]></category>
		<category><![CDATA[Mario & Luigi: Brothership]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=602363</guid>

					<description><![CDATA[Mario &#038; Luigi Brothership keeps several returning mechanics from the beloved series while elevating its variety and scope. The explorative emphasis with the sailing ship adds a degree of optimism that fans haven't felt since Dream Team.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he <em>Mario &amp; Luigi</em> series is getting a fair bit of wind put into its sails with its first new entry in years. Unlike previous iterations, <em>Mario &amp; Luigi Brothership</em> utilizes the full power of the Nintendo Switch, and at the tail end of its life cycle no less. Fans have been more than eager to see how the series evolves following the closure of AlphaDream, and based on previews, it&#8217;s safe to say the pun-filled RPG starring the dynamic duo is looking more promising than it has in over a decade. Join us as we explore what the open seas of Concordia have in store. Here are 15 things you need to know before you buy <em>Mario &amp; Luigi Brothership</em>.</p>
<h2 style="text-align: center;">Setting and Story</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-591433" src="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership-1-1024x576.jpg" alt="Mario and Luigi Brothership" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The <em><i>Mario &amp; Luigi </i></em>series has always maintained a humorous tone and the latest entry in the series joyfully continues the tradition with a ship-full of puns. As the punny name implies, <em><i>Brothership</i></em> follows the dynamic duo on their quest to re-connect the scattered islands throughout the sea-faring world of Concordia. To accomplish this task, the bros sail a ship named Shipshape across the seas encountering the islands’ various puzzles and challenges as they link the islands together. The intrigue of the plot appears to revolve around <em><i>how</i></em> the islands drifted apart and <em><i>who </i></em>might be responsible for the catastrophe, something that gets slowly unveiled as you play the game.</p>
<h2 style="text-align: center;">Returning Characters</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-591439" src="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_05-1024x576.jpg" alt="Mario and Luigi Brothership_05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_05-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_05.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>As with past <em><i>Mario &amp; Luigi</i></em> games, the setting is often outside the bounds of the Mushroom Kingdom. This allows many new characters and enemy types to be introduced, some becoming fan-favorites such as the sinister and well-written Fawful from the first <em><i>Mario &amp; Luigi</i></em> game. But there’s some returning faces to look forward to within <em><i>Brothership</i></em> to accompany all the fresh character designs. Besides the famous Mario/Luigi bros, there are several Toads that help set up shops aboard the ship; ever the entrepreneurial bunch, aren’t they? Bowser and Bowser Jr also make an appearance in a trailer, shown laughing at the Bros on a stage with Bowser Castle decor. Shy Guys are also shown zooming around with Bowser in one of the trailers.</p>
<p>I’m personally rooting for Bowser to help the Bros at some point. What’s more, the continuity of <em><i>Dream Team</i></em> is recognized with Bowser actually respecting Luigi by calling his name in the latest overview trailer. Princess Peach can’t be left out of the fun either, as she is spotted aboard the Shipshape ship pointing to the horizon. We’ll have to discover for ourselves what other easter eggs and returning characters are found within Concordia when we get our hands on the game.</p>
<h2 style="text-align: center;">New Characters</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602482" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-01-1024x576.jpg" alt="mario and luigi brothership 01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-01-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-01.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Connie is a central character in the narrative who helps Mario and Luigi link the islands together using the power of Nectar in tandem with the bros using the &#8216;Connectar&#8217; from the lighthouses (you’ll never be the same after hearing some of this game’s puns). She’s a ‘Wattanist’ who essentially cares for the Uni-Tree, the giant tree connecting all islands together before the disaster. The other cute companion through your adventure is named Snoutlet, named for its pig-like appearance and outlet-shaped … eyes? Snoutlet seems to enjoy living under Luigi’s cap, but certainly doesn’t enjoy being called a pig. While Snoutlet doesn’t grant cap powers like <em><i>Mario Odyssey</i></em>’s Cappy, it does offer helpful advice, acting as the game’s guide. In addition to these key characters, there’s a boatload of NPCs populating the islands who give out side quests and have compelling stories of their own.</p>
<h2 style="text-align: center;">Shipshape Island</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602484" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-1024x576.jpg" alt="mario and luigi brothership 02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Speaking of NPCs, you’ll encounter many of the islands’ NPCs aboard the ship after you connect them together. This is because Shipshape is the central hub of the entire game, populated with shops, a revolving crew of various characters, and fast-travel pipes to connected islands. The ship is also where you’ll be charting the seas in search of new islands. The giant sail is actually a mini Uni-Tree, possessed with the ability to link islands together.</p>
<h2 style="text-align: center;">Island Links</h2>
<p>Linking the disparate islands together first requires activating the lighthouse of each particular island. This is where the core gameplay loop comes in. Each island serves as a large level, or perhaps even ‘dungeon’ in some instances, with the goal being the activation of the Lighthouse at the end of them. Once linked, the island will be connected and towed along the ship, Shipshape, and available for fast-travel. This gameplay progression is rather promising, giving players time to return to the ship hub for upgrades and NPC chats in between each of the island outings.</p>
<h2 style="text-align: center;">Sailing</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602485" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-03-1024x576.jpg" alt="mario and luigi brothership 03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-03.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Of course, the way you initially reach each island is sailing aboard the ship. Players don’t control the ship’s movement directly as in <em><i>Wind Waker</i></em>, but rather chart its course along currents on a map. Some currents are locked until the nearby island is connected, but a majority can be explored freely. Furthermore, previews have shown that you can speed up the sailing speed of the ship, allowing for the automated process to get done quicker if you know where to go. The ship even continues its course while you explore previously connected islands, so you can level up and collect stuff as you wait for Shipshape to reach its destination. What’s really neat is you can view distant islands and reefs as you walk around the ship.</p>
<h2 style="text-align: center;">Locations and Biomes</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602490" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-07-1024x576.jpg" alt="mario and luigi brothership 07" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-07-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-07-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-07-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-07-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-07-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-07.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>One of the things a sailing-based game allows is a large variety of biomes, and what we’ve seen of <em><i>Brothership</i></em> has been encouraging on that front. Each island has its own peculiar theming. Raynforst Island is a jungle filled with torrential rain and vine obstacle, while Heatfreeze Island seems like a fun ode to Freezeflame galaxy from <em><i>Super Mario Galaxy</i></em>, with its sharp dichotomy between slippery ice and deadly lava pools. The diversity of islands here is actually somewhat similar to the bite-sized galaxies in the <em><i>Mario Galaxy</i></em> games, and as a fan of those classics, I couldn’t be more excited.</p>
<h2 style="text-align: center;">Bros. Moves</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602487" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-05-1024x576.jpg" alt="mario and luigi brothership 05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-05-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-05.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Helping traverse the many wild landscapes are Bros. Moves, special abilities used between Mario and Luigi to solve puzzles and reach obtuse areas within the environment. I’m fond of the UFO Bros. Move which magical melds the two bros together to hover over gaps and other zones where normal jumping won’t suffice. In a way, the environments seem to have a light platforming flow to them, with some out-of-reach spots requiring future Bros. Moves that haven&#8217;t been unlocked yet. The helpful Shipshape Island hub accommodates this light platforming design with its instant fast travel between connected islands.</p>
<h2 style="text-align: center;">Luigi Logic</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-591434" src="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_10-1024x576.jpg" alt="Mario and Luigi Brothership_10" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_10-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_10-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_10-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_10-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_10.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>I can’t be the only one delighted to see Luigi outsmarting Mario with his own special ability, right? As the name implies, Luigi Logic occurs when a spark of inspiration enters the green lanky bro’s mind. This sudden inspiration helps the two overcome obstacles in ridiculous but charming ways. Some of these inventive solutions involve a fun minigame to progress forward, while others introduce a new battle mechanic in a boss fight. Luigi Logic throws in a cool unpredictable element to the more traditional elements of gameplay, and I’m looking forward to watching all the inevitable “Luigi Logic tier list” videos after the game gets in the hands of content creators.</p>
<h2 style="text-align: center;">Combat Details</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602488" src="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-1024x576.jpg" alt="mario and luigi brothership 06" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/mario-and-luigi-brothership-06.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Instead of selecting an action and merely watching the result unfold, the player times the jumps or hammer strikes to create combos and critical hits. Likewise, when on the receiving end of an enemy attack, you can jump to avoid hits or even time a hammer strike to counter the enemy for damage. The typical RNG around criticals and dodges in traditional RPGs are actively in the player’s hands with these games, creating a system involving more player agency. <em><i>Brothership</i></em> involves both brothers in this interactive timing process, with the ‘A’ button corresponding to Mario and ‘B’ to Luigi.</p>
<h2 style="text-align: center;">Bros. Attacks</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-591435" src="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_09-1024x576.jpg" alt="Mario and Luigi Brothership_09" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_09-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_09-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_09-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_09-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_09-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_09.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Using these brother combos depletes the BP bar; and each brother has their own BP bar to rely upon. Bros. Attacks are significantly more powerful than regular attacks, thanks to the combined effort between the two. The button timings with Bros. Attacks are twice as difficult as well, often requiring a string of precisely timed presses between the ‘A’ and ‘B’ buttons. It’ll be fun to see all the delightful animations  of these ultimate attacks, and just as fun to figure out their timings.</p>
<h2 style="text-align: center;">Battle Plugs</h2>
<p>Helping to augment and buff Mario and Luigi’s battle prowess are Battle Plugs, the accessories within <em><i>Mario &amp; Luigi </i></em><em><i>Brothership</i></em>. Some of the Battle Plugs we can expect are stat increases, conditional buffs like enhanced criticals for flying enemies, and even some entirely unique moves. While <em><i>Mario &amp; Luigi Brothership</i></em> doesn’t attempt to go as deep as, say, <em><i>Baldur’s Gate 3</i></em> with its role-playing systems, the Battle Plug equipment adds a degree of kit and build option for the dynamic duo.</p>
<h2 style="text-align: center;">Exploring and Solving Puzzles</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-591442" src="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_02-1024x576.jpg" alt="Mario and Luigi Brothership_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/Mario-and-Luigi-Brothership_02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>You get most equipment in the game through shops, but some equipment can be earned through good old fashioned exploration. Each island has its own unique theming and puzzle gimmick. For example, Florall Island is native to bouncy flowers propelling the brothers over large gaps. We’ve already some a bunch of jumping puzzles and timing puzzles, but there’s certain to be a healthy amount of memorization and logic puzzles within the islands as well. Between the game’s initiative-based combat encounters, hundreds of NPCs to talk to, instances of Luigi Logic, platforming, and puzzles, <em><i>Brothership</i></em> is giving players a lot of gameplay variety.</p>
<h2 style="text-align: center;">Development Studio</h2>
<p>Speaking of solving puzzles, the mystery of the game’s development team has finally been revealed. AlphaDream was responsible for the <em><i>Mario &amp; Luigi</i></em> series until their bankruptcy in 2019, so now there’s a new team taking the reigns. That team happens to be Acquire, known for the work on the original <em><i>Tenchu: Stealth Assassins</i></em> from 1998. Brothership also signals the departure of longtime series composer Yoko Shimomura, with <em>Pokemon Mystery Dungeon: Explorers of Darkness/Time</em> composer Hideki Sakamoto being listed as the sole composer for the game&#8217;s soundtrack. Sakamoto&#8217;s work is great, and what we&#8217;ve heard from <em>Brothership</em> so far sounds wonderful, so I wouldn&#8217;t be too worried about the ost. Thankfully, Nintendo has confirmed that a number of returning vets from AlphaDream are working on <em><i>Brothership</i></em>, assuaging fans that the series is still in capable hands.</p>
<h2 style="text-align: center;">File Size</h2>
<p><iframe loading="lazy" title="Mario &amp; Luigi: Brothership - 15 Things You NEED TO KNOW Before You Buy" width="500" height="281" src="https://www.youtube.com/embed/YpXuaUkmAAk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em><i>Mario &amp;Luigi Brothership</i></em> comes in at exactly 9.9 GB on Nintendo Switch. <em><i>Mario &amp; Luigi Brothership</i></em> promises a lot of content if the variety of islands and file size are anything to go by, and we couldn’t be more thrilled to explore what it has to offer when it releases on November 7<sup>th</sup>.</p>
<p><em><i>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</i></em></p>
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		<title>Mario and Luigi: Brothership Trailer Brings a Jolly Sea Shanty</title>
		<link>https://gamingbolt.com/mario-and-luigi-brothership-trailer-brings-a-jolly-sea-shanty</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 01 Nov 2024 20:27:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquire]]></category>
		<category><![CDATA[Mario and Luigi: Brothership]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=603070</guid>

					<description><![CDATA[Nintendo offers a primer on the upcoming RPG in musical form ahead of its release for the Switch under a week from now.]]></description>
										<content:encoded><![CDATA[<p>A brand-new <em>Mario and Luigi </em>game wasn&#8217;t something anybody was expecting in 2024, but Nintendo is continuing its surprising rollout of <em>Mario </em>RPGs with the upcoming <em><a href="https://gamingbolt.com/mario-and-luigi-brothership-trailer-details-bros-moves-combat-battle-plugs-and-more">Mario and Luigi: Brothership</a>. </em>Ahead of its imminent launch, the company has showcased it in another new trailer- and this one packs a special punch.</p>
<p>The trailer, which you can view below, serves as a primer for the game, its characters, mechanics, and what have you, only in musical form, being set to a jolly sea shanty. Plenty of gameplay footage is also shown, showcasing a number of different locations and characters, combat mechanics, and more. </p>
<p>As revealed recently, <em>Mario and Luigi: Brothership </em>is <a href="https://gamingbolt.com/mario-and-luigi-brothership-is-developed-by-octopath-traveler-studio-acquire">developed by Acquire</a>, the studio behind <em>Octopath Traveler</em>. It is <a href="https://gamingbolt.com/mario-and-luigi-brothership-was-seemingly-developed-on-unreal-engine">using Unreal Engine</a>, making it the fourth Nintendo game to do so after <em>Yoshi&#8217;s Crafted World, Pikmin 4, </em>and <em>Princess Peach: Showtime!</em></p>
<p><em><a href="https://gamingbolt.com/mario-and-luigi-brothership-gameplay-showcases-combat-exploration-and-more">Mario and Luigi: Brothership</a> </em>launches on November 7 for Nintendo Switch.</p>


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<iframe loading="lazy" title="Mario &amp; Luigi: Brothership – Yo-Ho, Bro! A Sea Shanty – Nintendo Switch" width="500" height="281" src="https://www.youtube.com/embed/zyhWkdZGh00?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Mario and Luigi: Brothership is Developed by Octopath Traveler Studio Acquire</title>
		<link>https://gamingbolt.com/mario-and-luigi-brothership-is-developed-by-octopath-traveler-studio-acquire</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 21 Oct 2024 20:34:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquire]]></category>
		<category><![CDATA[Mario and Luigi: Brothership]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[octopath traveler]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=602064</guid>

					<description><![CDATA[Acquire – the studio behind Tenchu, Way of the Samurai, and Octopath Traveler – is behind Mario and Luigi's revival, copyright information has revealed.]]></description>
										<content:encoded><![CDATA[<p>Until pretty much the moment it was announced earlier this year, the overwhelming majority of us were convinced that we were unlikely to see a new <em>Mario and Luigi </em>title anytime soon, and that was primarily down to the fact that AlphaDream – the studio behind every single instalment in the series so far – was shut down about half a decade ago.</p>
<p>Of course, that means that when <em><a href="https://gamingbolt.com/mario-and-luigi-brothership-trailer-details-bros-moves-combat-battle-plugs-and-more">Mario and Luigi: Brothership</a> </em>was announced, there was no shortage of people wondering who exactly was developing it, though other than revealing that <a href="https://gamingbolt.com/mario-and-luigi-brothership-involves-some-of-the-original-developers-says-nintendo">some of the series&#8217; original developers were working on the upcoming RPG</a>, Nintendo did not shed light on what studio is leading the project, as is often the case with the company. </p>
<p>That information, however, now seems to be out. As shared by @Nintendeal on Twitter, copyright information on <em>Mario and Luigi: Brothership </em>has emerged, and it has revealed that the game has been developed by <a href="https://gamingbolt.com/kadokawa-corporation-acquires-octopath-traveler-developer-acquire">Acquire</a>. For those unfamiliar, in recent years, the studio has been best known for the <em>Octopath Traveler </em>series. Previously, it also developed <em>Way of the Samurai </em>and <em>Tenchu </em>games.</p>
<p>Interestingly, another recent leak suggested that <em>Mario and Luigi: Brothership </em>was <a href="https://gamingbolt.com/mario-and-luigi-brothership-was-seemingly-developed-on-unreal-engine">built on Unreal Engine</a>, the same engine Acquire used for the <em>Octopath </em>titles. </p>
<p><em>Mario and Luigi: Brothership </em>is due out on November 7 for Switch.</p>


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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">CONFIRMED: Mario &amp; Luigi Brothership was co-developed by Acquire (Octopath Traveler, Tenchu, Way of the Samurai) <a href="https://t.co/MNZvtqdcPE">pic.twitter.com/MNZvtqdcPE</a></p>&mdash; Nintendeal (@Nintendeal) <a href="https://twitter.com/Nintendeal/status/1848377416328323547?ref_src=twsrc%5Etfw">October 21, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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		<title>The Callisto Protocol, Still Wakes the Deep, and More Coming to Game Pass This Month</title>
		<link>https://gamingbolt.com/the-callisto-protocol-still-wakes-the-deep-and-more-coming-to-game-pass-this-month</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 06 Jun 2024 13:49:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquire]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[krafton]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[octopath traveler]]></category>
		<category><![CDATA[Octopath Traveler 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PC Game Pass]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Still Wakes the Deep]]></category>
		<category><![CDATA[Striking Distance Studios]]></category>
		<category><![CDATA[The Callisto Protocol]]></category>
		<category><![CDATA[the chinese room]]></category>
		<category><![CDATA[Xbox Game Pass]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=589238</guid>

					<description><![CDATA[Octopath Traveler and Octopath Traveler 2 have already been added to the subscription service's catalog of games. ]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2024/06/06/xbox-game-pass-june-2024-wave-1/" target="_blank" rel="noopener">revealed</a> the lineup of games that will be added to the Game Pass library in the first couple of weeks of the month of June, and subscribers have plenty to look forward to. In fact, among the group of games primed for the service in this month&#8217;s first wave of additions, two are already available to subscribers in the form of <a href="https://gamingbolt.com/octopath-traveler-launches-for-playstation-octopather-traveler-2-launches-for-xbox"><em>Octopath Traveler </em>and <em>Octopath Traveler 2</em></a><em>. </em></p>
<p>June 12, meanwhile, MeowNature and Gamera Games&#8217; fan-favourite <em>Call of Cthulhu-</em>inspired tabletop RPG <em>Depersonalization </em>will join Game Pass for subscribers on PC, with BlackMill Games&#8217; World War 1 first-person shooter <em>Isonzo </em>following on June 13 for subscribers on console, cloud, and PC. The following day, on June 13, Striking Distance Studios and Krafton&#8217;s survival horror game <em><a href="https://gamingbolt.com/the-callisto-protocol-review-in-space-no-one-can-hear-your-disappointment">The Callisto Protocol</a> </em>will join the service on all platforms.</p>
<p>Finally, June 18 will bring the day one Game Pass release of <a href="https://gamingbolt.com/still-wakes-the-deep-launches-on-june-18-for-pc-ps5-and-xbox-series-x-s"><em>Still Wakes the Deep</em></a>, The Chinese Room&#8217;s first-person narrative-driven horror adventure game, or Xbox Series X/S, PC, and cloud.</p>
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