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	<title>Codename Polaris &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Witcher Remake Developer Will Remove Parts That Are &#8220;Bad, Outdated, or Unnecessarily Convoluted&#8221;</title>
		<link>https://gamingbolt.com/the-witcher-remake-developer-will-remove-parts-that-are-bad-outdated-or-unnecessarily-convoluted</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 31 Jan 2024 14:10:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Codename Polaris]]></category>
		<category><![CDATA[fool's theory]]></category>
		<category><![CDATA[The Witcher Remake]]></category>
		<category><![CDATA[unreal engine 5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=577503</guid>

					<description><![CDATA[Meanwhile, Fools Theory wants to highlight "the parts that are great, should be retained, or are direct key pillars that can't be discarded."]]></description>
										<content:encoded><![CDATA[<p>While CD Projekt RED is working on a new <em>Witcher</em> trilogy, starting with <em>Project Polaris</em>, Fool&#8217;s Theory is busy on a remake of the first game. Developed on Unreal Engine 5, it <a href="https://gamingbolt.com/the-witcher-remake-will-be-open-world-unlike-the-original">will be open-world</a> (unlike the original) and serve as a Its changes haven&#8217;t been outlined, but CEO Jakub Rokosz told <a href="https://www.magazinesdirect.com/categories/gaming/" target="_blank" rel="noopener">EDGE</a> that the studio plans to take out parts that are bad, outdated or &#8220;unnecessarily convoluted.&#8221;</p>
<p>“First and foremost, we need an honest, down-to-earth analysis of which parts are simply bad, outdated, or unnecessarily convoluted and need to be remade.&#8221; Of course, the developer also wants to highlight &#8220;the parts that are great, should be retained, or are direct key pillars that can&#8217;t be discarded.&#8221; The goal is to &#8220;create something that is both satisfying and still resonates with the feel of the original.&#8221;</p>
<p><em>The Witcher Remake</em> has no release window or platforms, but CD Projekt RED president and joint CEO Adam Kiciński stated <a href="https://gamingbolt.com/the-witcher-remake-will-release-after-the-next-witcher-cd-projekt-red">it will launch after <em>Polaris</em></a>. This is due to the remake&#8217;s development running &#8220;partially&#8221; in parallel to the next <em>Witcher</em> game and being based &#8220;in big part&#8221; on its technologies. As for <em>Polaris</em>, it&#8217;s <a href="https://gamingbolt.com/the-witcher-4-aims-to-enter-full-production-this-year">aiming to enter full production this year</a>.</p>
<p>CD Projekt RED is also working on a sequel to <em>Cyberpunk 2077</em>, <em>Project Orion</em>, also developed on Unreal Engine 5. It still <a href="https://gamingbolt.com/cyberpunk-2077-sequel-project-orion-has-a-lot-of-work-to-be-done-on-unreal-engine-5-cd-projekt">has a &#8220;lot of work&#8221; to be done</a> with no release window announced. In the meantime, a new update is available for the first game. Head <a href="https://gamingbolt.com/cyberpunk-2077-patch-2-11-fixes-finisher-animations-adds-paint-change-feature-for-rayfield-vehicles">here</a> for more details.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">577503</post-id>	</item>
		<item>
		<title>The Witcher Remake Will Release After the Next Witcher &#8211; CD Projekt RED</title>
		<link>https://gamingbolt.com/the-witcher-remake-will-release-after-the-next-witcher-cd-projekt-red</link>
					<comments>https://gamingbolt.com/the-witcher-remake-will-release-after-the-next-witcher-cd-projekt-red#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 01 Dec 2022 07:04:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Codename Polaris]]></category>
		<category><![CDATA[fool&#039;s theory]]></category>
		<category><![CDATA[The Witcher Remake]]></category>
		<category><![CDATA[unreal engine 5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=537147</guid>

					<description><![CDATA[CD Projekt president Adam Kiciński says the remake is "based in big part on technologies from Polaris" and will be developed "partially in parallel."]]></description>
										<content:encoded><![CDATA[<p><em>The Witcher 3: Wild Hunt &#8211; Complete Edition</em> is <a href="https://gamingbolt.com/the-witcher-3-launches-for-ps5-and-xbox-series-x-s-on-december-14">out on December 14th</a>, bringing the popular RPG to Xbox Series X/S and PS5. But there&#8217;s plenty more to come for fans of the series. The next <em>Witcher</em> title, <a href="https://gamingbolt.com/next-witcher-title-is-codenamed-project-polaris-will-have-two-sequels">codenamed <em>Polaris</em></a>, is being developed on Unreal Engine 5 and will have two more sequels released within six years after its launch.</p>
<p>There&#8217;s also <a href="https://gamingbolt.com/the-witcher-remake-announced-developed-on-unreal-engine-5"><em>The Witcher Remake</em></a>, formerly <em>Project Canis Majoris</em>. It&#8217;s also developed on Unreal Engine 5 by Fool&#8217;s Theory, a third-party studio formed by ex-Witcher developers. Unlike the original release, it will be an open-world title.</p>
<p>However, it may be a while before it sees release. During CD Projekt Group&#8217;s Q3 2022 earnings call, president and joint CEO Adam Kiciński confirmed that <em>The Witcher Remake</em> would launch after<em> Polaris</em>.</p>
<p>&#8220;Coming back to <em>The Witcher Remake</em> and when it will come. Yes, it will come after <em>Polaris</em>, which is a consequence of how we think about this project. I think <em>The Witcher Remake</em> will be based in big part on technologies from <em>Polaris,</em> so it will be developed partially in parallel to<em> Polaris.</em> But once <em>Polaris</em> is launched, everything for <em>Polaris</em> will be then in the final shape, and it will be partially reused in the remake.&#8221;</p>
<p>If the remake is already adapting tools used in <em>Polaris</em>, then the gap between releases may not be too long. Time will ultimately tell, so stay tuned for more details.</p>
<p><iframe title="[EN] CD PROJEKT Group Q3 2022 results conference - webcast" width="500" height="281" src="https://www.youtube.com/embed/WSV3QRwg4pA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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