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	<title>Bloober Team &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Silent Hill 2 Remake Gets New Update Fixing August&#8217;s PS5, PS5 Pro&#8217;s Performance Mode Bugs</title>
		<link>https://gamingbolt.com/silent-hill-2-remake-gets-new-update-fixing-ps5-ps5-pros-performance-mode-bugs-from-august</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 10 Nov 2026 17:42:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[ps5 pro]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=656709</guid>

					<description><![CDATA[The update also brought in a host of other bug fixes across visuals, gameplay, and cutscenes, further refining the horror experience.]]></description>
										<content:encoded><![CDATA[<p>Publisher Konami has announced the release of a new update for the PS5 and PS5 Pro versions of <em>Silent Hill 2 Remake</em>. The update brings in a few adjustments for both versions, including a fix for a bug in Performance Mode that was introduced with the game’s previous patch. Along with this, the latest update also focuses on reducing the shadow flickering and artifacts that might show up when players are moving, and fixes a few visual defects. For more details, check out the full patch notes below.</p>
<p>The bug regarding Performance Mode made its way into <em>Silent Hill 2 Remake</em> <a href="https://gamingbolt.com/silent-hill-2-remake-issues-on-ps5-and-ps5-pro-acknowledged-by-konami-after-latest-patch">back in August</a>, and at the time, Konami had been quick to acknowledge its existence and confirm that developer Bloober Team was actively working on fixing it. At the time, the company hadn’t offered any estimate on when the fix would be released, and as we can see now, it took the team three months to sort it out.</p>
<p>Bloober Team’s <em>Silent Hill 2</em> remake was released back in October 2024, and has gone on to become incredibly popular since then. Earlier this year, Konami had confirmed that it had managed to garner <a href="https://gamingbolt.com/silent-hill-2-remake-surpasses-6-million-players">more than 6 million players</a> before even coming out on Xbox Series X/S. If you’re curious about why so many people have been enjoying the psychological horror game, take a look at <a href="https://gamingbolt.com/silent-hill-2-remake-review-in-my-restless-dreams-i-see-that-town">our review</a>, where we gave it a score of 10 out of 10 thanks to its stunning visuals, attention to detail, acting performances, pacing, and puzzle design, among other things.</p>
<p>It certainly helps that Bloober Team had a strong foundation to build on, since the original 2001 release of <em>Silent Hill 2</em> on PS2 is considered by many to be one of the greatest games ever made, and is often cited as being one of the seminal works of horror that the gaming industry has ever seen.</p>
<p>The story of <em>Silent Hill 2</em> involves James Sunderland, who has been in mourning ever since his wife Mary died three years ago due to a terminal illness. However, one day, he gets a letter written by Mary asking him to meet her in their “special place” – the town of Silent Hill. This culminates in James going through an arduous journey through the town and the sinister otherworld, and along the way, he even meets characters like Maria – a woman who looks a lot like Mary – and Laura – a young girl who doesn’t seem to be perceiving the horrors of the town unfolding around her.</p>
<p>In the meantime, Bloober Team has confirmed that <a href="https://gamingbolt.com/silent-hill-remake-development-has-begun-at-bloober-team">work has begun on a remake of the original <em>Silent Hill</em></a>.</p>
<p><strong><em>Silent Hill 2 Remake</em> PS5/PS5 Pro update 1.08 patch notes:</strong></p>
<p><em><strong>Graphic</strong></em></p>
<ul>
<li><em>Fixed a number of issues with rendering, such as lighting, shadows, and reflections that occurred in multiple locations.</em></li>
<li><em>Improved display consistency in both &#8220;performance&#8221; and &#8220;quality&#8221; graphic modes.</em></li>
<li><em>Fixed flickering that occurred in the water surface, lighting effect, reflection, particles, and cutscenes.</em></li>
</ul>
<p><em><strong>Gameplay</strong></em></p>
<ul>
<li><em>Fixed an issue where some items might not be retrieved.</em></li>
</ul>
<p><em><strong>Cutscenes</strong></em></p>
<ul>
<li><em>We have made several corrections to improve the quality of the cutscenes.</em></li>
</ul>


<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="ja" dir="ltr">『SILENT HILL 2』<br><br>【お知らせ】ゲームアップデートの実施について<br><br>2026年11月10日（火）、PlayStation®5およびPlayStation®5 Pro版を対象に、ゲーム内の一部調整を含むアップデート（パッチ1.08）を配信しました。<br>ゲームトップ画面右下のバージョンが v.1.0.8 になっていることをご確認ください。… <a href="https://t.co/EwWcT1hiUA">pic.twitter.com/EwWcT1hiUA</a></p>&mdash; SILENT HILL (@silenthill_jp) <a href="https://x.com/silenthill_jp/status/2120059081549598872?ref_src=twsrc%5Etfw">November 10, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Bloober Team CEO Believes There is &#8220;A Place for a Third Huge Horror IP&#8221;, Discusses Genre&#8217;s Success</title>
		<link>https://gamingbolt.com/bloober-team-ceo-believes-there-is-a-place-for-a-third-huge-horror-ip-discusses-genres-success</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 04 Nov 2026 16:04:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[Cronos: The New Dawn]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[silent hill remake]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=656357</guid>

					<description><![CDATA[Piotr Babieno also spoke about how horror tends to become popular when the world itself is going through different hardships.]]></description>
										<content:encoded><![CDATA[<p>While Bloober Team has been <a href="https://gamingbolt.com/silent-hill-remake-development-has-begun-at-bloober-team">quietly working on its remake of the original <em>Silent Hill</em></a> for quite some time now, studio CEO Piotr Babieno has spoken about the recent success of the horror genre, and in an <a href="https://www.ign.com/articles/horror-is-always-at-its-strongest-when-something-bad-is-happening-to-the-world-boss-of-silent-hill-remake-dev-bloober-reveals-the-secret-to-his-studios-success" target="_blank" rel="noopener">interview with IGN</a>, spoke about his own thoughts on the genre across games, books, and films.</p>
<p>Interestingly, Babieno believes that the horror genre tends to be quite successful when the world itself is facing major issues. This includes things like climate change, wars, and socio-economic troubles facing many parts of the planet.</p>
<p>“I would say that horror is always at its strongest when something bad is happening to the world. When we have climate changes, when we have wars, [or] when we have some economical issues in the world. This is the moment when society [has] some kind of fear inside.</p>
<p>“That’s why horror movies, horror novels, and horror games are working so well. It’s working for horror, but I’m not happy about it because it always means that the world is not in good shape.”</p>
<p>Babieno’s thoughts on horror shouldn’t be surprising to fans of the genre, since horror has long been used to discuss troubles facing humanity in more interesting ways than simply showing the problems. Even older horror films and books have done this, tackling a wide range of issues in the process, and some of the most critically acclaimed horror films in recent years have become beloved for doing a similar thing.</p>
<p>As for Bloober Team, Babieno has noted that the studio has always been a fan of the horror genre ever since it first released <em>Layers of Fear</em> back in 2016. He also spoke about how the team tries to be open with its fans and acknowledges criticisms and feedback, using it as a way to see where it could improve.</p>
<p>“There are a lot of great horror game developers in the world; we are one of them. We’re trying to focus [purely] on creating horror, so that’s why the iteration process allows us to work not just on the formula [for creating fear], but on the technological aspect of creating games.</p>
<p>“Also understanding our fans. Understanding what we did wrong and how we could improve. Project by project we are always thinking, ‘Is this the next step for the studio? Is this the next step for our fans?’ Because if it’s not, you don’t want to waste four years of your life creating a new title.”</p>
<p>This ties into how the studio has gone from being highly criticized for its early efforts in the horror genre to now being trusted by Konami to remake one of the most beloved horror games of all time. The team decided to essentially just focus on its projects to ensure that it was “delivering the best quality game, and put the noise around it out of our head.”</p>
<p>“So, this is what we tried to do; we believed from the very beginning that we’d be able to achieve this, and it happened. <em>Silent Hill 2</em> was a pivot point for Bloober Team.”</p>
<p>As for the future of Bloober Team, the studio currently has a number of projects under development. Along with the remake of <em>Silent Hill 1</em>, it is also working on Project H, which is being headed up by the team behind <a href="https://gamingbolt.com/cronos-the-new-dawn-review-lingering-memories"><em>Cronos: The New Dawn</em></a>. However, this project is still some time away, according to Babieno, since it’s still wrapping up pre-production.</p>
<p>“This project is like a huge step from <em>Cronos</em> and from our previous titles, so it will deliver a new kind of experience. But at the same time it will be very familiar to everyone who [has] already played Bloober Team games. So we will still keep our DNA in it, but we will show this in a completely fresh new way.”</p>
<p>Babieno has some major ambitions for Bloober Team in the long term, noting that there might be “a place for a third huge horror IP” alongside genre heavyweights like <em>Resident Evil</em> and <em>Silent Hill</em>. “I think we’re on the right track with everything we’re creating. You can feel that Bloober Team’s games are a little bit different [to] those that are already available on the market.”</p>
<p>“The most important [goal] for me is to set new milestones in the game industry.”</p>
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		<title>Silent Hill Producer Says Players Have &#8220;Largely Embraced&#8221; Moving Beyond the Iconic Town</title>
		<link>https://gamingbolt.com/silent-hill-producer-says-players-have-largely-embraced-moving-beyond-the-iconic-town</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 01 Nov 2026 17:45:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Silent Hill: Townfall]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=656097</guid>

					<description><![CDATA[Konami's Motoi Okamoto also calls Townfall a "valuable lesson" in balancing tense moments with chances for "the player to breathe."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">If you told any <em>Silent Hill</em> fan, much less a horror aficionado, that they would get three well-reviewed titles in the franchise in three years, they wouldn&#8217;t have believed you. But all those years after that first <em>Silent Hill Transmission</em>, it&#8217;s incredible how well the series has bounced back, whether it&#8217;s the <em>Silent Hill 2</em> remake, <em>Silent Hill f</em> or the recently released <em>Silent Hill: Townfall</em>.</p>



<p class="wp-block-paragraph">Konami hasn&#8217;t been shy about future projects, with series producer Motoi Okamoto <a href="https://gamingbolt.com/silent-hill-producer-looking-at-a-number-of-projects-for-second-and-third-waves-of-franchise" data-type="post" data-id="654649">discussing potential second and third waves</a>. Bloober Team&#8217;s <em>Silent Hill 1</em> remake is doubtless included, but what has the first wave taught about which proposals should move forward? Okamoto told us that, “We’ve been observing a lot of feedback from players. There have been both positive and negative reactions to moving the setting beyond the town of <em>Silent Hill</em> itself, but overall, I feel that players have largely embraced that direction.</p>



<p class="wp-block-paragraph">“Going forward, I hope players will look forward to seeing where in the world we might go next, and which studios around the world we might collaborate with.”</p>



<p class="wp-block-paragraph">In terms of gameplay, however, the team is seemingly open to a variety of approaches as long as they maintain the “ebb and flow of tension” that Okamoto believes is “very important” for horror games.</p>



<p class="wp-block-paragraph">“<em>Silent Hill 2</em> strikes a good balance between moments of heightened tension and moments where that tension eases, while <em>Silent Hill </em>f gives players relatively more room to breathe. I feel that the gameplay in both titles was well received.</p>



<p class="wp-block-paragraph">“<em>Silent Hill: Townfall</em>, by comparison, places greater emphasis on sustained tension, and my impression is that this resulted in more divided reactions to the gameplay. It was a valuable lesson in how important it is to carefully balance those moments of tension with opportunities for the player to breathe.” Which makes you wonder if it&#8217;s going to return to the approaches seen in <em>Silent Hill 2</em> and <em>f</em> for the future.</p>



<p class="wp-block-paragraph">Time will tell, so stay tuned for updates. In the meantime, the <a href="https://gamingbolt.com/silent-hill-1-remakes-cast-to-include-gabriel-fritz-jade-matthew-rumor">first cast members</a> of <em>Silent Hill 1</em> remake have reportedly been revealed, including Gabrielle Fritz (<em>Wolfenstein 2: The New Colossus, Battlefield 2042</em>) and Jade Matthew (<em>Dragon Nest</em>). Their roles remain unknown, though, so keep your eyes peeled for the official announcement.</p>
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		<title>Cronos: Lazarus Launches on December 3rd, New Story Trailer Reveals The Tracker</title>
		<link>https://gamingbolt.com/cronos-lazarus-launches-on-december-3rd-new-story-trailer-reveals-the-tracker</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 28 Oct 2026 15:49:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[Cronos: Lazarus]]></category>
		<category><![CDATA[Cronos: The New Dawn]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=655841</guid>

					<description><![CDATA[While the Pathfinder/Warden is keen to ensure the survival of "something," the Tracker looks to end his existence as an "error."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">After <a href="https://gamingbolt.com/cronos-lazarus-is-new-story-dlc-for-the-new-dawn-launches-this-fall">previously proclaiming a Fall release window</a>, <em>Lazarus</em>, Bloober Team&#8217;s first story DLC for <em>Cronos: The New Dawn</em>, will launch on December 3rd. A new story trailer is available, showcasing the Collective&#8217;s hunter sent to bring down the former Pathfinder-turned-Warden- the Tracker.</p>



<p class="wp-block-paragraph">It&#8217;s an intriguing scenario since the latter has been restrained by the former, who informs them of something he&#8217;s &#8220;keeping&#8221; and which &#8220;must survive,&#8221; even if he doesn&#8217;t. The Tracker has none of it, however, and calls the Pathfinder/Warden an &#8220;error,&#8221; one that the Collective aims to fix (through killing, if that wasn&#8217;t clear already).</p>



<p class="wp-block-paragraph">It&#8217;s s easier said than done because he has <a href="https://gamingbolt.com/cronos-lazarus-gameplay-details-the-pathfinders-brutal-efficiency-and-a-new-explosive-ability">more than a few tricks up his sleeve</a>. These include Decoy, which creates a hologram to draw enemy attention while he goes stealthy, and Teleportation for quickly traversing the environment. Tracker Mode is also extremely potent for quick guided destruction, though how effective these tactics will be on the Tracker, who&#8217;s armed with a rifle, remains to be seen.</p>



<p class="wp-block-paragraph"><em>Cronos: Lazarus</em> will be available for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. If you haven&#8217;t played the original (a worthwhile sci-fi survival horror experience, per <a href="https://gamingbolt.com/cronos-the-new-dawn-review-lingering-memories">our review</a>), it&#8217;s currently discounted by 50 percent. Check out the latest free update, which <a href="https://gamingbolt.com/cronos-the-new-dawn-adds-highly-requested-photo-mode-in-new-update">added Photo Mode</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Cronos: Lazarus | Story Trailer &amp; Release Date Announcement" width="500" height="281" src="https://www.youtube.com/embed/z-AV1E9KRpM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Silent Hill 1 Remake&#8217;s Cast to Include Gabriel Fritz, Jade Matthew &#8211; Rumor</title>
		<link>https://gamingbolt.com/silent-hill-1-remakes-cast-to-include-gabriel-fritz-jade-matthew-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 27 Oct 2026 14:31:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[silent hill remake]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=655741</guid>

					<description><![CDATA[Fritz has worked on games like Wolfenstein 2: The New Colossus, while Fritz has worked on titles like the Korean MMORPG Dragon Nest.]]></description>
										<content:encoded><![CDATA[<p>While Bloober Team continues its work on the remake of the original <em>Silent Hill</em>, the studio has yet to reveal any details about the project. According to a new report by <a href="https://mp1st.com/news/report-silent-hill-1-remake-targeting-2027-release-first-cast-details-revealed" target="_blank" rel="noopener">MP1st</a>, the title will seemingly include Gabrielle Fritz and Jade Matthew as part of its cast. While the report couldn’t get more specific, including which characters Fritz and Matthew will play, it notes that the small cast of the original <em>Silent Hill</em> would make it easy enough to narrow this down.</p>
<p>Among the female characters in the original <em>Silent Hill</em> are police officer Cybil Bennett, nurse Lisa Garland, and antagonist Dahlia Gillespie. Fritz and Matthew are both also noted as being quite experienced with working on games, with the former having previously worked on games like <em>Wolfenstein 2: The New Colossus</em> and<em> Battlefield 2042</em>, and the latter having worked on the Korean MMORPG <em>Dragon Nest</em>.</p>
<p>Details about who will play other important characters from the game, including protagonist Harry Mason, remain elusive, however.</p>
<p>The last time Bloober Team spoke about its work on the <em>Silent Hill</em> remake was back in October 2025, when it <a href="https://gamingbolt.com/silent-hill-remake-development-has-begun-at-bloober-team">confirmed</a> that development on the project had officially begun. At the time, the studio confirmed that it was actively working on five different projects.</p>
<p>“We have two first-party production teams, one of which is working on the <em>Silent Hill 1</em> project and the other has started work on the next project,” said the studio (via machine translation). “As part of the second party, there are currently 5 projects.”</p>
<p>Konami had confirmed that <a href="https://gamingbolt.com/silent-hill-1-remake-announced-bloober-team-returns-as-developer">Bloober Team would be developing the remake</a> of the original <em>Silent Hill</em> back in June 2025, following the critical and commercial success of the studio’s <em>Silent Hill 2</em> Remake. The decision to remake the original <em>Silent Hill</em> likely came down to the fact that Konami might also want to remake <em>Silent Hill 3</em> at some point. However, many of the horror title’s story details revolve around events that took place in the original <em>Silent Hill</em>, making a direct remake of <em>3</em> after <em>2</em> difficult.</p>
<p>With <em>Silent Hill</em>’s remake, Konami and Bloober Team can start laying the foundations for the larger story that is told in <em>Silent Hill 3</em>, which features an entirely new protagonist but still has story threads originating from the events of the original game. Whether we might also see a remake of <em>Silent Hill 4: The Room</em> likely comes down to the potential success of upcoming titles.</p>
<p>The most recent entry in the franchise was <em>Silent Hill: Townfall</em>. Developed by Screen Burn, the title further explored the idea of <em>Silent Hill</em> not really being a geographic location, and being more of a phenomenon that could take place anywhere in the world. <em>Townfall</em> takes us to a Scottish town in the 1990s, exploring the story of Simon Ordell, who returns to the docks of St. Amelia in order to “put things right”.</p>
<p>For more details about <em>Silent Hill: Townfall</em> – which is available on PC and PS5 – check out <a href="https://gamingbolt.com/silent-hill-townfall-review-medical-marvel">our review</a>, where we gave it a score of 9 out of 10.</p>
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		<title>Cronos: The New Dawn Adds Highly Requested Photo Mode in New Update</title>
		<link>https://gamingbolt.com/cronos-the-new-dawn-adds-highly-requested-photo-mode-in-new-update</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Tue, 27 Oct 2026 03:41:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[Cronos: The New Dawn]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=655696</guid>

					<description><![CDATA[If snapping photos of places that have been decimated by temporal imbalances is your thing, you’ll have a blast with this one.]]></description>
										<content:encoded><![CDATA[<p>Has it really been over a year since <em>Cronos: The New Dawn</em> enthralled us with an enchanting, if desolate, world and a harrowing tale of betrayals and despair? Time flies when you&#8217;re having fun, which was certainly the case when we <a href="https://gamingbolt.com/cronos-the-new-dawn-review-lingering-memories">reviewed</a> the survival horror last year.</p>
<p>Well, with a <a href="https://gamingbolt.com/cronos-lazarus-is-new-story-dlc-for-the-new-dawn-launches-this-fall">lovely expansion</a> and a <a href="https://gamingbolt.com/cronos-the-new-dawn-has-broken-even-9-months-after-launch">celebratory message</a> from Bloober over the course of this year, a new update finally brings Photo Mode to a title which you might think shouldn&#8217;t have one if you look back at all the horrors it puts in your path. But perhaps that&#8217;s for those of us who hesitate to tackle such threats, and we&#8217;re sure there are many more for whom the macabre is merely an opportunity to create some similarly inclined memories.</p>
<p>Well, the new free update is here to let you have at it, with a whole bunch of useful sliders to let you fine-tune your shots to perfection. We&#8217;re sticking to photographing all the feline friends we&#8217;ve met along the way, though. The announcement came with a trailer, which we&#8217;ve left below in case you want to check out all the features before you click whatever grotesque monstrosity you can find.</p>
<p><iframe title="Cronos: The New Dawn | Photo Mode Update | Available Now" width="500" height="281" src="https://www.youtube.com/embed/mJNdQQorLZ8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Onyx: The Dark Grip Composer Focused on &#8220;Evoking a Sense of Unease&#8221; But &#8220;With Elements of Hope&#8221;</title>
		<link>https://gamingbolt.com/onyx-the-dark-grip-composer-focused-on-evoking-a-sense-of-unease-but-with-elements-of-hope</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 05 Oct 2026 18:45:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[Broken Mirror Games]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Onyx: The Dark Grip]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=654159</guid>

					<description><![CDATA["I didn't approach this game as a pure horror title," says Jan Borysewicz, who feels the score would be "right at home in a feature film."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Even considering its back catalogue, Bloober Team&#8217;s <em><a href="https://gamingbolt.com/bloober-team-announces-switch-2-handheld-exclusive-onyx-the-dark-grip">Onyx: The Dark Grip</a></em> is certainly out there. While the story is about a human named Holden, who explores a less-than-friendly frozen town, you also control a higher power who intervenes when there isn&#8217;t too much risk of driving the former insane.</p>



<p class="wp-block-paragraph">But even with how different this is compared to the sci-fi body horror of <em>Cronos: The New Dawn</em> or the psychological horror of <em>Silent Hill 2</em> remake, the team is sticking close to its Polish roots. And more than the setting and atmosphere, that means collaborating with composer Jan Borysewicz, best known for his work with Lady Pank.</p>



<p class="wp-block-paragraph">If those beginning chords evoke more tension and empathy than straight-up horror, that&#8217;s exactly the approach he&#8217;s going for. &#8220;I didn&#8217;t approach this game as a pure horror title. My focus was more on evoking a sense of unease through the music, but paired with elements of hope.&#8221;</p>



<p class="wp-block-paragraph">The result is a score that he believes would feel &#8220;right at home in a feature film.&#8221; Of course, Bloober Team CEO Piotr Babieno feels this collaboration came at the right time, since he was a fan of Borysewicz&#8217;s music growing up. With how the studio has been hitting it out of the park with its music &#8211; remember Akira Yamaoka working on <em>The Medium</em> and <em>Silent Hill 2</em> remake &#8211; this should be another fine addition to the collection.</p>



<p class="wp-block-paragraph"><em>Onyx: The Dark Grip</em> launches in 2027, and unlike the studio&#8217;s previous efforts, it&#8217;s exclusive to the Nintendo Switch 2.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="The Music of ONYX: The Dark Grip - Working with an Icon" width="500" height="281" src="https://www.youtube.com/embed/_FxBr3ch5Ng?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Cronos: Lazarus Gameplay Details The Pathfinder&#8217;s Brutal Efficiency and a New Explosive Ability</title>
		<link>https://gamingbolt.com/cronos-lazarus-gameplay-details-the-pathfinders-brutal-efficiency-and-a-new-explosive-ability</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 21 Sep 2026 15:39:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[Cronos: Lazarus]]></category>
		<category><![CDATA[Cronos: The New Dawn]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=653257</guid>

					<description><![CDATA[How can you weaponise decoys, invisibility and teleportation? Very easily, as showcased by Bloober Team in this new presentation.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">No, <em>Cronos: Lazarus</em>, the expansion for Bloober Team&#8217;s sci-fi survival horror, still doesn&#8217;t have a release date. However, the developer has released a gameplay presentation showcasing exactly how to fight like a Pathfinder. The answer? As ruthless and standoffish as possible.</p>



<p class="wp-block-paragraph">To <a href="https://gamingbolt.com/cronos-lazarus-outlines-the-pathfinders-powers-gladius-and-more-aggressive-style-in-new-gameplay">recap</a>: The Pathfinder &#8211; who you&#8217;ll probably know better as the Warden in <em>The New Dawn</em> &#8211; has two key skills. Teleportation lets him travel significant distances to reposition in combat, though it&#8217;s also useful for surmounting ruined environments with ease. Decoy lets him enter stealth mode while a holographic copy distracts enemies.</p>



<p class="wp-block-paragraph">There&#8217;s also a third ability called Tracker Mode. Aim down sights, press Right Bumper/R1, and you&#8217;ll fire at a specific location, which then detonates shortly after. Combine this with Decoy, and you can lure several Orphans to a single spot to take them down in one fell swoop.</p>



<p class="wp-block-paragraph">But even when factoring in the gunplay, the Pathfinder&#8217;s gameplay is significantly more aggressive and fast-paced. Lining up several enemies to pierce through them with Gladius and turning invisible to get behind an enemy to shotgun them in the back is satisfying, as is simply walking up to flame them.</p>



<p class="wp-block-paragraph">So not having a release date, even though <em>Cronos: Lazarus</em> is <a href="https://gamingbolt.com/cronos-lazarus-is-new-story-dlc-for-the-new-dawn-launches-this-fall">out this Fall</a> for Xbox Series X/S, PS5, PC, and Nintendo Switch 2, has us on edge. Stay tuned for more updates, and in the meantime, check out even more gameplay <a href="https://gamingbolt.com/cronos-lazarus-showcases-new-gameplay-and-story-details-in-its-latest-trailer">here</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Cronos: Lazarus | Fight like the Pathfinder | Gameplay Showcase" width="500" height="281" src="https://www.youtube.com/embed/sMEmROx_EMs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Bloober Team Announces Onyx: The Dark Grip, Its Nintendo Switch 2 Exclusive</title>
		<link>https://gamingbolt.com/bloober-team-announces-switch-2-handheld-exclusive-onyx-the-dark-grip</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Wed, 09 Sep 2026 14:28:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Onyx: The Dark Grip]]></category>
		<category><![CDATA[Project M]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=652532</guid>

					<description><![CDATA[This one’s dark, gritty vibe and its innovative use of the Switch 2’s touchscreen could make it one of Bloober Team’s best.]]></description>
										<content:encoded><![CDATA[<p>Just as we thought The Bloober Team was being <a href="https://gamingbolt.com/onyx-the-dark-grip-trademarked-by-bloober-team-potential-reveal-coming-on-february-15th">awfully quiet</a> about Project M, it&#8217;s announced the official title &#8211; Onyx: The Dark Grip. Launching in 2027, the studio has released a fresh new look at the upcoming horror title.</p>
<p>It&#8217;s quite a good look at what to expect from the horror experience that puts you in the shoes of Holden, a man who&#8217;s hearing mysterious voices and goes out to try and find out what the fuss is all about. Of course, things get murky pretty quickly, and you&#8217;re tasked with helping Holden navigate the world. While a protagonist with voices in his head might not sound particularly new to the genre, <em>The Dark Grip&#8217;s </em>innovations are in its gameplay, with the Switch 2&#8217;s touchscreen being a crucial part of the experience. Out-of-reach switches are yours to tap away at, and even the inner workings of NPC minds are there to help you make sense of whatever is plaguing you.</p>
<p>That means you&#8217;re going to be playing this one exclusively in handheld mode on your Switch 2, but it&#8217;s definitely going to be worth your while if this latest peek at what it&#8217;s going to put you through is any indication.</p>
<p><iframe loading="lazy" title="Nintendo Direct 9.9.2026" width="500" height="281" src="https://www.youtube.com/embed/B_QJ4BYIGME?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Silent Hill 2 Remake Issues on PS5 and PS5 Pro Acknowledged by Konami After Latest Patch</title>
		<link>https://gamingbolt.com/silent-hill-2-remake-issues-on-ps5-and-ps5-pro-acknowledged-by-konami-after-latest-patch</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 10 Aug 2026 09:29:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[ps5 pro]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=650179</guid>

					<description><![CDATA[After users reported crushed blacks and shadow problems, the publisher said it's "investigating" and looking at "potential solutions."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Bloober Team&#8217;s <em>Silent Hill 2</em> remake just can&#8217;t catch a break with its PS5 Pro updates. <a href="https://www.konami.com/games/silenthill/2r/news/us/en/update_107_ps" target="_blank" rel="noreferrer noopener">Patch 1.07</a> dropped last week for the platform (and base PS5), but despite promising improvements, it&#8217;s resulted in issues, especially for those playing on Performance Mode.</p>



<p class="wp-block-paragraph">Konami has acknowledged the same on Twitter. &#8220;Our team is currently investigating these issues and looking into potential solutions.&#8221; Unfortunately, it doesn&#8217;t have an ETA on fixes, so stay tuned for more information &#8220;as soon as it becomes available.&#8221;</p>



<p class="wp-block-paragraph">Players who enabled Performance Mode began reporting issues with the game&#8217;s shadows and crushed blacks. Given that the patch was meant to improve overall image quality and improve other aspects like fog rendering, these are far from ideal.</p>



<p class="wp-block-paragraph">But that&#8217;s apparently not all, as one <a href="https://www.reddit.com/r/silenthill/comments/1vgy6e1/silent_hill_2_remastered_ps5_pro_patch_with_fixes/" target="_blank" rel="noreferrer noopener">Reddit user</a> noted issues with character models&#8217; hair and faces. Ghosting, an ever-present issue, has seemingly become more prominent, and even those on Quality Mode aren&#8217;t safe from supposed lighting issues.</p>



<p class="wp-block-paragraph">Whether Konami and Bloober Team have a plan to address all of this remains to be seen. Lest we forget, it&#8217;s had problems with PS5 Pro support since day one and <a href="https://gamingbolt.com/silent-hill-2-remakes-recent-update-reportedly-replaced-pssr-with-tsr-in-ps5-pro-performance-mode">eventually patched out PlayStation Spectral Super Resolution support</a> in favor of Temporal Super Resolution.</p>



<p class="wp-block-paragraph"><em>Silent Hill 2</em> remake is available for Xbox Series X/S, PS5, and PC. Check out <a href="https://gamingbolt.com/silent-hill-2-remake-review-in-my-restless-dreams-i-see-that-town" data-type="post" data-id="600786">our review</a> of the base game, which <a href="https://gamingbolt.com/silent-hill-2-remake-surpasses-6-million-players">crossed six million players last May</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">We would like to confirm that we are aware of the recent issues affecting Performance Mode on PS5 and PS5 Pro in SILENT HILL 2 following Patch 1.07.<br><br>Our team is currently investigating these issues and looking into potential solutions.<br><br>Thank you for your patience and…</p>&mdash; KONAMI UK (@KONAMIUK) <a href="https://x.com/KONAMIUK/status/2085744918928990317?ref_src=twsrc%5Etfw">August 7, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
</div></figure>
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