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	<title>fatal frame v &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Nintendo May Be Gearing Up To Bring Fatal Frame V To The West</title>
		<link>https://gamingbolt.com/nintendo-may-be-gearing-up-to-bring-fatal-frame-v-to-the-west</link>
					<comments>https://gamingbolt.com/nintendo-may-be-gearing-up-to-bring-fatal-frame-v-to-the-west#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 10 Feb 2015 03:29:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[devil's third]]></category>
		<category><![CDATA[fatal frame v]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[tecmo-koei]]></category>
		<category><![CDATA[wii u]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=222094</guid>

					<description><![CDATA[Huge rise in electricity bills for all western homes incoming.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/01/fatal-frame-5.jpg"><img fetchpriority="high" decoding="async" class=" size-full wp-image-218401 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/01/fatal-frame-5.jpg" alt="fatal frame 5" width="620" height="400" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/fatal-frame-5.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/01/fatal-frame-5-300x194.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Tecmo Koei&#8217;s Fatal Frame series is now co-owned by Nintendo, which is a huge win for the company, as it adds diversity and depth to their library, especially when new games in the franchise are as good as Fatal Frame V, which released in Japan last year, apparently was.</p>
<p>But it sort of sucks, because no one outside of Japan has actually been able to enjoy any of those games since Nintendo took over- thanks to Nintendo&#8217;s reluctance in localizing their niche Japanese stuff in the Wii era, we have missed out.</p>
<p>Thankfully, that seems to be changing in the Wii U era, as Nintendo grows less and less reticent with bringing stuff over, which has given us hope that Fatal Frame V may indeed be headed westward. And now, Tomonobu Itagaki, the creator of the Dead or Alive and modern Ninja Gaiden series, who is currently working with Nintendo on Wii U exclusive Devil&#8217;s Third, has hinted that Nintendo may be gearing up for just such a worldwide launch.</p>
<p>&#8220;Hey guys, I strongly believe that <a href="http://www.mobygames.com/developer/sheet/view/developerId,137921/" target="_blank">Kikuchi Keisuke</a> will release the Fatal Frame V in America, in many countries. He and me have same philosophy from Tecmo days. That&#8217;s what I can say for now. I want you guys to read between the lines. Anyway I will play this game <img decoding="async" src="http://image.noelshack.com/fichiers/2015/07/1423500810-smile.png" alt="" />,&#8221; he said on <a href="https://www.facebook.com/photo.php?fbid=917936434892959&amp;set=p.917936434892959&amp;type=1&amp;comment_id=919680011385268&amp;offset=0&amp;total_comments=50" target="_blank">his Facebook page</a>.</p>
<p>The release of Fatal Frame V this year would be pretty great, and would add just one more feather in the cap of what is already a very crowded year for the Wii U in terms of quality games. Stay tuned, and we will keep you posted.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">222094</post-id>	</item>
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		<title>Wii U Games Line Up For 2015 Is Nothing Short of Spectacular</title>
		<link>https://gamingbolt.com/wii-u-games-line-up-for-2015-is-nothing-short-of-spectacular</link>
					<comments>https://gamingbolt.com/wii-u-games-line-up-for-2015-is-nothing-short-of-spectacular#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Sat, 27 Dec 2014 11:50:33 +0000</pubDate>
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					<description><![CDATA[It's got the best library on the market, and it doesn't look like that will change in 2015 either.]]></description>
										<content:encoded><![CDATA[<p>&nbsp;<br />
&nbsp;<br />
<span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">2</span>014 was a great year for Nintendo- after two years of negative press and momentum for their beleaguered new console, in which they squandered their headstart, destroyed any brand equity the Wii brand name might ever have held, and found themselves backed into a corner that few console manufacturers have been in gaming history, they struck back, and they struck hard. 2014 was a stunning showcase for the Wii U- games like <a title="Donkey Kong Country Tropical Freeze Review" href="https://gamingbolt.com/donkey-kong-country-tropical-freeze-review" target="_blank">Donkey Kong</a>, <a title="Mario Kart 8 Review" href="https://gamingbolt.com/mario-kart-8-review" target="_blank">Mario Kart</a>, <a title="Super Smash Bros. for Wii U Review" href="https://gamingbolt.com/super-smash-bros-for-wii-u-review" target="_blank">Super Smash Bros.</a>, Hyrule Warriors, <a title="Bayonetta 2 Review" href="https://gamingbolt.com/bayonetta-2-review" target="_blank">Bayonetta 2</a>, Captain Toad, and <a title="Shovel Knight Review" href="https://gamingbolt.com/shovel-knight-review" target="_blank">Shovel Knight</a> all demonstrated why Nintendo is, after all, the greatest developer on the planet, and why it is enough to buy their console just to play their games.</p>
<p>In 2014, <a title="Nintendo Heading Into Its Best Holiday Season In Years As Profits Look To Triple" href="https://gamingbolt.com/nintendo-heading-into-its-best-holiday-season-in-years-as-profits-look-to-triple" target="_blank">Nintendo managed to even reverse the Wii U&#8217;s sales momentum a little</a>&#8211; sales are up this year, compared to last year- and <a title="Survey Shows Wii U Seeing A Surge In Consumer Interest Following E3" href="https://gamingbolt.com/survey-shows-wii-u-seeing-a-surge-in-consumer-interest-following-e3" target="_blank">they managed to reverse the Wii U&#8217;s perception</a>, at least among enthusiast gamers, from a standing joke to a highly desirable platform with <a title="The Wii U Is Now Two Years Old" href="https://gamingbolt.com/the-wii-u-is-now-two-years-old" target="_blank">the best library of exclusives on the market</a>.</p>
<p>Their lineup for <em>this</em> year had a lot to do with all of this, sure, but a lot of it also had to do with their <a title="Nintendo E3 2014 Digital Event Review" href="https://gamingbolt.com/nintendo-e3-2014-digital-event-review" target="_blank">stellar E3 showing</a> back in June, where they demonstrated that, <a title="Sony on PS Vita: Our Focus Is Now on PS4" href="https://gamingbolt.com/sony-on-ps-vita-our-focus-is-now-on-ps4" target="_blank">unlike some other companies</a>, just because their system was underperforming, they would not abandon it. Instead, they doubled down and showed off a slate of great upcoming games on the platform, that somehow looks even better than everything we already have.</p>
<p>In this list, we look at those upcoming games- there&#8217;s an amazing lineup of new Wii U games announced for 2015, and here, we will look at just which of these are the ones you should be looking forward to the most in the coming year.</p>
<p>Ready? Okay, here we go.</p>
<p><strong>Project Guard/Project Giant Robot</strong><br />
<iframe src="//www.youtube.com/embed/tfddE7iXuMU" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe><br />
Exactly what these games are, we&#8217;re not quite sure yet, which is a bit surprising, given that Nintendo is so insistent that they are coming next year. We actually don&#8217;t even know if they are two separate games yet- but given that Nintendo has always shown them off and referred to them together, we&#8217;re going to go ahead and assume that they&#8217;re both part of the same package.</p>
<p>Undoubtedly, these were the weakest part of Nintendo&#8217;s otherwise stellar E3 showing. We had been hearing a lot about the new mysterious project Miyamoto had been working on, and how it would utilize the Wii U Gamepad in innovative ways, but their E3 debut, at least, left a lot to be desired, and the games just ended up coming off looking rough and unpolished, and also unconvincing proof of concepts. The Treehouse stream, which you can see above, was a little better, as they started to look like some interesting and innovative takes on existing genres. Although right now, it may be easy to just dismiss them as unpolished tech demos, it would probably be unwise- from these rough tech demos, Miyamoto has wrought masterpieces before such as Pikmin, or crowd pleasers such as Wii Sports.</p>
<p>Whether or not Project Giant Robot/Project Guard end up in that same list of successes for him remains to be seen, but the man has earned our benefit of the doubt- if anyone can innovatively make a compelling case for the Wii U Gamepad, Miyamoto is it, so we&#8217;re going to watch just how this pet project of his turns out.</p>
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