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	<title>Diablo Immortal &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Wed, 11 Feb 2026 22:31:47 +0000</lastBuildDate>
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		<title>Diablo 4: Lord of Hatred Trailer Finally Reveals the Warlock Class, Out Now in Diablo 2: Resurrected</title>
		<link>https://gamingbolt.com/diablo-4-lord-of-hatred-trailer-finally-reveals-the-warlock-class-out-now-in-diablo-2-resurrected</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 11 Feb 2026 22:31:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[Diablo 2: Resurrected]]></category>
		<category><![CDATA[Diablo 2: Resurrected - Reign of the Warlock]]></category>
		<category><![CDATA[diablo 4]]></category>
		<category><![CDATA[Diablo 4: Lord of Hatred]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636939</guid>

					<description><![CDATA[The beloved action RPG (or rather its remaster) gets its first new class in decades alongside new items, Runewords, and much more.]]></description>
										<content:encoded><![CDATA[
<p>Continuing on its spree of Spotlights for upcoming titles, Blizzard Entertainment unveiled the Warlock, the second playable class in <em>Diablo 4&#8217;s</em> next expansion, <em>Lord of Hatred</em>. In keeping with tradition, a new cinematic trailer is available, showcasing how it harnesses the powers of Hell to smite its minions.</p>



<p>Perhaps even more surprising, however, is that it&#8217;s not just coming to the next paid expansion. <em>Diablo Immortal</em> players can go hands-on this June while <em>Diablo 2: Resurrected</em> fans don&#8217;t even have to wait &#8211; it&#8217;s out today in the <a href="https://us.shop.battle.net/en-us/product/diablo_ii_resurrected_reign_of_the_warlock" target="_blank" rel="noreferrer noopener">paid <em>Reign of the Warlock</em> DLC</a>. Three paths are available &#8211; Demon for using hellspawn against their own, Eldritch for harnessing psionic forces, and Chaos to inundate foes in an elemental inferno.</p>



<p>Of course, there will also be new items, Runewords, and sets for every class. The DLC also updates Terror Zones, adds a new end-game challenge in The Ancients, and introduces a new loot filter. If that wasn&#8217;t enough, Stash Tabs have received a much-needed quality of life update, as you can now store gems, runes, and other resources in their own dedicated spaces.</p>



<p>As for <em>Diablo 4: Lord of Hatred</em>, it&#8217;s out on April 28th. Pre-purchasing it now grants immediate access to the Paladin class. Head <a href="https://gamingbolt.com/diablo-iv-lord-of-hatred-blizzard-unveils-mephisto-focused-second-expansion-and-paladin-early-access">here</a> for more details.</p>



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<iframe title="Diablo | Warlock Class Cinematic Trailer" width="500" height="281" src="https://www.youtube.com/embed/TzLkL-Agp9k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">636939</post-id>	</item>
		<item>
		<title>15 Infuriating Times Developers Changed Their Games for the Worse</title>
		<link>https://gamingbolt.com/15-infuriating-times-developer-changed-their-games-for-the-worse</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 02 Jul 2025 12:22:15 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Assassin's Creed Valhalla]]></category>
		<category><![CDATA[battlefield 2042]]></category>
		<category><![CDATA[Crackdown 3]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[dead space 3]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[gotham knights]]></category>
		<category><![CDATA[grand theft auto trilogy: the definitive edition]]></category>
		<category><![CDATA[Overwatch 2]]></category>
		<category><![CDATA[Resident Evil 6]]></category>
		<category><![CDATA[Silent Hill HD Collection]]></category>
		<category><![CDATA[Skull and Bones]]></category>
		<category><![CDATA[star wars battlefront 2]]></category>
		<category><![CDATA[Warcraft 3: reforged]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620949</guid>

					<description><![CDATA[Whether through misguided updates, poor balancing, or baffling design shifts, these develoeprs made bold moves, in the wrong direction]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>uilding a game can be an extremely tough job. There are a lot of moving parts involved in crafting a game, and for many reasons, developers sometimes make decisions that leave the final product feeling worse than its predecessor. It could be design decisions that don’t align with other aspects of a game, artistic directions that don’t gel with the fanbase, or maybe even development issues or mandates that make it seem like the pitch was, &#8216;Hey, let’s make it worse!&#8217;. With this feature, we will be taking a look at 15 such examples of games gone wrong.</p>
<p><strong>Overwatch 2</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-614724" src="https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja.jpg" alt="Overwatch 2 - Freja" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>The original <em>Overwatch</em> was a runaway success that garnered a sizeable player base and many awards, and many fans were understandably excited about the sequel. <em>Overwatch</em> 2’s announcement sparked excitement with promises of expanded PvE and a broader scope, but what we got in reality was a shooter that lost focus of what made it so special in the first place. The magic of <em>Overwatch’s</em> PvE was gone, and the expanded PvP options felt shallow and generic.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">620949</post-id>	</item>
		<item>
		<title>Indiana Jones and the Great Circle, and Microsoft Flight Simulator 2024 Confirmed for Xbox @ Gamescom Streams</title>
		<link>https://gamingbolt.com/indiana-jones-and-the-great-circle-and-microsoft-flight-simulator-2024-confirmed-for-xbox-gamescom-streams</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 16 Aug 2024 13:46:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[Dragon Ball: Sparking! ZERO]]></category>
		<category><![CDATA[Dustborn]]></category>
		<category><![CDATA[Eternal Strands]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[GamesCom]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle]]></category>
		<category><![CDATA[Life is Strange: Double Exposure]]></category>
		<category><![CDATA[Microsoft Flight Simulator 2024]]></category>
		<category><![CDATA[Overwatch 2]]></category>
		<category><![CDATA[Path of Exile 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Sea of Thieves]]></category>
		<category><![CDATA[Tails of Iron 2: Whiskers of Winter]]></category>
		<category><![CDATA[The First Berserker: Khazan]]></category>
		<category><![CDATA[the first descendant]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Warhammer 40K: Space Marine 2]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=596294</guid>

					<description><![CDATA[Other titles include Forza Horizon 5, Life is Strange: Double Exposure, Two Point Museum, The First Berserker: Khazan.]]></description>
										<content:encoded><![CDATA[<p>MachineGames&#8217; <em>Indiana Jones and the Great Circle</em> is set for a &#8220;new look&#8221; (and potential release date announcement) at Opening Night Live. However, there will be more to look forward to on August 23rd during Microsoft&#8217;s Xbox @ Gamescom.</p>
<p>The company revealed an updated roster of titles appearing during the livestreams. August 21st will feature <em>Diablo Immortal, Overwatch 2, Forza Horizon 5, Dragon Ball: Sparking! ZERO,</em> and <em>Dustborn</em>. On August 22nd, we can expect to see <em>Microsoft Flight Simulator 2024, Two Point Museum, The First Berserker: Khazan, Eternal Strands, Life is Strange: Double Exposure</em>, and more.</p>
<p>Aside from <em>Indiana Jones and the Great Circle</em>, August 23rd will feature <em> Warhammer 40,000: Space Marine 2, Path of Exile 2, The First Descendant, Tails of Iron 2,</em> and <em>Sea of Thieves</em>. Stay tuned for more details when the shows unfold next week.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">596294</post-id>	</item>
		<item>
		<title>15 Most Disappointing Boss Fights of 2022</title>
		<link>https://gamingbolt.com/15-most-disappointing-boss-fights-of-2022</link>
					<comments>https://gamingbolt.com/15-most-disappointing-boss-fights-of-2022#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 02 Jan 2023 07:06:15 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[A Plague Tale: Requiem]]></category>
		<category><![CDATA[Cuphead: The Delicious Last Course]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[Dying Light 2 Stay Human]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[god of war ragnarok]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Monster Hunter Rise]]></category>
		<category><![CDATA[Outriders: Worldslayer]]></category>
		<category><![CDATA[Scorn]]></category>
		<category><![CDATA[Sonic Frontiers]]></category>
		<category><![CDATA[Source of Madness]]></category>
		<category><![CDATA[The Callisto Protocol]]></category>
		<category><![CDATA[Tiny Tina&#039;s Wonderlands]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=538291</guid>

					<description><![CDATA[Bosses are a highlight in video games, but some tend to underwhelm in terms of challenge and story. Check out 15 such bosses here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>or all the incredible boss fights this year, there have been a few that were&#8230;lacking. From lame to outright underwhelming, especially given the story and set-up, these enemies were just disappointing overall. Let&#8217;s look at the 15 most disappointing bosses of 2022.</p>
<p><strong>Subject Alpha &#8211; The Callisto Protocol</strong></p>
<p><iframe title="15 MOST DISAPPOINTING BOSS FIGHTS of 2022" width="500" height="281" src="https://www.youtube.com/embed/BlsEhLnXQvo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>There&#8217;s only one real “boss” in <em>The Callisto Protocol</em>, and it&#8217;s the mutated Captain Leon Ferris, aka Subject Alpha. In the first phase, he swings here and there, sometimes grabbing you, and you just hit/shoot back. His second phase sees him mutating further, but don&#8217;t worry. Just shoot and dodge, take down the smaller Biophages, and repeat till he keels over. Mechanically boring, and one-note, but it sucks more when the game ends abruptly several minutes later.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">538291</post-id>	</item>
		<item>
		<title>15 Absolute Worst Video Games of 2022</title>
		<link>https://gamingbolt.com/15-absolutely-worst-video-games-of-2022</link>
					<comments>https://gamingbolt.com/15-absolutely-worst-video-games-of-2022#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 12 Dec 2022 17:06:43 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[blackwind]]></category>
		<category><![CDATA[crossfirex]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[DOLMEN]]></category>
		<category><![CDATA[ELEX 2]]></category>
		<category><![CDATA[gungrave g.o.r.e]]></category>
		<category><![CDATA[Ikai]]></category>
		<category><![CDATA[LEGO Brawls]]></category>
		<category><![CDATA[Monark]]></category>
		<category><![CDATA[MX vs ATV Legends]]></category>
		<category><![CDATA[Source of Madness]]></category>
		<category><![CDATA[The House of the Dead: Remake]]></category>
		<category><![CDATA[The Last Oricru]]></category>
		<category><![CDATA[winter ember]]></category>
		<category><![CDATA[XEL]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=537803</guid>

					<description><![CDATA[Despite all the great games released this year, plenty of terrible titles took the medium to new lows. Check out 15 of the worst here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>o matter how many brilliant games release each year, there are bound to be a few stinkers. It could be a super-hyped title that failed to meet expectations, a decent concept that severely botches the execution, or something so awful that it warrants a mention and not much else. Whatever the case may be, it&#8217;s worth highlighting them, if only to remember everything that went wrong. Let&#8217;s look at 15 of the worst games released in 2022.</p>
<p><strong>CrossfireX</strong></p>
<p><iframe loading="lazy" title="15 WORST GAMES of 2022" width="500" height="281" src="https://www.youtube.com/embed/VCzlclEOYYM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Based on Smilegate&#8217;s super-popular free-to-play shooter, <em>CrossfireX</em> garnered attention because Remedy was behind its campaign. However, this was little more than two short “Operations” with bad writing, cliched and boring gameplay, and terrible AI. The studio&#8217;s trademark panache was missing here, though the Northlight Engine looked decent, and the &#8220;revamped&#8221; multiplayer didn&#8217;t offer much either.</p>
<p><strong>Gungrave G.O.R.E</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-536699" src="https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image.jpg" alt="gungrave g.o.r.e" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/gungrave-g.o.r.e-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Some games are developed for years, and you hate to see them launch as <em>Gungrave G.O.R.E</em> has. Any notions of style that <em>Overdose</em> may have had all those years ago are overridden by an ugly visual style, from the characters to the levels. The story sounds like it could make for some B-movie-level fun but ends up confusing and outright time-wasting. Gameplay-wise, the sheer amount of jank in animations, movement, and combat are just awful all around.</p>
<p><strong>Source of Madness</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-517719" src="https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image.jpg" alt="source of madness" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/source-of-madness-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In theory, <em>Source of Madness</em> sounds cool. It uses procedural generation to create its Lovecraftian-esque nightmares and neural network AI to animate them. Unfortunately, this results in unpredictable enemies, further adding to the brutal difficulty alongside the shoddy controls. Even if you can appreciate the aesthetic, the sheer lack of strategy that enemies display, horrible bosses, and lackluster progression ensures little payoff for surviving this nightmare.</p>
<p><strong>Winter Ember</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-514965" src="https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image.jpg" alt="winter ember" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/winter-ember-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>As a dark fantasy stealth title, <em>Winter Ember</em> felt pretty ambitious with its 30 arrow types, 70 passive and active skills, and open-ended gameplay. The interesting aesthetic and setting are hampered by poor combat, awful enemy AI, shoddy cover while sneaking, and the same repetitive gameplay loop. Even the audio design, an essential part of a stealth experience, is not good, executing any hope one could have for this mess.</p>
<p><strong>XEL</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/12/XEL.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-538441" src="https://gamingbolt.com/wp-content/uploads/2022/12/XEL.jpg" alt="XEL" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/XEL.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/12/XEL-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/XEL-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/XEL-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/XEL-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/XEL-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>A sci-fi adventure inspired by <em>Zelda</em> with an appealing art style – what could go wrong? As <em>XEL</em> proves, quite a lot. The sheer number of bugs and lack of polish will put you off immediately. Once you make it further in, the combat and visuals can be somewhat satisfying, but the awful story undercuts them. Too much repetition and some baffling design decisions will further kill your interest if you&#8217;re still somehow playing.</p>
<p><strong>The Last Oricru</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-533050" src="https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image.jpg" alt="the last oricru image" width="720" height="400" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image-300x167.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image-1024x569.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image-768x427.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/10/the-last-oricru-image-1536x854.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Serving as one of the poster games for the new Prime Matter label, <em>The Last Oricru</em> takes clear inspiration from other Souls-like titles. But that&#8217;s all it is – a shallow inspiration where everything sticks out for all the wrong reasons. It may be the annoying main character, user interface, controls or how clunky everything looks. Whatever it may be, <em>The Last Oricru</em> doesn&#8217;t feel good to play, look at or think about.</p>
<p><strong>Dolmen</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-519649" src="https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4.jpg" alt="Dolmen" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/dolmen-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Like <em>The Last Oricru</em>, <em>Dolmen</em> is a Souls-like but sci-fi with cosmic horror. It&#8217;s also terrible, with combat missing many key features and melee combat feeling janky and poorly tuned overall. Despite how interesting the sci-fi premise looks, it&#8217;s all fluff with no real purpose or sense that fails to hook you.</p>
<p><strong>MX vs ATV Legends</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-506245" src="https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends.jpg" alt="MX vs. ATV Legends" width="720" height="380" srcset="https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends-300x158.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends-1024x540.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends-768x405.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/01/MX-vs.-ATV-Legends-1536x810.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>MX vs ATV Legends</em> isn&#8217;t bad enough to be truly awful, but it&#8217;s enough to be annoyingly mediocre. Multiple types of vehicles to race with? Good. The slippery controls and haphazard AI? Bad, though the former has reportedly improved. The open world aspect? Good. The lack of anything to do in it? Bad. We could go on with the physics, sound design, polish, and so on. While the new Trails mode and regular tracks are decent, it&#8217;s not enough when everything else is undercooked.</p>
<p><strong>The House of the Dead: Remake</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/house-of-the-dead-remake.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-475930" src="https://gamingbolt.com/wp-content/uploads/2021/04/house-of-the-dead-remake.jpg" alt="house-of-the-dead remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/house-of-the-dead-remake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/house-of-the-dead-remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/house-of-the-dead-remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/house-of-the-dead-remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/house-of-the-dead-remake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>With all the remakes we&#8217;ve seen in the past few years, <em>The House of the Dead: Remake</em> could have been something good. Maybe not great, but still good. Developer MegaPixel Studio kept almost everything as is, but the visual upgrades look too dark and ugly. The remixed soundtrack comes across as bland, and the lack of much new content (save for the missable horde mode) makes it feel overpriced. The less said about the controls and performance issues, the better.</p>
<p><strong>Diablo Immortal</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-518969" src="https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7.jpg" alt="Diablo Immortal (7)" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/Diablo-Immortal-7-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Maybe it&#8217;s fun on mobile, but <em>Diablo Immortal</em> on PC is a travesty. Its user interface is horrid, with annoying pop-ups – especially during gameplay, resulting in misclicks – and the combat is an even more dumbed-down version of <em>Diablo 3</em>. The campaign is there, but any interesting plot is offset by the stupid progression blockers and grinding required. The sheer scale of monetization is also appalling, to the extent that certain end-game activities are just locked off to free players. Even without it, <em>Diablo Immortal</em> would still be a mess as opposed to the ongoing trainwreck.</p>
<p><strong>Monark</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-510066" src="https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2.jpg" alt="Monark" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/03/monark-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Lancarse&#8217;s track record has been a bit spotty this year, as anyone who played <em>The DioField Chronicle</em> will attest. There was some hope for<em> Monark</em>, developed by a few former <em>Shin Megami Tensei</em> series members. It has a school setting, Egos, and an Otherworld to explore, just like<em> SMT</em> and <em>Persona</em>. It differs, however, in the awful pacing, repetitive gameplay, and troubling characterization, to say nothing of the shallow visuals and environments. With so many other great RPG efforts this year, like <em>Xenoblade Chronicles 3</em>, <em>Trails from Zero</em>, and so on, <em>Monark</em> hardly warrants a look.</p>
<p><strong>LEGO Brawls</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-526043" src="https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6.jpg" alt="lego brawls" width="720" height="394" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6-300x164.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6-1024x561.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6-768x421.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/lego-brawls-image-6-1536x842.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>A platform fighter based on LEGO sets sounds appealing in theory. The execution leaves a lot to be desired. Originally released for iOS in 2019, <em>LEGO Brawls</em> made its way to consoles and PC this past September. Despite its looks, the gameplay quickly becomes boring (with little difference between characters), and the sheer grind required to unlock things is a chore. The lack of stuff to do doesn&#8217;t help either.</p>
<p><strong>ELEX 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-492025" src="https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3.jpg" alt="elex 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/elex-2-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>I found <em>ELEX</em> to be a drag, but Piranhabytes&#8217; sci-fi action RPG garnered a dedicated cult following after its release. <em>ELEX 2</em> seemed a good time to capitalize on this and deliver something better. Sadly, it&#8217;s also full of clunky combat, dull writing, boring open-world design, monotonous side quests, and an underwhelming presentation. Being able to fly with a jetpack doesn&#8217;t count for much when there are so many bugs, and the DirectX 12 rollout is a whole other rigmarole on its own.</p>
<p><strong>IKAI</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-486709" src="https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image.jpg" alt="ikai" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/07/ikai-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Despite its low production values,<em> IKAI</em> could have been a nice little horror title, weaving in Japanese folklore in unique ways. Alas, it falls flat. It&#8217;s very short, the plot makes little sense, and it abruptly ends with almost no payoff. This wouldn&#8217;t be too terrible if the gameplay and horror were up to par, but the former is too restrictive and lackluster, while the latter offers bland jumpscares.</p>
<p><strong>Blackwind</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-503214" src="https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind.jpg" alt="Blackwind" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/12/Blackwind-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In some alternate universe, <em>Blackwind</em> would have been a decent twin-stick shooter/action RPG hybrid. Unfortunately in this timeline, its premise can&#8217;t withstand the horrible story, mind-numbingly dull exploration and progression, and awful combat. The glitches and poor controls further hamper your attempts to squeeze any enjoyment out of the experience.</p>
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		<title>Diablo Immortal &#8211; Season 3 is Now Live With New Battle Pass, Wrathborne Invasion Daily Event</title>
		<link>https://gamingbolt.com/diablo-immortal-season-3-is-now-live-with-new-battle-pass-wrathborne-invasion-daily-event</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 05 Aug 2022 19:24:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[iOS]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=526574</guid>

					<description><![CDATA[Protect Sanctuary from the Wrathborne armies, fighting for control of zones and eventually going up against an echo of Gorgothra herself.]]></description>
										<content:encoded><![CDATA[<p><em>Diablo Immortal&#8217;s</em> <a href="https://news.blizzard.com/en-us/diablo-immortal/23833254/diablo-immortal-mini-update-season-three-battle-pass-begins-soon" target="_blank" rel="noopener">latest season</a> is now live, which means a new Battle Pass and other new content. The Season 3 Battle Pass: Aspect of Justice provides 40 ranks to grind through with Legendary Gems, Crests and Hilts to earn. Players also gain a cosmetic armor set that channels Tyrael, the Archangel.</p>
<p>Of course, since <a href="https://gamingbolt.com/diablo-immortal-characters-might-need-110000-to-get-fully-upgraded">this <em>is</em> <em>Diablo Immortal</em>,</a> you can also purchase the Empowered Battle Pass and Collector’s Empowered Battle Pass to unlock all rank rewards. The latter also provides the Aspect of Justice avatar frame and a cosmetic for your portals. The battle pass is available until September 1st.</p>
<p>In terms of new content, there&#8217;s the new Wrathborne Invasion daily event which sees the Wrathborne attacking Sanctuary every day at noon (server time). Players can team together to stop the demons from controlling a zone, after which Gorgothra will see a powerful echo of herself. The top three damage dealers during these events will receive six Enchanted Dust.</p>
<p>The next limited-time event, Hungering Moon, runs from August 12th to 15th at 3 AM server time. It sees players collecting Moonslivers, trading them for Blessings and then trading seven Blessings for a random reward. Stay tuned for more details on other content and update coming to the free-to-play title in the coming months.</p>
<p><em>Diablo Immortal</em> is available for iOS, Android and PC (open beta). It <a href="https://gamingbolt.com/diablo-immortal-hits-30-million-installs">recently crossed 30 million installs</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">526574</post-id>	</item>
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		<title>Diablo Immortal Hits 30 Million Installs</title>
		<link>https://gamingbolt.com/diablo-immortal-hits-30-million-installs</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Aug 2022 10:37:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=526147</guid>

					<description><![CDATA[Two months after launching for PC and mobile devices, Blizzard's controversial free-to-play action RPG has achieved a new milestone.]]></description>
										<content:encoded><![CDATA[<p>Following its release on June 2nd for mobile devices and PC, <em>Diablo Immortal</em> <a href="https://gamingbolt.com/diablo-immortal-crosses-20-million-installs">has hit 30 million installs</a>. Considering it <a href="https://gamingbolt.com/diablo-immortal-crosses-20-million-installs">passed 20 million installs</a> on July 24th, its growth rate has been strong. This is likely owing to its recent release in China on July 25th.</p>
<p>Despite <a href="https://gamingbolt.com/diablo-immortal-characters-might-need-110000-to-get-fully-upgraded">the backlash</a> that the free-to-play title&#8217;s monetization has received, <em>Diablo Immortal</em> has reportedly been doing quite well in terms of monetization. Sensor Tower Store Intelligence reported last week that it had <a href="https://gamingbolt.com/diablo-immortal-crosses-100-million-in-global-player-spending-on-mobile">crossed $100 million in player spending worldwide</a> on the Apple App Store and Google Play. It&#8217;s not only one of the fastest video game IPs to reach that milestone, second only to <em>Pokemon GO,</em> but it also became the 13th highest revenue-generating title in the world.</p>
<p>The majority of revenue is from the United States, followed by South Korea and Japan with 59 percent of total spending coming from the App Store.<em> Diablo Immortal</em> is currently <a href="https://gamingbolt.com/diablo-immortal-first-post-launch-update-adds-new-raid-boss-season-2-battle-pass">in the middle of Season 2</a> with its Battle Pass available to purchase until August 4th. Stay tuned for more details on future updates and check out our review <a href="https://gamingbolt.com/diablo-immortal-pc-review-lets-go-whaling">here</a>.</p>
<p>https://twitter.com/DiabloImmortal/status/1553168502609133572</p>
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		<title>15 Most Terrible Video Games of 2022 So Far</title>
		<link>https://gamingbolt.com/15-terrible-video-games-of-2022-so-far</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 01 Aug 2022 09:27:50 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[blackwind]]></category>
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		<category><![CDATA[Dynasty Warriors 9: Empires]]></category>
		<category><![CDATA[ELEX 2]]></category>
		<category><![CDATA[expedition zero]]></category>
		<category><![CDATA[Ikai]]></category>
		<category><![CDATA[In Nightmare]]></category>
		<category><![CDATA[Monark]]></category>
		<category><![CDATA[MX vs ATV Legends]]></category>
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		<category><![CDATA[The House of the Dead: Remake]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=525139</guid>

					<description><![CDATA[These are the absolute worst of the lot when it comes to video games released so far in 2022.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">T</span>he games industry is going through a tough time as of late. The after-effects of the pandemic can still be felt at studios across the globe, games are being delayed left, right, and center, and developer morale is at an all-time low. It&#8217;s only natural then that developing games that satisfy both the expectations of the player and the creative vision of the developer is even more difficult in these testing times, and many games that could be great turned out to be mediocre, and some that seemed promising ended up being straight-up disappointing. To that end, here are 15 of the worst video games of 2022 so far:</span></p>
<p><strong>The Waylanders</strong></p>
<p><iframe loading="lazy" title="15 WORST Games of 2022 So Far" width="500" height="281" src="https://www.youtube.com/embed/EcAfeBUOyiw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">Developer Gato Studio&#8217;s recent <em>The Waylanders</em> is an interesting concept with hints of promise here and there, but all of these good aspects come with their own sets of caveats. While the story is interesting on some levels, it&#8217;s marred down by unimpressive voice acting and pacing that&#8217;s all over the place. Then there&#8217;s the gameplay, which is engaging but is plagued with bugs and glitches galore. Taken as a whole, however &#8211; it&#8217;s recommended that you pass on this game.</span></p>
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		<title>Diablo Immortal Crosses $100 Million in Global Player Spending on Mobile</title>
		<link>https://gamingbolt.com/diablo-immortal-crosses-100-million-in-global-player-spending-on-mobile</link>
					<comments>https://gamingbolt.com/diablo-immortal-crosses-100-million-in-global-player-spending-on-mobile#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 28 Jul 2022 09:32:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=525761</guid>

					<description><![CDATA[Since launching on June 2nd, it's become the 13th highest revenue-generating mobile game globally as per Sensor Tower Store Intelligence.]]></description>
										<content:encoded><![CDATA[<p>Even with the <a href="https://gamingbolt.com/diablo-immortal-characters-might-need-110000-to-get-fully-upgraded">backlash over its monetization</a>, Blizzard Entertainment&#8217;s <em>Diablo Immortal</em> continues to rake in revenue. The free-to-play action RPG has seen over $100 million in global player spending in the App Store and Google Play since launch, according to <a href="https://sensortower.com/blog/diablo-immortal-mobile-100-million-revenue" target="_blank" rel="noopener">Sensor Tower Store Intelligence</a>.</p>
<p>It&#8217;s one of the fastest video game IPs on mobile to hit this milestone, behind<em> Pokemon GO</em> which took two weeks for the same. <em>Diablo Immortal</em> is currently the 13th highest revenue-generating mobile title globally and ranks fourth in worldwide player spending for mobile RPGs. If that weren&#8217;t enough, it&#8217;s also ranked second among MMORPGs with NetEase&#8217;s <em>Fantasy Westward Journey</em> on top.</p>
<p>The title&#8217;s performance in China has also been very good, becoming the most downloaded app in all categories for the App Store for the first two days. Along with being the third highest grossing game in the marketplace at launch, it ranked as the second highest just behind Tencent&#8217;s <em>Honor of Kings</em>. In terms of revenue breakup, the United States is first, followed by South Korea and Japan. Approximately 59 percent of global player spending is from the App Store while Google Play makes up 41 percent.</p>
<p>Blizzard confirmed last week that <em>Diablo Immortal</em> had <a href="https://gamingbolt.com/diablo-immortal-crosses-20-million-installs">crossed 20 million installs.</a> For more details on the PC version, check out our official review <a href="https://gamingbolt.com/diablo-immortal-pc-review-lets-go-whaling">here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">525761</post-id>	</item>
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		<title>Diablo Immortal Crosses 20 Million Installs</title>
		<link>https://gamingbolt.com/diablo-immortal-crosses-20-million-installs</link>
					<comments>https://gamingbolt.com/diablo-immortal-crosses-20-million-installs#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 24 Jul 2022 16:39:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[netease entertainment]]></category>
		<category><![CDATA[pc]]></category>
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					<description><![CDATA[Free-to-play action RPG Diablo Immortal has been widely criticized since its launch, but it looks like it's still enjoying plenty of success.]]></description>
										<content:encoded><![CDATA[<p><em><a href="https://gamingbolt.com/diablo-immortal-pc-review-lets-go-whaling">Diablo Immortal&#8217;s</a> </em>launch has certainly been an eventful one, to say the very least. The free-to-play action RPG spinoff has been in controversies pretty much the day it was announced, and upon its launch last month, it was on the receiving end of <a href="https://gamingbolt.com/what-went-wrong-with-diablo-immortal">widespread backlash</a> from many in its playerbase, primarily due to its heavy endgame monetization issues.</p>
<p>Even so, the game&#8217;s been enjoying success on the commercial front, it would seem. Within the first two weeks of launch, <em>Diablo Immortal </em>had apparently brought in <a href="https://gamingbolt.com/diablo-immortal-reportedly-earns-over-24-million-in-revenue-in-first-two-weeks">over $24 million in revenue</a>, and within roughly a week after release, it had seen <a href="https://gamingbolt.com/diablo-immortal-is-the-series-biggest-ever-launch-with-over-10-million-installs">over 10 million installs</a>, becoming the biggest <em>Diablo </em>launch ever (at least by that metric).</p>
<p>Now, it&#8217;s crossed another major milestone. Taking recently to Twitter, Blizzard Entertainment announced that <em>Diablo Immortal </em>has now been installed over 20 million times across all platforms. Clearly, the game&#8217;s free-to-play nature has been a huge point in its favour. To commemorate this milestone, Blizzard is giving away several in-game rewards to players who log in and claim them.</p>
<p><em><a href="https://gamingbolt.com/diablo-immortal-will-receive-bigger-content-update-later-this-month">Diablo Immortal</a> </em>is available on PC, iOS, and Android.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">20M demon slayers and counting. ⚔️</p>
<p>Log in to claim rewards like a Legendary Crest, gold, and more. <a href="https://t.co/NvjcBjuCE4">pic.twitter.com/NvjcBjuCE4</a></p>
<p>&mdash; Diablo Immortal (@DiabloImmortal) <a href="https://twitter.com/DiabloImmortal/status/1550669538999631874?ref_src=twsrc%5Etfw">July 23, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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