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	<title>Enhance Inc &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Tetris Effect is Now Available on PC via Epic Games Store</title>
		<link>https://gamingbolt.com/tetris-effect-is-now-available-on-pc-via-epic-games-store</link>
					<comments>https://gamingbolt.com/tetris-effect-is-now-available-on-pc-via-epic-games-store#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 24 Jul 2019 07:18:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Enhance Inc]]></category>
		<category><![CDATA[Epic Games Store]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Resonair]]></category>
		<category><![CDATA[Tetris Effect]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=409266</guid>

					<description><![CDATA[Visual improvements, an unlocked framerate, and VR support are included.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-372014" src="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg" alt="Tetris Effect_03" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Enhance Inc&#8217;s <em>Tetris Effect</em> lit up 2018 with its psychedelic tunes and visuals on PS4. It&#8217;s now available for PC though, albeit <a href="https://gamingbolt.com/tetris-effect-coming-to-pc-via-epic-games-store">exclusive to the Epic Games Store</a>. Regardless, if you&#8217;ve been wondering what the big deal is &#8211; that too in VR &#8211; then you might want to check it out.</p>
<p><em>Tetris Effect</em> on PC has a couple of enhancements over its console counterpart. The framerate is unlocked and keybindings can be customized. Support for 4K resolution is also included but even the base visuals have improvements to lighting and texture quality. There are even more particles because of there would be.</p>
<p>For more information on <em>Tetris Effect</em>, you can check out <a href="https://gamingbolt.com/tetris-effect-review-forever-connected">GamingBolt&#8217;s official review</a> of the PS4 version. Sure, it still plays like <em>Tetris</em> (though additional modes like Purify <a href="https://gamingbolt.com/tetris-effect-the-complexities-of-purify-and-life-itself">can be entrancing in their own ways</a>) but the presentation and new features make it worthwhile. The real question now is whether we can expect it on Steam in the future.</p>
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		<title>Death Stranding &#8211; Rez Creator Praises Latest Build, &#8220;It is Great&#8221;</title>
		<link>https://gamingbolt.com/death-stranding-rez-creator-praises-latest-build-it-is-great</link>
					<comments>https://gamingbolt.com/death-stranding-rez-creator-praises-latest-build-it-is-great#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 19 May 2019 12:38:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Enhance Inc]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rez]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Tetris Effect]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=399873</guid>

					<description><![CDATA[Enhance, Inc. CEO says "Hideo Kojima is still progressing" and he "can't wait to play".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/death-stranding.jpg"><img decoding="async" class="aligncenter wp-image-396810" src="https://gamingbolt.com/wp-content/uploads/2019/04/death-stranding.jpg" alt="death stranding" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/death-stranding.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/death-stranding-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/death-stranding-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/death-stranding-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>In the wake of several developers praising <em>Death Stranding</em> after seeing it &#8211; from <a href="https://gamingbolt.com/death-stranding-will-push-boundaries-says-remedys-sam-lake">Remedy Games&#8217; Sam Lake</a> to <a href="https://gamingbolt.com/death-stranding-will-be-timeless-says-the-division-2-director">Ubisoft Massive&#8217;s Julian Gerighty</a> &#8211; Kojima Productions has quite a lot to live up to. Director Hideo Kojima <a href="https://gamingbolt.com/death-stranding-hideo-kojima-teases-new-trailer-yet-again">has teased a new trailer</a>, which should be out in the lead-up to E3 (hopefully). However, before that, you can add yet another industry legend to the list of approving creators &#8211; <a href="https://gamingbolt.com/rez-infinite-now-surprisingly-available-on-steam"><em>Rez</em></a> creator and <a href="https://gamingbolt.com/tetris-effect-review-forever-connected"><em>Tetris Effect</em></a> producer Tetsuya Mizuguchi.</p>
<p>The Enhance, Inc. CEO recently stated on Twitter that he, &#8220;touched the heart of <em>Death Stranding</em> today. Stunning&#8230; Hideo Kojima is still progressing. Can&#8217;t wait to play!&#8221; He added in Japanese that he was shown &#8220;the latest <em>Death Stranding</em>&#8221; and that, &#8220;After all, it is great. It is true.&#8221; If Mizuguchi indeed saw the most recent build of the game, one has to wonder how far along development is.</p>
<p>Kojima noted in March that development was <a href="https://gamingbolt.com/death-stranding-is-slightly-behind-schedule-kojima-confirms">slightly behind schedule</a>. Several weeks later, he noted that <em>Death Stranding</em> was <a href="https://gamingbolt.com/death-stranding-is-in-key-time-of-development">in a &#8220;key time&#8221; of development</a>. What could the latest trailer contain? When will it be showcased? Will we receive some kind of release date information?</p>
<p><em>Death Stranding</em> is in development for PlayStation 4. However, it wouldn&#8217;t be all that strange to see it on PlayStation 5, if <a href="https://gamingbolt.com/death-stranding-could-be-coming-to-ps5-rumour">a recent exchange with the system&#8217;s lead architect Mark Cerny</a> is any indication.</p>
<p>https://twitter.com/Mizuguchitter/status/1129259170614530048</p>
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		<title>Tetris Effect Limited Time Demo Returns For This Weekend</title>
		<link>https://gamingbolt.com/tetris-effect-limited-time-demo-returns-for-this-weekend</link>
					<comments>https://gamingbolt.com/tetris-effect-limited-time-demo-returns-for-this-weekend#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 08 Feb 2019 01:45:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Enhance Inc]]></category>
		<category><![CDATA[Monstars Inc]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Resonair]]></category>
		<category><![CDATA[Tetris Effect]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=385503</guid>

					<description><![CDATA[Experience three levels from Journey Mode and two Effect Modes until February 11th.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg"><img decoding="async" class="aligncenter size-full wp-image-372014" src="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg" alt="Tetris Effect_03" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Enhance&#8217;s <em>Tetris Effect</em> was an unexpectedly great release in 2018, one that combined a surreal visual style with excellent music and gameplay. If you haven&#8217;t picked it up and missed out on the first limited time demo, then it will be returning this weekend. Demo availability begins later today and will remain live until February 11th for PS4.</p>
<p>Since this is a demo, you can experience three levels from Journey Mode (the de facto &#8220;story&#8221; mode). Additional modes, called &#8220;Effect&#8221; Modes, include Marathon and Mystery. The former allows for longer play sessions, while the latter features unorthodox objectives. If you like what you see in this demo, then consider picking up the full game for 25 percent off.</p>
<p>There&#8217;s a lot more to enjoy in the full game, with Journey mode having 27 levels, and roughly 10 Effect Modes. <em>Tetris Effect</em> also supports VR gameplay with Sony&#8217;s PlayStation VR headset. Check out GamingBolt&#8217;s <a href="https://gamingbolt.com/tetris-effect-review-forever-connected">official review</a> for our thoughts on the experience.</p>
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		<title>Tetris Effect Review &#8211; Forever Connected</title>
		<link>https://gamingbolt.com/tetris-effect-review-forever-connected</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 09 Nov 2018 16:01:11 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Enhance Inc]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Resonair]]></category>
		<category><![CDATA[Tetris Effect]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=371874</guid>

					<description><![CDATA[Rez meets Tetris in an excellent combination of gorgeous aesthetics and timeless gameplay.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e&#8217;ve all played <i>Tetris</i> at some point in our lives. We&#8217;ve cut our teeth against offshoots like <i>Tetris</i> <em>Attack</em>, experimented with EA&#8217;s terrible mobile version or sunk hours upon hours into the classic version. <i>Tetris</i>, much like <em>Mario</em> or<em> Space Invaders</em>, is ingrained in our video game culture, influencing countless titles over the decades. With so many different variants, offshoots, spin-offs, sequels, gimmicks, ports, rigamaroles and what have you, what could Resonair&#8217;s <i>Tetris Effect</i>, directed by Tetsuya Mizuguchi of <em>Rez</em> and <em>Child of Eden</em> fame, possibly offer?</p>
<p>Booting up <i>Tetris Effect</i> and entering Journey mode immediately starts you in a serene yet pitch-black underwater backdrop. As you clear lines, musically visualized whales with their gorgeous particle effects begin to drift in and out of the background. The vocals eventually transition in, speaking of how we&#8217;re all connected as if the game is communicating on some primal level of “being yours” forever. After completing this, you&#8217;re transported to a seemingly stark level with Egyptian hieroglyphs as the music&#8217;s tempo picks up. The faint visage of a pyramid is seen in the background and if for only one instant, the “vision” of the Pharaoh&#8217;s Code is revealed.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/Tetris-Effect.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-361816" src="https://gamingbolt.com/wp-content/uploads/2018/09/Tetris-Effect.jpg" alt="Tetris Effect" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/Tetris-Effect.jpg 800w, https://gamingbolt.com/wp-content/uploads/2018/09/Tetris-Effect-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/Tetris-Effect-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Notes play as you move blocks around and connect lines. The music evolves as you progress through a level, transforming completely in many points."</p>
<p>These are just the first two levels, by the way. You may have played <i>Tetris</i> but you&#8217;ve never played it like this.</p>
<p>Journey mode consists of 27 levels spread out across seven areas. Completing each level sequentially in an area is the key to obtaining a high score. Failing in a level allows you to try it again but then you receive a lower area score, which means less XP gained (though getting a low score in <i>Tetris</i> is the ultimate shame). Each level follows its own theme with a mind-melding soundtrack that ebbs and flows with the action. The sheer range of beats on display here, from traditional Indian tablas to techno and tribal chants, is incredible and they&#8217;re all beautifully rendered.</p>
<p>Notes play as you move blocks around and connect lines. The music evolves as you progress through a level, transforming completely at many points. As you progress to later stages, the overall speed of the blocks will change according to the tempo, pushing you to think quickly as the screen is bombarded by visual effects. The sun will set on a farm of floating windmills, Yin and Yang visualized as fire and ice will collide and you&#8217;ll be hard-pressed to keep up at times.</p>
<p>Not to worry though because Journey mode comes with three difficulties – Beginner, Normal and Expert – along with a Practice mode. Speed changes and line requirements become more hectic at Expert and are easier to manage at Beginner. However, the key to truly appreciating <i>Tetris Effect</i> is to push yourself further, attempting higher scores and perfecting earlier runs.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-372013" src="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_02.jpg" alt="Tetris Effect_02" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_02.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_02-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Setting up <i>Tetris</i>es and knowing the best time to use the Zone meter to rack up more line clears is a fundamental part of <i>Tetris Effect</i>."</p>
<p>To throw a wrench into the traditional <i>Tetris</i> gameplay of preparing <i>Tetris</i>es and executing T-Spins is the new Zone meter. Clearing lines will build up this meter and activating it causes everything to slow to a standstill. This allows for clearing multiple lines and even multiple <i>Tetris</i>es in one fell swoop, activating Octorises (eight line clears) for higher points. Setting up <i>Tetris</i>es and knowing the best time to use the Zone meter to rack up more line clears is a fundamental part of <i>Tetris Effect</i>. However, the Zone meter can also serve as a quick survival tool if you&#8217;re quickly getting boxed in by garbage.</p>
<p>After completing Journey mode, you&#8217;ll unlock Theater Mode. This lets you sit back and take in the sights and sounds of the different levels, evolving them, panning the camera and triggering specific effects with the press of a button. The real meat of the additional content comes in the Effects modes. You have your standard Marathon, Sprint and Master modes here, as you would in previous <i>Tetris</i> titles. However, <i>Tetris Effect</i> also applies something called “Moods”.</p>
<p>The four moods are Classic, Adventurous, Relax and Focus and each contains a set of different modes to cater to a different mindset. Want to mix up the game significantly? Head into the Adventurous set of modes like Purify, where clearing lines will “purify” infected blocks or Countdown, which drops &#8220;I&#8221; blocks at random places and challenges you to clear as many lines as possible with them. If you want to sit back and relax without the threat of failure, playing the Relax modes like Chill Marathon or playlists with four different stages is a good idea.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-372014" src="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg" alt="Tetris Effect_03" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/Tetris-Effect_03-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"That feeling of adventure, sublime euphoria and inner peace is perfectly captured in <i>Tetris Effect</i>. "</p>
<p>Each mode has its own accompanying music track – keep leveling up and you&#8217;ll unlock them in due time. With so many different modes and accompanying play-styles, there are so many amazing ways to experience <i>Tetris Effect</i> that it&#8217;s not even funny.</p>
<p>You&#8217;d be hard-pressed to find anything wrong with the game, except for perhaps the visual effects. While they can be gorgeous to witness, some players may find them distracting, even more so if you&#8217;re trying a stage for the first time. It&#8217;s easy to get caught off guard by the speed increase and accompanying stage evolution that brings so many visual fireworks. Some slowdown can also occur at random times but it&#8217;s nothing rampant and doesn&#8217;t ruin the experience.</p>
<p>When thinking about <em>Tetris Effect</em>, I likened it to a vacation &#8211; Summer, Winter, doesn&#8217;t matter. You&#8217;re whisked away to a place that&#8217;s disconnected from your ordinary life and take in all that it has to offer. That feeling of adventure, sublime euphoria and inner peace is perfectly captured in <i>Tetris Effect</i>. This might be “just <i>Tetris</i>” but several decades and iterations later, it&#8217;s incredible how much the gameplay still holds up. It&#8217;s also to the credit of Resonair and Mizuguchi that <i>Tetris Effect</i> stands out as its own blissful experience <i>and </i>as a stellar <i>Tetris</i> title that&#8217;s worthy of the name.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PlayStation 4.</strong></em></span></p>
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