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	<title>Facepunch Studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>ARC Raiders, Clair Obscur: Expedition 33, Borderlands 4 Among 2025&#8217;s Best-Performing Games on Xbox</title>
		<link>https://gamingbolt.com/arc-raiders-clair-obscur-expedition-33-borderlands-4-among-2025s-best-performing-games-on-xbox</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 12 Feb 2026 15:02:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=636980</guid>

					<description><![CDATA[It is worth noting that these diverse list of games have been listed alphabetically, and Microsoft has not provided any sales figures.]]></description>
										<content:encoded><![CDATA[<p>In a <a href="https://news.xbox.com/en-us/2026/02/11/xbox-excellence-awards-2025/" target="_blank" rel="noopener">new post on Xbox Wire</a>, Microsoft has revealed the 20 best-performing games of 2025 on Xbox platforms. While the company hasn&#8217;t provided exact sales figures, it has instead laid out the data in the form of a table with four distinct categories: Store Rating, Player Engagement, Daily Active Users, and Units Sold. It is worth noting that while it looks like the last two of these categories were topped by Embark Studios&#8217; <em>ARC Raiders</em>, Microsoft has simply listed all games in alphabetical order, and the lists below in no way indicates a ranking of any kind.</p>
<p>The post is a the latest iteration of the Xbox Excellence Awards, which was created last year to celebrate how players engaged with various releases on Xbox. The Store Rating category lists 2025 games with the best ratings on the Microsoft Store, with an added requirement of the title having at least 500 ratings. Player Engagements is about the average number of hours spent on a game by each player within the first six weeks of a game&#8217;s release. Daily Active Users celebrates titles, expansions or updates with the highest single-day active users throughout the year. And finally Units Sold is fairly self-explanatory.</p>
<p>Going down the lists, you&#8217;ll find many of the biggest releases of the year, from <em>ARC Raiders</em> and<em> Battlefield 6</em>, as well as <a href="https://gamingbolt.com/clair-obscur-expedition-33-beats-elden-ring-for-the-most-game-of-the-year-awards">award-winning RPG</a> <em>Clair Obscur: Expedition 33</em>. Indie titles have also been well-represented, with games like <em>Crime Scene Cleaner</em> and <em>Satisfactory</em> making it into the lists. There also doesn&#8217;t seem to have been a singular genre to dominate the lists, since everything from sports games like <em>EA Sports Madden NFL 26</em>, to fantasy adventure life sims like <em>Fantasy Life i: The Girl Who Steals Time</em>, and even fighting games like <em>Marvel vs. Capcom Fighting Collection: Arcade Classics</em> are well represented.</p>
<p>Curiously, none of the games was present in all four of the categories. At most, we got to see titles like <em>Borderlands 4</em> being able to make it on to three of them: Player Engagement, Daily Active Users and Units Sold. Even <em>ARC Raiders</em>, which has seen <a href="https://gamingbolt.com/arc-raiders-has-sold-14-million-units-significantly-exceeded-expectations-says-nexon">quite a bit of success</a>, is only on the Units Sold and Daily Active Users lists.</p>
<p>Microsoft has also emphasized that the lists represent a diverse collection of games developed by studios of varying sizes. All in all, it represents 48 unique developers based out of 13 countries, with 24 publishers having had a hand in their release. 19 of the games were self-published. &#8220;Taken as a whole, it’s an encapsulation of development on Xbox – we want gaming to reach you wherever you are, and for the teams making those games to find you from wherever they are,&#8221; wrote the company.</p>
<p><strong>Full list of games:</strong></p>
<p><strong>Store Rating:</strong></p>
<ul>
<li><em>Call of Duty: Black Ops 7</em></li>
<li><em>Clair Obscur: Expedition 33</em></li>
<li><em>Crime Scene Cleaner</em></li>
<li><em>Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2</em></li>
<li><em>Digimon Story: Time Stranger</em></li>
<li><em>Dreamcore</em></li>
<li><em>Dynasty Warriors: Origins</em></li>
<li><em>Fantasy Life i: The Girl Who Steals Time</em></li>
<li><em>Final Fantasy XVI</em></li>
<li><em>Lies of P: Overture</em></li>
<li><em>Like a Dragon: Pirate Yakuza in Hawaii</em></li>
<li><em>Little Nightmares III</em></li>
<li><em>Marvel vs. Capcom Fighting Collection: Arcade Classics</em></li>
<li><em>Minami Lane</em></li>
<li><em>Mullet MadJack</em></li>
<li><em>Poppy Playtime Chapter 4</em></li>
<li><em>Satisfactory</em></li>
<li><em>Silent Hill 2</em></li>
<li><em>Sonic Racing: CrossWorlds</em></li>
<li><em>The First Berserker: Khazan</em></li>
</ul>
<p><strong>Player Engagement:</strong></p>
<ul>
<li><em>Borderlands 4</em></li>
<li><em>Digimon Story: Time Stranger</em></li>
<li><em>Dynasty Warriors: Origins</em></li>
<li><em>EA Sports College Football 26</em></li>
<li><em>EA Sports FC 26</em></li>
<li><em>Elden Ring Nightreign</em></li>
<li><em>Fantasy Life i: The Girl Who Steals Time</em></li>
<li><em>Farm Together 2</em></li>
<li><em>Final Fantasy Tactics – The Ivalice Chronicles</em></li>
<li><em>Helldivers 2</em></li>
<li><em>Inazuma Eleven: Victory Road</em></li>
<li><em>Kingdom Come: Deliverance II</em></li>
<li><em>Like a Dragon: Pirate Yakuza in Hawaii</em></li>
<li><em>MLB The Show 25</em></li>
<li><em>Monster Hunter Wilds</em></li>
<li><em>NBA 2K26</em></li>
<li><em>NHL 26</em></li>
<li><em>Rust</em></li>
<li><em>Satisfactory</em></li>
<li><em>The First Berserker: Khazan</em></li>
</ul>
<p><strong>Daily Active Users:</strong></p>
<ul>
<li><em>Arc Raiders</em></li>
<li><em>Avowed</em></li>
<li><em>Battlefield 6</em></li>
<li><em>Borderlands 4</em></li>
<li><em>Call of Duty: Black Ops 7</em></li>
<li><em>DOOM: The Dark Ages</em></li>
<li><em>Elden Ring Nightreign</em></li>
<li><em>Fortnite</em></li>
<li><em>Forza Horizon 5</em></li>
<li><em>Grand Theft Auto V</em></li>
<li><em>Grounded 2</em></li>
<li><em>Helldivers 2</em></li>
<li><em>Marvel Rivals</em></li>
<li><em>Minecraft</em></li>
<li><em>NBA 2K26</em></li>
<li><em>Rematch</em></li>
<li><em>Roblox</em></li>
<li><em>Rocket League</em></li>
<li><em>The Elder Scrolls IV: Oblivion Remastered</em></li>
<li><em>Tom Clancy’s Rainbow Six Siege</em></li>
</ul>
<p><strong>Units Sold:</strong></p>
<ul>
<li><em>Arc Raiders</em></li>
<li><em>Assassin’s Creed Shadows</em></li>
<li><em>Battlefield 6</em></li>
<li><em>Borderlands 4</em></li>
<li><em>Call of Duty: Black Ops 7</em></li>
<li><em>EA Sports Madden NFL 26</em></li>
<li><em>EA Sports College Football 26</em></li>
<li><em>EA Sports FC 26</em></li>
<li><em>Elden Ring Nightreign</em></li>
<li><em>Grand Theft Auto V</em></li>
<li><em>Helldivers 2</em></li>
<li><em>Hollow Knight: Silksong</em></li>
<li><em>Kingdom Come: Deliverance II</em></li>
<li><em>MLB The Show 25</em></li>
<li><em>Monster Hunter Wilds</em></li>
<li><em>NBA 2K26</em></li>
<li><em>PGA Tour 2K25</em></li>
<li><em>Ready or Not</em></li>
<li><em>The Elder Scrolls IV: Oblivion Remastered</em></li>
<li><em>WWE 2K25</em></li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">636980</post-id>	</item>
		<item>
		<title>Rust Celebrates 260,000 Concurrent Players on Steam</title>
		<link>https://gamingbolt.com/rust-celebrates-260000-concurrent-players-on-pc</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 03 Jan 2025 13:25:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Rust]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=607776</guid>

					<description><![CDATA[2024 has been a successful year for Rust with several fresh features, including new vehicles, points of interest, a map revamp, and more.]]></description>
										<content:encoded><![CDATA[<p>Facepunch Studios director Alistair McFarlane has announced a new milestone reached by multiplayer survival game <em>Rust</em>. In a new Twitter post, McFarlane announced that <em>Rust</em> has seen a new peak concurrent count of 259,646 players on Steam.</p>
<p>&#8220;<em>Rust</em> going strength to strength!&#8221; said McFarlane, celebrating the game&#8217;s latest milestone. &#8220;We just beat our all-time CCU, beating Covid and all other significant events.&#8221;</p>
<p>McFarlane goes on to celebrate the accomplishment by thanking the game&#8217;s players for their support.</p>
<p>&#8220;For the past several months, we&#8217;ve been hitting new monthly records, this was a huge one we were unsure if we&#8217;d ever beat, not unless there was another global pandemic,&#8221; said McFarlane. &#8220;Huge thanks to everyone supporting <em>Rust</em>. The team have worked tirelessly for the past 11 years on <em>Rust</em>. 2026 will be no different, lots of great things coming.&#8221;</p>
<p>Shortly after McFarlane&#8217;s post, <a href="https://steamdb.info/app/252490/charts/" target="_blank" rel="noopener">SteamDB</a> revealed that the game had reached even further heights, garnering 262,284 peak concurrent players. This is the first time the game has seen such player numers since its original early access release.</p>
<p>McFarlane has revealed some <a href="https://rust.facepunch.com/news/11-years-strong" target="_blank" rel="noopener">more details about <em>Rust</em> throughout 2024</a>, including the fact that the game had more than 5.5 million unique players, with over 40 million hours played across over 325 million game sessions.</p>
<p>Among the updates gotten by <em>Rust</em> over 2024 were the addition of new vehicles like bicycles and motorbikes, a complete revamp of the game&#8217;s world map that added new points of interest, the addition of backpacks as new equipment, and much more, including new weapons and quality of life features.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Rust going strength to strength! we just beat our all-time CCU, beating covid and all other significant events.</p>
<p>For the past several months, we&#8217;ve been hitting new monthly records, this was a huge one we were unsure if we&#8217;d ever beat, not unless there was another global… <a href="https://t.co/8U0YD5b8Ez">pic.twitter.com/8U0YD5b8Ez</a></p>
<p>— Alistair McFarlane (@Alistair_McF) <a href="https://twitter.com/Alistair_McF/status/1874932430450446697?ref_src=twsrc%5Etfw">January 2, 2025</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Rust has reached 260,000 concurrent players on Steam for the first time <a href="https://t.co/Ch1ErdTWUI">https://t.co/Ch1ErdTWUI</a></p>
<p>— SteamDB (@SteamDB) <a href="https://twitter.com/SteamDB/status/1874936420223107395?ref_src=twsrc%5Etfw">January 2, 2025</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">607776</post-id>	</item>
		<item>
		<title>Rust: Console Edition Receives Patch 1.31, Fixes Various Bugs</title>
		<link>https://gamingbolt.com/rust-console-edition-receives-patch-1-31-fixes-various-bugs</link>
					<comments>https://gamingbolt.com/rust-console-edition-receives-patch-1-31-fixes-various-bugs#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Thu, 10 Mar 2022 21:21:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Double Eleven]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rust]]></category>
		<category><![CDATA[rust console edition]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=511127</guid>

					<description><![CDATA[Rust: Console Edition has received a new update that aims to fix crashes and various bugs.]]></description>
										<content:encoded><![CDATA[<p>With Facepunch-developed <i>Rust</i> receiving its March update on PC last week, its console counterpart, which is taken care of by Double Eleven, is also not forgotten about. While the game on console <a href="https://gamingbolt.com/rust-console-edition-update-1-30-brings-new-content-and-fixes">received its Offshore Blowout update last month</a>, Double Eleven has now released another new update for the game, focusing more on fixing some of the leftover issues.</p>
<p>The new update, patch 1.31, is live now for PlayStation 4 and Xbox One and aims to fix certain issues in the game, such as fixing crashes that occur when moving items up the crafting queue and attack helicopters randomly disappearing mid-combat. Problems with crashes that happened when a banned player tries to join a friend on a server have also been addressed, so players have one less thing to worry about.</p>
<p>The patch notes are fairly brief. You can read the full notes over on the game’s <a href="https://rust.double11.com/news/update-131-patch-notes" target="_blank" rel="noopener">official website</a>, or find them in their entirety below.</p>
<p><em><strong>RUST CONSOLE EDITION PATCH 1.31</strong></em></p>
<p class="preFade fadeIn"><em><strong>Fixes:&nbsp;</strong></em></p>
<ul>
<li class="preFade fadeIn"><em>Fixed a crash when moving items up the crafting queue</em></li>
<li class="preFade fadeIn"><em>Fixed a crash that could occur when accessing the Locker while offline</em></li>
<li class="preFade fadeIn"><em>Fixed a crash when banned players try to join a friend on a server</em></li>
<li class="preFade fadeIn"><em>Fixed Heavy Scientists getting stuck above the Oil Rig helipad after the Chinook drops them off</em></li>
<li class="preFade fadeIn"><em>Fixed players being able to shoot through trees with 5.56 rifle ammo</em></li>
<li class="preFade fadeIn"><em>Fixed an issue that could cause the attack helicopter to disappear when in combat</em></li>
<li class="preFade fadeIn"><em>Fixed respawned trees sometimes getting harvested in one hit</em></li>
<li class="preFade fadeIn"><em>Texture updates for the Oil Rig monuments</em></li>
</ul>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">511127</post-id>	</item>
		<item>
		<title>Rust PC Receives March 2022 Update, Brings in Several QoL Changes and Fixes</title>
		<link>https://gamingbolt.com/rust-pc-receives-march-2022-update-brings-in-several-qol-changes-and-fixes</link>
					<comments>https://gamingbolt.com/rust-pc-receives-march-2022-update-brings-in-several-qol-changes-and-fixes#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Fri, 04 Mar 2022 19:26:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Rust]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=510534</guid>

					<description><![CDATA[Facepunch Studios has released the new March update for the PC version of the of survival multiplayer game Rust, bringing in plenty of changes and tweaks.]]></description>
										<content:encoded><![CDATA[<p>Facepunch Studios-developed survival multiplayer game <a href="https://gamingbolt.com/rust-console-edition-update-1-30-brings-new-content-and-fixes"><i>Rust</i></a><i> </i>is still one of the most played games on PC, and the constant updates by the developers to keep the game fresh are one of the key factors that contribute to the popularity. Keeping true to their commitments, Facepunch has now released another new update for the PC version of the game.</p>
<p>The March update covers plenty of areas the game needs improvements in, such as visual improvements of the older monuments in the game to bring them in line with its current quality and fielity, and also make it consistent with overall the visual tone. The junkyard magnet crane has also been improved, along with fixes being made for the night vision visuals.</p>
<p>The visual experience of driving vehicles have also been updated, along with some updates to world models, fixes, and general QoL changes, such as slower car decay, large furnaces providing warmth and heat, and more.</p>
<p>The changes are pretty diverse, so it is advisable to read <a href="https://store.steampowered.com/news/app/252490/view/3128317860014208514" target="_blank" rel="noopener">the full update</a> on the game&#8217;s Steam page<i>. </i>Down below, you can read the changelog for the March update.</p>
<p><em><strong>RUST MARCH UPDATE</strong></em></p>
<p><em><strong>CHANGELOG</strong></em></p>
<ul>
<li class="bbcodes_ListItem_3FrNm"><em>Added support for tag filtering to the server browser</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Added new in game music</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Added 14 new world models</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Updated loading screen</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Improved arm and body visuals on some vehicles</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Improved 3rd person keycard animation</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Can no longer reskin doors that are open</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Can now switch to and from Ice Rifle skin regardless of ammo or attachments</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Added support for infinitely scrolling MIDI knob convar bindings (see MidiConvar.BindKnobRelative convar)</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Restricted how far a player can alt look up when looking down</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>IO Entities can now decay (fixes Water Barrel, Water Catcher, Above Ground Pool, Boom box, CCTV, Connected Speaker, Counter, Disco Floor, Sprinkler, Wind Mill, Car Lift, Paddling Pool, SAM turret, Search Light, Smart Alarm, Solar Panel, Sound Lights, Telephone, Water Pump not decaying when placed outside of a base)</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Removed slot 8 input bind</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Renamed slot 7 input bind to &#8220;Holster Item&#8221;</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>When opening the inventory the currently equipped belt item will automatically be selected</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Modular cars take 4x longer to decay</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Increased local player voice volume when recording a cassette</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Junkyard magnet crane is more stable to drive</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Junkyard magnet crane now uses 80% less fuel when not driving around, and 25% less fuel when not carrying anything on its magnet</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Added Always Sprint to the game options. If enabled, sprint key behaviour is inverted. Player sprints by default, and holding the sprint key will return them to walk speed</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Improved lighting in the Supermarket, Oxum&#8217;s Gas Station, Bandit Camp and Launch Site</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Large furnace now provides a small amount of heat and comfort</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Added BuildingDark and BuildingVeryDark volumes for map makers</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Polar bear should no longer migrate to warmer climates</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Horses now trigger pressure pads</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed a case where changing weapon while gesturing would lead to incorrect viewmodels (missing attachments)</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed case where changing clothing while inventory was full would sometimes incorrectly delete an item</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed rounding issue when using Pure Ore Teas leading to an ore node giving 1501-1505 resources (now gives 1500)</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed some out of date radio stations</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed phantom footsteps continuously playing</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed incorrect sfx footsteps playing</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed modular cars using no fuel if they had multiple engine modules and one of those modules had no components</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed magnet crane arm movement speed slowing down at low server framerates</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed magnet crane driver not syncing up visually with the crane itself when rotating the cabin</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed magnet crane magnet hurting the driver if it was positioned as close as possible to the cabin</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed magnet crane treads sometimes animating in the wrong direction when turning</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed the snowy edges of ice lakes also being considered ice by modular cars and snowmobiles</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed the Tomaha suspension snapping to the wrong position when active updates stopped</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed a sleeper loot exploit</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed CCTV clipping exploit</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed BBQ looting exploit</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed pickle jar desc typo</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed Excavator puzzle reset bounds exceeding the prevent building volume, causes player to die when logged out</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed missing passthrough name on DLC industrial wall lights</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Fixed oil hunt mission reward only being 50 scrap</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Arctic base snowmobile no longer comes with 20 low grade fuel</em></li>
<li class="bbcodes_ListItem_3FrNm"><em>Arctic base snowmobile garage no longer spawns puzzle loot</em></li>
</ul>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">510534</post-id>	</item>
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		<title>Rust Console Edition Update 1.30 Brings New Content and Fixes</title>
		<link>https://gamingbolt.com/rust-console-edition-update-1-30-brings-new-content-and-fixes</link>
					<comments>https://gamingbolt.com/rust-console-edition-update-1-30-brings-new-content-and-fixes#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Sat, 26 Feb 2022 00:37:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Double Eleven]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rust]]></category>
		<category><![CDATA[rust console edition]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=509735</guid>

					<description><![CDATA[Developer Double Eleven releases a new update for Rust Console Edition, which brings in new activities, along with important fixes.]]></description>
										<content:encoded><![CDATA[<p>While the Facepunch-developed survival multiplayer game <a href="https://gamingbolt.com/rust-console-edition-review-running-in-the-right-direction"><i>Rust</i></a> has always been a hit game on PC, its console counterpart is also getting its share of love from Double Eleven, who takes care of the console version along with Facepunch.</p>
<p>As such, the console edition of the game has received a new update, which brings new content with it. Patch 1.30, called Offshore Blowout, adds in a new small oil rig along with a large oil rig, allowing players to work together to raid and gain loot, along with it with a new CH47 event. The building blocked zone around the harbor monument has also been expanded , along with fixes for texture issues, bugs, missing shadows, and more.</p>
<p>You can read the full notes over on the game&#8217;s <a href="https://rust.double11.com/news/update-130-patch-notes" target="_blank" rel="noopener">official website</a>, or find them in their entirety below.</p>
<div class="blog-item-top-wrapper">
<div class="blog-item-title">
<p><strong><em>Patch Notes</em></strong></p>
</div>
</div>
<div class="blog-item-content-wrapper">
<div class="blog-item-content e-content">
<div id="item-621752028aa55c414f96ed76" class="sqs-layout sqs-grid-12 columns-12" data-layout-label="Post Body" data-type="item">
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<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em><strong>Small Oil Rig</strong></em></p>
<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em>This offshore monument brings new opportunities for puzzles, loot, and combat. Bring a team to conquer this one.</em></p>
</li>
</ul>
</li>
<li>
<p class="preFade fadeIn"><em><strong>Large Oil Rig</strong></em></p>
<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em>Very similar to the Small Oil Rig, but much bigger with more puzzles, more loot, and protected by a greater number of scientists.</em></p>
</li>
</ul>
</li>
<li>
<p class="preFade fadeIn"><em><strong>CH47 Event</strong></em></p>
<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em>This event can be triggered by hacking the locked crate found on the top level of Oil Rigs, and it will introduce you to a new enemy, the Heavy Scientist.</em></p>
</li>
</ul>
</li>
<li>
<p class="preFade fadeIn"><em><strong>Heavy Scientists</strong></em></p>
<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em>A new and much more challenging NPC.</em></p>
</li>
</ul>
</li>
<li>
<p class="preFade fadeIn"><em><strong>Multiple Grenade Launcher</strong></em></p>
<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em>This powerful weapon can be looted from the Heavy Scientists, and uses 40mm Smoke Grenades, 40mm HE Grenades, or 40mm Shotgun Rounds.</em></p>
</li>
</ul>
</li>
<li>
<p class="preFade fadeIn"><em><strong>Buoyant Backpacks</strong></em></p>
<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em>Loot from players and NPCs killed in water will float on the water’s surface instead of sinking to the bottom of the sea.</em></p>
</li>
</ul>
</li>
<li>
<p class="preFade fadeIn"><em><strong>New items added to Skin Store</strong></em></p>
<ul data-rte-list="default">
<li>
<p class="preFade fadeIn"><em>We will have some new skin packs to celebrate the release of OFFSHORE BLOWOUT.</em></p>
</li>
</ul>
</li>
</ul>
</div>
</div>
<div id="block-yui_3_17_2_1_1645695492687_3041" class="sqs-block horizontalrule-block sqs-block-horizontalrule" data-block-type="47"></div>
<div id="block-yui_3_17_2_1_1645695492687_3330" class="sqs-block html-block sqs-block-html" data-block-type="2">
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<p><em><strong>Changes:&nbsp;</strong></em></p>
<ul>
<li class="preFade fadeIn"><em>Increased building blocked zone around the Harbour monument</em></li>
<li class="preFade fadeIn"><em>Updated localization files</em></li>
</ul>
<p class="preFade fadeIn"><em><strong>Fixes:&nbsp;</strong></em></p>
<ul>
<li class="preFade fadeIn"><em>Fixed texture issues on Roadsign Gloves</em></li>
<li class="preFade fadeIn"><em>Fixed a bug that could cause players to be kicked when dropping Roadsign Gloves</em></li>
<li class="preFade fadeIn"><em>Fixed some skinned items losing their skin when dropped from inventory</em></li>
<li class="preFade fadeIn"><em>Fixed missing shadows on road signs</em></li>
<li class="preFade fadeIn"><em>Fixed missing collision on a fridge door at the Lighthouse monument</em></li>
<li class="preFade fadeIn"><em>Fixed an area where players could get stuck between ice sheets</em></li>
<li class="preFade fadeIn"><em>Fixed some skin icons and previews not appearing correctly</em></li>
<li class="preFade fadeIn"><em>Fixed barrels clipping through sewer walls in the Airfield monument</em></li>
<li class="preFade fadeIn"><em>Fixed binoculars making your eyes go square for a moment</em></li>
</ul>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
]]></content:encoded>
					
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		<title>Rust Has Sold Over 12.4 Million Copies</title>
		<link>https://gamingbolt.com/rust-has-sold-over-12-4-million-copies</link>
					<comments>https://gamingbolt.com/rust-has-sold-over-12-4-million-copies#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 10 Jan 2022 15:28:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Double Eleven]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rust]]></category>
		<category><![CDATA[rust: console edition]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=504715</guid>

					<description><![CDATA[Facepunch Studios has announced that its popular and long-running survival title has now sold over 12.4 million copies. ]]></description>
										<content:encoded><![CDATA[<p>The survival genre is one that, by its very nature, doesn&#8217;t appeal to a very wide crowd, owing to its demanding mechanical nature, but there are, of course, a few survival titles out there that transcend that. Facepunch Studios&#8217; long-running game <em>Rust </em>is definitely one of those, and the developer/publisher recently announced that it&#8217;s crossed a major landmark.</p>
<p>In an update published on <a href="https://steamcommunity.com/games/252490/announcements/detail/3137320076867629240" target="_blank" rel="noopener">Steam</a>, Facepunch Studios announced that <em>Rust </em>has sold over 12.4 million copies worldwide since launch- to be precise, it&#8217;s sold 12,481,079 copies. All of its DLC packs combined have sold over 1.1 million units, and currently, the game boasts an all-time peak concurrent player count on Steam of an impressive 267,211 players.</p>
<p><em>Rust </em>first launched into early access in 2013. After significant development changes and improvements over the next few years, it launched in full, exclusively for PC, in 2018. In May of last year, Facepunch Studios also released <em>Rust: Console Edition </em>for PS4 and Xbox One, with development support from Double Eleven. Read our review for the console version <a href="https://gamingbolt.com/rust-console-edition-review-running-in-the-right-direction">through here</a>.</p>
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		<title>Rust Console Edition Review &#8211; Running in the Right Direction</title>
		<link>https://gamingbolt.com/rust-console-edition-review-running-in-the-right-direction</link>
					<comments>https://gamingbolt.com/rust-console-edition-review-running-in-the-right-direction#respond</comments>
		
		<dc:creator><![CDATA[John Cantees]]></dc:creator>
		<pubDate>Fri, 21 May 2021 14:36:38 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Double Eleven]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[rust console edition]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=479724</guid>

					<description><![CDATA[Despite some minor hiccups, Rust makes a solid transition to consoles.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ince 2018 <em>Rust</em> has been giving players a special experience; an online hardcore survival sim with the essence of <em>Minecraft</em> built in. You start off with nothing and (hopefully) work your way up with guns, armor, and a heavily fortified base. This system has led to some truly memorable experiences and brought unique players from different corners of gaming together into a truly special community over the last few years, and now it’s time to see how that will translate to console. While only time will truly tell on how well <em>Rust</em> lands with console players and how sticky the experience ultimately becomes in a different ecosystem, the good news is that <em>Rust’s</em> console edition does have the fundamentals in place from the PC experience to give it a pretty good shot at garnering a similar fanbase.</p>
<p><iframe title="Rust Console Edition Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/6wTlYPk1TjU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>You wouldn’t be blamed for being a bit weary of seeing a game like <em>Rust</em> launch on consoles, especially last gen consoles as this version is a PS4 and Xbox One edition of the game and not specifically optimized for current gen hardware yet. But despite the experience being notably less populated with the options that the PC version currently enjoys, the core of what makes <em>Rust</em> a compelling survival game are present on PS4 at least. That&#8217;s the version I was able to play for this review, and outside of the handful of little bugs and glitches you would generally expect from a game like this, <em>Rust</em> runs well and feels about as good as one would expect on the DualShock 4. Using R2 to attack, L2 to aim, square to interact, X to jump all make perfect sense for a game like this and while it never quite feels like a game that really belongs on console, it does more than pass as a totally serviceable console version.</p>
<p>That said, the movement of most actions in <em>Rust</em>, I’ll admit, do come off as a bit clunky, especially at first, but once I got my arms around how movement and interacting with the environment is supposed to feel, it made more sense. <em>Rust</em> isn’t really a game that&#8217;s ever been about pinpoint accuracy, but rather, it’s more about giving its players a fun sandbox of tools and ingredients that give you a choice between trying to establish a team of like-minded individuals, going it alone, or just being a griefer extraordinaire. Most players will probably find themselves some sort of mix of the three. Often fights between 2 or 3 rock-welding newbies will devolve into a chaotic mess of everybody running around each other while holding R2 and hoping to come out on top, and if that were in any other game it might feel like a flaw, but in Rust it somehow feels right. I would have liked to have seen a few more things be more <em>console-ized</em> though. For instance, needing to hold down L2 and <em>then</em> press x to simply drop an item could have just as easily been mapped to a simple press of L2. Multiple button interactions on PC makes more sense since you’re playing with a keyboard but on console, the less the button interactions, the better.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-scaled.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-476156" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-scaled.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2048x1152.jpg 2048w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"While only time will truly tell on how well <em>Rust</em> lands with console players and how sticky the experience ultimately becomes in a different ecosystem, the good news is that <em>Rust’s</em> console edition does have the fundamentals in place from the PC experience to give it a pretty good shot at garnering a similar fanbase."</p>
<p>Of course, those with rocks and torches will be the least of your worries once you come across <em>Rust’s</em> more advanced players. After playing on any somewhat populated server, it will eventually dawn on you that not everybody playing the game is new to it, as they’ve already acquired far more advanced weaponry and have far more of a handle on how everything works. Your best bet is to probably go it alone for a bit until you can at least get a spear or a bow together and adequately defend yourself. But there’s no shame in going for it with a crouching sneak attack either. Taking out a heavily armed guy might be a bit of a long shot at first, but it is possible and can also be quite a shortcut to getting yourself a competitive edge. Decisions like this are the core of what makes <em>Rust</em> fun &#8211; and they are fully intact in this version.</p>
<p><em>Rust’s</em> console edition, despite being generally well-done, does have a handful of issues that will probably persist through launch that the developer Double Eleven says they are aware of and plan on fixing soon. Some noticeably jittery movement of other players, players walking through certain objects, players being randomly kicked, and some privacy settings in voice chat not being honored are among these issues. You also can’t create your own game just yet, although the option is listed on the main menu so hopefully that comes along soon. I personally rarely noticed examples of the known bugs, but Double Eleven says they are aware of them and they are toiling away on fixes as we speak. An aim-assist is also supposedly in the works, so given a bit of time and more feedback from players, there’s plenty of good reason to suspect Rust will continue to improve from its already generally decent performance.</p>
<p>Given that <em>Rust</em> is an online-focused game, it shouldn’t be a surprise that the game features console cross play. It does not include PC players, but those on their Xbox Ones and PS4s can play together. This is not only a consumer-friendly approach that should be acknowledged for that alone, but should also help quell the fears of anybody holding off on <em>Rust’s</em> console edition because of their concern for multiplayer longevity. Most multiplayer games will inevitably fade away with time, but having both Microsoft’s and Sony’s players together on the same servers, killing each other and looting each other&#8217;s crates and barrels should give Rust a reasonably sustainable lifespan on console. While I would have liked to see everybody &#8211; including PC &#8211; all on the same servers, I think the combination of these two ecosystems will likely pan out to be a reasonable compromise all things considered. After all, the console edition is technically a separate build of the game from the original version, so including PC players on it may not be possible with how everything is currently structured anyway.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-scaled.jpg"><img decoding="async" class="aligncenter wp-image-476150" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-scaled.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-2048x1152.jpg 2048w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Those who already have experience with <em>Rust</em> know that to really get anywhere in it, you basically need to treat it like a part-time job. It requires dedication and<em> lots </em>of experience if you want to dominate the landscape in any meaningful way."</p>
<p>Those who already have experience with <em>Rust</em> know that to really get anywhere in it, you basically need to treat it like a part-time job. It requires dedication and<em> lots </em>of experience if you want to dominate the landscape in any meaningful way. That doesn’t mean there aren’t ways to speed the process up and skirt around some of the intended paths of progression, but generally speaking it’s a game that rewards your time spent very slowly. Given this, it might not ultimately end up being the best fit for most console players.</p>
<p>That said, the slow, grindy, and sometimes frustrating experience that is <em>Rust</em> has indeed made a faithful transition to console from the folks of Double Eleven and Facepunch Studios really knowing what they’re doing here. There are certainly some gripes to be had and some legitimate concerns that may prove more or less significant as time goes on, but thankfully the foundation for this new version of <em>Rust</em> is generally a solid one. Anybody who has been waiting to play the game on their console and knows what they’re getting into has little to fear at this point. It’s an easy recommendation for those who understand what <em>Rust</em> is and are ready for that sort of experience. As a game, it’s still easy to see why <em>Rust</em> is a classic, albeit a niche’ one. The survival elements are top-notch and hardcore. As a console port, I’m curious to see what will come of its new audience over the next couple of years, but so far it is impressively well-optimized and tailored for the controller.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 4.</strong></em></span></p>
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		<title>Rust: Console Edition &#8211; 7 Things You Need To Know</title>
		<link>https://gamingbolt.com/rust-console-edition-7-things-you-need-to-know</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 26 Apr 2021 08:51:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Double Eleven]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rust]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=476148</guid>

					<description><![CDATA[The wildly popular survival game is coming to consoles- here's what you should know about it.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">R</span>ust has been a force to be reckoned with in the PC gaming scene for a long time now. It launched in early access quite a while ago, in 2013, and then saw its full 1.0 launch for the platform in 2018. In all those years and the time since then, the game has gone from strength to strength, building a solid reputation thanks to its uncompromising survival gameplay and its ridiculously engaging and addictive mechanics. As such, Rust&#8217;s player base has also grown quite significantly over time, and those outside of the PC ecosystem have been looking on with more than just a little curiosity.</p>
<p>Now, the wildly popular open world survival game is finally coming to consoles as well, and will be hoping to expand its player base even further when it launches for PS4 and Xbox One not long from now. With its release just a few weeks away, here, we&#8217;re going to be talking about a few key details you should know about Rust: Console Edition.</p>
<p><iframe loading="lazy" title="Rust Console Edition - 7 Things You NEED TO KNOW BEFORE YOU BUY" width="500" height="281" src="https://www.youtube.com/embed/oITvN4A7G0s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<div>
<p style="text-align: center;"><strong>DEVELOPER</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-476150" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-scaled.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2-2048x1152.jpg 2048w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Facepunch Studios have been expertly handling <em>Rust </em>and its ever-growing community for a long time now, but the game&#8217;s upcoming PS4 and Xbox One version is not going to be handled by them. Instead, <em>Rust: Console Edition</em> is being led by Double Eleven, who most recently co-developed<em> Minecraft Dungeons </em>with Mojang. According to Double Eleven, the studio has been working on <em>Rust&#8217;s </em>console port for some time now, and they&#8217;ve tried to ensure that the game not only retains the core experience of its PC counterpart, but is also optimized properly for consoles at the same time, so that it can provide an experience that is catered specifically for console players.</p>
<p style="text-align: center;"><strong>CONSOLE CROSS-PLAY</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-7.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-476155" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-7.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-7.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-7-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-7-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-7-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Rust </em>is a multiplayer-only game, so it goes without saying that it&#8217;s going to live and die by its player base and how well it handles its online functionalities. Most of that we won&#8217;t be able to judge until the game is actually out and we&#8217;ve put some time into it, but there are a few encouraging things that have been confirmed already. For instance, it&#8217;s been confirmed that <em>Rust: Console Edition </em>will support cross-play across both versions, which means players playing on PS4 and Xbox One will be able to play with and against each other.</p>
<p style="text-align: center;"><strong>NO CROSS-PLAY WITH PC</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-476154" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6.jpg 2500w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-6-2048x1152.jpg 2048w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>While <em>Rust: Console Edition </em>will support cross-play across consoles (as we just discussed), it won&#8217;t have <em>full </em>cross-play functionalities, which is to say that the game&#8217;s console and PC versions won&#8217;t have cross compatibility. While that is a little disappointing – seeing as <em>Rust </em>already has a sizable install base on PC, which is something that could have been a great boost to the game on consoles right off the bat – it is understandable. As we discussed earlier, <em>Rust: Console Edition </em>retains the core <em>Rust </em>experience, but it&#8217;s a separate version of the game, rather than being a slightly retooled version of <em>Rust </em>on PC.</p>
<p style="text-align: center;"><strong>ROADMAP</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-476152" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-4.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-4.jpg 1320w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-4-768x432.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Rust: Console Edition </em>will be carving its own path separate from the game&#8217;s PC version in other ways as well. Developer Double Eleven has confirmed that similar to the game&#8217;s PC version, <em>Rust </em>on consoles will continue to be updated following its launch, which will include a combination of content created by Facepunch studios and updates worked on by Double Eleven. However, the game&#8217;s console version will have a different roadmap than the PC version, with Double Eleven choosing to introduce incremental updates as they work on expanding its audience and building a community of players. The developer says this will &#8220;provide an optimal player experience while gradually introducing players to the vast amount of game play and content that makes <em>Rust</em> an incredible experience.&#8221;</p>
<p style="text-align: center;"><strong>PS5 AND XBOX SERIES X/S</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-476156" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-scaled.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-2048x1152.jpg 2048w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Double Eleven have been working with Facepunch on a PS4 and Xbox One version of <em>Rust </em>for a while, and the same was announced some time back- but now that the PS5 and Xbox Series X/S are also on the market, can we expect native next-gen versions of the game as well? Well, <em>Rust: Console Edition </em>will, of course, be playable on the new consoles via backward compatibility, but so far, no native PS5 and Xbox Series X/S release for the game has been announced. Will that happen down the road? Possibly. As it stands right now, however, <em>Rust: Console Edition </em>is only coming to PS4 and Xbox One.</p>
<p style="text-align: center;"><strong>PRE-ORDER BONUSES</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-476151" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-3.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Rust: Console Edition </em>is launching on May 21, but if you decide to pre order the game before then, you will get some bonuses. To be more precise, you&#8217;ll get the Future Tools and Weapons Skin Pack, which will include four exclusive skins. These four will be a future themed spear, pickaxe, hatchet, and bow, which should give you a nice little boost right out the gate as you jump into the game. And in a game like <em>Rust, </em>any boost comes as a welcome reprieve.</p>
<p style="text-align: center;"><strong>SPECIAL EDITIONS</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-5.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-476153" src="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-5.jpg" alt="rust" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/rust-image-5-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Meanwhile, when <em>Rust: Console Edition </em>launches, players will have the option to purchase one of three different available editions. There&#8217;s the standard edition, of course, which will include the base game and the aforementioned Future Tools and Weapons Skin Pack, and will cost $49.99. Then there&#8217;s the Deluxe Edition, which will also come with the New Cobalt Employee Welcome Pack and three days of early access to the game, and will cost $59.99. Finally, there&#8217;s the Ultimate Edition, which, in addition to all of the above, will also include an Elite Combat Skin Pack, an Ultimate Welcome Pack, and 1100 in-game Rust coins. The Ultimate Edition will cost you $79.99.</p>
</div>
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		<title>Rust Console Edition Releases May 21</title>
		<link>https://gamingbolt.com/rust-console-edition-releases-may-21</link>
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		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Sat, 27 Mar 2021 00:16:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Double Eleven]]></category>
		<category><![CDATA[Facepunch Studios]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[rust console edition]]></category>
		<category><![CDATA[Xbox One]]></category>
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					<description><![CDATA[Koch Media will publish the physical edition.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition.jpeg"><img loading="lazy" decoding="async" class="alignnone wp-image-472367" src="https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition.jpeg" alt="rust console edition" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-1024x577.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-1536x865.jpeg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Rust</em> has been around for quite a long time. The survival game has had quite a following since it originally launched way back in 2013. The game saw something of a resurgence due to some high profile streamers streaming the title, and it was announced that, after almost a decade on the market, the game would finally be getting a console edition <a href="https://gamingbolt.com/rust-console-edition-launches-this-spring">sometime this Spring</a>. Well, now we know exactly when that&#8217;ll be.</p>
<p>The <em>Console Edition</em> will release in May, publisher and developer Double Eleven announced in a press release. It will be available as both a digital download as well as a physical one that will include a <em>Day One Edition</em> that will be available at select retailers, Gamestop and Amazon specifically if you&#8217;re in the US. The <em>Day One Edition</em> includes a Future Weapons and Tools Pack. There will also be a <em>Deluxe</em> and <em>Ultimate Edition</em> for those playing digitally.</p>
<p><em>Rust: Console Edition</em> will release for PlayStation 4 and Xbox One on May 21st. The original game is available now on PC.</p>
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		<title>Rust Console Edition Launches This Spring</title>
		<link>https://gamingbolt.com/rust-console-edition-launches-this-spring</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 09 Mar 2021 10:36:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Double Eleven]]></category>
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		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rust]]></category>
		<category><![CDATA[rust console edition]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=472366</guid>

					<description><![CDATA[A closed beta for the game is currently ongoing.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-472367" src="https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition.jpeg" alt="rust console edition" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-1024x577.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/rust-console-edition-1536x865.jpeg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Rust </em>has been an absolute revelation in the survival genre ever since its early access launch in 2013, and through multiple years of changes, updates, and iterations, the game&#8217;s managed to retain an ever-growing playerbase. It was confirmed recently that <em>Rust </em>would finally be releasing for consoles soon (which is something that&#8217;s been teased on multiple occasions over the years), and now we know when to expect that.</p>
<p>Announced via a recent press release, <em>Rust Console Edition </em>will launch for the PS4 and Xbox One this Spring, which means we can expect it by April end at the very least (barring any delays, which is definitely a possibility). Ahead of that, the game is currently going through a closed beta for console players, for which you can sign up <a href="https://rust.double11.com/" target="_blank" rel="noopener">through here</a>.</p>
<p><em>Rust Console Edition </em>is being developed by Double Eleven, with original developer and publisher Facepunch Studios handing off porting duties to the studio. A more specific release date is likely to arrive in the coming weeks, so stay tuned to GamingBolt for more details.</p>
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