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	<title>call of duty vanguard &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Call of Duty: Vanguard Reportedly Sold 30 Million Copies</title>
		<link>https://gamingbolt.com/call-of-duty-vanguard-reportedly-sold-30-million-copies</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 08 Apr 2024 18:01:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[call of duty vanguard]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583870</guid>

					<description><![CDATA[Former social media strategist Brian Hong reveals the figure on LinkedIn, though Activision hasn't corroborated the same.]]></description>
										<content:encoded><![CDATA[<p><em>Call of Duty</em> tends to get a bad rap, sometimes justified, as seen with the recent <em>Modern Warfare 3</em>. One of the more underwhelming titles in the franchise was Sledgehammer&#8217;s <em>Call of Duty: Vanguard,</em> set during World War 2. Activision Blizzard even admitted in its 2021 annual report that <a href="https://gamingbolt.com/call-of-duty-vanguard-didnt-meet-our-expectations-activision-blizzard">it didn&#8217;t meet expectations</a>.</p>
<p>However, Brian Hong, who formerly worked as a social media strategist at Activision, claims the shooter sold 30 million copies on <a href="https://www.linkedin.com/in/hongtastic/">his LinkedIn profile</a> (as discovered by Timur222 on Twitter). This isn&#8217;t an official figure, but if remotely close to the actual sales, it does hint at how high the publisher&#8217;s expectations were. It also puts the success of 2022&#8217;s <em>Call of Duty: Modern Warfare 2</em>, which became <a href="https://gamingbolt.com/call-of-duty-modern-warfare-2-crosses-1-billion-in-revenue-in-10-days">the fastest title in the franchise to earn $1 billion in revenue</a>, into further perspective.</p>
<p>Sledgehammer Games was reportedly keen on <a href="https://gamingbolt.com/sledgehammer-wanted-to-make-call-of-duty-advanced-warfare-follow-up-after-vanguard-rumour">a sequel to <em>Call of Duty: Advanced Warfare</em> after <em>Vanguard</em></a>, but that didn&#8217;t happen. Instead, it worked on <em>Call of Duty: Modern Warfare 3</em>, which received extensive criticism for its short campaign, Open Combat Missions, and story. Check out <a href="https://gamingbolt.com/call-of-duty-modern-warfare-3-review-triple-trouble">our review</a> for more details.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Call of Duty: Vanguard sold 30 million copies <a href="https://t.co/9OM437ikSs">pic.twitter.com/9OM437ikSs</a></p>
<p>&mdash; Timur222 (@bogorad222) <a href="https://twitter.com/bogorad222/status/1776214603451515280?ref_src=twsrc%5Etfw">April 5, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">583870</post-id>	</item>
		<item>
		<title>Call of Duty: Warzone and Vanguard Update Delivers Weapon Changes and More</title>
		<link>https://gamingbolt.com/call-of-duty-warzone-and-vanguard-update-delivers-weapon-changes-and-more</link>
					<comments>https://gamingbolt.com/call-of-duty-warzone-and-vanguard-update-delivers-weapon-changes-and-more#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Thu, 05 May 2022 08:57:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[call of duty vanguard]]></category>
		<category><![CDATA[Call of duty warzone]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=516624</guid>

					<description><![CDATA[The new arrives with a ton of weapon changes, adjustment, bug fixes, and some preparation for the upcoming Operation Monarch crossover event.]]></description>
										<content:encoded><![CDATA[<p>Activision has released a new patch for <em>Call of Duty: Warzone </em>and <em>Vanguard</em><em>, </em>adding tons of changes to a number of weapons, various adjustments to attachments and vehicles, and more, which also entails preparatory groundwork being done for the upcoming <a href="https://gamingbolt.com/call-of-duty-warzone-is-adding-godzilla-and-king-kong-with-operation-monarch">Operation Monarch crossover event</a> for <em>Warzone</em>.</p>
<p>The <a href="https://www.ravensoftware.com/community/2022/04/call-of-duty-vg-warzone-season-three-patch-notes" target="_blank" rel="noopener">new update</a> is completely server-side and does not require any download on the player&#8217;s part, and features weapon adjustments for <em>Call of Duty: Vanguard,</em> such as AK-47 damage being decreased, the AS44 damage&#8217;s range being increased, and a lot more. Of course, usual bug fixes. such as a fix for certain weapons to get their intended XP, and skin fixes for the ones obscuring vision, have also been introduced.</p>
<p>Additionally, the armored truck has gotten its own much-needed adjustment, with its health and resistance decreased- however, it is, of course, still superior compared to a cargo truck, and its turret damage has been decreased to 40%.</p>
<p>The patch notes for the update contain exhaustive details regarding all the new changes, so make sure to check them out below to get a detailed lowdown of all the fixes, changes, and adjustments.</p>
<p><em><strong>UPDATE NOTES:</strong></em></p>
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<div>
<div class="cmp-text">
<p><em><strong>GAMEPLAY</strong></em></p>
</div>
</div>
</div>
<div class="atvi-rich-text aem-GridColumn aem-GridColumn--default--12">
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<p><em><b><u>Adjustments</u></b></em></p>
<ul>
<li><em>Armored Truck</em>
<ul>
<li><em>Health</em>
<ul>
<li><em>Health and Resistances decreased to be in-line but still greater than the Cargo Truck.</em></li>
</ul>
</li>
<li><em>Turret</em>
<ul>
<li><em>Damage decreased by 40%.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<p><em><span class="blockquote">It’s become clear since its return to the Warzone, that the Armored truck has become a great asset to any team. However, its overwhelming presence has felt oppressive to engage against. We’re bringing it in line with other Vehicles, while still retaining its role as a powerhouse. </span></em></p>
</div>
</div>
</div>
<div class="atvi-rich-text aem-GridColumn aem-GridColumn--default--12">
<div>
<div class="cmp-text">
<p><em><strong>BUG FIXES</strong></em></p>
</div>
</div>
</div>
<div class="atvi-rich-text aem-GridColumn aem-GridColumn--default--12">
<div>
<div class="cmp-text">
<ul>
<li><em>Fixed an issue preventing Players using an Xbox Live Silver Account from accessing Warzone.</em></li>
</ul>
<ul>
<li><em>Fixed an issue causing Players using a controller to encounter issues while navigating the Buy Station interface.</em></li>
</ul>
<ul>
<li><em>Fixed an issue causing the AMP63 (BOCW) Unlock Challenge to not track.</em></li>
</ul>
<ul>
<li><em>Fixed an issue causing the cape elements on the following skins to obscure Player vision:</em>
<ul>
<li><em>“Ancestral Spirit” Daniel Skin (Battle Pass Tier 100)</em></li>
<li><em>“Astrakhan” Padmavati Skin</em></li>
</ul>
</li>
</ul>
<ul>
<li><em>Fixed an issue causing the following Weapons to not gain Weapon XP:</em>
<ul>
<li><em>KG M40 (VG)</em></li>
<li><em>Volkssturmgewehr (VG)</em></li>
<li><em>AS44 (VG)</em></li>
<li><em>NZ-41 (VG)</em></li>
<li><em>Gorenko Anti-Tank Rifle (VG)</em></li>
</ul>
</li>
</ul>
</div>
</div>
</div>
<div class="atvi-rich-text aem-GridColumn aem-GridColumn--default--12">
<div>
<div class="cmp-text">
<p><em><strong>WEAPONS</strong></em></p>
</div>
</div>
</div>
<div class="atvi-rich-text aem-GridColumn aem-GridColumn--default--12">
<div>
<div class="cmp-text">
<p><em><b><u>Weapon Adjustments</u></b></em></p>
<p><em>Vanguard Weapons have been struggling to perform on par with their peers since they dropped into the Warzone. This update is laying the groundwork to resolve that. Engagement distances have only increased since the transition to Caldera. More skirmishes are taking place within minimum damage ranges. As a result of this, Weapons that have low maximum damage ranges or low minimum damage have become largely inviable. Unfortunately for Vanguard Weapons, this was often the case. Below you will find a myriad of changes aimed at injecting some budding competition into the upper echelon of Warzone Weaponry.<br />
</em></p>
<p><em><b>» Assault Rifles «<br />
</b></em></p>
<ul>
<li><em><b>AK-47 (BOCW)</b></em>
<ul>
<li><em>Maximum Damage decreased to 34, down from 36</em></li>
<li><em>Minimum Damage decreased to 30, down from 32</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>AS44 (VG) </b></em>
<ul>
<li><em>Initial Recoil decreased</em></li>
<li><em>Maximum Damage Range increased to 29.8 meters, up from 28.4 meters</em></li>
<li><em><b>Kovalevskaya 615mm </b></em>
<ul>
<li><em>Maximum Damage Range increased by 20%, up from 15%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assault Rifle Alpha (VG)</b></em>
<ul>
<li><em>Headshot Damage Multiplier increased to 1.58, up from 1.5</em></li>
<li><em>Neck Damage Multiplier decreased to 1.19, down from 1.5</em></li>
<li><em>Maximum Damage increased to 33, up from 30</em></li>
<li><em>Minimum Damage increased to 30, up from 26</em></li>
<li><em><b>7.62 Gorenko 50 Round Mags</b></em>
<ul>
<li><em>Fire Rate Multiplier decreased to 6%, down from 6.54%</em></li>
</ul>
</li>
<li><em><b>Krausnick 220mm Rapid</b></em>
<ul>
<li><em>Sprint to Fire Speed increased by 6%, up from -15%</em></li>
<li><em>Movement Speed now increased by 1.3%</em></li>
<li><em>Initial Recoil penalty now begins at bullet 3, up from 2</em></li>
<li><em>Horizontal Recoil Control penalty decreased to 40%, down from 50%</em></li>
<li><em>Fire Rate Multiplier decreased to 15%, down from 20%</em></li>
<li><em>Maximum Damage Range now decreased by 8.6%</em></li>
<li><em>Damage now decreased by 10%</em></li>
</ul>
</li>
<li><em><b>Recoil Booster</b></em>
<ul>
<li><em>Fire Rate Multiplier decreased to 1.5%, down from 5%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assault Rifle Bravo (VG)</b></em>
<ul>
<li><em>Maximum Damage increased to 31, up from 29</em></li>
<li><em>Minimum Damage increased to 26, up from 22</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assault Rifle Charlie (VG)</b></em>
<ul>
<li><em>Maximum Damage increased to 41, up from 40</em></li>
<li><em>Minimum Damage increased to 36, up from 30</em></li>
<li><em><b>CGC 27″ 2B Barrel</b></em>
<ul>
<li><em>Maximum Damage Range increased by 20%, up from 15%</em></li>
</ul>
</li>
<li><em><b>Chariot 18″ Rapid Barrel </b></em>
<ul>
<li><em>Damage now decreased by 10%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Assau</b><b>lt Rifle Hotel (VG)</b></em>
<ul>
<li><em>Minimum Damage increased to 20, up from 19</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Cooper Carbine (VG)</b></em>
<ul>
<li><em>Maximum Damage Range increased to 29.2 meters, up from 27.9 meters</em></li>
<li><em><b>22″ Cooper Custom </b></em></li>
<li><em>Damage Range now increased by 20%</em></li>
<li><em>Minimum Damage increased to 20, up from 19</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>EM2 (BOCW)</b></em>
<ul>
<li><em>Headshot Damage Multiplier decreased to 1.3, down from 1.5</em></li>
<li><em>Maximum Damage decreased to 40, down from 41</em></li>
<li><em>Minimum Damage decreased to 35, down from 37</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>KG M40 (VG)</b></em>
<ul>
<li><em>Maximum Damage Range increased to 33 meters, up from 31.1 meters</em></li>
<li><em><b>Krausnick 700mm 01V </b></em></li>
<li><em>Damage Range now increased by 20%</em></li>
<li><em>Minimum Damage increased to 24, up from 22</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Nikita AVT (VG)</b></em>
<ul>
<li><em>Magazine Capacity increased to 40, up from 35</em></li>
<li><em>Minimum Damage increased to 21, up from 19</em></li>
<li><em><b>.30-06 40 Round Fast Mags</b></em>
<ul>
<li><em>Magazine Capacity increased to 40, up from 35</em></li>
</ul>
</li>
<li><em><b>6.5 Sakura 60 Round Drums</b></em>
<ul>
<li><em>Magazine Capacity increased to 60, up from 55</em></li>
</ul>
</li>
<li><em><b>7.62x54mmR 50 Round Mags</b></em>
<ul>
<li><em>Magazine Capacity increased to 50, up from 45</em></li>
</ul>
</li>
<li><em><b>7.62x54mmR 40 Round Fast Mags</b></em>
<ul>
<li><em>Magazine Capacity increased to 40, up from 35</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<p><em><span class="blockquote">While the Nikita AVT (VG) has been performing moderately well, we felt that its Magazine Capacity and Minimum Damage were holding it back from becoming the sniper support allstar it was destined to become. These changes will undoubtedly instill the Nikita AVT (VG) as one of the most formidable Ground Loot Weapons.</span></em></p>
<ul>
<li><em><b>NZ-41 (VG)</b></em>
<ul>
<li><em>Maximum Damage Range increased to 35.5 meters, up from 30.9 meters</em></li>
<li><em>Minimum Damage increased to 32, up from 30</em></li>
<li><em><b>6.5mm Sakura 50 Round Mags</b></em>
<ul>
<li><em>Damage penalty decreased to 15%, down from 30%</em></li>
</ul>
</li>
<li><em><b>Orbweaver Custom Barrel</b></em>
<ul>
<li><em>Damage Range penalty removed</em></li>
<li><em>Horizontal Recoil Control penalty decreased to 30%, down from 50%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Volkssturmgewehr (VG) </b></em>
<ul>
<li><em>Minimum Damage increased to 22, up from 20</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>XM4 (BOCW)</b></em>
<ul>
<li><em>Headshot Damage Multiplier increased to 1.54, up from 1.5</em></li>
<li><em>Maximum Damage decreased to 29, down from 30</em></li>
</ul>
</li>
</ul>
<p><em><b>» Submachine Guns «<br />
</b></em></p>
<ul>
<li><em><b>Armaguerra 43 (VG) </b></em>
<ul>
<li><em>Headshot Damage Multiplier increased to 1.58, up from 1.3</em></li>
<li><em>Minimum Damage increased to 19, up from 15</em></li>
<li><em>Neck Damage Multiplier increased to 1.32, up from 1.01</em></li>
<li><em><b>Botti 315mm CII</b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
<li><em><b>Botti 570mm Precisione</b></em>
<ul>
<li><em>Bullet Velocity now increased by 40%</em></li>
</ul>
</li>
<li><em><b>Imerito 550mm 03P </b></em>
<ul>
<li><em>Bullet Velocity now increased by 30%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>M1912 (VG)</b></em>
<ul>
<li><em>Mid Damage increased to 22, up from 20</em></li>
<li><em>Minimum Damage increased to 20, up from 18</em></li>
<li><em><b>CGC 12″ Cooling Barrel</b></em>
<ul>
<li><em>Bullet Velocity increased to 30%, up from 20%</em></li>
</ul>
</li>
<li><em><b>Chariot 5.5″ Barrel</b></em>
<ul>
<li><em>Bullet Velocity now increased by 30%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Owen Gun (VG)</b></em>
<ul>
<li><em>Min Damage increased to 24, up from 22</em></li>
</ul>
</li>
</ul>
<ul>
<li><em><b>PPSh-41 (VG) </b></em>
<ul>
<li><em>Minimum Damage increased to 19, up from 17</em></li>
<li><em><b>Empress 140mm </b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
<li><em><b>ZAC 300mm</b></em>
<ul>
<li><em>Bullet Velocity increased to 30%, up from 10%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Sten (VG)</b></em>
<ul>
<li><em>Mid Damage increased to 24, up from 22</em></li>
<li><em>Min Damage increased to 21, up from 18</em></li>
<li><em><b>Gawain 140mm Short </b></em>
<ul>
<li><em>Bullet Velocity increased to 25%, up from 11%</em></li>
</ul>
</li>
<li><em><b>Hockenson 174mm B11S </b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Submachine Gun Charlie (VG)</b></em>
<ul>
<li><em>Minimum Damage increased to 22, up from 21</em></li>
<li><em><b>Krausnick 317mm 04B </b></em>
<ul>
<li><em>Bullet Velocity increased to 30%, up from 20%</em></li>
</ul>
</li>
<li><em><b>VDD 189mm Short </b></em>
<ul>
<li><em>Bullet Velocity now increased by 20%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Type 100 (VG)</b></em>
<ul>
<li><em>Minimum Damage increased to 20, up from 18</em></li>
<li><em><b>Sakura 196mm Light</b></em>
<ul>
<li><em>Bullet Velocity penalty decreased to 10%, up from 12%</em></li>
</ul>
</li>
<li><em><b>Shiraishi Precision </b></em>
<ul>
<li><em>Bullet Velocity increased to 40%, up from 20%</em></li>
</ul>
</li>
<li><em><b>Warubachi 134mm Rapid </b></em>
<ul>
<li><em>Bullet Velocity now increased by 10%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
<ul>
<li><em><b>Welgun (VG)</b></em>
<ul>
<li><em>Min Damage increased to 24, up from 23</em></li>
<li><em><b>120mm Gawain Short</b></em>
<ul>
<li><em>Bullet Velocity penalty removed</em></li>
</ul>
</li>
<li><em><b>240mm Hockenson 43</b></em>
<ul>
<li><em>Now increases Bullet Velocity by 40%</em></li>
</ul>
</li>
</ul>
</li>
</ul>
</div>
</div>
</div>
<div class="atvi-rich-text aem-GridColumn aem-GridColumn--default--12">
<div>
<div class="cmp-text">
<p><em><strong>Attachments</strong></em></p>
</div>
</div>
</div>
<div class="atvi-rich-text aem-GridColumn aem-GridColumn--default--12">
<div>
<div class="cmp-text">
<p><em><b>» Perks «<br />
</b></em></p>
<ul>
<li><em><b>Vital</b></em>
<ul>
<li><em>Upper Torso Damage Multiplier decreased to 1.046, down from 1.05</em></li>
</ul>
</li>
</ul>
</div>
</div>
</div>
]]></content:encoded>
					
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		<title>Call of Duty&#8217;s New Ricochet Anti-Cheat Already In Hands Of Cheaters</title>
		<link>https://gamingbolt.com/call-of-dutys-new-ricochet-anti-cheat-already-in-hands-of-cheaters</link>
					<comments>https://gamingbolt.com/call-of-dutys-new-ricochet-anti-cheat-already-in-hands-of-cheaters#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 18 Oct 2021 23:22:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[Call of Duty's latest anti-cheat Ricochet is already in the hands of cheaters, not long after its recent reveal and announcement.]]></description>
										<content:encoded><![CDATA[<p><em>Call of Duty</em> recently unveiled <a href="https://gamingbolt.com/activision-introduces-ricochet-a-new-call-of-duty-anti-cheat-initiative">its new kernel-level anti-cheat Ricochet</a> that will be used by both <a href="https://gamingbolt.com/call-of-duty-vanguard-6-concerns-that-we-have"><em>Call of Duty: Vanguard</em></a> (at launch) as well as <em>Call of Duty: Warzone</em>(following a map update). As reported by <a href="https://www.vice.com/en/article/akg5pg/the-leak-of-warzones-new-anti-cheat-system-was-actually-part-of-the-plan" target="_blank" rel="noopener">Vice</a>, many cheaters have already gotten their hands on the anti-cheat, and it&#8217;s possible that they may have cracked it already.</p>
<p>Activision reportedly gave an early build of the anti-cheat to select third-parties, and some cheaters were able to get access to the files. However, Activision isn&#8217;t too afraid of the whole situation, since the build was an early one which is relatively easy to crack.</p>
<p>“So as long as they weren’t testing with a non-release ready version (for example a non-obfuscated version or a version with debug symbols available) the only impact is that the cheat devs get a small head start. Running a public test is likely to be more valuable to Activision than the extra secrecy,” said Paul Chamberlain (a developer who previously worked on Riot&#8217;s Vanguard anti-cheat system) to Vice.</p>
<p>&#8220;That will help the people that would in any case be able to bypass that first version. The less advanced cheaters are screwed either way as they don’t have the skills to come fight in the kernel,&#8221; one of the sources said.</p>
<p><a href="https://gamingbolt.com/hackers-have-already-ruined-call-of-duty-vanguards-open-beta"><em>Call of Duty</em> has been struggling with cheaters</a> for a very long time, so it&#8217;s understandable that Activision wants Ricochet to solve its long-lasting problems. Whether this plan bears any fruit or not remains to be seen for now.</p>
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