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		<title>Just Cause 5 “Would Be A No-Go,” Says Avalanche Co-Founder</title>
		<link>https://gamingbolt.com/just-cause-5-would-be-a-no-go-says-avalanche-co-founder</link>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Mon, 03 Nov 2025 17:00:16 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=631045</guid>

					<description><![CDATA[Christofer Sundberg, who now heads up Liquid Swords, says that "extremely few" from the original Just Cause team remain at the studio.]]></description>
										<content:encoded><![CDATA[<p>A fresh X post from Christofer Sundberg, co-founder of Avalanche Studios and CCO of Liquid Swords, has poured cold water on <a href="https://gamingbolt.com/just-cause-contraband-developer-is-cutting-50-jobs-closing-two-studios">hopes for <em>Just Cause 5</em></a>. Responding to chatter around the studio’s canceled projects, he said the series’s next mainline entry is effectively off the table because the creators who defined it have largely moved on. As he put it on X: “#<em>JC5</em> would be a no-go since extremely few from the original team are there still.”</p>
<p>Sundberg also reflected on where things went wrong with <em>Just Cause 4</em>, noting that internal dynamics and external pressures dulled the series’ edge: “The problems with <em>JC4</em> was partly me (unwillingly) moving away from creative leadership to more corporate crap, publisher problems, team composition and roles and more.” He added a broader critique of Avalanche’s current posture: “They need to find the fire again, take risks, piss people off and make games the rest said was impossible.”</p>
<p>His comments arrived amid renewed interest in <em>Contraband</em>, the Avalanche-developed Xbox project that surfaced in 2021 and was later halted. Sundberg clarified his role in its origins: “Me and my team pitched <em>Contraband</em> back in 2017 to Microsoft (and signed it). It’s changed quite a lot since then, obviously.” <a href="https://gamingbolt.com/contraband-ceases-active-development-allegedly-cancelled">Reports this year confirmed</a> that the game was shelved, followed by studio cost-cutting moves.</p>
<p><strong>Bottom line:</strong> <em>Just Cause</em> wasn’t only a toolset. It was a philosophy of gleeful excess built by a specific crew, and without it, Sundberg argues, a numbered sequel risks becoming a brand exercise instead of a proper escalation, and that’s something he’s not willing to endorse.</p>


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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Me and my team pitched Contraband back in 2017 to MSFT (and signed it). It&#39;s changed quite a lot since then obviously, but it would have been fantastic to see it being released one day somehow. <a href="https://twitter.com/hashtag/JC5?src=hash&amp;ref_src=twsrc%5Etfw">#JC5</a> would be a no-go since extremely few from the original team are there still. <a href="https://t.co/F9kxtXqi4k">https://t.co/F9kxtXqi4k</a></p>&mdash; Christofer Sundberg 🧨💦⚔️ (@CHSundberg) <a href="https://twitter.com/CHSundberg/status/1985261958044553563?ref_src=twsrc%5Etfw">November 3, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">It&#39;s a qualified guess. The problems with JC4 was partly me (unwillingly) moving away from creative leadership to more corporate crap, publisher problems, team composition and roles and more. Sad, because looking at JC4 now, it shows SO much promise.</p>&mdash; Christofer Sundberg 🧨💦⚔️ (@CHSundberg) <a href="https://twitter.com/CHSundberg/status/1985290091527581853?ref_src=twsrc%5Etfw">November 3, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">I doubt it. They need to find the fire again, take risks, piss people off and make games the rest said was impossible. I started Avalanche to break the mold, not to fit into one. Read more here: <a href="https://t.co/JOvMr0EKC3">https://t.co/JOvMr0EKC3</a></p>&mdash; Christofer Sundberg 🧨💦⚔️ (@CHSundberg) <a href="https://twitter.com/CHSundberg/status/1985287755199352973?ref_src=twsrc%5Etfw">November 3, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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		<title>New Just Cause Game in Development, Confirms Square Enix</title>
		<link>https://gamingbolt.com/new-just-cause-game-in-development-confirms-square-enix</link>
					<comments>https://gamingbolt.com/new-just-cause-game-in-development-confirms-square-enix#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Jun 2022 15:08:44 +0000</pubDate>
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					<description><![CDATA[The open world title remains Square Enix's IP and it's currently at work on a new title with no platforms announced yet.]]></description>
										<content:encoded><![CDATA[<p>Though it sold off Eidos Montreal, Crystal Dynamics, and Square Enix Montreal to the Embracer Group, Square Enix isn&#8217;t completely bereft of overseas IPs. In a <a href="https://www.hd.square-enix.com/eng/ir/pdf/22q4outline.pdf" target="_blank" rel="noopener">recent outline</a> of the 2022/3 results briefing from May 13th (which covers the fiscal year ending March 31st, 2022), president Yosuke Matsuda confirmed that<em> Just Cause</em> remains its IP.</p>
<p>Furthermore, the company is &#8220;at work developing a new title in the franchise.&#8221; No platforms were announced. Developed by Avalanche Studios Group, the last major title in the series was 2018&#8217;s <a href="https://gamingbolt.com/just-cause-4-review-scorpios-back-amigo"><em>Just Cause 4</em></a>. <a href="https://gamingbolt.com/just-cause-mobile-delayed-to-2022"><em>Just Cause: Mobile</em></a> is also in development for iOS and Android, having been delayed to this year (with no release date confirmed yet).</p>
<p>How long the new <em>Just Cause</em> has been in development remains to be seen. Chances are it won&#8217;t be showcased at this year&#8217;s Summer Game Fest or any other event in June but never say never. In the meantime, Avalanche is also working on <a href="https://gamingbolt.com/contraband-has-over-150-people-working-on-it"><em>Contraband</em></a>, a co-op action adventure title published by Xbox Game Studios for Xbox Series X/S and PC. Expect to see that at the Xbox and Bethesda Games Showcase on June 12th.</p>
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		<title>Just Cause 5 &#8211; Where the Hell Is It?</title>
		<link>https://gamingbolt.com/just-cause-5-where-the-hell-is-it</link>
					<comments>https://gamingbolt.com/just-cause-5-where-the-hell-is-it#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 30 Mar 2022 11:24:42 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=512551</guid>

					<description><![CDATA[It's been four years since Just Cause 4- is a sequel coming anytime soon?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>hough <em>Just Cause </em>isn&#8217;t necessarily mentioned in the same breath as open world behemoths like <em>Grand Theft Auto </em>and <em>Red Dead Redemption</em>, the series&#8217; appeal is undeniable. Avalanche Studios&#8217; open world franchise has built up a dedicated and sizeable following for itself over the years, and with looking at its gorgeous settings, bombastic action, and the blistering chaos that its open world systems always encourage, it&#8217;s not hard to understand why it has enjoyed that success.</p>
<p><iframe title="Where The Hell is Just Cause 5?" width="500" height="281" src="https://www.youtube.com/embed/xJxST7zDAOE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Fans of <em>Just Cause</em>, however, have been left in something of a limbo of late. It&#8217;s been almost four years since <em>Just Cause 4 </em>launched, which isn&#8217;t an awfully long stretch, but the fact that we&#8217;ve heard so little about the series since then, especially in light of how the last instalment performed commercially, hasn&#8217;t exactly inspired a lot of confidence. What the series&#8217; future looks like is something that many have been left wondering, then- and there are multiple factors that could potentially affect that.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-372200" src="https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image.jpg" alt="just cause 4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>To begin with, let&#8217;s look at the Avalanche Studios side of things. They are the <em>Just Cause </em>developers, after all, and a cursory look at what they&#8217;ve got going on (and have had going on in recent years) makes it pretty clear that, at least for the foreseeable future, it seems like they&#8217;ve got plenty enough on their plate as it is. Less than half a year after <em>Just Cause 4 </em>launched, the Avalanche-developed <em>Rage 2 </em>came out, and until September 2019, three DLCs had been dropped for the former- though those were pretty minor additions, for the most part.</p>
<p>Presumably, then, Avalanche Studios&#8217; main team would likely have shifted to whatever its next main project was starting sometime in 2019, once the aforementioned stuff was properly out of the way- and that main project, as it turns out, is <em>Contraband, </em>the co-op action-adventure game that will be set in an open world described as &#8220;a smuggler&#8217;s paradise.&#8221; Backed, funded, and published by Microsoft, <em>Contraband </em>is in development for PC and Xbox Series X/S, and apparently, Avalanche <a href="https://gamingbolt.com/contraband-has-over-150-people-working-on-it">has over 150 people working on it</a> across its studios in New York and Stockholm. The developer has previously described <em>Contraband </em>as <a href="https://gamingbolt.com/contraband-is-an-xbox-exclusive-due-to-the-grandness-of-the-project-avalanche">its biggest and most ambitious game to date</a>, and that number certainly falls in line with that. For comparison&#8217;s sake, <em>Just Cause 4 </em>had a hundred people working on it at its peak.</p>
<p>All of which is to say, all hands are on deck for <em>Contraband </em>as far as Avalanche is concerned for now. The studio is clearly focused on what seems very well positioned to be its biggest game ever- which, with the full backing of Xbox, it may very well end up being. Given the potential for success there, it wouldn&#8217;t be surprising if there just wasn&#8217;t enough room at Avalanche for a <em>Just Cause 5 </em>right now. Reports claim that <em>Contraband </em><a href="https://gamingbolt.com/contraband-originally-slated-for-2022-delayed-to-2023-rumor">isn&#8217;t going to launch until at least 2023</a>, so clearly, that&#8217;s the project that will demand the bulk of Avalanche&#8217;s attention for the foreseeable future. And if Avalanche and Microsoft decide to keep supporting <em>Contraband </em>with new content after its launch – which is more than a little likely – then the game&#8217;s going to keep them busy for even longer.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/07/contraband.jpg"><img decoding="async" class="aligncenter wp-image-485462" src="https://gamingbolt.com/wp-content/uploads/2021/07/contraband.jpg" alt="contraband" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/07/contraband.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/07/contraband-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/07/contraband-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/07/contraband-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/07/contraband-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/07/contraband-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>But of course, Avalanche likely has another project cooking on the side as well, right? Something in pre-production right now that is ready for the studio&#8217;s full attention once <em>Contraband </em>is out the gate? That is, after all, standard practice for most AAA studios, and the hope for <em>Just Cause </em>fans would obviously be that a new entry in the series is what Avalanche moves on to after <em>Contraband </em>has launched (unless those rumours of <a href="https://gamingbolt.com/mad-max-2-possibly-in-development-at-avalanche-studios-rumour">a <em>Mad Max </em></a><a href="https://gamingbolt.com/mad-max-2-possibly-in-development-at-avalanche-studios-rumour">sequel</a> are true- which seems unlikely). <em>Just Cause </em>is a successful (for the most part) and beloved franchise, after all, and given the last game&#8217;s cliffhanger ending, the implication, at least at the time, was that a sequel would eventually arrive as well.</p>
<p>It&#8217;s worth remembering, however, that <em>Just Cause 4</em> in particular wasn&#8217;t exactly a commercial success, which isn&#8217;t an encouraging sign for the series&#8217; future, at least in the short term. Not long after its launch, Square Enix revealed that it had sold below expectations, and that its sales at the time had failed to recoup development costs. Updates on <em>Just Cause 4&#8217;s </em>sales figures have been pretty sparse since then, in fact, so it&#8217;s clear that Square Enix is not happy with how the game performed. And while that might not necessarily mean the end of the franchise, period, it does probably mean that, at least for the near future, <em>Just Cause </em>just isn&#8217;t something that Square Enix is thinking about. That&#8217;s what happened with <em>Deus Ex</em>&#8211; that&#8217;s just how Square Enix&#8217;s western wing operates.</p>
<p>Then again, it&#8217;s not completely impossible that another new <em>Just Cause </em>game might indeed be coming. The longest gap between two entries in the series was the five years between the respective launches of <em>Just Cause 2 </em>and <em>3</em>, so it&#8217;s not like we&#8217;ve always seen this series get sequels with rigid regularity. Maybe once <em>Contraband&#8217;s </em>development wraps up, Avalanche will begin shifting focus to <em>Just Cause 5</em>.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-8.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-372199" src="https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-8.jpg" alt="just cause 4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-8.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-8-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-8-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/just-cause-4-image-8-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Ultimately though, as heartbreaking as it might be for <em>Just Cause </em>fans, right now, all signs seem to point to that not happening. <em>Just Cause 4 </em>was enough of a slip in terms of both critical and commercial success that Square Enix feels comfortable enough just letting that series fade into the background, at least for now, if not longer. Meanwhile, Avalanche is working on something big and exciting in <em>Contraband </em>right now, which means the next couple of years, at the very least, are going to be pretty busy for them. And who knows- if <em>Contraband </em>takes off, it may very well end up becoming their next flagship franchise. That&#8217;s exciting in and of itself more more than a few reasons- though of course, if you&#8217;re a <em>Just Cause </em>fan who&#8217;s keenly awaiting for a new instalment in the series, that might not be too encouraging to you.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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