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	<title>Black Panther &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>EA&#8217;s Black Panther Cancelled Due to Long Pre-Production Phase &#8211; Rumor</title>
		<link>https://gamingbolt.com/eas-black-panther-cancelled-due-to-long-pre-production-phase-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 01 Jun 2025 18:23:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[electronic arts]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620777</guid>

					<description><![CDATA[Building the game alongside the studio and a reportedly "elongated" ideation phase caused frustration for Electronic Arts leadership.]]></description>
										<content:encoded><![CDATA[<p>Electronic Arts&#8217; <a href="https://gamingbolt.com/eas-black-panther-game-cancelled-cliffhanger-games-shuttered-rumor">recent cancellation of <em>Black Panther</em></a> and the closure of Cliffhanger Games are the latest for the publisher as it looks to focus on key franchises like <em>The Sims, Apex Legends</em>, etc. However, <a href="https://gamingbolt.com/ea-and-marvel-games-say-partnership-is-still-strong-despite-black-panther-cancellation">its partnership with Marvel continues</a>, which makes <em>Black Panther&#8217;s</em> cancellation that much more mysterious.</p>
<p><a href="https://www.bloomberg.com/news/newsletters/2025-05-30/why-ea-canceled-a-new-black-panther-video-game-and-closed-cliffhanger-studios" target="_blank" rel="noopener">Bloomberg&#8217;s Jason Schreier</a> spoke to sources familiar with the project, and it was alleged to still be in the pre-production phase since starting development about four years prior. It led to frustration among leadership, even though <em>Black Panther</em> passed a &#8220;gate,&#8221; EA&#8217;s term for &#8220;a development milestone where executives review a game’s progress and decide whether to continue production.&#8221;</p>
<p>Cliffhanger was founded in 2021, and building up the studio alongside the title proved challenging, and an &#8220;elongated&#8221; ideation period, combined with high salaries due to the studio&#8217;s base in Kirkland, Washington, didn&#8217;t help. The team reportedly began scaling up only recently (some layoffs were only there for a few weeks) to create a vertical slice.</p>
<p>EA isn&#8217;t completely done with Marvel titles, though, as development on Motive&#8217;s <em>Iron Man</em> continues. Stay tuned for more updates in the meantime.</p>
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		<item>
		<title>EA and Marvel Games Say Partnership is Still Strong Despite Black Panther Cancellation</title>
		<link>https://gamingbolt.com/ea-and-marvel-games-say-partnership-is-still-strong-despite-black-panther-cancellation</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 30 May 2025 12:52:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[ea motive]]></category>
		<category><![CDATA[Iron Man]]></category>
		<category><![CDATA[Marvel Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620675</guid>

					<description><![CDATA[Both companies have released statements reiterating that they will continue to focus on their collaboration to make more games.]]></description>
										<content:encoded><![CDATA[<p>While it <a href="https://gamingbolt.com/eas-black-panther-game-cancelled-cliffhanger-games-shuttered-rumor">recently canceled</a> the in-development <a href="https://gamingbolt.com/cancelled-black-panther-title-reportedly-featured-multiple-playable-characters"><em>Black Panther</em> game</a>, publisher EA has stated its intent to continue working on other titles based on Marvel’s IPs. Speaking to <a href="https://www.ign.com/articles/ea-still-making-at-least-3-marvel-games-even-after-black-panther-cancellation" target="_blank" rel="noopener">IGN</a>, EA Entertainment president Laura Miele maintained that the three-game deal that EA and Marvel had signed back in 2023 is still in effect, and that the partnership between the two companies remains strong.</p>
<p>&#8220;Our partnership with Marvel remains strong and our multi-title, long-term collaboration continues,&#8221; said Miele in a statement.</p>
<p>Another statement by a spokesperson for Marvel also reiterated the same idea, saying that both companies remain dedicated to their collaboration to make original games based on Marvel’s various IPs.</p>
<p>&#8220;The multi-title, long-term relationship between Marvel Games and EA, a creative collaboration focused on original storytelling with various, beloved Marvel characters, remains strong,” said Marvel&#8217;s spokesperson. “Development of our console and PC titles, beginning with Marvel&#8217;s <em>Iron Man</em>, is led by Motive Studios.&#8221;</p>
<p>The cancellation of <em>Black Panther</em>, long with the closure of the studio working on it – Cliffhanger Games – was discovered earlier this week. “These decisions are hard. They affect people we’ve worked with, learned from, and shared real moments with,” said Miele in an email to employees announcing the cancellation and studio closure. “We’re doing everything we can to support them – including finding opportunities within EA, where we’ve had success helping people land in new roles.”</p>
<p>The <em>Black Panther</em> game was not the only Marvel game officially confirmed by EA. The company has also been working on <a href="https://gamingbolt.com/electronic-arts-has-another-single-player-marvel-title-in-development-possibly-iron-man-rumor">a game based on <em>Iron Man</em></a>. However, we haven’t yet heard much in the way of details about this <em>Iron Man</em> game, aside from the fact that it is being developed by EA Motive, and that, earlier this month, the studio was <a href="https://gamingbolt.com/ea-motive-is-hiring-a-level-designer-to-create-major-singleplayer-levels-for-iron-man">looking to hire a level designer</a>.</p>
<p>“Since [<em>Dead Space</em>’s launch], our focus has switched to the <em>Iron Man</em> project, giving us the opportunity to work (and play!) with another extraordinary property,” wrote Klaus when announcing that <a href="https://gamingbolt.com/ea-motives-iron-mans-development-is-continuing-hit-a-major-internal-milestone-earlier-this-year">the studio had hit a major milestone</a> in the development of the <em>Iron Man</em> game. “We’re still early in pre-production and taking our time to make sure we set the best possible foundation for development. But already, we’re finding so many opportunities to explore story, design and gameplay with <em>Iron Man</em>, and it’s exciting to see the fantasy start coming alive.”</p>
<p>According to a <a href="https://www.bloomberg.com/news/articles/2022-10-31/electronic-arts-strikes-three-game-deal-with-marvel?leadSource=uverify%20wall" target="_blank" rel="noopener">2022 report by Bloomberg</a>, <em>Iron Man</em> was slated to be the first of the games that would be part of the multi-game deal signed between EA and Marvel. It is quite likely that the canceled <em>Black Panther</em> project would have been the second game, and an unknown third-title might still be in development. It is also possible that EA has decided to replace the <em>Black Panther</em> game’s spot in the deal with a new project internally. However, no announcements about this have been made.</p>
<p>For more on EA’s recent cancellation of <em>Black Panther</em>, check out <a href="https://gamingbolt.com/cancelled-black-panther-games-developer-say-they-are-sad-that-it-wont-get-released-praise-team">the thoughts of some of its developers</a>, as well as our own thoughts on <a href="https://gamingbolt.com/what-went-wrong-with-eas-black-panther">what could have gone wrong with the project</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">620675</post-id>	</item>
		<item>
		<title>What Went Wrong With EA&#8217;s Black Panther?</title>
		<link>https://gamingbolt.com/what-went-wrong-with-eas-black-panther</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 30 May 2025 10:39:59 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[electronic arts]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620552</guid>

					<description><![CDATA[Before any gameplay or details could be officially announced, EA has pulled the plug and closed down its developer. But why?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">D</span>espite the many notable successes this year, especially among smaller developers, the industry continues to spiral in terms of layoffs and project cancellations. High-profile and decorated studios like Monolith Productions have met their end alongside <em>Wonder Woman</em>, which faced multiple development troubles.</p>
<p>Still, there was some hope that Kevin Stephens, former studio head at Monolith, would thrive with other employees and gaming industry veterans at Cliffhanger Games, working on <em>Black Panther</em>. After all, it&#8217;s under Electronic Arts, and this is a Marvel property, albeit single-player focused (a bane for many gaming industry executives). Surely, it would be fine.</p>
<p><iframe title="What The HELL HAPPENED With EA&#039;s Black Panther Game?" width="500" height="281" src="https://www.youtube.com/embed/Z_jnP87acrA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Unfortunately, that doesn&#8217;t seem to be the case. IGN recently reported that <em>Black Panther</em> has been cancelled and Cliffhanger shut down. An alleged email sent to staff by EA Entertainment president Laura Miele said that such decisions are “hard” and “affect people we’ve worked with, learned from, and shared real moments with.” She also said that the publisher will look to find new opportunities for the developers across the company, potentially in new roles.</p>
<p>But that&#8217;s sadly not all. EA is also reportedly laying off developers in its mobile and central teams. This marks the third series of layoffs by the publisher this year alone. It all began with the termination of an unknown number of developers from the <em>Dragon Age</em> team in January. Then Respawn Entertainment announced the cancellation of two “early-stage” incubation projects, including an alleged <em>Titanfall</em> extraction shooter.</p>
<p>Bloomberg&#8217;s Jason Schreier also reported 300 to 400 layoffs, with about 100 let go from Respawn. How many received new opportunities within EA? Your guess is as good as ours.</p>
<p>And while EA didn&#8217;t confirm the number this time either, Miele&#8217;s email attempted to explain why layoffs and cancellations are happening. It&#8217;s to apparently “sharpen” the publisher&#8217;s focus and “put our creative energy behind the most significant growth opportunities.”</p>
<p>This means that franchises like <em>The Sims, Battlefield, Apex Legends </em>and <em>Skate</em> will be the focus going forward. Since Miele isn&#8217;t involved with EA Sports, we don&#8217;t know how this affects the development of franchises like <em>Madden, College Football,</em> and, of course, <em>EA Sports FC</em>. However, the intention is seemingly clear – consolidate your base with the games that are providing or have the potential to provide the most consistent revenue. Read: Live service and microtransactions.</p>
<p>And for better or worse, that&#8217;s not out of the ordinary for Electronic Arts. It delivered a remake of<em> Dead Space</em>, which was incredible but didn&#8217;t get the sales it wanted. It launched <em>Dragon Age: The Veilguard</em> after years of development troubles, pivots, live-service machinations, layoffs, etc., and surprise, surprise, it also fell short of expectations. CEO Andrew Wilson would remark afterwards that its role-playing games needed &#8220;shared world features and deeper engagement&#8221; to &#8220;break out beyond the core audience.&#8221; Take that for what you will.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-558873" src="https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games.jpg" alt="black panther ea cliffhanger games" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>But then, you might ask, what about the other single-player titles in the works under EA? Miele apparently assured staff that Motive&#8217;s <em>Iron Man</em>, Respawn&#8217;s next <em>Star Wars: Jedi</em> title, and BioWare&#8217;s next <em>Mass Effect</em> are continuing development. Despite their supposed lack of microtransactions, <em>Star Wars: Jedi</em> and <em>Mass Effect</em> have proven financial track records.</p>
<p><em>Iron Man</em> is the only real mystery, but perhaps the goal is to tie it into an upcoming <em>Avengers</em> movie or something. Which is odd because the first two <em>Black Panther</em> movies were financially successful, and the character is still relevant in the MCU. The real odd one out is <em>Star Wars Zero Company</em> – a single-player turn-based tactics title that&#8217;s very much in the vein of <em>XCOM</em>.</p>
<p>EA did make a deal with Marvel to create three games based on its properties. However, it isn&#8217;t confirmed which three games fall under it. Was <em>Black Panther</em> viewed as inconsequential because it doesn&#8217;t? We don&#8217;t know at this point and probably never will. However, EA provided a statement from Miele to IGN, noting, &#8220;Our partnership with Marvel remains strong, and our multi-title, long-term collaboration continues.&#8221;</p>
<p>The real question that one has to ask is: Why now, with all the layoffs and project cancellations? You could argue that the company weathered the storm at a time when Sony, Microsoft, and other publishers (sans Nintendo) shuttered numerous studios. Even when <em>Dead Space</em> remake didn&#8217;t meet their expectations enough to cancel a rumored sequel (which apparently wasn&#8217;t a straight remake of<em> Dead Space 2</em>. The less you know, the better), Motive continued with<em> Iron Man</em>.</p>
<p>The answer may be as straightforward as it is silly: <em>EA Sports FC 25</em>.</p>
<p>Last January, EA revealed a significant revision to its full fiscal year bookings, from $7.5 to $7.8 billion to $7 to $7.15 billion. Granted, <em>Dragon Age: The Veilguard</em> contributed to this due to missing player projections by 50 percent. However, the publisher admitted that it was mostly due to the underwhelming performance of <em>EA Sports FC 25</em>. Company shares fell by 15 percent, wiping out $6 billion in market value.</p>
<p>Anyone who played <em>FC 25</em> will know that its launch condition wasn&#8217;t the best. Even after major updates, it&#8217;s still at an overall “Mixed” rating on Steam, with only 49 percent of its nearly 68,000 reviews giving it the thumbs-up. As analyst firm MoffettNathanson said at the time, Ultimate Team is a “near Swiss clock of interactive media bookings growth” for EA and if it&#8217;s not raking in microtransaction revenue, there&#8217;s trouble. The publisher even outright confirmed a decrease in live service bookings by a “mid-single-digit percentage” when it previously projected an increase.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-scaled.jpg"><img decoding="async" class="aligncenter wp-image-580248" src="https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-scaled.jpg" alt="electronic arts logo" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/02/electronic-arts-logo-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Keep in mind that it also launched one of 2024&#8217;s best-selling titles in the US with<em> College Football 25</em>. <em>EA Sports FC 25&#8217;s</em> performance was so below the company&#8217;s expectations that it couldn&#8217;t help offset the drop. Shortly thereafter, BioWare underwent a restructuring to focus entirely on the next <em>Mass Effect</em>, and members of the <em>Dragon Age</em> had their positions terminated. And so on with the other cancellations.</p>
<p>Electronic Arts hasn&#8217;t confirmed if this is all the case and whether its underwhelming financial performance spurred all these changes. However, from a player&#8217;s perspective, cancelling a title from the minds behind <em>Middle-earth: Shadow of Mordor</em> and <em>Shadow of War</em>, whose “Open Story” system sounds like an excellent substitute for the Nemesis system, is just heart-breaking.</p>
<p>Maybe it wasn&#8217;t justifying the development costs. Maybe problems arose that weren&#8217;t worth spending time and money to resolve. Maybe it follows Wilson&#8217;s statement about shifting away from developing &#8220;future licensed IP that we do not believe will be successful in our changing industry.&#8221; Again, we don&#8217;t know, but considering this is the same publisher that reportedly cancelled a <em>Mandalorian</em> title from Respawn, fathoming its decision-making process beyond “How do we meet our yearly forecasts?” and “How do we keep shareholders happy?” is a riddle unto itself.</p>
<p>Regardless, with Monolith Productions also gone, it&#8217;s another gut punch for fans who hoped that maybe <em>Black Panther</em> could be the open-world superhero game that <em>Wonder Woman</em> couldn&#8217;t. Just the thought that Monolith&#8217;s talent still had a place where they were doing supposedly great things was enough.</p>
<p>The wheel will keep turning for Electronic Arts as it focuses on its next slate of yearly sports offerings and titles that will generate recurring revenue. However, everyone working under the company – be it on live service, sports, or single-player-focused titles – has an uphill battle to fight. Because if the games industry has proven anything this year and the last, it&#8217;s that finding a studio to call home is almost impossible.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Cancelled Black Panther Title Reportedly Featured Multiple Playable Characters</title>
		<link>https://gamingbolt.com/cancelled-black-panther-title-reportedly-featured-multiple-playable-characters</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 29 May 2025 18:07:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620640</guid>

					<description><![CDATA[Concept art emerges, showcasing various locations and T'Challa's son, Azari. The Skrulls also seemingly appear, abducting T'Challa.]]></description>
										<content:encoded><![CDATA[<p>Cliffhanger Games&#8217; <em>Black Panther</em> <a href="https://gamingbolt.com/eas-black-panther-game-cancelled-cliffhanger-games-shuttered-rumor">joins the roster of cancelled projects</a> by Electronic Arts while the studio itself has shut down. Aside from its single-player focus and reported open world, nothing was known about the title. However, new details have seemingly emerged courtesy of a confidential playtest held at an unknown time.</p>
<p>Twitter user @notfunEman <a href="https://x.com/notfunEman/status/1927806898239139903" target="_blank" rel="noopener">posted</a> <a href="https://x.com/notfunEman/status/1927833389589020850" target="_blank" rel="noopener">some concept art</a> which showcased numerous in-game locations, including Wakanda. They <a href="https://x.com/notfunEman/status/1927832073374515458" target="_blank" rel="noopener">also allege</a> that Azari, T&#8217;Challa&#8217;s son, was one of the multiple playable characters based on a scene provided in the survey (which was &#8220;VERY similar&#8221; to the film&#8217;s ritual combat).</p>
<p>Interestingly, a Skrull ship would seemingly appear in the middle and abduct T&#8217;Challa. When asked for proof, the user <a href="https://x.com/notfunEman/status/1928056598494147019" target="_blank" rel="noopener">provided a screenshot</a> outlining the at-home playtest (though they clarified that it isn&#8217;t their email &#8220;legally speaking&#8221;).</p>
<p>Take everything with a grain of salt, but based on <a href="https://gamingbolt.com/cancelled-black-panther-games-developer-say-they-are-sad-that-it-wont-get-released-praise-team">the impressions of developers who worked on the project</a>, it would have been something unique. As it stands, EA&#8217;s other Marvel-licensed project, <a href="https://gamingbolt.com/ea-motive-is-hiring-a-level-designer-to-create-major-singleplayer-levels-for-iron-man"><em>Iron Man</em></a>, is still in the works at Motive. Stay tuned for more updates in the meantime.</p>
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		<title>Star Wars Jedi: Survivor Developer Says Morale at Respawn is at an &#8220;All-Time Low&#8221;</title>
		<link>https://gamingbolt.com/star-wars-jedi-survivor-developer-says-morale-at-respawn-entertainment-is-at-an-all-time-low</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 29 May 2025 13:32:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[respawn entertainment]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620605</guid>

					<description><![CDATA[The closure of Cliffhanger Games and the cancellation of Black Panther likely fed into low morale from other cancellations for Respawn.]]></description>
										<content:encoded><![CDATA[<p>The recent <a href="https://gamingbolt.com/eas-black-panther-game-cancelled-cliffhanger-games-shuttered-rumor">cancellation of <em>Black Panther</em></a> and the closure of the studio developing the game, Cliffhanger Games, Patrick Wren – senior encounter designer on <em>Star Wars Jedi: Survivor</em> – has taken to social media platform BlueSky to reveal that morale at Respawn Entertianment has been quite low.</p>
<p>While he didn’t elaborate much about it, he responded to another post bemoaning the cancellation of <em>Black Panther</em> with a post simply saying that, “Morale has been at an all-time low.” His post continued, “I can say that much.”</p>
<p>Wren’s statement likely comes in light of EA having canceled quite a few in-development projects at Respawn Entertainment. Several of these titles were referred to as “incubation projects”, which would likely indicate that these games were still very early in their development cycles before they were ultimately canceled.</p>
<p>Back in April, EA had announced that it was <a href="https://gamingbolt.com/ea-confirms-layoffs-affecting-300-employees-across-multiple-teams-and-respawn">laying off 300 employees</a> from across its various divisions, including employees from Respawn. The studio confirmed that two of its incubation projnects had been canceled – one of which was rumoured to be a multiplayer extraction shooter set in the <em>Titanfall</em> universe, and the other simply being codenamed <em>R7</em>. Around a 100 employees that were affected by the lay-offs were reportedly part of the Respawn Entertainment staff.</p>
<p>“We are treating our people with care and respect throughout this process, working to minimize impacts by helping affected employees explore new opportunities within the company when possible and providing support during the transition,” said EA in a statement announcing its lay-offs.</p>
<p>Another multiplayer shooter incubation project was reportedly <a href="https://gamingbolt.com/respawn-entertainment-has-cancelled-another-unanounced-project-rumour">cancelled back in March</a>, according to a former employee. “The unannounced incubation project I was a part of for the past year was canceled this week, so I am joining the group of extremely talented and kind people in the games industry searching for a new role,” wrote the employee in a LinkedIn post that has since been deleted.</p>
<p>Reports of EA canceling <em>Black Panther</em> and shuttering Cliffhanger Games came about earlier today. EA Entertainment president Laura Miele sent out an email to members of the company’s staff announcing the decisions, which also involved lay-offs.</p>
<p>“These decisions are hard. They affect people we’ve worked with, learned from, and shared real moments with,” wrote Miele. “We’re doing everything we can to support them – including finding opportunities within EA, where we’ve had success helping people land in new roles.”</p>
<p>In light of this, developers that had worked on the <em>Black Panther</em> games took to social media to talk about <a href="https://gamingbolt.com/cancelled-black-panther-games-developer-say-they-are-sad-that-it-wont-get-released-praise-team">their time working on the title</a>, while also talking about how sad it was that more people wouldn’t get to experience what was turning out to be an “ambitious and special” game.</p>
<p>“I was a part of this incredible crew,” wrote concept artist Karla Ortiz in a post on social media. “We were working on such an amazing and stunning game. Detailed, rich, beautiful. It breaks my heart the world won’t see it. It also breaks my heart to say goodbye to the team. What an honor to work with you all. What a sad day.”</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:5vfbhu2ntr2p7hxsx65kce6l/app.bsky.feed.post/3lqaui6cjp22t" data-bluesky-cid="bafyreick6grzkrery635astkrazpwedbfrqbtgbqhssyubchvxipyr3z3u">
<p lang="en">Morale has been at an all-time low. I can say that much.</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:5vfbhu2ntr2p7hxsx65kce6l?ref_src=embed">Patrick Wren (@witdarkstar.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:5vfbhu2ntr2p7hxsx65kce6l/post/3lqaui6cjp22t?ref_src=embed">2025-05-28T18:47:18.116Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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		<title>Cancelled Black Panther Game&#8217;s Developers Are Sad it Won&#8217;t Get Released, Praise Team</title>
		<link>https://gamingbolt.com/cancelled-black-panther-games-developer-say-they-are-sad-that-it-wont-get-released-praise-team</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 29 May 2025 12:52:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620593</guid>

					<description><![CDATA[“We were working on such an amazing and stunning game. Detailed, rich, beautiful. It breaks my heart the world won't see it."]]></description>
										<content:encoded><![CDATA[<p>With the recent rumoured cancellation of EA&#8217;s <em>Black Panther</em>, along with the closure of developer Cliffhanger Games, various employees who worked on the title have been talking about it on social media. Some of them, including concept artist Karla Ortiz, wrote about being sad that the world wouldn’t get to see it, and praised the team she worked with.</p>
<p>“I was a part of this incredible crew,” wrote Ortiz in a post on BlueSky. “We were working on such an amazing and stunning game. Detailed, rich, beautiful. It breaks my heart the world won&#8217;t see it. It also breaks my heart to say goodbye to the team. What an honor to work with you all. What a sad day.”</p>
<p>Game designer Sophie Mallinson also wrote about having worked on the title, referring to the development team – which were laid off as part of the studio closure – as a dream team. Mallinson described it as an action RPG, and revealed that it was being being worked on by the creators of the Nemesis system from <em>Middle-earth: Shadow of Mordor</em>, and its sequel, <em>Middle-earth: Shadow of War</em>.</p>
<p>“This is a dream team and you should snap up anyone who was working on this project,” wrote Mallinson. “So sad that we might not ever get to see a <em>Black Panther</em> ARPG developed by the creators of the Nemesis System!!”</p>
<p>Freddie Lee – the senior environment architect – thanked the team he had worked with before the game’s cancellation. In his BlueSky post, Lee wrote about being inspired by the works of Ortiz.</p>
<p>“Welp this happened today,” wrote Lee. “It has to be said that during my short time there, I&#8217;ve had the honor and pleasure to work with people like Karla who&#8217;s art inspired myself and the team, and also instilling confidence and growth into my professional artwork. This team was, and is GOAT.”</p>
<p>Former systems design director at Respawn Entertainment, Rayme Vinson, revealed in his own post that he had gotten to see the <em>Black Panther</em> title in action. Vinson wrote about getting to see the title and interact with the development team in light of the cancellation of a shooter based on the <em>Star Wars</em> franchise, describing the <em>Black Panther</em> game as “ambitious and special.”</p>
<p>“When they shut down the <em>Star Wars</em> FPS, we got to see this game up close and talk to their dev team, because they could take on some of our folks,” wrote Vinson. “What they were building was ambitious and special and I was legitimately excited to play it someday, even if they&#8217;d only done 1/4 of what they planned.”</p>
<p>EA revealed that it was cancelling the <em>Black Panther</em> game and shutting down Cliffhanger Games through an email that was <a href="https://gamingbolt.com/eas-black-panther-game-cancelled-cliffhanger-games-shuttered-rumor">spotted earlier today</a>. “These decisions are hard,” wrote EA Entertainment president Laura Miele in the email. “They affect people we’ve worked with, learned from, and shared real moments with. We’re doing everything we can to support them – including finding opportunities within EA, where we’ve had success helping people land in new roles.”</p>
<p>https://bsky.app/profile/kortizart.bsky.social/post/3lqawcpmp222v</p>
<p>https://bsky.app/profile/sophmallinson.bsky.social/post/3lqavusellk2g</p>
<p>https://bsky.app/profile/stringerseven.bsky.social/post/3lqbar2qlgk2m</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:kdkiiyclwxyluwsiiv3rf52w/app.bsky.feed.post/3lqavykwesk2d" data-bluesky-cid="bafyreicm6ntqlhgrtjrjdtr7pf6kzmo4gqm4yyjigip3u63wdpylj5dyru">
<p lang="en">When they shut down the Star Wars FPS, we got to see this game up close and talk to their dev team, because they could take on some of our folks. What they were building was ambitious and special and I was legitimately excited to play it someday, even if they&#39;d only done 1/4 of what they planned.</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:kdkiiyclwxyluwsiiv3rf52w?ref_src=embed">Rayme (@rayme.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:kdkiiyclwxyluwsiiv3rf52w/post/3lqavykwesk2d?ref_src=embed">2025-05-28T19:14:21.962Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">620593</post-id>	</item>
		<item>
		<title>EA&#8217;s Black Panther Game Cancelled, Cliffhanger Games Shuttered &#8211; Rumor</title>
		<link>https://gamingbolt.com/eas-black-panther-game-cancelled-cliffhanger-games-shuttered-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 28 May 2025 19:13:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620543</guid>

					<description><![CDATA[Announced in 2023, the single-player title was in development under Kevin Stephens, former studio head of Monolith Productions.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/ea-announces-single-player-black-panther-title-developed-by-newly-formed-studio-cliffhanger-games">Cliffhanger Games&#8217; <em>Black Panther</em></a>, one of two Marvel games in development under Electronic Arts, has reportedly been cancelled, and the studio closed. Laura Miele, EA Entertainment president, wrote an email to staff (obtained by <a href="https://www.ign.com/articles/ea-cancels-black-panther-game-closes-cliffhanger-games" target="_blank" rel="noopener">IGN</a>) announcing this, along with other layoffs.</p>
<p>She also addressed that other project cancellations and layoffs were to &#8220;sharpen our focus and put our creative energy behind the most significant growth opportunities.&#8221;</p>
<p>&#8220;These decisions are hard. They affect people we’ve worked with, learned from, and shared real moments with. We’re doing everything we can to support them &#8211; including finding opportunities within EA, where we’ve had success helping people land in new roles.&#8221;</p>
<p>The next set of layoffs will impact both mobile and central development teams, though it&#8217;s unknown how many were affected. IGN learned that the number is less than the 300 recent layoffs from Respawn Entertainment and other EA studios. Around this time, EA had also reportedly cancelled an unannounced <a href="https://gamingbolt.com/ea-lays-off-300-to-400-employees-cancels-titanfall-extraction-shooter-rumor"><em>Titanfall </em>extraction shooter</a>.</p>
<p>As for <em>Black Panther</em>, it was <a href="https://gamingbolt.com/eas-black-panther-will-be-open-world-and-feature-open-story-a-highly-innotive-new-system">revealed through job listings</a> to be an open-world title with a new system called &#8220;Open Story,&#8221; which would incorporate dialogue and conversations into various &#8220;interconnected systems&#8221; for its narrative. There was no gameplay or announcement trailer released.</p>
<p>Kevin Stephens, former studio head of Monolith Productions, led Cliffhanger Games. The <em>Middle-earth: Shadow of Mordor</em> and<em> Shadow of War</em> studio also <a href="https://gamingbolt.com/wonder-woman-cancelled-monolith-shutting-down-alongside-player-first-games-and-wb-games-san-diego">shut down earlier this year</a> with its next game, <em>Wonder Woman</em>, cancelled.</p>
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		<title>Upcoming Confirmed Marvel Games &#8211; Everything We Know About Them</title>
		<link>https://gamingbolt.com/upcoming-confirmed-marvel-games-everything-we-know-about-them</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 07 Mar 2024 10:36:07 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Arkane Studios]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Iron Man]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[Marvel's Blade]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[motive studio]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[skydance new media]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=579896</guid>

					<description><![CDATA[For fans of Marvel's worlds and characters, there are plenty of major upcoming titles to look forward to. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>rom the highs of <em>Spider-Man </em>to the lows of <em>Avengers </em>to the somewhere-in-betweens of <em>Guardians of the Galaxy</em>, Marvel&#8217;s recent track record with big, AAA blockbusters has been somewhat hit or miss, but slowly yet surely, it&#8217;s continuing to find more and more of its footing. Especially when looking ahead to the future, it&#8217;s hard not to look at the lineup of Marvel games that are currently in the pipeline at a number of developers around the world and be optimistic about what it has in store, especially given the fact that, right now, there&#8217;s a number of them that are promising single player narrative-driven experiences, something that Marvel is particularly well suited for.</p>
<p>As such, here, we&#8217;re going to take a look at every upcoming game based on a Marvel property that has been officially confirmed to be in development so far and talk about everything we know about them at this point in time.</p>
<p style="text-align: center;"><strong>MARVEL&#8217;S WOLVERINE</strong></p>
<p><iframe loading="lazy" title="All CONFIRMED UPCOMING MARVEL GAMES And Everything We Know About Them [2024 Edition]" width="500" height="281" src="https://www.youtube.com/embed/hQkmOS04ESE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>With three excellent <em>Spider-Man </em>games now under its belt, Insomniac Games has comfortably carved out an unforgettable place for itself in Marvel history, and the next challenge that the studio is looking to take on is none other than Wolverine himself. <em>Marvel&#8217;s Wolverine </em>has been in development for a while now, and even though official details on the game are scant at best, purely based on how well Insomniac has done with the <em>Spider-Man </em>license, it&#8217;s easy to get excited about what it&#8217;ll do with <em>Wolverine</em>.</p>
<p>Of course, though <em>official </em>details on the game aren&#8217;t readily available, there has been plenty of information that has emerged through other channels. Even if we don&#8217;t dive into the data breach that Insomniac suffered in December, prior reports over the last couple of years had shed light on some interesting details about the game, alleging that it will be a semi-open world experience set in the fictional Marvel city of Madripoor, while adopting a no-holds-barred approach to the grittiness and violence that one would normally associate with Wolverine and his adamantium claws.</p>
<p>How accurate those details will end up being remains to be seen, and for now, there&#8217;s no word on when the game will be out- though reports have claimed that it&#8217;s targeting a 2026 launch. Does that mean we might get to a new look at it sometime this year? Or would Insomniac prefer to hold off for a little longer and kick off the game&#8217;s marketing cycle in earnest sometime in 2025?</p>
<p style="text-align: center;"><strong>MARVEL&#8217;S BLADE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-573376" src="https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1.jpg" alt="Marvel's Blade" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1.jpg 1919w, https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/Marvels-Blade-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>This one came out of nowhere. Arkane Studios may have had a 2023 to forget, thanks to the disaster that was <em>Redfall</em>, but its Lyon team – responsible for the likes of <em>Dishonored 2 </em>and <em>Deathloop </em>– ended the year on a strong note, with the surprising announcement that it was developing a <em>Blade </em>game. Now, it&#8217;s fair to say that the vampire-hunting vampire doesn&#8217;t have the universal mainstream appeal of someone like a Spider-Man or an Iron Man (or not yet, anyway), but as the property&#8217;s many dedicated fans would tell you, the prospect of a <em>Blade </em>game that prescribes to the design philosophies and sense of style one usually associates with Arkane sounds almost like an unlikely yet perfect fit- much like <em>Spider-Man </em>and Insomniac when that pairing was first announced.</p>
<p>So what do we know about <em>Marvel&#8217;s Blade </em>so far? It&#8217;s going to be a single player action-adventure game that is going to integrate many of the immersive sim elements Arkane has become renowned for. Set in the city of Paris, it&#8217;s been described as a mature and gritty experience – appropriately enough for Blade – and, interestingly enough, will be Arkane&#8217;s first third-person game. As for when it&#8217;ll be out? There isn&#8217;t much clarity there. At the time of the game&#8217;s announcement, Bethesda said the game had &#8220;just begun development&#8221;, though the LinkedIn profile of campaign director Dana Nightingale would suggest that it&#8217;s been in the works since 2022. Either way, it&#8217;s quite a ways off yet, with journalist Jeff Grubb having claimed that, as things stand right now, the game is targeting a 2027 launch at the very earliest.</p>
<p style="text-align: center;"><strong>SKYDANCE NEW MEDIA&#8217;S CAPTAIN AMERICA AND BLACK PANTHER GAME</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/12/skydance-new-media-marvel-game.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-539282" src="https://gamingbolt.com/wp-content/uploads/2022/12/skydance-new-media-marvel-game.jpg" alt="skydance new media marvel game" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/skydance-new-media-marvel-game.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2022/12/skydance-new-media-marvel-game-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/skydance-new-media-marvel-game-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/skydance-new-media-marvel-game-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/skydance-new-media-marvel-game-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Probably one of the more unique games in this entire list, given the fact that it&#8217;s starring not one, but two renowned Marvel heroes. In 2021, it was announced that Skydance New Media – led by <em>Uncharted </em>creator Amy Hennig – was working on a new Marvel game, and in 2022, it was announced that the game would star both Captain America and Black Panther. Set during World War 2, along with the two heroes, the game will also star two non-superpowered humans, and feature all four as its main playable heroes. The premise in and of itself is a fascinating one, and when you add to that the fact that the game is being billed as a big, cinematic, story-driven blockbuster, it becomes even more enticing.</p>
<p>The last time we heard anything about this game was over a year ago at this point, and there hasn&#8217;t really been any new information on it in the time that&#8217;s passed since then. With no gameplay footage having been revealed so far and not even an official title having been confirmed, our hope is that we&#8217;ll be seeing more of this game at some point in the not-too-distant.</p>
<p style="text-align: center;"><strong>CLIFFHANGER GAMES&#8217; BLACK PANTHER GAME</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-558873" src="https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games.jpg" alt="black panther ea cliffhanger games" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/07/black-panther-ea-cliffhanger-games-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Skydance&#8217;s game isn&#8217;t the only one that will be representing Black Panther. Leaks had claimed for a while that EA was working on a single player, open world <em>Black Panther </em>game set in Wakanda, and in July last year, that was confirmed. The game is being developed by Cliffhanger Games, a new Electronic Arts studio established in Seattle and let by Kevin Stephens, who was previously the studio head at <em>Middle-earth: Shadow of Mordor </em>and <em>Shadow of War </em>developer Monolith Productions.</p>
<p>Up to this point, we&#8217;ve seen nothing of the <em>Black Panther </em>game, but the few details that have been revealed sound promising. It&#8217;s going to be set in an open world Wakanda, which Cliffhanger Games is describing as an &#8220;expansive and reactive&#8221; setting. Interestingly, it will also feature what&#8217;s been dubbed the Open Story system, which is promising &#8220;dynamic narrative and branching dialogue&#8221; to allow players to shape the story how they see fit. Exactly how that differs from regular choice and consequence mechanics remains to be seen- but the idea of a <em>Black Panther </em>game with player choice and a branching story is certainly an intriguing one.</p>
<p><em>Black Panther </em>is being built on Unreal Engine 5, and upon its announcement last year, was said to be in early development. In all likelihood, that means it&#8217;ll be at least a couple of years before we start hearing more about it.</p>
<p style="text-align: center;"><strong>MOTIVE STUDIO&#8217;S IRON MAN GAME</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-530728" src="https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio.jpg" alt="Iron Man - EA_Motive Studio" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/Iron-Man-EA_Motive-Studio-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Before <em>Black Panther</em>, the first Marvel game that EA announced was <em>Iron Man</em>, being developed by Motive Studio, the team behind 2023&#8217;s incredible remake of <em>Dead Space</em>. And what exactly do we know about it? Well, not much. We know it&#8217;s going to be a single player, third-person, action-adventure title, but that&#8217;s pretty much it as far as concrete details are concerned. Beyond that, job ads have suggested that it might be an open world game, and that, unlike Motive&#8217;s past projects – all of which were built on EA&#8217;s internal Frostbite engine – it&#8217;s being made on Unreal Engine 5.</p>
<p>There isn&#8217;t much clarity on when the game is going to launch either. When it was announced in September 2022, it was said to be in pre-production, and a little over a year later, in October last year, Motive Studio GM Patrick Klaus revealed that the game was still in early pre-production. What does that mean for how far away the game is from releasing? Well, it&#8217;s probably going to be a while. But will we be seeing at least a debut trailer at some point in the next year or so? That seems perhaps a little likelier.</p>
<p style="text-align: center;"><strong>EA&#8217;S THIRD MARVEL GAME</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-494640" src="https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo.jpg" alt="marvel logo" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/marvel-logo-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>When Motive Studio&#8217;s <em>Iron Man </em>game was confirmed to be in development in 2022, EA revealed that it was set to be a part of a multi-game partnership that the company had entered into with Marvel, with a subsequent Bloomberg report claiming that the deal was going to cover three games. Since then, the second game has been confirmed as Cliffhanger Games&#8217; <em>Black Panther </em>title- so what could the third game be? Given the complete lack of information (official or otherwise) on this front, all we can do for now is speculate, but based on how EA is handling <em>Black Panther </em>and <em>Iron Man</em>, it seems safe to assume that the third title will be another single player action-adventure experience. With those two still being in the early stages of production though, it&#8217;s probably going to be quite a while before we start hearing anything even close to concrete about the third game.</p>
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		<title>EA&#8217;s Black Panther and Iron Man Games Haven&#8217;t Been Cancelled</title>
		<link>https://gamingbolt.com/eas-black-panther-and-iron-man-games-havent-been-cancelled</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 29 Feb 2024 04:15:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Iron Man]]></category>
		<category><![CDATA[motive studio]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=580253</guid>

					<description><![CDATA[Though the company is moving away from future licensed IP development, it confirms work is still ongoing on its upcoming single player Marvel titles. ]]></description>
										<content:encoded><![CDATA[<p>Mass layoffs have been announced EA, <a href="https://gamingbolt.com/electronic-arts-is-laying-off-roughly-670-people">with the company set to cut around 670 jobs</a>, which is roughly 5% of its total workforce. EA has said that as part of its restructuring, it&#8217;s looking to pivot away from developing games based on license IP, but with a number of upcoming EA titles fitting that description, questions have been raised over what their status is.</p>
<p>At least two of them are confirmed to be safe. In a statement to <a href="https://www.gamesindustry.biz/ea-cutting-5-of-workforce" target="_blank" rel="noopener">GamesIndustry</a>, an Electronic Arts representative has confirmed that its two upcoming Marvel titles based on <em>Iron Man </em>and <em>Black Panther </em>are still in development.</p>
<p><em>Iron Man </em>is in development at Motive Studio, the team behind 2023&#8217;s <em>Dead Space </em>remake, as a single player action-adventure game. Being built on Unreal Engine 5, it is <a href="https://gamingbolt.com/ea-motives-iron-man-game-is-still-in-early-pre-production">currently still in pre-production</a>, and job listings have suggested it <a href="https://gamingbolt.com/ea-motives-iron-man-game-might-be-open-world-job-ad-suggests">could have an open world setting</a>.</p>
<p><em>Black Panther</em>, meanwhile, is being <a href="https://gamingbolt.com/ea-announces-single-player-black-panther-title-developed-by-newly-formed-studio-cliffhanger-games">worked on by the newly-established Cliffhanger Games</a>, and will be an open world, single player, action-adventure title, <a href="https://gamingbolt.com/eas-black-panther-will-be-open-world-and-feature-open-story-a-highly-innotive-new-system">purportedly touting expansive choice-and-consequence mechanics</a> that will allow players to shape their own stories.</p>
<p>Reports had previously indicated that EA&#8217;s partnership with Marvel <a href="https://gamingbolt.com/ea-and-marvel-announce-multi-game-partnership">would also cover a third game</a>, though its status remains unknown.</p>
<p>Not all upcoming EA titles based on licensed IP have survived the culling, however. <a href="https://gamingbolt.com/respawn-entertainments-single-player-star-wars-fps-has-been-cancelled">Respawn Entertainment&#8217;s single player <em>Star Wars </em>FPS has been cancelled</a>.</p>
<p>Meanwhile, <a href="https://gamingbolt.com/ea-is-shutting-down-battlefield-studio-ridgeline-games"><em>Battlefield </em>studio Ridgeline Games has been shut down</a>.</p>
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		<title>Upcoming Iron Man and Black Panther Titles are the Beginning of a &#8220;Big Push&#8221; by Marvel Games &#8211; Rumour</title>
		<link>https://gamingbolt.com/upcoming-iron-man-and-black-panther-titles-are-the-beginning-of-a-big-push-by-marvel-games-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 01 Oct 2023 21:59:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Black Panther]]></category>
		<category><![CDATA[Cliffhanger Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Iron Man]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[Marvel&#039;s Wolverine]]></category>
		<category><![CDATA[motive studio]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=566937</guid>

					<description><![CDATA[A known insider has claimed that the company is "painfully aware" of the fact that it hasn't seen the level of success in gaming that it would have hoped for. ]]></description>
										<content:encoded><![CDATA[<p>Marvel has made several high-profile attempts to expand its presence in the gaming space in recent years, but its track record has been a little spotty, to say the last. Though the Insomniac-developed <em>Marvel&#8217;s Spider-Man </em>series has obviously enjoyed a great deal of success, having <a href="https://gamingbolt.com/marvels-spider-man-series-has-collectively-sold-over-33-million-units">sold over 33 million units</a> as of May last year, there have been other major titles that have not been quite so successful, from the critically maligned and commercially disappointing <a href="https://gamingbolt.com/marvels-avengers-is-getting-delisted-today"><em>Marvel&#8217;s Avengers</em></a>, to the likes of <em><a href="https://gamingbolt.com/marvels-midnight-suns-didnt-sell-well-despite-critical-success-take-two-ceo">Marvel&#8217;s Midnight Suns</a> </em>and <em><a href="https://gamingbolt.com/marvels-guardians-of-the-galaxy-launch-sales-fell-below-expectations-square-enix-says">Marvel&#8217;s Guardians of the Galaxy</a>, </em>both of which failed to sell well despite being well-received by critics and audiences.</p>
<p>Interestingly, as per known comic book insider CanWeGetSomeToast, that inconsistency is something Marvel is &#8220;painfully aware&#8221; of. In a recent tweet, the insider claimed that there have been &#8220;whispers of an internal shift for Marvel to focus on games&#8221;, and that EA&#8217;s upcoming duo of single player action-adventure titles based on <em><a href="https://gamingbolt.com/ea-announces-single-player-black-panther-title-developed-by-newly-formed-studio-cliffhanger-games">Black Panther</a> </em>(developed by Cliffhanger Games) and <em><a href="https://gamingbolt.com/iron-man-game-announced-by-electronic-arts-developed-by-motive-studio">Iron Man</a> </em>(developed by Motive Studio) are supposed to be &#8220;the start of a push for something big.&#8221;</p>
<p>Of course, Marvel has a few other single player action-adventure titles confirmed to be in development as well. Skydance New Media, which is led by <em>Uncharted </em>creator Amy Hennig, is <a href="https://gamingbolt.com/untitled-captain-america-and-black-panther-game-announced-led-by-uncharted-director-amy-hennig">working on a game starring Black Panther and Captain America</a>, while Insomniac is currently developing <em>Marvel&#8217;s Wolverine, </em>which, according to rumours, is <a href="https://gamingbolt.com/marvels-wolverine-will-be-semi-open-world-targeting-fall-2024-launch-rumour">targeting a Fall 2024 launch</a>.</p>
<p>Meanwhile, later this month, on October 20, <em><a href="https://gamingbolt.com/marvels-spider-man-2-has-gone-gold">Marvel&#8217;s Spider-Man 2</a> </em>will launch for PS5.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Marvel is PAINFULLY aware of how their video games division hasn’t been reaching its potential overall.</p>
<p>There have been whispers of an internal shift for Marvel to focus on games. The new EA Black Panther and Iron Man games will be the start of a push for something BIG. <a href="https://t.co/mFp2DQVYFH">https://t.co/mFp2DQVYFH</a> <a href="https://t.co/AwSgGXMGTz">pic.twitter.com/AwSgGXMGTz</a></p>
<p>&mdash; CanWeGetSomeToast (@CanWeGetToast) <a href="https://twitter.com/CanWeGetToast/status/1708157675694120973?ref_src=twsrc%5Etfw">September 30, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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