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	<title>Call of the Sea &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>NieR Replicant ver.1.22474487139…, 13 Sentinels, and More Confirmed for PS Plus Extra/Premium</title>
		<link>https://gamingbolt.com/nier-replicant-ver-1-22474487139-13-sentinels-and-more-confirmed-for-ps-plus-extra-premium</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 13 Sep 2023 19:49:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[13 Sentinels: Aegis Rim]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Cloudpunk]]></category>
		<category><![CDATA[Contra: Rogue Corps]]></category>
		<category><![CDATA[Dragon's Crown - Pro]]></category>
		<category><![CDATA[NieR Replicant ver. 1.22474487139]]></category>
		<category><![CDATA[Odin Sphere Leifthrasir]]></category>
		<category><![CDATA[PAW Patrol The Movie: Adventure City Calls]]></category>
		<category><![CDATA[Planet Coaster: Console Edition]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Sniper: Ghost Warrior Contracts]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Star Ocean: First Departure R]]></category>
		<category><![CDATA[Star Ocean: Integrity and Faithlessness and Contra: Rogue Corps]]></category>
		<category><![CDATA[Star Ocean: The Divine Force]]></category>
		<category><![CDATA[Star Ocean: The Last Hope – 4K and FHD Remaster]]></category>
		<category><![CDATA[Star Ocean: Till the End of Time]]></category>
		<category><![CDATA[Tails Noir]]></category>
		<category><![CDATA[This War of Mine: Final Cut]]></category>
		<category><![CDATA[Unpacking]]></category>
		<category><![CDATA[West of Dead]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=565136</guid>

					<description><![CDATA[Premium subscribers gain access to Star Ocean First Departure R, Star Ocean: Till the End of Time and more classics on PS4.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2023/09/13/playstation-plus-game-catalog-for-september-nier-replicant-ver-1-22474487139-13-sentinels-aegis-rim-sid-meiers-civilization-vi/" target="_blank" rel="noopener">announced</a> the next wave of titles coming to PlayStation Plus Extra and Premium subscribers, starting September 19th. <a href="https://gamingbolt.com/nier-replicant-ver-1-22474487139-coming-to-ps-plus-extra-premium-on-september-19th-rumor">As rumored</a>, the headliners include <em>NieR Replicant ver.1.22474487139…</em> and <em>13 Sentinels: Aegis Rim</em> on PS4, while<em> Star Ocean: The Divine Force</em> is playable on PS4 and PS5.</p>
<p>Other PS4 titles include <em>Odin Sphere Leifthrasir, West of Dead, Star Ocean: Integrity and Faithlessness</em> and <em>Contra: Rogue Corps</em> (which are backwards compatible on PS5). The PS4 and PS5 titles include <em>Sniper Ghost Warrior Contracts 2, Unpacking, Planet Coaster: Console Edition, Tails Noir, Cloudpunk, Call of the Sea</em> and<em> PAW Patrol The Movie: Adventure City Calls</em>.</p>
<p>The only PS5-exclusive title is <em>This War of Mine: Final Cut</em>. The above titles are a part of the Game Catalog for Extra and Premium subscribers. The latter gets access to three <em>Star Ocean</em> titles &#8211;<em> Star Ocean First Departure R, Star Ocean: Till the End of Time</em> and <em>Star Ocean: The Last Hope – 4K and FHD Remaster</em> &#8211; and <em>Dragon&#8217;s Crown Pro</em>, all on PS4.</p>
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		<title>Call of the Sea Releases Tomorrow for PS4 and PS5</title>
		<link>https://gamingbolt.com/call-of-the-sea-releases-tomorrow-for-ps4-and-ps5</link>
					<comments>https://gamingbolt.com/call-of-the-sea-releases-tomorrow-for-ps4-and-ps5#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 10 May 2021 15:06:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Out of the Blue]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Raw Fury]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=478628</guid>

					<description><![CDATA[New launch trailer showcases the adventure title on PlayStation.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-464409" src="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg" alt="call of the sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Out of the Blue and Raw Fury have announced a release date for <a href="https://gamingbolt.com/call-of-the-sea-coming-to-ps5-ps4-in-may"><em>Call of the Sea</em> on PS4 and PS5</a>. As it turns out, it&#8217;s tomorrow and a new launch trailer is available to celebrate the occasion. Check it out below.</p>
<p>Released in December 2020 for <a href="https://gamingbolt.com/call-of-the-sea-is-out-now-for-xbox-series-x-s-xbox-one-and-pc">Xbox One, Xbox Series X/S and PC</a>, <em>Call of the Sea</em> is set in the 1930s and follows Norah as she ventures to an island in the South Pacific. Searching for her missing husband, she happens upon various mysteries and attempts to unravels the island&#8217;s secrets. By exploring the environment and piecing together different clues, she may just learn the truth.</p>
<p>Inspired by H.P. Lovecraft&#8217;s works, <em>Call of the Sea</em> is envisioned as less of a descent into madness and more about Norah&#8217;s &#8220;rise to sanity.&#8221; For more details, you can check out our review <a href="https://gamingbolt.com/call-of-the-sea-review-stranded">here</a>. It&#8217;s also been <a href="https://gamingbolt.com/call-of-the-sea-rated-for-nintendo-switch-in-taiwan">rated for the Nintendo Switch in Taiwan</a> so stay tuned for more details on a potential release date announcement.</p>
<p><iframe title="Call of the Sea - Launch Trailer | PS5" width="500" height="281" src="https://www.youtube.com/embed/K3uKedV9lb8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">478628</post-id>	</item>
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		<title>Call of the Sea Rated for Nintendo Switch in Taiwan</title>
		<link>https://gamingbolt.com/call-of-the-sea-rated-for-nintendo-switch-in-taiwan</link>
					<comments>https://gamingbolt.com/call-of-the-sea-rated-for-nintendo-switch-in-taiwan#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 07 May 2021 10:00:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Out of the Blue]]></category>
		<category><![CDATA[Raw Fury]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=478423</guid>

					<description><![CDATA[Raw Fury's adventure title could be headed to Nintendo's platform.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1.jpg"><img decoding="async" class="aligncenter wp-image-441226" src="https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1.jpg" alt="call of the sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Raw Fury and Out of the Blue released their first person adventure title <em>Call of the Sea </em>in December last year. Back then, it only launched as an Xbox console exclusive across both generations of the ecosystem, alongside a PC version, but the game&#8217;s been taking steps to let more players in. <a href="https://gamingbolt.com/call-of-the-sea-coming-to-ps5-ps4-in-may">PS5 and PS4 versons were recently announced</a>, and it seems the game might also be headed for the Switch.</p>
<p>As spotted by Gematsu on Twitter, <em>Call of the Sea </em>recently received an age rating in Taiwan. Though that&#8217;s obviously not an official confirmation, premature age ratings have often been precursors to announcements. <em>Call of the Sea </em>is a game that would be very well suited to the Switch, too, and not just because it&#8217;s an indie game, so an announcement wouldn&#8217;t surrprise us.</p>
<p>Right now, <em>Call of the Sea </em>is available on Xbox Series X/S, Xbox One, and PC, and launches for PS5 and PS4 some time this month, with a specific date not yet confirmed. You can read our review of the game <a href="https://gamingbolt.com/call-of-the-sea-review-stranded">through here</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">PS4 version of Godfall and Switch version of Call of the Sea have been rated in Taiwan. Both are unannounced.</p>
<p>PS4 version of Godfall was previously rated in Europe: <a href="https://t.co/McyjquQWuo">https://t.co/McyjquQWuo</a> <a href="https://t.co/fIdNqqhcKu">pic.twitter.com/fIdNqqhcKu</a></p>
<p>&mdash; Gematsu (@gematsu) <a href="https://twitter.com/gematsu/status/1390141523778576384?ref_src=twsrc%5Etfw">May 6, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Call of the Sea Coming to PS5, PS4 in May</title>
		<link>https://gamingbolt.com/call-of-the-sea-coming-to-ps5-ps4-in-may</link>
					<comments>https://gamingbolt.com/call-of-the-sea-coming-to-ps5-ps4-in-may#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 13 Apr 2021 18:12:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Out of the Blue]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Raw Fury]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=475804</guid>

					<description><![CDATA[The Xbox console exclusive is finally coming to PlayStation.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-464409" src="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg" alt="call of the sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Following several teases, Out of the Blue has announced that <a href="https://gamingbolt.com/call-of-the-sea-interview-art-style-puzzles-story-and-more"><em>Call of the Sea</em></a> will be coming to PlayStation. It&#8217;s set to release in May for PS5 and PS4 as per an official tweet. A more concrete release date should be revealed in the coming weeks.</p>
<p>Launching this past December <a href="https://gamingbolt.com/call-of-the-sea-is-out-now-for-xbox-series-x-s-xbox-one-and-pc">for Xbox One, Xbox Series X/S and PC</a>, the first person adventure title is set in the 1930s and follows Norah. Having ventured to an island in the Southern Pacific, she&#8217;s searching for her missing husband. The island holds its share of secrets though and Norah will need to solve puzzles and gather notes to discover the truth.</p>
<p>Taking inspiration from H.P. Lovecraft works, <em>Call of the Sea</em> received some decent critical acclaim at launch. You can check out our review <a href="https://gamingbolt.com/call-of-the-sea-review-stranded">here</a> for more details. Those who have Xbox Game Pass can also try it now. Stay tuned for more details and updates in the meantime.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">We are excited to announce that Call of the Sea is coming to PS4 and PS5 in May 2021! <a href="https://t.co/CFhCCu9E6H">pic.twitter.com/CFhCCu9E6H</a></p>
<p>&mdash; Call of the Sea (@COTSGame) <a href="https://twitter.com/COTSGame/status/1382000630386987013?ref_src=twsrc%5Etfw">April 13, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Call of the Sea Interview &#8211; Art Style, Puzzles, Story, and More</title>
		<link>https://gamingbolt.com/call-of-the-sea-interview-art-style-puzzles-story-and-more</link>
					<comments>https://gamingbolt.com/call-of-the-sea-interview-art-style-puzzles-story-and-more#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 28 Dec 2020 15:38:30 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Out of the Blue]]></category>
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		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=465331</guid>

					<description><![CDATA[Call of the Sea director and Out of the Blue co-founder Tatiana Delgado speaks with GamingBolt about the narrative puzzle adventure title.]]></description>
										<content:encoded><![CDATA[<p style="font-weight: 400;"><span class="bigchar">W</span>ith its unique setting, an interesting narrative premise and a focus on character-driven storytelling, and a beautiful aesthetic, <em>Call of the Sea </em>makes a strong first impression. With its debut release, indie developer Out of the Blue has tried its hand at the narrative adventure style of games made popular by the likes of <em>Firewatch </em>in recent years, and <em>Call of the Sea </em>has certainly generated quite a lot of interest from players since its launch. Shortly before it released, we had the opportunity to shoot some of our questions about it to its developers, and learned quite a bit in the process. You can read our interview with director and Out of the Blue co-founder Tatiana Delgado below.</p>
<p style="text-align: center;"><em><strong><span style="color: #ff6600;">NOTE: This interview was conducted prior to the game&#8217;s launch.</span></strong></em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-440933" src="https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea.jpg" alt="Call of the Sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea.jpg 1917w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-1536x865.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We were inspired by the strong visuals of games like <em>Firewatch</em>, <em>The Witness, </em>and <em>Sea of Thieves</em>. We wanted to create a beautiful place where people want to stay and enjoy spending hours solving puzzles and exploring every corner."</p>
<p><strong><em>Call of the Sea</em> sports a striking art style that makes a very strong first impression. Can you talk us through the process of how you landed on this aesthetic for the game?</strong></p>
<p>As a small indie studio, we wanted to create a game that would be visually striking and unique. We wanted to stand out, particularly alongside the next-gen games that tend to be hyper realistic.</p>
<p>We were inspired by the strong visuals of games like <em>Firewatch</em>, <em>The Witness, </em>and <em>Sea of Thieves</em>. We wanted to create a beautiful place where people want to stay and enjoy spending hours solving puzzles and exploring every corner.</p>
<p><strong>How much of an emphasis does <em>Call of the Sea</em> place on exploration? What kind of a balance does it strike between that and puzzle solving?</strong></p>
<p>Exploration is strongly tied with puzzle solving. We are inspired by games like <em>Myst</em> or <em>Riven</em>, where you need to explore and gather as much information as possible to understand how the world and the mechanisms that you find work.</p>
<p>We put a lot of effort into environmental storytelling, and the player will have to find clues and put all of them together to figure out what happened to the expedition… On the other hand, when we design puzzles, we want them to be integrated into the world as part of the environment.</p>
<p><strong>What&#8217;s your approach been to puzzle design in the game, especially when it comes to striking a balance between challenge and accessibility?</strong></p>
<p>We wanted to make puzzles a bit easier than the ones you could find in the <em>Myst</em> series games, to make the game more accessible for a wider audience, while also keeping it challenging enough to be a strong puzzle game. To achieve that, we did a lot of internal playtesting to tune the difficulty as much as possible.</p>
<p>Although <em>Call of the Sea</em> is a puzzle game, I would also say it is the narrative that drives it. Therefore puzzles serve the narrative and advance the story as a reward for solving them.</p>
<p><strong>What can you tell us about the island where the game is set, and what players can expect from it in terms of size and variety?</strong></p>
<p>We have crafted very detailed environments for the players to explore at their own pace. In terms of the pacing and gameplay progression, we have divided the game into chapters to allow us to tune the environments and weather, and make the setting evolve as the story does. When we design games we have players&#8217; emotions in mind. Although there is a linear story to be told, in each chapter there will be areas and environments that the player can explore as they want to.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-464409" src="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg" alt="call of the sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We have crafted very detailed environments for the players to explore at their own pace. In terms of the pacing and gameplay progression, we have divided the game into chapters to allow us to tune the environments and weather, and make the setting evolve as the story does."</p>
<p><strong><em>Call of the Sea</em> supposedly takes cues from H.P. Lovecraft&#8217;s works, but you&#8217;ve said that it&#8217;s not a horror game. What kind of influences, then, did you look to Lovecraft&#8217;s works for?</strong></p>
<p>We wanted to keep the essence of the classic H.P. Lovecraft stories while at the same time giving it a different approach. Not a pulp one, like the <em>Call of Cthulhu</em> tabletop rpg, but not a cosmic horror either. So instead of having a passive subject that is drawn into madness by circumstances that he/she cannot control, our purpose is to tell a story of a resolute woman, involved in a mystery, and a journey of discovery and acceptance. While most Lovecraft stories are a descent to madness, <em>Call of the Sea</em> is a rise to sanity.</p>
<p><strong>It seems like <em>Call of the Sea&#8217;s</em> narrative has two sides to it, with one focusing on Norah&#8217;s personal arc and character, and the other having this more mysterious tilt to it and its setting. How does the game balance those two sides?</strong></p>
<p>As Norah explores the island she will learn things about the fate of the expedition, and what Harry learned about her illness. And in the process of understanding this, she will also learn things about herself. We could say that both stories unravel at the same time.</p>
<p><strong>Cissy Jones, the voice actor for Nora, is an industry veteran with years of experience under her belt. What does her involvement in the game bring to the table, specifically where Nora&#8217;s character is concerned?</strong></p>
<p>We adored her acting in <em>Firewatch</em> and her ability to create a strong presence with only her voice. She is an immensely talented actress and was able to build the complexity of a character and her emotional journey even if we never see her on screen. We already received many comments about how people cried because of the game, and I’m sure it is because of her fantastic performance.</p>
<p><strong>Roughly how long will an average playthrough of <em>Call of the Sea</em> be?</strong></p>
<p>It depends on how much time you dedicate to puzzles and to exploring all the environments, but we calculate that it will be between 5 to 7 hours.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-462210" src="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg" alt="Call of the Sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"As Norah explores the island she will learn things about the fate of the expedition, and what Harry learned about her illness. And in the process of understanding this, she will also learn things about herself. We could say that both stories unravel at the same time."</p>
<p><strong><em>Call of the Sea</em> was one of the first games to be announced for the Xbox Series X, but it&#8217;s also coming to the Xbox One. What was the process like of optimizing the game for both machines, while also ensuring that the specs of Xbox One S didn&#8217;t limit your vision for a game that&#8217;s also coming to the far more powerful Series X?</strong></p>
<p>The artists and programming team did a fantastic job optimizing the game for both consoles. We wanted the Xbox Series X to shine because we were allowed to add an incredible amount of details and richness to the environment. But always keeping an eye on the Xbox One version so it was still as beautiful as possible, as well. For us it is very important that every player has a good experience.</p>
<p><strong><em>Call of the Sea</em> is launching as an Xbox console exclusive, but do you have any plans to eventually bring the game to PlayStation 5?</strong></p>
<p>Right now, we’re very much focused on our partnership with Microsoft for the Xbox range. We think the new generation of hardware brings amazing opportunities across the board however, and we never rule anything out.</p>
<p><strong>What was the reason behind launching as an Xbox console exclusive?</strong></p>
<p>We are happy to work with MS as a partner for bringing <em>Call of the Sea</em> to the world, and we are excited with the opportunities next-gen formats bring. We’re also very happy to be part of Xbox Game Pass; that has proven to give us a lot of visibility!</p>
<p><strong>Can you talk about the resolutions and frame rates the game is targeting?</strong></p>
<p>We are targeting 4k and 60fps on Xbox Series X.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-464408" src="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2.jpg" alt="call of the sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2.jpg 1917w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-1536x865.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"We are happy to work with MS as a partner for bringing <em>Call of the Sea</em> to the world, and we are excited with the opportunities next-gen formats bring."</p>
<p><strong>The Xbox Series X has a ton of GPU horsepower and fast SSD. How do you think this will help developers as they develop games for the next 7-8 years?</strong></p>
<p>It is always exciting to see how old limitations are overcome and try to find new ones. The feeling of adventure when exploring something new is what we like best.</p>
<p><strong>Do you think Series S will limit game development given that it’s a technically inferior machine compared to Series X?</strong></p>
<p>It depends on the game. I think in our case it hasn’t been a limitation at all.</p>
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		<title>Call of the Sea is Out Now for Xbox Series X/S, Xbox One, and PC</title>
		<link>https://gamingbolt.com/call-of-the-sea-is-out-now-for-xbox-series-x-s-xbox-one-and-pc</link>
					<comments>https://gamingbolt.com/call-of-the-sea-is-out-now-for-xbox-series-x-s-xbox-one-and-pc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 08 Dec 2020 15:17:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Out of the Blue]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Raw Fury]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=464438</guid>

					<description><![CDATA[The first person adventure is also available on Xbox Game Pass.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-462210" src="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg" alt="Call of the Sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Out of the Blue&#8217;s first person puzzle adventure <a href="https://gamingbolt.com/call-of-the-sea-revealed-coming-late-2020-for-xbox-series-x-pc-and-xbox-one"><em>Call of the Sea</em></a> is now available for Xbox One, Xbox Series X/S and PC players. It&#8217;s also live for Xbox Game Pass subscribers. Check out the launch trailer below to see how it looks.</p>
<p><em>Call of the Sea</em> follows Norah who ventures to a strange island in the Southern Pacific in search of her husband. Set in the 1930s, the main crux of the experience is exploring the island and solving puzzles to progress forward while learning the truth of the expedition. Though it&#8217;s not a horror game, <em>Call of the Sea</em> has been heavily inspired by Lovecraft&#8217;s works.</p>
<p>For more information on the game, you can check out our official review <a href="https://gamingbolt.com/call-of-the-sea-review-stranded">here</a>. Though <em>Call of the Sea</em> hasn&#8217;t explicitly been confirmed as an exclusive for Xbox platforms, the development team is <a href="https://gamingbolt.com/call-of-the-sea-publisher-unwilling-to-comment-on-possible-ps5-version">unable to comment on a possible PS5 version</a>. Stay tuned for more details on that front in the coming months.</p>
<p><iframe loading="lazy" title="Call of the Sea - Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/w39ml-My7qM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">464438</post-id>	</item>
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		<title>Call of the Sea Review – Stranded</title>
		<link>https://gamingbolt.com/call-of-the-sea-review-stranded</link>
					<comments>https://gamingbolt.com/call-of-the-sea-review-stranded#respond</comments>
		
		<dc:creator><![CDATA[Matt Bianucci]]></dc:creator>
		<pubDate>Tue, 08 Dec 2020 12:44:55 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Out of the Blue]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Raw Fury]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=464407</guid>

					<description><![CDATA[An intriguing presentation bogged down by an unhelpful puzzle system.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">O</span>ne of the major differences that sets the best puzzle games apart from the rest is how well they respect your time. The best of the best are there to give you a challenge and make you think but are clear about their mechanics and don’t run you around aimlessly. Less enjoyable puzzle games are less transparent about their systems, excusing unclear mechanics and subpar signposting as further methods of challenge. <em>Call of the Sea </em>falls into the latter category. Its Lovecraftian setting and enticing story fall to the wayside in favor of a frustrating, unsatisfying set of puzzles whose solutions are usually found more through gaming the system than through true deduction. There are flashes of brilliance and interesting visual sequences, but the lack of clarity in the majority of the puzzles at the heart of this puzzle game overshadows the rest of the game’s promise.</p>
<p><em>Call of the Sea </em>is developer Out of the Blue’s first title as a standalone studio and walks a line between a narrative-focused walking simulator and a puzzle-filled dive into a mysterious island, sometimes blatantly alternating between the two. The walking simulator aspect follows in the proverbial footsteps of those that came before it, most notably <em>Firewatch</em>. As you join the protagonist Norah on her mission, you’re told very little about what she knows and who she’s following, only that she has a long-term illness and is following the trail of her husband’s expedition on an unknown island in the 1930’s. Of course, nothing with that expedition went according to plan, so Norah is there to sort out what happened and experience many of their troubles for herself, primarily doing so by following where they set up camp, reading their letters, rummaging through what they left behind.</p>
<p><iframe loading="lazy" title="Call of The Sea Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/lIqTrJfDniE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"Less enjoyable puzzle games are less transparent about their systems, excusing unclear mechanics and subpar signposting as further methods of challenge. <em>Call of the Sea </em>falls in that category."</p>
<p>As walking simulators go, <em>Call of the Sea </em>is surprisingly intriguing for such a run-of-the-mill formula. It doesn’t do much that other games haven’t done, but its story plays out and unfolds over the course of each chapter in a way that rewards you for paying attention to a lot of different details. Very few single letters or remains give you that much detail themselves, but scouring every corner for new details is rewarding to figure out the fate of the expedition and see some unforgettable things for yourself. It’s also backed by a great performance by Cissy Jones of <em>Firewatch </em>fame, whose voice carries you through Norah’s mindset, though her repeated talking to herself can sometimes feel like a forced way to reveal necessary details, as she’s not meant to be recording or broadcasting to anyone else. The environments also give the game a beautiful and stylistically diverse series of settings to distinguish each chapter. One chapter takes place on a bright, sandy orange beach, while the next atop a mountain on a stormy, purple night. It’s always impressive to look at, and, while the puzzles could have been implemented more into the environment itself, it’s not a bad source of eye candy.</p>
<p>While not obvious out of the gate, <em>Call of the Sea </em>is heavily Lovecraftian, implementing some of the trademark aspects of H.P. Lovecraft’s works and supernatural influences into its world and characters, though it is definitely not a horror game. Some of the game’s best moments are when these influences are made most clear in how they make the environment increasingly awe-inspiring and impressive, as well as how they allow the characters, specifically Norah, to become more complex, emotionally. Every so often, the game will interrupt itself to put Norah into a confusing, otherworldly situation with no explanation and free from puzzles, her only goal to reach the end and figure out what she’s being told. I really enjoyed these sequences because, even though they’re short and infrequent, they add a lot of diversity to the way the story is told and free the game from the constraints it puts on itself to create its puzzle-filled environments.</p>
<p>The puzzles, the other half of the gameplay coin, are decidedly more inconsistent, often devolving to frustratingly obtuse. Each of the game’s chapters has one or two large-scale primary puzzles that you’re tasked with solving to both learn more about the lost expedition and move deeper into the island. Many puzzles have a handful of steps to get to the ultimate larger solution. These usually come in the form of turning on the power or finding a handful of related diagrams around the environment. The best of the game’s puzzles utilize its chapter’s contained environments and cleverly hide clues in understandable but not obvious locations, both in notes the crew left behind and in the environment itself, without giving too much away with a single clue. These types of puzzles let the game’s story flourish, too, because each puzzle is meant to have been connected to the expedition’s crew in some way, allowing you to literally follow their actions and giving you a deeper understanding of what they went through.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-464408" src="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2.jpg" alt="call of the sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2.jpg 1917w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/12/call-of-the-sea-image-2-1536x865.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Every so often, the game will interrupt itself to put Norah into a confusing, otherworldly situation with no explanation and free from puzzles, her only goal to reach the end and figure out what she’s being told. I really enjoyed these sequences because, even though they’re short and infrequent, they add a lot of diversity to the way the story is told and free the game from the constraints it puts on itself to create its puzzle-filled environments."</p>
<p>As the game progresses and the puzzles are meant to be more difficult, though, they start to fall apart and completely take you out of the experience. One of the game’s primary tenets for each chapter is that most or all of the environment is accessible from the beginning. Infrequently there will be a door or elevator that takes you to a previously locked-off area, but you’re usually able to get anywhere you need to go right away, which could be great for speedrunners but is inherently flawed for casual players. The sequence of actions that you have to complete to gather every clue is usually deducible, like having to turn on the power before using the electrical speakers, but the moment that this predetermined series of actions stops being inherently clear, it becomes a guessing game as to when you have enough information to solve the area’s major puzzle.</p>
<p>A major source of this dissonance comes because of how ingrained the story is to the puzzles. You often see the progress the people there before you made, but without telling you, this work is often wrong and, sometimes, completely off base. It’s almost as if some of the notes lying around the environment are there just to throw you off until you get further into the level. This becomes a problem, though, because the game is almost unforgivably bad at signposting and offering guidance as to when you have more of the level to discover. If you don’t have an inherent understanding of the intended sequence of actions, it’s more a game of interacting with every object until something happens than following a natural progression in the level design or being able to deduce where to go next in context, and the puzzles themselves often become more about guessing and checking rather than deducing and understanding, which takes much of the satisfaction out of solving the puzzles.</p>
<p>As such, the signposting is almost nonexistent. I was faced multiple times with crucial pieces of information that I missed because they were hidden in or behind easily missable doors that had little reason to return to the area. It was only when I began to take myself out of the experience that I realized the empty notebook slot was likely another clue. An objective marker or even an occasional line from Norah about needing more information would have easily solved this problem, but as is, the puzzles are already frustratingly obtuse, and the game’s lack of respect for your time and willingness to send you on a long, fruitless journey overshadows much of what makes its story interesting.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-440933" src="https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea.jpg" alt="Call of the Sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea.jpg 1917w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/Call-of-the-Sea-1536x865.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"An objective marker or even an occasional line from Norah about needing more information would have easily solved this problem, but as is, the puzzles are already frustratingly obtuse, and the game’s lack of respect for your time and willingness to send you on a long, fruitless journey overshadows much of what makes its story interesting."</p>
<p>The best aspects of <em>Call of the Sea</em> are often the most fleeting. The beautiful scenery, intriguing story, and entrancing puzzle-free sequences alone would make it a great experience, but the puzzles it presents too often take you completely out of the experience and dampen what the game does well. The combination of the game’s lack of signposting, unclear level design, and overall preference for obtuse puzzles that encourage guessing over deduction put <em>Call of the Sea </em>on either side of itself. When the game is firing on all cylinders and puts you in a spot to think critically, it’s satisfying and endearing, but once its puzzles start breaking down, it’s all the game can do to stop from folding in on itself.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the Xbox Series X.</strong></em></span></p>
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		<title>10 Big Games to Play in December 2020</title>
		<link>https://gamingbolt.com/10-big-games-to-play-in-december-2020</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 30 Nov 2020 11:32:48 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Chronos: Before the Ashes]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Empire of Sin]]></category>
		<category><![CDATA[Google Stadia]]></category>
		<category><![CDATA[Haven]]></category>
		<category><![CDATA[Immortals Fenyx Rising]]></category>
		<category><![CDATA[Medal of Honor: Above and Beyond]]></category>
		<category><![CDATA[mxgp 2020]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Oculus VR]]></category>
		<category><![CDATA[Override 2: Super Mech League]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Twin Mirror]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=463218</guid>

					<description><![CDATA[End the year on a high note with some high-profile releases.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">2</span>020 is slowly coming to a close, for better than worse. Despite the PS5 and Xbox Series X/S launching in November alongside several new titles, December has quite a few big games in store. Here are 10 of them to look forward to and play during the holidays, starting with the long-awaited&#8230;</p>
<p><b>Cyberpunk 2077</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/cyberpunk-2077-image-2.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-446796" src="https://gamingbolt.com/wp-content/uploads/2020/06/cyberpunk-2077-image-2.jpeg" alt="cyberpunk 2077" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/cyberpunk-2077-image-2.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/cyberpunk-2077-image-2-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/cyberpunk-2077-image-2-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/cyberpunk-2077-image-2-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/cyberpunk-2077-image-2-1536x864.jpeg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>After numerous delays, Night City Wire episodes and seemingly insurmountable hype, <em>Cyberpunk 2077</em> is definitely, assuredly, 99.9 percent for sure releasing this month. We hope. There&#8217;s a lot to look forward to, whether it&#8217;s choosing one of three Life Paths and pursuing the story or simply cruising around Night City, completing Scanner Hustles and interacting with the citizenry. There&#8217;s an extensive arsenal of weaponry, cyberware and daemons to experiment with, not to mention an entire world of Braindance to get lost in, all while conversing with Johnny Silverhand played by Keanu Reeves. <em>Cyberpunk 2077</em> releases for Xbox One, PS4, PC and Google Stadia on December 10<sup>th</sup>. Hopefully.</p>
<p><b> Call of the Sea</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-462210" src="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg" alt="Call of the Sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Out of the Blue&#8217;s first person adventure title arrives next month, following the tale of Nora as she travels to a strange island in the South Pacific to locate her missing husband. Inspired by the works of Lovecraft, <em>Call of the Sea</em> focuses more on a dreamy and ethereal atmosphere as opposed to horror. Players explore locations, solve puzzles and take in the sights while piecing together the truth. Releasing on December 8<sup>th</sup> for Xbox One, Xbox Series X/S and PC, <em>Call of the Sea</em> will also be available on Xbox Game Pass at launch.</p>
<p><b> Chronos: Before The Ashes</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/Chronos-Before-the-Ashes.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-462993" src="https://gamingbolt.com/wp-content/uploads/2020/11/Chronos-Before-the-Ashes.jpg" alt="Chronos Before the Ashes" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/Chronos-Before-the-Ashes.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/Chronos-Before-the-Ashes-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/Chronos-Before-the-Ashes-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/Chronos-Before-the-Ashes-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/Chronos-Before-the-Ashes-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Before one was traveling to different dimensions and dodge-rolling with firearms, there was the labyrinth. Set before <em>Remnant: From the Ashes</em>, <em>Chronos: Before the Ashes</em> sees players venturing into said labyrinth and defeating the evils within. The twist is that dying results in expulsion, which means returning a year later. Thus do players begin their journey as a spry, Souls-like adventurer before having to rely on their wits and magic to survive as they mature over the years. <em>Chronos: Before the Ashes</em> is out on December 1<sup>st</sup> for Xbox One, PS4, PC, Google Stadia and Nintendo Switch.</p>
<p><b> Empire of Sin</b></p>
<p><iframe loading="lazy" title="Top 10 Upcoming NEW Games of December 2020" width="500" height="281" src="https://www.youtube.com/embed/_Ph5Ioy8Z0o?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Travel back in time to the Prohibition era, where syndicates and mob bosses battled it out for reign over Chicago. As a strategy title, <em>Empire of Sin</em> is all about recruiting gang members and expanding an empire, dipping into all kinds of illegal activities while evading the law. Other gangs will want a piece of you though, and when negotiations and deception fail, a turn-based strategy combat system lets you deal threats. With numerous perks and traits for characters, resource management and gang warfare, <em>Empire of Sin</em> looks to be a nice change of pace for publisher Paradox Interactive. It&#8217;s out on December 1<sup>st</sup> for Xbox One, PS4, PC and Nintendo Switch.</p>
<p><b> Twin Mirror</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/twin-mirror-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-455441" src="https://gamingbolt.com/wp-content/uploads/2020/09/twin-mirror-image.jpg" alt="twin mirror" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/twin-mirror-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/09/twin-mirror-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/twin-mirror-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/twin-mirror-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/twin-mirror-image-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Developed by a separate team at the <em>Life is Strange</em> studio, <em>Twin Mirror</em> is ultimately a tale of mystery and duality. It sees Sam, an investigative journalist, returning to his hometown in Basswood, West Virginia. Things aren&#8217;t what they seem though, and the player will interact with various towns-folk, deciding who to trust, while dealing with The Double, Sam&#8217;s “inner voice.” That also means investigating different events and piecing together clues with the unique “Mind Palace” while questioning the truth. <em>Twin Mirror</em> is out on December 1<sup>st</sup> for Xbox One, PS4 and PC.</p>
<p><b>Medal of Honor: Above and Beyond</b></p>
<p>In the midst of new IPs, <em>Medal of Honor: Above and Beyond</em> is a familiar sight for long-time fans. Developed by Respawn Entertainment, it&#8217;s a VR title for Oculus Rift and Steam VR that sees players venturing through Europe at the height of World War 2. Afterwards, it may be worth watching interviews with veterans who experienced the conflict and learning more. <em>Medal of Honor: Above and Beyond</em> could be a dark horse when it launches on December 11<sup>th</sup>.</p>
<p><b>Immortals Fenyx Rising</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/immortals-fenyx-rising-image-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-462428" src="https://gamingbolt.com/wp-content/uploads/2020/11/immortals-fenyx-rising-image-1.jpg" alt="immortals fenyx rising" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/immortals-fenyx-rising-image-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/immortals-fenyx-rising-image-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/immortals-fenyx-rising-image-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/immortals-fenyx-rising-image-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/immortals-fenyx-rising-image-1-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In the midst of more “serious” offerings like <em>Watch Dogs: Legion</em> and <em>Assassin&#8217;s Creed Valhalla</em>, <em>Immortals Fenyx Rising</em> is much less heavy material for Ubisoft. It sees a Greek soldier named Fenyx washing ashore off the Golden Isle and battling the titan Typhon to rescue the Pantheon. While exploring the lush, colorful world and battling mythical foes, players will also deal with Prometheus and Zeus as narrators, each offering their own take on events and humorously clashing. <em>Immortals Fenyx Rising</em> is out on Xbox One, Xbox Series X/S, PS4, PS5, Google Stadia, PC and Switch on December 3<sup>rd</sup>.</p>
<p><b>Haven</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/haven-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-408065" src="https://gamingbolt.com/wp-content/uploads/2019/07/haven-image.jpg" alt="haven" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/haven-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/haven-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/haven-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/haven-image-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>A co-op RPG about two lovers exploring a strange world isn&#8217;t quite what you&#8217;d expect from the team behind the twitch-based <em>Furi</em>. Nevertheless, The Game Bakers&#8217; <em>Haven</em> has looked appealing since day one, focusing on the struggles of Yu and Kay as they scavenge for parts, battle the local wildlife and cook meals. Will their quest for freedom and love ultimately win out? We&#8217;ll find out when <em>Haven</em> launches December 3<sup>rd</sup> for Xbox One, Xbox Series X/S, PS4, PS5, PC and Switch.</p>
<p><b>MXGP 2020</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/mxgp-2020-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-462400" src="https://gamingbolt.com/wp-content/uploads/2020/11/mxgp-2020-image.jpg" alt="mxgp 2020" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/mxgp-2020-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/mxgp-2020-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/mxgp-2020-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/mxgp-2020-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/mxgp-2020-image-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>With many of the big-name racers out of the way this year, <em>MXGP 2020</em> looks to round things out in its usual fashion. Sporting bikes and riders from more than 110 brands, while offering a track editor and dedicated servers for online play, the title is certainly looking to improve on past experiences. If previous games are any indication, it could end up being another solid racing title. Releasing on December 16<sup>th</sup>, <em>MXGP 2020</em> is coming to previous and current gen consoles along with PC.</p>
<p><b>Override 2: Super Mech League</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/08/Override-2-Super-Mech-League.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-453624" src="https://gamingbolt.com/wp-content/uploads/2020/08/Override-2-Super-Mech-League.jpg" alt="Override 2 Super Mech League" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/08/Override-2-Super-Mech-League.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/08/Override-2-Super-Mech-League-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/08/Override-2-Super-Mech-League-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/08/Override-2-Super-Mech-League-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/08/Override-2-Super-Mech-League-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Big mech battles are back with <em>Override 2: Super Mech League</em>. It features 20 robots with all kinds of over-the-top abilities and customization for players to mess around with. A new Career Mode allows for earning influence for one&#8217;s Club and taking on all challenges. Local and online multiplayer for up to four players also returns with modes like Free for All, Xenoswarm, King of the Hill and more. Battle it out on December 22<sup>nd</sup> when <em>Override 2</em> launches on Xbox Series X/S, PS4, PS5, Xbox One, Nintendo Switch and PC.</p>
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		<title>Call of the Sea Releases on December 8th [Update]</title>
		<link>https://gamingbolt.com/call-of-the-sea-releases-on-december-8th-as-per-microsoft-store-listing</link>
					<comments>https://gamingbolt.com/call-of-the-sea-releases-on-december-8th-as-per-microsoft-store-listing#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 17 Nov 2020 08:32:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Out of the Blue]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Raw Fury]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=462209</guid>

					<description><![CDATA[Supported features include ray-tracing, 120 FPS, and Smart Delivery.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-462210" src="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg" alt="Call of the Sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/Call-of-the-Sea-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><strong>Update:</strong> Raw Fury and developer Out of the Blue have confirmed that Call of the Sea will release on December 8th. It will be available for Xbox Series X/S, Xbox One and PC along with Game Pass. Steam and GOG users can also pick it up for $19.99 on their respective platforms. Check out the announcement trailer below.</p>
<p><strong>Original Story:</strong></p>
<p>Remember Raw Fury&#8217;s <a href="https://gamingbolt.com/call-of-the-sea-revealed-coming-late-2020-for-xbox-series-x-pc-and-xbox-one"><em>Call of the Sea</em></a>, the first person adventure mystery announced way back in May? Announced for Xbox One, Xbox Series X and PC, it was slated to release this year. Thankfully, <a href="https://gamingbolt.com/twelve-minutes-quietly-delayed-to-2021">unlike <em>Twelve Minutes</em></a>, it hasn&#8217;t been quietly delayed &#8211; a <a href="https://www.microsoft.com/en-us/p/call-of-the-sea/9p27zmz7fdpz?activetab=pivot:overviewtab" target="_blank" rel="noopener noreferrer">Microsoft Store</a> listing indicates that it will launch on December 8th.</p>
<p>The story is set in 1934 with Norah venturing the South Pacific to a mysterious island to find her husband. As she explores various ruins and other mysteries, Norah will have to investigate various clues and eventually discover the truth. Along with running at 4K, <em>Call of the Sea</em> will have support for ray-tracing, Smart Delivery and 120 FPS.</p>
<p>Of course, it&#8217;s also coming to Xbox Game Pass, though whether PC subscribers can also get their hands on it remains to be seen. Expect an official announcement on the release date from the publisher soon. Stay tuned for more details in the meantime.</p>
<p><iframe loading="lazy" title="Call of the Sea - Release Date Trailer" width="500" height="281" src="https://www.youtube.com/embed/HOOn1XRkb-w?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Call of the Sea Publisher Unwilling to Comment on Possible PS5 Version</title>
		<link>https://gamingbolt.com/call-of-the-sea-publisher-unwilling-to-comment-on-possible-ps5-version</link>
					<comments>https://gamingbolt.com/call-of-the-sea-publisher-unwilling-to-comment-on-possible-ps5-version#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 11 May 2020 11:22:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Call of the Sea]]></category>
		<category><![CDATA[Out of the Blue]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Raw Fury]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=441225</guid>

					<description><![CDATA[For now, it remains only in Xbox territory.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-441226" src="https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1.jpg" alt="call of the sea" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/05/call-of-the-sea-1-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Among the many new third party games to be announced for the Xbox Series X at the recent gameplay showcase for the console (<a href="https://gamingbolt.com/microsoft-completely-failed-to-communicate-the-xbox-series-xs-core-appeal-during-their-latest-inside-xbox-stream">which was surprisingly short on gameplay</a>), one looked particularly intriguing- developer Out of the Blue and publisher Raw Fury&#8217;s adventure title, <a href="https://gamingbolt.com/call-of-the-sea-revealed-coming-late-2020-for-xbox-series-x-pc-and-xbox-one"><em>Call of the Sea</em></a>.</p>
<p>With its interesting narrative premise, focus on puzzles and exploring a lush, mysterious location, and the vibrant art style and visual design, it definitely looks like a game that we&#8217;re going to want to keep an eye on in the coming months. Like a few other games announced during the show though, <em>Call of the Sea </em>so far is confirmed to be a console exclusive for the Xbox family- so is a PS5 release planned?</p>
<p>Well, not currently. Or if it is, the people behind the game aren&#8217;t willing to talk about it. Publishers Raw Fury recently responded to <a href="http://www.pushsquare.com/news/2020/05/call_of_the_sea_publisher_raw_fury_has_no_further_information_on_ps5_release" target="_blank" rel="noopener noreferrer">Push Square&#8217;s</a> question about the same, saying that they have nothing further to announce for now. &#8220;[There is] o further information regarding releases on other consoles,&#8221; they said.</p>
<p>Either they simply don&#8217;t have anything to talk about for now, or they&#8217;re unwilling to talk about a PS5 version just yet, seeing as the console and its lineup are yet to receive a proper reveal. Either way, for all practical purposes, in the here and now, a PS5 version of <em>Call of the Sea </em>is not going to be a thing.</p>
<p>When it does launch later this year, it will be available on Xbox Series X, Xbox One, and PC.</p>
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